Created
May 2, 2016 14:52
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namespace System.Threading.Tasks.Schedulers | |
{ | |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Threading; | |
class Program | |
{ | |
static void Main() | |
{ | |
LimitedConcurrencyLevelTaskScheduler lcts = new LimitedConcurrencyLevelTaskScheduler(1); | |
TaskFactory factory = new TaskFactory(lcts); | |
factory.StartNew(async () => { | |
Console.WriteLine("a) On thread: " + Thread.CurrentThread.ManagedThreadId); | |
await Task.Factory.StartNew(async () => { | |
Console.WriteLine("b) On thread: " + Thread.CurrentThread.ManagedThreadId); | |
await Task.Delay(500); | |
Console.WriteLine("c) On thread: " + Thread.CurrentThread.ManagedThreadId); | |
}, CancellationToken.None, TaskCreationOptions.None, TaskScheduler.Default).Unwrap(); | |
}); | |
Console.ReadKey(); | |
} | |
} | |
/// <summary> | |
/// Provides a task scheduler that ensures a maximum concurrency level while | |
/// running on top of the ThreadPool. | |
/// </summary> | |
public class LimitedConcurrencyLevelTaskScheduler : TaskScheduler | |
{ | |
/// <summary>Whether the current thread is processing work items.</summary> | |
[ThreadStatic] | |
private static bool _currentThreadIsProcessingItems; | |
/// <summary>The list of tasks to be executed.</summary> | |
private readonly LinkedList<Task> _tasks = new LinkedList<Task>(); // protected by lock(_tasks) | |
/// <summary>The maximum concurrency level allowed by this scheduler.</summary> | |
private readonly int _maxDegreeOfParallelism; | |
/// <summary>Whether the scheduler is currently processing work items.</summary> | |
private int _delegatesQueuedOrRunning = 0; // protected by lock(_tasks) | |
/// <summary> | |
/// Initializes an instance of the LimitedConcurrencyLevelTaskScheduler class with the | |
/// specified degree of parallelism. | |
/// </summary> | |
/// <param name="maxDegreeOfParallelism">The maximum degree of parallelism provided by this scheduler.</param> | |
public LimitedConcurrencyLevelTaskScheduler(int maxDegreeOfParallelism) | |
{ | |
if (maxDegreeOfParallelism < 1) throw new ArgumentOutOfRangeException("maxDegreeOfParallelism"); | |
_maxDegreeOfParallelism = maxDegreeOfParallelism; | |
} | |
/// <summary>Queues a task to the scheduler.</summary> | |
/// <param name="task">The task to be queued.</param> | |
protected sealed override void QueueTask(Task task) | |
{ | |
Console.WriteLine("Queuing Task: " + task); | |
// Add the task to the list of tasks to be processed. If there aren't enough | |
// delegates currently queued or running to process tasks, schedule another. | |
lock (_tasks) | |
{ | |
_tasks.AddLast(task); | |
if (_delegatesQueuedOrRunning < _maxDegreeOfParallelism) | |
{ | |
++_delegatesQueuedOrRunning; | |
NotifyThreadPoolOfPendingWork(); | |
} | |
} | |
} | |
/// <summary> | |
/// Informs the ThreadPool that there's work to be executed for this scheduler. | |
/// </summary> | |
private void NotifyThreadPoolOfPendingWork() | |
{ | |
ThreadPool.UnsafeQueueUserWorkItem(_ => | |
{ | |
// Note that the current thread is now processing work items. | |
// This is necessary to enable inlining of tasks into this thread. | |
_currentThreadIsProcessingItems = true; | |
try | |
{ | |
// Process all available items in the queue. | |
while (true) | |
{ | |
Task item; | |
lock (_tasks) | |
{ | |
// When there are no more items to be processed, | |
// note that we're done processing, and get out. | |
if (_tasks.Count == 0) | |
{ | |
--_delegatesQueuedOrRunning; | |
break; | |
} | |
// Get the next item from the queue | |
item = _tasks.First.Value; | |
_tasks.RemoveFirst(); | |
} | |
// Execute the task we pulled out of the queue | |
base.TryExecuteTask(item); | |
} | |
} | |
// We're done processing items on the current thread | |
finally { _currentThreadIsProcessingItems = false; } | |
}, null); | |
} | |
/// <summary>Attempts to execute the specified task on the current thread.</summary> | |
/// <param name="task">The task to be executed.</param> | |
/// <param name="taskWasPreviouslyQueued"></param> | |
/// <returns>Whether the task could be executed on the current thread.</returns> | |
protected sealed override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued) | |
{ | |
// If this thread isn't already processing a task, we don't support inlining | |
if (!_currentThreadIsProcessingItems) return false; | |
// If the task was previously queued, remove it from the queue | |
if (taskWasPreviouslyQueued) TryDequeue(task); | |
// Try to run the task. | |
return base.TryExecuteTask(task); | |
} | |
/// <summary>Attempts to remove a previously scheduled task from the scheduler.</summary> | |
/// <param name="task">The task to be removed.</param> | |
/// <returns>Whether the task could be found and removed.</returns> | |
protected sealed override bool TryDequeue(Task task) | |
{ | |
lock (_tasks) return _tasks.Remove(task); | |
} | |
/// <summary>Gets the maximum concurrency level supported by this scheduler.</summary> | |
public sealed override int MaximumConcurrencyLevel { get { return _maxDegreeOfParallelism; } } | |
/// <summary>Gets an enumerable of the tasks currently scheduled on this scheduler.</summary> | |
/// <returns>An enumerable of the tasks currently scheduled.</returns> | |
protected sealed override IEnumerable<Task> GetScheduledTasks() | |
{ | |
bool lockTaken = false; | |
try | |
{ | |
Monitor.TryEnter(_tasks, ref lockTaken); | |
if (lockTaken) return _tasks.ToArray(); | |
else throw new NotSupportedException(); | |
} | |
finally | |
{ | |
if (lockTaken) Monitor.Exit(_tasks); | |
} | |
} | |
} | |
} |
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