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Last active September 30, 2023 17:15
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csgo sounds 2019
physics/shield/bullet_hit_shield_07.wav
physics/shield/bullet_hit_shield_06.wav
physics/shield/bullet_hit_shield_05.wav
physics/shield/bullet_hit_shield_04.wav
physics/shield/bullet_hit_shield_03.wav
physics/shield/bullet_hit_shield_02.wav
physics/shield/bullet_hit_shield_01.wav
player/winter/snowball_throw_04.wav
player/winter/snowball_throw_03.wav
player/winter/snowball_throw_02.wav
player/winter/snowball_pickup_03.wav
player/winter/snowball_pickup_02.wav
player/winter/snowball_pickup_01.wav
player/winter/snowball_hit_04.wav
player/winter/snowball_hit_03.wav
player/winter/snowball_hit_02.wav
player/winter/snowball_hit_01.wav
player/winter/snowball_equip_03.wav
player/winter/snowball_equip_02.wav
player/winter/snowball_equip_01.wav
player/vo/survival/dangerzone_wave01_warning_03.wav
player/vo/survival/dangerzone_wave01_warning_02.wav
player/vo/survival/dangerzone_wave01_warning_01.wav
player/vo/survival/dangerzone_supply_drop_10.wav
player/vo/survival/dangerzone_supply_drop_09.wav
player/vo/survival/dangerzone_supply_drop_08.wav
player/vo/survival/dangerzone_supply_drop_07.wav
player/vo/survival/dangerzone_supply_drop_06.wav
player/vo/survival/dangerzone_supply_drop_05.wav
player/vo/survival/dangerzone_supply_drop_04.wav
player/vo/survival/dangerzone_supply_drop_03.wav
player/vo/survival/dangerzone_supply_drop_02.wav
player/vo/survival/dangerzone_supply_drop_01.wav
player/vo/survival/dangerzone_missiles_launched_05.wav
player/vo/survival/dangerzone_missiles_launched_04.wav
player/vo/survival/dangerzone_missiles_launched_03.wav
player/vo/survival/dangerzone_missiles_launched_02.wav
player/vo/survival/dangerzone_missiles_launched_01.wav
player/vo/survival/dangerzone_first_supply_drop_05.wav
player/vo/survival/dangerzone_first_supply_drop_04.wav
player/vo/survival/dangerzone_first_supply_drop_03.wav
player/vo/survival/dangerzone_first_supply_drop_02.wav
player/vo/survival/dangerzone_first_supply_drop_01.wav
player/vo/survival/dangerzone_congratulations_05.wav
player/vo/survival/dangerzone_congratulations_04.wav
player/vo/survival/dangerzone_congratulations_03.wav
player/vo/survival/dangerzone_congratulations_02.wav
player/vo/survival/dangerzone_congratulations_01.wav
player/vo/survival/dangerzone_12_enemies_remaining.wav
player/vo/survival/dangerzone_11_enemies_remaining.wav
player/vo/survival/dangerzone_10_enemies_remaining.wav
player/vo/survival/dangerzone_09_enemies_remaining.wav
player/vo/survival/dangerzone_08_enemies_remaining.wav
player/vo/survival/dangerzone_07_enemies_remaining.wav
player/vo/survival/dangerzone_06_enemies_remaining.wav
player/vo/survival/dangerzone_05_enemies_remaining.wav
player/vo/survival/dangerzone_04_enemies_remaining.wav
player/vo/survival/dangerzone_03_enemies_remaining.wav
player/vo/survival/dangerzone_02_enemies_remaining.wav
player/vo/survival/dangerzone_01_enemies_remaining.wav
survival/zone_chosen_by_other.wav
survival/zone_chosen_by_friend.wav
survival/turret_takesdamage_03.wav
