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| /* | |
| * Copyright 2025 Kyriakos Georgiopoulos | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| import androidx.compose.foundation.Canvas | |
| import androidx.compose.foundation.background | |
| import androidx.compose.foundation.gestures.detectTapGestures | |
| import androidx.compose.foundation.layout.Box | |
| import androidx.compose.foundation.layout.fillMaxSize | |
| import androidx.compose.foundation.layout.padding | |
| import androidx.compose.material3.MaterialTheme | |
| import androidx.compose.material3.Surface | |
| import androidx.compose.material3.Text | |
| import androidx.compose.runtime.Composable | |
| import androidx.compose.runtime.LaunchedEffect | |
| import androidx.compose.runtime.getValue | |
| import androidx.compose.runtime.mutableFloatStateOf | |
| import androidx.compose.runtime.mutableIntStateOf | |
| import androidx.compose.runtime.mutableStateListOf | |
| import androidx.compose.runtime.mutableStateOf | |
| import androidx.compose.runtime.remember | |
| import androidx.compose.runtime.setValue | |
| import androidx.compose.ui.Alignment | |
| import androidx.compose.ui.Modifier | |
| import androidx.compose.ui.geometry.Offset | |
| import androidx.compose.ui.graphics.Color | |
| import androidx.compose.ui.input.pointer.pointerInput | |
| import androidx.compose.ui.layout.onSizeChanged | |
| import androidx.compose.ui.unit.dp | |
| import androidx.compose.ui.unit.sp | |
| import kotlinx.coroutines.android.awaitFrame | |
| import kotlin.random.Random | |
| @Composable | |
| fun FlappyMiniGame( | |
| modifier: Modifier = Modifier, | |
| skyColor: Color = Color(0xFFB3E5FC), | |
| pipeColor: Color = Color(0xFF4CAF50), | |
| groundColor: Color = Color(0xFF8D6E63), | |
| birdColor: Color = Color(0xFFFFC107), | |
| ) { | |
| val worldWidth = 360f | |
| data class Pipe(var x: Float, val gapCenterY: Float, val gapHalf: Float) | |
| var running by remember { mutableStateOf(false) } | |
| var gameOver by remember { mutableStateOf(false) } | |
| var score by remember { mutableIntStateOf(0) } | |
| var birdY by remember { mutableFloatStateOf(0f) } | |
| var birdVel by remember { mutableFloatStateOf(0f) } | |
| val pipes = remember { mutableStateListOf<Pipe>() } | |
| // Difficulty / physics | |
| val gravity = 900f | |
| val flapVelocity = -320f | |
| var scrollSpeed by remember { mutableFloatStateOf(110f) } // units/sec | |
| var spawnEveryPx by remember { mutableFloatStateOf(220f) } | |
| val minGap = 120f | |
| val maxGap = 170f | |
| val groundHWorld = 28f | |
| var canvasWidthPx by remember { mutableFloatStateOf(0f) } | |
| var canvasHeightPx by remember { mutableFloatStateOf(0f) } | |
| fun worldHeight(): Float { | |
| val scale = if (worldWidth == 0f) 1f else canvasWidthPx / worldWidth | |
| return if (scale == 0f) 0f else canvasHeightPx / scale | |
| } | |
| fun reset() { | |
| val h = worldHeight() | |
| running = false | |
| gameOver = false | |
| score = 0 | |
| birdY = if (h > 0f) h * 0.5f else 0f | |
| birdVel = 0f | |
| pipes.clear() | |
| scrollSpeed = 110f | |
| spawnEveryPx = 220f | |
| } | |
| LaunchedEffect(canvasWidthPx, canvasHeightPx) { | |
| if (canvasWidthPx > 0f && canvasHeightPx > 0f) reset() | |
| } | |
| LaunchedEffect(running, gameOver, canvasWidthPx, canvasHeightPx) { | |
| if (!running || gameOver || canvasWidthPx == 0f || canvasHeightPx == 0f) return@LaunchedEffect | |
| var distanceSinceSpawn = 0f | |
| val h = worldHeight() | |
| while (running && !gameOver) { | |
| awaitFrame() // rough ~60fps | |
| val dt = 1f / 60f | |
| birdVel += gravity * dt | |
| birdY += birdVel * dt | |
| val groundTop = h - groundHWorld | |
| if (birdY < 0f) { | |
| birdY = 0f | |
| birdVel = 0f | |
| gameOver = true | |
| } | |
| if (birdY > groundTop) { | |
| birdY = groundTop | |
| gameOver = true | |
| } | |
| val dx = scrollSpeed * dt | |
| distanceSinceSpawn += dx | |
| if (distanceSinceSpawn >= spawnEveryPx) { | |
| distanceSinceSpawn = 0f | |
| val gapHalf = Random.nextFloat() * (maxGap - minGap) / 2f + (minGap / 2f) | |
| val margin = 24f | |
