Created
August 27, 2014 21:48
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#include <stdio.h> | |
#define N (12) | |
struct vec { | |
int x, y; | |
}; | |
struct state { | |
struct vec p; | |
int d; | |
int t; | |
int bt; | |
}; | |
int main() { | |
char M[N][N]; | |
for (int x=0; x<N; x++) { | |
for (int y=0; y<N; y++) { | |
M[x][y] = '+'; | |
} | |
} | |
for (int x=1; x<11; x++) { | |
char line[12]; | |
scanf("%s\n", line); | |
for (int y=0; y<10; y++) { | |
M[x][y+1] = line[y]; | |
} | |
} | |
struct vec S; | |
for (int x=0; x<N; x++) { | |
for (int y=0; y<N; y++) { | |
char c = M[x][y]; | |
if (c == 'S') { | |
S.x = x; | |
S.y = y; | |
} | |
} | |
} | |
int T[N][N][4]; | |
for (int x=0; x<N; x++) { | |
for (int y=0; y<N; y++) { | |
for (int d=0; d<4; d++) { | |
T[x][y][d] = 1<<30; | |
} | |
} | |
} | |
struct state B[N*N*4]; | |
int b = 0, a = 0; | |
for (int d=0; d<4; d++) { | |
B[b].p = S; | |
B[b].d = d; | |
B[b].t = 0; | |
B[b].bt = -1; | |
b++; | |
} | |
while (a < b) { | |
struct state s = B[a]; | |
s.bt = a++; | |
// printf("(%d, %d) %d %d\n", s.p.x, s.p.y, s.d, s.t); | |
if (T[s.p.x][s.p.y][s.d] <= s.t) { | |
continue; | |
} | |
T[s.p.x][s.p.y][s.d] = s.t; | |
s.t++; | |
if (M[s.p.x][s.p.y] == 'E') { | |
struct state bt = B[s.bt]; | |
do { | |
M[bt.p.x][bt.p.y] = 'o'; | |
bt = B[bt.bt]; | |
} while (bt.bt != -1); | |
M[s.p.x][s.p.y] = 'E'; | |
for (int x=0; x<N; x++) { | |
for (int y=0; y<N; y++) { | |
printf("%c", M[x][y]); | |
} | |
printf("\n"); | |
} | |
return 0; | |
} | |
struct vec v; | |
v.x = (s.d&1) ? ((s.d&2) ? 1 : -1) : 0; | |
v.y = !(s.d&1) ? ((s.d&2) ? 1 : -1) : 0; | |
s.p.x += v.x; | |
s.p.y += v.y; | |
char c = M[s.p.x][s.p.y]; | |
if (c == '+') { | |
s.p.x -= v.x; | |
s.p.y -= v.y; | |
for (int d=0; d<4; d++) { | |
B[b] = s; | |
B[b].d = d; | |
// printf(" -> (%d, %d) %d %d\n", s.p.x, s.p.y, B[b].d, s.t); | |
b++; | |
} | |
} | |
else { | |
B[b] = s; | |
b++; | |
} | |
} | |
printf("maze is impossible!\n"); | |
return 0; | |
} | |
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S......+++ | |
++++++.+++ | |
++++++.+++ | |
++++++.+++ | |
++++++.+++ | |
++++++.+++ | |
+++.++.+++ | |
+++.++.+++ | |
+++.++.+++ | |
+++......E |
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