survival/turret_takesdamage_02.wav
survival/turret_takesdamage_01.wav
survival/turret_sawplayer_01.wav
survival/turret_lostplayer_03.wav
survival/turret_lostplayer_02.wav
survival/turret_lostplayer_01.wav
survival/turret_idle_01.wav
survival/turret_death_01.wav
survival/telephone_interior_01.wav
survival/telephone_exterior_01.wav
survival/tablet_upgradesuccess_02.wav
survival/tablet_upgradestart_01.wav
survival/tablet_pickup_sdcard_01.wav
survival/tablet_draw_01.wav
survival/shield_equip_05.wav
survival/shield_equip_04.wav
survival/sheild_push_01.wav
survival/select_drop_location.wav
survival/securitydoor_payment_start.wav
survival/securitydoor_payment_failed.wav
survival/securitydoor_payment_counter.wav
survival/securitydoor_open_01.wav
survival/rocketincoming.wav
survival/rocketalarmclose.wav
survival/rocketalarm.wav
survival/paradrop_idle_01.wav
survival/parachute_pickup_success_01.wav
survival/parachute_pickup_start_01.wav
survival/panorama_bg_blacksite_01.wav
survival/money_collect_05.wav
survival/money_collect_04.wav
survival/money_collect_01.wav
survival/missile_land_06.wav
survival/missile_land_05.wav
survival/missile_land_04.wav
survival/missile_land_03.wav
survival/missile_land_02.wav
survival/missile_land_01.wav
survival/missile_gas_01.wav
survival/missile_close_03.wav
survival/missile_close_02.wav
survival/missile_close_01.wav
survival/jump_ability_long_01.wav
survival/jump_ability_01.wav
survival/info_tips_01.wav
survival/gascanhit.wav
survival/dropzone_select_02.wav
survival/dropzone_select.wav
survival/dropzone_rappell.wav
survival/dropzone_parachute_success_02.wav
survival/dropzone_parachute_success.wav
survival/dropzone_parachute_deploy.wav
survival/dropzone_freefall.wav
survival/dropzone_bg_loop.wav
survival/dropbigguns.wav
survival/creep_exit_01.wav
survival/creep_enter_01.wav
survival/creep_damage_05.wav
survival/creep_damage_04.wav
survival/creep_damage_03.wav
survival/creep_damage_02.wav
survival/creep_damage_01.wav
survival/creep_approach_05.wav
survival/container_death_03.wav
survival/container_death_02.wav
survival/container_death_01.wav
survival/container_damage_05.wav
survival/container_damage_04.wav
survival/container_damage_03.wav
survival/container_damage_02.wav
survival/container_damage_01.wav
survival/buy_item_failed_01.wav
survival/buy_item_01.wav
survival/bumpmine_throw.wav
survival/bumpmine_pickup.wav
survival/bumpmine_launch_01.wav
survival/bumpmine_land_01.wav
survival/bumpmine_detonate.wav
survival/briefcase_unlocking_01.wav
survival/briefcase_open_success_01.wav
survival/breach_warning_beep_01.wav
survival/breach_throw_03.wav
survival/breach_throw_02.wav
survival/breach_throw_01.wav
survival/breach_land_01.wav
survival/breach_defuse_01.wav
survival/breach_charge_pickup_01.wav
survival/breach_activate_nobombs_01.wav
survival/breach_activate_01.wav
survival/bonus_award_01.wav
survival/barrel_fall_03.wav
survival/barrel_fall_02.wav
survival/barrel_fall_01.wav
survival/bag_death_01.wav
survival/bag_damage_04.wav
survival/bag_damage_03.wav
survival/bag_damage_02.wav
survival/bag_damage_01.wav
survival/armor_pickup_02.wav
