- Start the game with
-devconsolelaunch argument (Steam Guide / Epic Games Guide) - Press the Backtick (Grave Accent) to toggle console
| Command | Description |
|---|---|
| SetGameTime(Day) | Changes the day |
| SetResource("Id", Amount) | Changes the resource amount. Quotes are required for the resource id |
| ShowDebugButtonsPanel | Cheats / Debugging buttons |
| Id | Name |
|---|---|
| Coal | Coal |
| Wood | Wood |
| Steel | Steel |
| Steam Cores | Steam Cores |
| Raw Food | Raw Food |
| Food Rations | Food Rations |
| Bodies | Bodies |
| Wooden Materials | Structural Profiles |
| Steam Tools | Steam Exchangers |
| Steel Plates | Steel Composites |
Frostpunk v1.6.1 Dump or run the following (Source):
local a={}function dump(b,c)a[b]=true;local d={}local e=0;for f in pairs(b)do e=e+1;d[e]=f end;table.sort(d)for f,g in ipairs(d)do print(c,g)g=b[g]if type(g)=="table"and not a[g]then dump(g,c.."-")end end end;dump(_G,"-")
Open ConsoleOutput.html located in the root of the game directory to view them all.
- Open
Library - Click
...forFrostpunk - Click
Manage - Enable
Launch Options - Add
-devconsoleto theLaunch Optionsfield

I think something changed between 1.6.1 and 1.6.2. Running the command to dump functions returns an error:

(there's nothing in the ConsoleOutput.html either)
Only noticed this as another command also seems to have broken, as per this thread InvokeEvent 'xxx' should provide a list but also returns an error. I'm tempted to find a 1.6.1 version and test this for myself.