- Start the game with
-devconsole
launch argument (Steam Guide / Epic Games Guide) - Press the Backtick (Grave Accent) to toggle console
Command | Description |
---|---|
SetGameTime(Day) | Changes the day |
SetResource("Id", Amount) | Changes the resource amount. Quotes are required for the resource id |
ShowDebugButtonsPanel | Cheats / Debugging buttons |
Id | Name |
---|---|
Coal | Coal |
Wood | Wood |
Steel | Steel |
Steam Cores | Steam Cores |
Raw Food | Raw Food |
Food Rations | Food Rations |
Bodies | Bodies |
Wooden Materials | Structural Profiles |
Steam Tools | Steam Exchangers |
Steel Plates | Steel Composites |
Frostpunk v1.6.1 Dump or run the following (Source):
local a={}function dump(b,c)a[b]=true;local d={}local e=0;for f in pairs(b)do e=e+1;d[e]=f end;table.sort(d)for f,g in ipairs(d)do print(c,g)g=b[g]if type(g)=="table"and not a[g]then dump(g,c.."-")end end end;dump(_G,"-")
Open ConsoleOutput.html
located in the root of the game directory to view them all.
I think something changed between 1.6.1 and 1.6.2. Running the command to dump functions returns an error:
(there's nothing in the ConsoleOutput.html either)
Only noticed this as another command also seems to have broken, as per this thread InvokeEvent 'xxx' should provide a list but also returns an error. I'm tempted to find a 1.6.1 version and test this for myself.