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| ArrayList<P> ps = new ArrayList<P>(); | |
| ArrayList<P> psBin = new ArrayList<P>(); | |
| int startBuffer = 4000; | |
| int birthDistanceFromCamera = 3000; | |
| void setup() { | |
| size(800, 800, P3D); | |
| //fullScreen(P3D); | |
| for (int i = 0; i < startBuffer; i++) { | |
| animate(i); | |
| } | |
| } | |
| void draw() { | |
| animate(2*frameCount+startBuffer); | |
| if (frameCount > 100 && frameCount < 820) { | |
| //saveFrame("C://capture/2/####.jpg"); | |
| } | |
| } | |
| void animate(float t) { | |
| background(0); | |
| translate(width*.5, height*.5, t); | |
| ps.add(new P( | |
| randomGaussian()*width, | |
| randomGaussian()*height, | |
| -t-birthDistanceFromCamera | |
| )); | |
| updatePs(t); | |
| } | |
| void updatePs(float t) { | |
| for (P p : ps) { | |
| p.update(t); | |
| if (p.dead) { | |
| psBin.add(p); | |
| } | |
| } | |
| ps.removeAll(psBin); | |
| psBin.clear(); | |
| println(ps.size()); | |
| } | |
| class P extends PVector { | |
| boolean dead = false; | |
| int born = frameCount; | |
| int fadeIn = 30; | |
| float weight = 2+randomGaussian(); | |
| P(float x, float y, float z) { | |
| super(x, y, z); | |
| } | |
| void update(float t) { | |
| float fadeInNormalized = map(frameCount, born, born + fadeIn, 0, 1); | |
| stroke(255*fadeInNormalized); | |
| strokeWeight(weight); | |
| point(x, y, z); | |
| if (z-1000 > -t) { | |
| dead = true; | |
| } | |
| } | |
| } |
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