survival/armor_pickup_01.wav
ambient/survival/t4.wav
ambient/survival/t3.wav
ambient/survival/t2.wav
ambient/survival/t1.wav
ambient/survival/outside_forest_low_01.wav
ambient/survival/outside_forest_high_0l.wav
ambient/survival/outside_forest_high_01.wav
ambient/survival/outside_coast_01.wav
ambient/survival/outside_barren_02.wav
ambient/survival/metal_stress_20.wav
ambient/survival/metal_stress_19.wav
ambient/survival/metal_stress_18.wav
ambient/survival/metal_stress_17.wav
ambient/survival/metal_stress_16.wav
ambient/survival/metal_stress_15.wav
ambient/survival/metal_stress_14.wav
ambient/survival/metal_stress_13.wav
ambient/survival/metal_stress_12.wav
ambient/survival/metal_stress_11.wav
ambient/survival/metal_stress_10.wav
ambient/survival/metal_stress_09.wav
ambient/survival/metal_stress_08.wav
ambient/survival/metal_stress_07.wav
ambient/survival/metal_stress_06.wav
ambient/survival/metal_stress_05.wav
ambient/survival/metal_stress_02.wav
ambient/survival/metal_stress_01.wav
ambient/survival/machine_02.wav
ambient/survival/machine_01.wav
ambient/survival/interior_04.wav
ambient/survival/interior_03.wav
ambient/survival/interior_01.wav
ambient/survival/house_stress_08.wav
ambient/survival/house_stress_07.wav
ambient/survival/house_stress_06.wav
ambient/survival/house_stress_05.wav
ambient/survival/house_stress_04.wav
ambient/survival/house_stress_03.wav
ambient/survival/house_stress_02.wav
ambient/survival/house_stress_01.wav
ambient/survival/deep_info_04.wav
ambient/survival/deep_info_03.wav
ambient/survival/deep_info_02.wav
ambient/survival/deep_info_01.wav
ambient/survival/cicadas_04.wav
ambient/survival/cicadas_03.wav
ambient/survival/cicadas_02.wav
ambient/survival/cicadas_01.wav
ambient/survival/bunker_02.wav
ambient/survival/bunker_01.wav
ambient/survival/bridge_stress_07.wav
ambient/survival/bridge_stress_06.wav
ambient/survival/bridge_stress_05.wav
ambient/survival/bridge_stress_04.wav
ambient/survival/bridge_stress_03.wav
ambient/survival/bridge_stress_02.wav
ambient/survival/bridge_stress_01.wav
ambient/survival/beacon_01.wav
ambient/survival/tree_06.wav
ambient/survival/tree_05.wav
ambient/survival/tree_04.wav
ambient/survival/tree_03.wav
ambient/survival/tree_02.wav
ambient/survival/tree_01.wav
player/halloween/swish_02.wav
player/halloween/swish_01.wav
player/halloween/spray_04.wav
player/halloween/spray_03.wav
player/halloween/spray_02.wav
player/halloween/spray_01.wav
player/halloween/shake_04.wav
player/halloween/shake_03.wav
player/halloween/shake_02.wav
player/halloween/shake_01.wav
player/halloween/ghostmode_on.wav
player/halloween/ghostmode_loop.wav
player/halloween/ghost_swish_c_04.wav
player/halloween/ghost_swish_c_03.wav
player/halloween/ghost_swish_c_02.wav
player/halloween/ghost_swish_c_01.wav
player/halloween/ghost_impact_c_05.wav
player/halloween/ghost_impact_c_04.wav
player/halloween/ghost_impact_c_03.wav
player/halloween/ghost_impact_c_02.wav
player/halloween/ghost_impact_c_01.wav
weapons/mp5/mp5_slideforward.wav
weapons/mp5/mp5_slideback.wav
weapons/mp5/mp5_draw.wav
weapons/mp5/mp5_clipout.wav
weapons/mp5/mp5_clipin.wav