| val center = | |
| Random.nextFloat() * (h - groundHWorld - 2 * (gapHalf + margin)) + (gapHalf + margin) | |
| pipes.add(Pipe(x = worldWidth + 40f, gapCenterY = center, gapHalf = gapHalf)) | |
| // Gradually increase difficulty | |
| scrollSpeed = (scrollSpeed + 0.8f).coerceAtMost(260f) | |
| spawnEveryPx = (spawnEveryPx - 0.6f).coerceAtLeast(150f) | |
| } | |
| val iterator = pipes.listIterator() | |
| while (iterator.hasNext()) { | |
| val p = iterator.next() | |
| p.x -= dx | |
| if (p.x + 30f < 0f) iterator.remove() | |
| } | |
| val birdX = worldWidth * 0.28f | |
| val birdR = 10f | |
| pipes.forEach { p -> | |
| val pipeW = 40f | |
| val gapTop = p.gapCenterY - p.gapHalf | |
| val gapBottom = p.gapCenterY + p.gapHalf | |
| val justPassed = (p.x + pipeW < birdX) && (p.x + pipeW >= birdX - scrollSpeed * dt) | |
| if (justPassed) score += 1 | |
| val nearHorizontally = birdX + birdR > p.x && birdX - birdR < p.x + pipeW | |
| val outsideGap = birdY - birdR < gapTop || birdY + birdR > gapBottom | |
| if (nearHorizontally && outsideGap) gameOver = true | |
| } | |
| } | |
| } | |
| Box( | |
| modifier = modifier | |
| .fillMaxSize() | |
| .background(skyColor) | |
| .onSizeChanged { size -> | |
| canvasWidthPx = size.width.toFloat() | |
| canvasHeightPx = size.height.toFloat() | |
| } | |
| .pointerInput(Unit) { | |
| detectTapGestures( | |
| onTap = { | |
| if (!running) running = true | |
| if (gameOver) { | |
| reset() | |
| return@detectTapGestures | |
| } | |
| birdVel = flapVelocity | |
| }, | |
| onLongPress = { | |
| if (!running) running = true | |
| if (gameOver) { | |
| reset() | |
| return@detectTapGestures | |
| } | |
| birdVel = flapVelocity | |
| } | |
| ) | |
| } | |
| ) { | |
| Canvas(modifier = Modifier.fillMaxSize()) { | |
| val scale = if (worldWidth == 0f) 1f else size.width / worldWidth | |
| val groundHPx = groundHWorld * scale | |
| drawRect( | |
| color = groundColor, | |
| topLeft = Offset(0f, size.height - groundHPx), | |
| size = androidx.compose.ui.geometry.Size(size.width, groundHPx) | |
| ) | |
| val pipeW = 40f * scale | |
| pipes.forEach { p -> | |
| val xPx = p.x * scale | |
| val gapTopPx = (p.gapCenterY - p.gapHalf) * scale | |
| val gapBottomPx = (p.gapCenterY + p.gapHalf) * scale | |
| drawRect( | |
| color = pipeColor, | |
| topLeft = Offset(xPx, 0f), | |
| size = androidx.compose.ui.geometry.Size(pipeW, gapTopPx) | |
| ) | |
| drawRect( | |
| color = pipeColor, | |
| topLeft = Offset(xPx, gapBottomPx), | |
| size = androidx.compose.ui.geometry.Size( | |
| pipeW, | |
| size.height - gapBottomPx - groundHPx | |
| ) | |
| ) | |
| } | |
| val birdX = worldWidth * 0.28f * scale | |
| val birdR = 10f * scale | |
| drawCircle( | |
| color = birdColor, | |
| radius = birdR, | |
| center = Offset(birdX, birdY * scale) | |
| ) | |
| } | |
| Box( | |
| modifier = Modifier | |
| .fillMaxSize() | |
| .padding(16.dp), | |
| contentAlignment = Alignment.TopCenter | |
| ) { | |
| ScoreChip(score) | |
| } | |
| if (!running && !gameOver) CenterOverlay(text = "Tap to start") | |
| if (gameOver) CenterOverlay( | |
| text = "Game Over Tap to retry " | |
| ) | |
| } | |
| } | |
| @Composable | |
| private fun ScoreChip(score: Int) { | |
| Surface( | |
| modifier = Modifier.padding(top = 20.dp), | |
| color = Color.Black.copy(alpha = 0.35f), | |
| shape = MaterialTheme.shapes.medium | |
| ) { | |
| Text( | |
| text = score.toString(), | |
| fontSize = 28.sp, | |
| color = Color.White, | |
| modifier = Modifier.padding(horizontal = 16.dp, vertical = 6.dp) | |
| ) | |
| } | |
| } | |
| @Composable | |
| private fun CenterOverlay(text: String) { | |
| Box( | |
| modifier = Modifier.fillMaxSize(), | |
| contentAlignment = Alignment.Center | |
| ) { | |
| Surface( | |
| color = Color.Black.copy(alpha = 0.5f), | |
| shape = MaterialTheme.shapes.large | |
| ) { | |
| Text( | |
| text = text, | |
| color = Color.White, | |
| fontSize = 18.sp, | |
| lineHeight = 22.sp, | |
| modifier = Modifier.padding(horizontal = 18.dp, vertical = 12.dp) | |
| ) | |
| } | |
| } | |
| } |
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