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October 7, 2025 16:03
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import androidx.compose.foundation.Canvas | |
import androidx.compose.foundation.background | |
import androidx.compose.foundation.gestures.detectTapGestures | |
import androidx.compose.foundation.layout.Box | |
import androidx.compose.foundation.layout.fillMaxSize | |
import androidx.compose.foundation.layout.padding | |
import androidx.compose.material3.MaterialTheme | |
import androidx.compose.material3.Surface | |
import androidx.compose.material3.Text | |
import androidx.compose.runtime.Composable | |
import androidx.compose.runtime.LaunchedEffect | |
import androidx.compose.runtime.getValue | |
import androidx.compose.runtime.mutableFloatStateOf | |
import androidx.compose.runtime.mutableIntStateOf | |
import androidx.compose.runtime.mutableStateListOf | |
import androidx.compose.runtime.mutableStateOf | |
import androidx.compose.runtime.remember | |
import androidx.compose.runtime.setValue | |
import androidx.compose.ui.Alignment | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.geometry.Offset | |
import androidx.compose.ui.graphics.Color | |
import androidx.compose.ui.input.pointer.pointerInput | |
import androidx.compose.ui.layout.onSizeChanged | |
import androidx.compose.ui.unit.dp | |
import androidx.compose.ui.unit.sp | |
import kotlinx.coroutines.android.awaitFrame | |
import kotlin.random.Random | |
@Composable | |
fun FlappyMiniGame( | |
modifier: Modifier = Modifier, | |
skyColor: Color = Color(0xFFB3E5FC), | |
pipeColor: Color = Color(0xFF4CAF50), | |
groundColor: Color = Color(0xFF8D6E63), | |
birdColor: Color = Color(0xFFFFC107), | |
) { | |
val worldWidth = 360f | |
data class Pipe(var x: Float, val gapCenterY: Float, val gapHalf: Float) | |
var running by remember { mutableStateOf(false) } | |
var gameOver by remember { mutableStateOf(false) } | |
var score by remember { mutableIntStateOf(0) } | |
var birdY by remember { mutableFloatStateOf(0f) } | |
var birdVel by remember { mutableFloatStateOf(0f) } | |
val pipes = remember { mutableStateListOf<Pipe>() } | |
// Difficulty / physics | |
val gravity = 900f | |
val flapVelocity = -320f | |
var scrollSpeed by remember { mutableFloatStateOf(110f) } // units/sec | |
var spawnEveryPx by remember { mutableFloatStateOf(220f) } | |
val minGap = 120f | |
val maxGap = 170f | |
val groundHWorld = 28f | |
var canvasWidthPx by remember { mutableFloatStateOf(0f) } | |
var canvasHeightPx by remember { mutableFloatStateOf(0f) } | |
fun worldHeight(): Float { | |
val scale = if (worldWidth == 0f) 1f else canvasWidthPx / worldWidth | |
return if (scale == 0f) 0f else canvasHeightPx / scale | |
} | |
fun reset() { | |
val h = worldHeight() | |
running = false | |
gameOver = false | |
score = 0 | |
birdY = if (h > 0f) h * 0.5f else 0f | |
birdVel = 0f | |
pipes.clear() | |
scrollSpeed = 110f | |
spawnEveryPx = 220f | |
} | |
LaunchedEffect(canvasWidthPx, canvasHeightPx) { | |
if (canvasWidthPx > 0f && canvasHeightPx > 0f) reset() | |
} | |
LaunchedEffect(running, gameOver, canvasWidthPx, canvasHeightPx) { | |
if (!running || gameOver || canvasWidthPx == 0f || canvasHeightPx == 0f) return@LaunchedEffect | |
var distanceSinceSpawn = 0f | |
val h = worldHeight() | |
while (running && !gameOver) { | |
awaitFrame() // rough ~60fps | |
val dt = 1f / 60f | |
birdVel += gravity * dt | |
birdY += birdVel * dt | |
val groundTop = h - groundHWorld | |
if (birdY < 0f) { | |
birdY = 0f | |
birdVel = 0f | |
gameOver = true | |
} | |
if (birdY > groundTop) { | |
birdY = groundTop | |
gameOver = true | |
} | |
val dx = scrollSpeed * dt | |
distanceSinceSpawn += dx | |
if (distanceSinceSpawn >= spawnEveryPx) { | |
distanceSinceSpawn = 0f | |
val gapHalf = Random.nextFloat() * (maxGap - minGap) / 2f + (minGap / 2f) | |