weapons/mp5/mp5_01.wav
weapons/knife_widow/widow_lookat2_start.wav
weapons/knife_widow/widow_lookat2_loop_05.wav
weapons/knife_widow/widow_lookat2_loop_04.wav
weapons/knife_widow/widow_lookat2_loop_03.wav
weapons/knife_widow/widow_lookat2_loop_02.wav
weapons/knife_widow/widow_lookat2_end.wav
weapons/knife_widow/widow_deploy_01.wav
weapons/knife_ursus/ursus_flip_05.wav
weapons/knife_ursus/ursus_flip_04.wav
weapons/knife_ursus/ursus_flip_03.wav
weapons/knife_ursus/ursus_flip_02.wav
weapons/knife_ursus/ursus_flip_01.wav
weapons/knife_ursus/ursus_catch_01.wav
weapons/knife_stilleto/stilletto_flip_04.wav
weapons/knife_stilleto/stilletto_flip_03.wav
weapons/knife_stilleto/stilletto_flip_02.wav
weapons/knife_stilleto/stilletto_flip_01.wav
weapons/knife_stilleto/stilletto_draw_01.wav
weapons/knife_gypsy/gypsy_draw_01.wav
ui/panorama/bg_dust2_01.wav
ui/panorama/bg_cache_01.wav
ui/panorama/submenu_slidein_01.wav
ui/panorama/submenu_select_01.wav
ui/panorama/submenu_scroll_01.wav
ui/panorama/submenu_leveloptions_slidein_01.wav
ui/panorama/submenu_leveloptions_select_01.wav
ui/panorama/submenu_leveloptions_rollover_01.wav
ui/panorama/submenu_dropdown_select_01.wav
ui/panorama/submenu_dropdown_rollover_01.wav
ui/panorama/submenu_dropdown_option_select_01.wav
ui/panorama/sidemenu_slideout_02.wav
ui/panorama/sidemenu_slideout_01.wav
ui/panorama/sidemenu_slidein_02.wav
ui/panorama/sidemenu_slidein_01.wav
ui/panorama/sidemenu_rollover_02.wav
ui/panorama/sidemenu_click_01.wav
ui/panorama/rotate_weapon_09.wav
ui/panorama/rotate_weapon_08.wav
ui/panorama/rotate_weapon_07.wav
ui/panorama/rotate_weapon_06.wav
ui/panorama/rotate_weapon_03.wav
ui/panorama/rotate_weapon_02.wav
ui/panorama/rotate_weapon_01.wav
ui/panorama/rollover_popup_scroll_01.wav
ui/panorama/radial_menu_buy_03.wav
ui/panorama/radial_menu_buy_02.wav
ui/panorama/radial_menu_buy_01.wav
ui/panorama/popup_reveal_01.wav
ui/panorama/popup_newweapon_01.wav
ui/panorama/music_equip_01.wav
ui/panorama/mainmenu_rollover_01.wav
ui/panorama/mainmenu_press_watch_02.wav
ui/panorama/mainmenu_press_watch_01.wav
ui/panorama/mainmenu_press_settings_02.wav
ui/panorama/mainmenu_press_settings_01.wav
ui/panorama/mainmenu_press_quit_02.wav
ui/panorama/mainmenu_press_play_03.wav
ui/panorama/mainmenu_press_play_02.wav
ui/panorama/mainmenu_press_play.wav
ui/panorama/mainmenu_press_inventory_02.wav
ui/panorama/mainmenu_press_inventory_01.wav
ui/panorama/mainmenu_press_home_01.wav
ui/panorama/lobby_gotinvited.wav
ui/panorama/lobby_error_01.wav
ui/panorama/itemtile_rollover_09.wav
ui/panorama/itemtile_rollover_07.wav
ui/panorama/itemtile_rollover_03.wav
ui/panorama/itemtile_plastic_rollover_15.wav
ui/panorama/itemtile_click_02.wav
ui/panorama/item_showcase_sticker_01.wav
ui/panorama/item_showcase_knife_01.wav
ui/panorama/item_showcase_coin_02.wav
ui/panorama/inventory_new_item_scroll_01.wav
ui/panorama/inventory_new_item_accept_01.wav
ui/panorama/inventory_new_item_01.wav
ui/panorama/inventory_item_select_01.wav
ui/panorama/inventory_item_close_01.wav
ui/panorama/inspect_weapon_01.wav
ui/panorama/generic_scroll_01.wav
ui/panorama/generic_press_01.wav
