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Memory Pool C++ Allocator
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#pragma once | |
#include <cstddef> // for std::size_t | |
#include <deque> // for std::deque | |
#include <new> // for std::bad_alloc, std::nothrow_t, std::new_handler | |
namespace allocator { | |
constexpr std::size_t alignment = alignof(std::max_align_t); | |
template <typename _Tp> | |
class memory_pool_allocator { | |
public: | |
// type definitions | |
typedef std::size_t size_type; | |
typedef std::ptrdiff_t difference_type; | |
typedef _Tp* pointer; | |
typedef const _Tp* const_pointer; | |
typedef _Tp& reference; | |
typedef const _Tp& const_reference; | |
typedef _Tp value_type; | |
private: | |
union alignas(alignment) memory_pool_block { | |
char value[sizeof(value_type)]; | |
memory_pool_block* next; | |
}; | |
std::deque<memory_pool_block> buffer; | |
memory_pool_block* next_free_block = nullptr; | |
public: | |
// rebind allocator to type _Tp1 | |
template <class _Tp1> | |
struct rebind { | |
typedef memory_pool_allocator<_Tp1> other; | |
}; | |
// allocate but don't initialize n elements | |
pointer allocate(size_type __n, const void* __hint = static_cast<const void*>(0)) { | |
if (__n != 1 || __hint) { | |
throw std::bad_alloc(); | |
} | |
if (next_free_block) { | |
memory_pool_block* block = next_free_block; | |
next_free_block = block->next; | |
return reinterpret_cast<pointer>(&block->value); | |
} | |
buffer.emplace_back(); | |
return reinterpret_cast<pointer>(&buffer.back().value); | |
} | |
// deallocate storage __p of deleted elements | |
void deallocate(pointer __p, size_type) { | |
auto block = reinterpret_cast<memory_pool_block*>(__p); | |
block->next = next_free_block; | |
next_free_block = block; | |
} | |
// initialize elements of allocated storage __p with value value | |
void construct(pointer __p, const_reference __val) { | |
::new(__p) value_type(__val); | |
} | |
// destroy elements of initialized storage __p | |
void destroy(pointer __p) { | |
__p->~value_type(); | |
} | |
}; | |
} |
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