val margin = 24f | |
val center = | |
Random.nextFloat() * (h - groundHWorld - 2 * (gapHalf + margin)) + (gapHalf + margin) | |
pipes.add(Pipe(x = worldWidth + 40f, gapCenterY = center, gapHalf = gapHalf)) | |
// Gradually increase difficulty | |
scrollSpeed = (scrollSpeed + 0.8f).coerceAtMost(260f) | |
spawnEveryPx = (spawnEveryPx - 0.6f).coerceAtLeast(150f) | |
} | |
val iterator = pipes.listIterator() | |
while (iterator.hasNext()) { | |
val p = iterator.next() | |
p.x -= dx | |
if (p.x + 30f < 0f) iterator.remove() | |
} | |
val birdX = worldWidth * 0.28f | |
val birdR = 10f | |
pipes.forEach { p -> | |
val pipeW = 40f | |
val gapTop = p.gapCenterY - p.gapHalf | |
val gapBottom = p.gapCenterY + p.gapHalf | |
val justPassed = (p.x + pipeW < birdX) && (p.x + pipeW >= birdX - scrollSpeed * dt) | |
if (justPassed) score += 1 | |
val nearHorizontally = birdX + birdR > p.x && birdX - birdR < p.x + pipeW | |
val outsideGap = birdY - birdR < gapTop || birdY + birdR > gapBottom | |
if (nearHorizontally && outsideGap) gameOver = true | |
} | |
} | |
} | |
Box( | |
modifier = modifier | |
.fillMaxSize() | |
.background(skyColor) | |
.onSizeChanged { size -> | |
canvasWidthPx = size.width.toFloat() | |
canvasHeightPx = size.height.toFloat() | |
} | |
.pointerInput(Unit) { | |
detectTapGestures( | |
onTap = { | |
if (!running) running = true | |
if (gameOver) { | |
reset() | |
return@detectTapGestures | |
} | |
birdVel = flapVelocity | |
}, | |
onLongPress = { | |
if (!running) running = true | |
if (gameOver) { | |
reset() | |
return@detectTapGestures | |
} | |
birdVel = flapVelocity | |
} | |
) | |
} | |
) { | |
Canvas(modifier = Modifier.fillMaxSize()) { | |
val scale = if (worldWidth == 0f) 1f else size.width / worldWidth | |
val groundHPx = groundHWorld * scale | |
drawRect( | |
color = groundColor, | |
topLeft = Offset(0f, size.height - groundHPx), | |
size = androidx.compose.ui.geometry.Size(size.width, groundHPx) | |
) | |
val pipeW = 40f * scale | |
pipes.forEach { p -> | |
val xPx = p.x * scale | |
val gapTopPx = (p.gapCenterY - p.gapHalf) * scale | |
val gapBottomPx = (p.gapCenterY + p.gapHalf) * scale | |
drawRect( | |
color = pipeColor, | |
topLeft = Offset(xPx, 0f), | |
size = androidx.compose.ui.geometry.Size(pipeW, gapTopPx) | |
) | |
drawRect( | |
color = pipeColor, | |
topLeft = Offset(xPx, gapBottomPx), | |
size = androidx.compose.ui.geometry.Size( | |
pipeW, | |
size.height - gapBottomPx - groundHPx | |
) | |
) | |
} | |
val birdX = worldWidth * 0.28f * scale | |
val birdR = 10f * scale | |
drawCircle( | |
color = birdColor, | |
radius = birdR, | |
center = Offset(birdX, birdY * scale) | |
) | |
} | |
Box( | |
modifier = Modifier | |
.fillMaxSize() | |
.padding(16.dp), | |
contentAlignment = Alignment.TopCenter | |
) { | |
ScoreChip(score) | |
} | |
if (!running && !gameOver) CenterOverlay(text = "Tap to start") | |
if (gameOver) CenterOverlay( | |
text = "Game Over Tap to retry " | |
) | |
} | |
} | |
@Composable | |
private fun ScoreChip(score: Int) { | |
Surface( | |
modifier = Modifier.padding(top = 20.dp), | |
color = Color.Black.copy(alpha = 0.35f), | |
shape = MaterialTheme.shapes.medium | |
) { | |
Text( | |
text = score.toString(), | |
fontSize = 28.sp, | |
color = Color.White, | |
modifier = Modifier.padding(horizontal = 16.dp, vertical = 6.dp) | |
) | |
} | |
} | |
@Composable | |
private fun CenterOverlay(text: String) { | |
Box( | |
modifier = Modifier.fillMaxSize(), | |
contentAlignment = Alignment.Center | |
) { | |
Surface( | |
color = Color.Black.copy(alpha = 0.5f), | |
shape = MaterialTheme.shapes.large | |
) { | |
Text( | |
text = text, | |
color = Color.White, | |
fontSize = 18.sp, | |
lineHeight = 22.sp, | |
modifier = Modifier.padding(horizontal = 18.dp, vertical = 12.dp) | |
) | |
} | |
} | |
} |
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