ui/panorama/gameover_showpanel_01.wav
ui/panorama/gameover_newskillgroup_01.wav
ui/panorama/game_ready_02.wav
ui/panorama/game_ready_01.wav
ui/panorama/case_unlock_immediate_01.wav
ui/panorama/case_unlock_01.wav
ui/panorama/case_reveal_rare_01.wav
ui/panorama/case_reveal_mythical_01.wav
ui/panorama/case_reveal_legendary_01.wav
ui/panorama/case_reveal_ancient_01.wav
ui/panorama/case_purchase_key_01.wav
ui/panorama/case_drop_01.wav
ui/panorama/case_awarded_5_ancient_01.wav
ui/panorama/case_awarded_4_legendary_01.wav
ui/panorama/case_awarded_3_mythical_01.wav
ui/panorama/case_awarded_2_rare_01.wav
ui/panorama/case_awarded_1_uncommon_01.wav
ui/panorama/case_awarded_0_common_01.wav
ui/panorama/capsule_countdown_01.wav
ui/panorama/bg_overpass_01.wav
ui/panorama/bg_nuke_01.wav
ui/panorama/bg_mirage_01.wav
ui/panorama/bg_inferno_01.wav
ambient/dust2/wind_thin_01.wav
ambient/dust2/wind_strong_01.wav
ambient/dust2/wind_sand_01.wav
ambient/dust2/wind_alley_01.wav
ambient/dust2/treesandbirds_01.wav
ambient/dust2/sand_gust_12.wav
ambient/dust2/sand_gust_11.wav
ambient/dust2/sand_gust_10.wav
ambient/dust2/sand_gust_09.wav
ambient/dust2/sand_gust_08.wav
ambient/dust2/sand_gust_07.wav
ambient/dust2/sand_gust_06.wav
ambient/dust2/sand_gust_05.wav
ambient/dust2/sand_gust_04.wav
ambient/dust2/sand_gust_03.wav
ambient/dust2/sand_gust_02.wav
ambient/dust2/sand_gust_01.wav
ambient/dust2/sand_basket_04.wav
ambient/dust2/sand_basket_03.wav
ambient/dust2/sand_basket_02.wav
ambient/dust2/sand_basket_01.wav
ambient/dust2/sand_auto_05.wav
ambient/dust2/sand_auto_04.wav
ambient/dust2/sand_auto_03.wav
ambient/dust2/sand_auto_02.wav
ambient/dust2/sand_auto_01.wav
ambient/dust2/rockfall_08.wav
ambient/dust2/rockfall_07.wav
ambient/dust2/rockfall_06.wav
ambient/dust2/rockfall_05.wav
ambient/dust2/rockfall_04.wav
ambient/dust2/rockfall_03.wav
ambient/dust2/rockfall_02.wav
ambient/dust2/rockfall_01.wav
ambient/dust2/music_attribution_01.wav
ambient/dust2/light_01.wav
ambient/dust2/interior_tunnel_01.wav
ambient/dust2/interior_02.wav
ambient/dust2/interior_01.wav
ambient/dust2/distant_city_02.wav
ambient/dust2/distant_city_01.wav
ambient/dust2/cablestress_06.wav
ambient/dust2/cablestress_05.wav
ambient/dust2/cablestress_04.wav
ambient/dust2/cablestress_03.wav
ambient/dust2/cablestress_02.wav
ambient/dust2/cablestress_01.wav
ambient/dust2/airplane_03.wav
ambient/dust2/airplane_02.wav
ambient/dust2/airplane_01.wav
coop_radio/hydra/hydra_guardian_start_weapon_10.wav
coop_radio/hydra/hydra_guardian_start_weapon_09.wav
coop_radio/hydra/hydra_guardian_start_weapon_08.wav
coop_radio/hydra/hydra_guardian_start_weapon_07.wav
coop_radio/hydra/hydra_guardian_start_weapon_06.wav
coop_radio/hydra/hydra_guardian_start_weapon_05.wav
coop_radio/hydra/hydra_guardian_start_weapon_04.wav
coop_radio/hydra/hydra_guardian_start_weapon_03.wav
coop_radio/hydra/hydra_guardian_start_weapon_02.wav
coop_radio/hydra/hydra_guardian_start_weapon_01.wav
coop_radio/hydra/hydra_guardian_start_train_05.wav
coop_radio/hydra/hydra_guardian_start_train_04.wav
coop_radio/hydra/hydra_guardian_start_train_03.wav
