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implementation of https://web.archive.org/web/20160418004149/http://freespace.virgin.net/hugo.elias/graphics/x_water.htm
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| import processing.core.PApplet; | |
| import processing.core.PGraphics; | |
| import processing.core.PImage; | |
| public class MainApp extends PApplet{ | |
| public static void main(String[] args) { | |
| PApplet.main("MainApp"); | |
| } | |
| float damping = .8f; | |
| float[][] prev ; | |
| float[][] curr; | |
| int w; | |
| int h; | |
| int res = 22; | |
| public void settings() { | |
| fullScreen(1); | |
| // size(800, 600); | |
| } | |
| public void setup() { | |
| frameRate(60); | |
| w = (width+5)/res; | |
| h = (height+5)/res; | |
| println(w+":"+h); | |
| noStroke(); | |
| fill(0); | |
| rectMode(CENTER); | |
| rect(width/2,height/2,width,height); | |
| colorMode(HSB, 255); | |
| // PImage img = loadImage("robot.jpg"); | |
| // img.resize(w,h); | |
| prev = new float[w][h]; | |
| curr = new float[w][h]; | |
| for(int x = 0; x<w;x++){ | |
| for(int y = 0; y<h; y++){ | |
| prev[x][y] = 0;//img.get(x,y); | |
| curr[x][y] = 0;//img.get(x,y); | |
| } | |
| } | |
| } | |
| public void draw() { | |
| rainFall(); | |
| // clearBounds(); | |
| for(int x =1; x < w-1; x++){ | |
| for(int y =1; y < h-1; y++){ | |
| curr[x][y] = ((prev[x-1][y] + prev[x+1][y]+ prev[x][y+1] + prev[x][y-1]) /2 - curr[x][y])*damping; | |
| // "voodoo magic" | |
| // https://web.archive.org/web/20160418004149/http://freespace.virgin.net/hugo.elias/graphics/x_water.htm | |
| } | |
| } | |
| for(int x = 0; x < w; x++){ | |
| for(int y = 0; y < h; y++){ | |
| int clr = color(180-curr[x][y]/12,curr[x][y],curr[x][y]); | |
| noStroke(); | |
| fill(clr); | |
| rect(x*res,y*res,res,res); | |
| }} | |
| float[][] temp = prev; | |
| prev = curr; | |
| curr = temp; | |
| } | |
| int mousePressStrength = 750; | |
| public void mousePressed() { | |
| int x = mouseX/res; | |
| int y = mouseY/res; | |
| if(x>1 && x < w-1 && y > 1 && y < h-1){ | |
| prev[x][y] = mousePressStrength; | |
| } | |
| } | |
| public void mouseDragged(){ | |
| int x = mouseX/res; | |
| int y = mouseY/res; | |
| if(x>1 && x < w-1 && y > 1 && y < h-1){ | |
| prev[x][y] = mousePressStrength; | |
| } | |
| } | |
| public boolean surfaceTouchEvent(MotionEvent me) { | |
| // Number of places on the screen being touched: | |
| int numPointers = me.getPointerCount(); | |
| for(int i = 0; i < numPointers; i++){ | |
| } | |
| } | |
| void rainFall(){ | |
| if(frameCount%32==0){ | |
| int x = round(random(w-1)); | |
| int y = round(random(h-1)); | |
| prev[x][y] = 200; | |
| } | |
| if(frameCount%16==0){ | |
| int x = round(random(w-1)); | |
| int y = round(random(h-1)); | |
| prev[x][y] = 150; | |
| } | |
| if(frameCount%8==0){ | |
| int x = round(random(w-1)); | |
| int y = round(random(h-1)); | |
| prev[x][y] = 40; | |
| } | |
| } | |
| } |
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