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@Le0X8
Last active April 22, 2025 18:38
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CS2 cinematic mode
alias cinematic_prepare "
sv_cheats 1;
bot_kick;
mp_roundtime_defuse 60;
mp_roundtime_hostage 60;
mp_roundtime 60;
mp_restartgame 1;
";
alias cinematic_on "
cl_drawhud 0;
r_drawviewmodel false;
r_show_build_info false;
sv_noclipaccelerate 0.4;
ent_fire !self alpha 0;
noclip 1;
ent_fire weapon_* alpha 0;
r_drawchickens 0;
cl_hud_telemetry_frametime_show 0;
cl_hud_telemetry_ping_show 0;
cl_hud_telemetry_net_detailed 0;
cl_hud_telemetry_net_misdelivery_show 0;
slot3;
fov_cs_debug 75;
";
alias cinematic_off "
cl_drawhud 1;
r_drawviewmodel true;
r_show_build_info true;
sv_noclipaccelerate 3;
ent_fire !self alpha 255;
noclip 0;
ent_fire weapon_* alpha 255;
r_drawchickens 1;
cl_hud_telemetry_frametime_show 2;
cl_hud_telemetry_ping_show 2;
cl_hud_telemetry_net_detailed 2;
cl_hud_telemetry_net_misdelivery_show 2;
fov_cs_debug 0;
";
# enable, part 1
cinematic_prepare;
# enable, part 2 (run after the round reloaded)
cinematic_on;
# disable
cinematic_off;
# keybinds:
# cinematic_prepare -> US o key, DE o key
# cinematic_on -> US ; key, DE ö key
# cinematic_off -> US ' key, DE ä key
# noclip toggle -> US p key, DE p key
bind scancode18 "cinematic_prepare";
bind scancode51 "cinematic_on";
bind scancode52 "cinematic_off";
bind scancode19 "sv_cheats 1; noclip";
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