coop_radio/hydra/hydra_guardian_start_train_02.wav
coop_radio/hydra/hydra_guardian_start_train_01.wav
coop_radio/hydra/hydra_guardian_start_thrill_05.wav
coop_radio/hydra/hydra_guardian_start_thrill_04_alt01.wav
coop_radio/hydra/hydra_guardian_start_thrill_04.wav
coop_radio/hydra/hydra_guardian_start_thrill_03.wav
coop_radio/hydra/hydra_guardian_start_thrill_02.wav
coop_radio/hydra/hydra_guardian_start_thrill_01.wav
coop_radio/hydra/hydra_guardian_start_shipped_05.wav
coop_radio/hydra/hydra_guardian_start_shipped_04.wav
coop_radio/hydra/hydra_guardian_start_shipped_03.wav
coop_radio/hydra/hydra_guardian_start_shipped_02.wav
coop_radio/hydra/hydra_guardian_start_shipped_01.wav
coop_radio/hydra/hydra_guardian_start_mirage_05.wav
coop_radio/hydra/hydra_guardian_start_mirage_04.wav
coop_radio/hydra/hydra_guardian_start_mirage_03.wav
coop_radio/hydra/hydra_guardian_start_mirage_02.wav
coop_radio/hydra/hydra_guardian_start_mirage_01.wav
coop_radio/hydra/hydra_guardian_start_lite_05.wav
coop_radio/hydra/hydra_guardian_start_lite_04.wav
coop_radio/hydra/hydra_guardian_start_lite_03.wav
coop_radio/hydra/hydra_guardian_start_lite_02.wav
coop_radio/hydra/hydra_guardian_start_lite_01.wav
coop_radio/hydra/hydra_guardian_start_inferno_05.wav
coop_radio/hydra/hydra_guardian_start_inferno_04.wav
coop_radio/hydra/hydra_guardian_start_inferno_03.wav
coop_radio/hydra/hydra_guardian_start_inferno_02.wav
coop_radio/hydra/hydra_guardian_start_inferno_01.wav
coop_radio/hydra/hydra_guardian_start_headshot_05.wav
coop_radio/hydra/hydra_guardian_start_headshot_04.wav
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ambient/playonce/overhead/bank_airplane_01.wav
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ambient/machines/diesel_1.wav
ambient/machines/deep_boil.wav
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ambient/atmosphere/plaza_amb.wav
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ambient/atmosphere/cs_metalscrapeverb10.wav
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ambient/atmosphere/corridor_room_tone_02.wav
ambient/atmosphere/corridor_room_tone_01.wav
ambient/atmosphere/cargo_hold2.wav
ambient/atmosphere/cargo_hold1.wav
ambient/atmosphere/boathouse_boat_int_amb.wav
ambient/atmosphere/balloon_pop_06.wav
ambient/atmosphere/balloon_pop_05.wav
ambient/atmosphere/balloon_pop_01.wav
ambient/atmosphere/ambience_base.wav
ambient/atmosphere/amb_water_drip_01.wav
ambient/atmosphere/amb_steam_01.wav
ambient/atmosphere/amb_light_waterlap_lp_01.wav
ambient/atmosphere/amb_industrial_03.wav
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ambient/atmosphere/amb_industrial_01.wav
ambient/atmosphere/amb_bank_02.wav
ambient/atmosphere/amb_bank_01.wav
ambient/animal/birds_1shot_01.wav
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ambient/animal/bird9.wav
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ambient/animal/trop_bird_07.wav
ambient/animal/trop_bird_06.wav
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ambient/animal/trop_bird_03.wav
ambient/animal/trop_bird_02.wav
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ambient/animal/shoots_jungle_bird_07.wav
