Created
October 2, 2013 21:10
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| fibspiralS: (function (angle) { | |
| return (function init() { | |
| var direction = angle; | |
| var fibwords = [0, 1], | |
| addchang = Math.PI / 2; | |
| function fibbonacci() { | |
| var i = fibwords[1]; | |
| fibwords[1] += fibwords[0]; | |
| return fibwords[0] = i; | |
| } | |
| return function (currentPoint, iter, ctx, strokelength, length) { | |
| var fib = fibbonacci(); | |
| console.log(fib); | |
| var sleng = strokelength * fib | |
| ctx.beginPath(); | |
| ctx.moveTo.apply(ctx, currentPoint); | |
| currentPoint[0] += Math.cos(direction) * sleng; | |
| ctx.lineTo.apply(ctx, currentPoint); | |
| var fag = currentPoint.slice(0); | |
| currentPoint[1] += Math.sin(direction) * sleng; | |
| ctx.lineTo.apply(ctx, currentPoint); | |
| currentPoint[0] -= Math.cos(direction) * sleng; | |
| var asdf = currentPoint.slice(0); | |
| ctx.lineTo.apply(ctx, currentPoint); | |
| currentPoint[1] -= Math.sin(direction) * sleng; | |
| ctx.lineTo.apply(ctx, currentPoint); | |
| currentPoint[0] += Math.cos(direction) * sleng; | |
| currentPoint[1] += Math.sin(direction) * sleng; | |
| ctx.moveTo.apply(ctx, fag); | |
| ctx.lineTo((asdf[0] + fag[0]) / 2, (asdf[1] + fag[1]) / 2); | |
| ctx.stroke(); | |
| ctx.beginPath(); | |
| ctx.moveTo((asdf[0] + fag[0]) / 2, (asdf[1] + fag[1]) / 2); | |
| ctx.setStrokeColor("#f00"); | |
| ctx.lineTo.apply(ctx, asdf); | |
| ctx.moveTo.apply(ctx, currentPoint); | |
| ctx.stroke(); | |
| ctx.beginPath(); | |
| ctx.setStrokeColor("#000") | |
| //ctx.lineTo.apply(ctx,fag); | |
| console.log(Math.cos(direction) * sleng + Math.sin(direction) * sleng); | |
| window.ctx = ctx; | |
| ctx.arc(asdf[0], asdf[1], Math.abs(Math.cos(direction) * sleng + Math.sin(direction) * sleng), 0, Math.PI / 2) | |
| ctx.moveTo.apply(ctx, currentPoint); | |
| //ctx.lineTo.apply(ctx,currentPoint); | |
| ctx.stroke(); | |
| direction += addchang; | |
| direction %= 2 * Math.PI; | |
| } | |
| }()) | |
| }) |
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