Created
March 10, 2014 14:58
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MonoDevelop C# Formatting solution
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| GlobalSection(MonoDevelopProperties) = preSolution | |
| StartupItem = MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj | |
| Policies = $0 | |
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| $1.scope = text/x-csharp | |
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| $2.ArrayInitializerWrapping = DoNotChange | |
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| $2.inheritsSet = Mono | |
| $2.inheritsScope = text/x-csharp | |
| $2.scope = text/x-csharp | |
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| $3.Text = @// MonoGame - Copyright (C) The MonoGame Team\n// This file is subject to the terms and conditions defined in\n// file 'LICENSE.txt', which is part of this source code package.\n | |
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| $22.VisibilityMask = Protected, Public | |
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| $22.IncludeInstanceMembers = True | |
| $22.IncludeStaticEntities = True | |
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| $23.IncludeStaticEntities = True | |
| $5.NamingRule = $24 | |
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| $25.Name = Type Parameters | |
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| $25.VisibilityMask = VisibilityMask | |
| $25.NamingStyle = PascalCase | |
| $25.IncludeInstanceMembers = True | |
| $25.IncludeStaticEntities = True | |
| EndGlobalSection |
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