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ambient/animal/shoots_jungle_bird_04.wav
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ambient/animal/shoots_jungle_bird_02.wav
ambient/animal/shoots_jungle_bird_01.wav
ambient/animal/rodent_scratch_short_3.wav
ambient/animal/rodent_scratch_short_2.wav
ambient/animal/rodent_scratch_short_1.wav
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ambient/animal/loon_05.wav
ambient/animal/loon_04.wav
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ambient/animal/horse_eat_2.wav
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ambient/animal/horse_6.wav
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ambient/animal/horse_2.wav
ambient/animal/horse_1.wav
ambient/animal/hawk_06.wav
ambient/animal/hawk_05.wav
ambient/animal/hawk_04.wav
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ambient/animal/hawk_01.wav
ambient/animal/frog_3.wav
ambient/animal/frog_2.wav
ambient/animal/frog_1.wav
ambient/animal/flies5.wav
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ambient/animal/flies3.wav
ambient/animal/flies2.wav
ambient/animal/flies1.wav
ambient/animal/dog_scratch_behind_wall_1.wav
ambient/animal/dog_pant_behind_wall_2.wav
ambient/animal/dog_pant_behind_wall_1.wav
ambient/animal/dog_med_inside_growl_3.wav
ambient/animal/dog_med_inside_growl_2.wav
ambient/animal/dog_med_inside_growl_1.wav
ambient/animal/dog_med_inside_bark_6.wav
ambient/animal/dog_med_inside_bark_5.wav
ambient/animal/dog_med_inside_bark_4.wav
ambient/animal/dog_med_inside_bark_3.wav
ambient/animal/dog_med_inside_bark_2.wav
ambient/animal/dog_med_inside_bark_1.wav
ambient/animal/dog_growl_behind_wall_3.wav
ambient/animal/dog_growl_behind_wall_2.wav
ambient/animal/dog_growl_behind_wall_1.wav
ambient/animal/dog7.wav
ambient/animal/dog6.wav
ambient/animal/dog5.wav
ambient/animal/dog4.wav
ambient/animal/dog3.wav
ambient/animal/dog2.wav
ambient/animal/dog1.wav
ambient/animal/crow_2.wav
ambient/animal/crow_1.wav
ambient/animal/crow.wav
ambient/animal/crickets.wav
ambient/animal/cricket_chirp_1.wav
ambient/animal/cow.wav
ambient/animal/birds_lp_02_lpf.wav
ambient/animal/birds_lp_02.wav
ambient/animal/birds_lp_01_lpf.wav
ambient/animal/birds_lp_01.wav
ambient/animal/birds_1shot_15.wav
ambient/animal/birds_1shot_14.wav
ambient/animal/birds_1shot_13.wav
ambient/animal/birds_1shot_12.wav
ambient/animal/birds_1shot_11.wav
ambient/animal/birds_1shot_10.wav
ambient/animal/birds_1shot_09.wav
ambient/animal/birds_1shot_08.wav
ambient/animal/birds_1shot_07.wav
ambient/animal/birds_1shot_06.wav
ambient/animal/birds_1shot_05.wav
ambient/animal/birds_1shot_04.wav
ambient/animal/birds_1shot_03.wav
ambient/animal/birds_1shot_02.wav
@HavidDartmann
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How can I play these commands ingame?
Can I use it with play or playerradio?

@hellidox
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play

@LucianoSaldivia
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Is there a similar list for cs2?
Is there any chance you can publish that?

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