Created
April 3, 2020 12:59
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| PShape createSphere(float r, int detail) { | |
| PShape res = createShape(); | |
| float deg5 = TWO_PI / 5f; | |
| float deg6 = acos((1f + sqrt(5f)) / (5f + sqrt(5f))); | |
| PVector top = new PVector(0, r, 0); | |
| PVector[] sides = new PVector[5]; | |
| for (int i = 0; i < 5; i++) { | |
| sides[i] = new PVector( | |
| r * sin(deg6) * cos(deg5 * i), | |
| r * cos(deg6), | |
| r * sin(deg6) * sin(deg5 * i)); | |
| } | |
| res.disableStyle(); | |
| res.beginShape(TRIANGLES); | |
| for (int i = 0; i < 5; i++) { | |
| trig(res, r, top, sides[(i + 1) % 5], sides[i], detail); | |
| trig(res, r, sides[i], flip(sides[(i + 3) % 5]), flip(sides[(i + 2) % 5]), detail); | |
| trig(res, r, flip(sides[i]), sides[(i + 2) % 5], sides[(i + 3) % 5], detail); | |
| trig(res, r, flip(top), flip(sides[i]), flip(sides[(i + 1) % 5]), detail); | |
| } | |
| res.endShape(); | |
| return res; | |
| } | |
| PVector flip(PVector v) { | |
| return new PVector(-v.x, -v.y, -v.z); | |
| } | |
| void trig(PShape ps, float r, PVector p1, PVector p2, PVector p3, int detail) { | |
| if (detail > 1) { | |
| PVector mid12 = PVector.add(p1, p2); | |
| mid12.setMag(r); | |
| PVector mid23 = PVector.add(p2, p3); | |
| mid23.setMag(r); | |
| PVector mid13 = PVector.add(p1, p3); | |
| mid13.setMag(r); | |
| detail--; | |
| trig(ps, r, p1, mid12, mid13, detail); | |
| trig(ps, r, p2, mid23, mid12, detail); | |
| trig(ps, r, p3, mid13, mid23, detail); | |
| trig(ps, r, mid12, mid23, mid13, detail); | |
| } else { | |
| PVector dir = PVector.add(p1, p2); | |
| dir.add(p3); | |
| normal(ps, dir); | |
| vertex(ps, p1); | |
| vertex(ps, p2); | |
| vertex(ps, p3); | |
| } | |
| } | |
| void vertex(PShape ps, PVector v) { | |
| ps.vertex(v.x, v.y, v.z); | |
| } | |
| void normal(PShape ps, PVector v) { | |
| ps.normal(v.x, v.y, v.z); | |
| } |
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