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@ramnathv
ramnathv / gh-pages.md
Created March 28, 2012 15:37
Creating a clean gh-pages branch

Creating a clean gh-pages branch

This is the sequence of steps to follow to create a root gh-pages branch. It is based on a question at [SO]

cd /path/to/repo-name
git symbolic-ref HEAD refs/heads/gh-pages
rm .git/index
git clean -fdx
echo "My GitHub Page" > index.html
@zester
zester / SFML2 and OpenSceneGraph 3
Created April 17, 2012 01:08
SFML2 and OpenSceneGraph 3
// g++ main.cpp -o main -lsfml-window -lsfml-graphics -lsfml-system -losg -losgDB -losgGA -losgUtil
#include <SFML/Graphics.hpp>
#include <osgUtil/SceneView>
#include <osg/Node>
#include <osg/CameraNode>
#include <osg/Group>
#include <osgDB/ReadFile>
@Lee-R
Lee-R / lithash.cpp
Created October 5, 2012 13:27
C++11 compile-time hash of literal strings.
#include <cstdint>
namespace detail
{
// FNV-1a 32bit hashing algorithm.
constexpr std::uint32_t fnv1a_32(char const* s, std::size_t count)
{
return ((count ? fnv1a_32(s, count - 1) : 2166136261u) ^ s[count]) * 16777619u;
}
} // namespace detail
@prwhite
prwhite / Makefile
Last active April 19, 2025 09:46
Add a help target to a Makefile that will allow all targets to be self documenting
# Add the following 'help' target to your Makefile
# And add help text after each target name starting with '\#\#'
help: ## Show this help.
@fgrep -h "##" $(MAKEFILE_LIST) | fgrep -v fgrep | sed -e 's/\\$$//' | sed -e 's/##//'
# Everything below is an example
target00: ## This message will show up when typing 'make help'
@echo does nothing
@kwk
kwk / Makefile
Last active March 14, 2025 08:43
Compiling with Address Sanitizer (ASAN) with CLANG and with GCC-4.8
.PHONY: using-gcc using-gcc-static using-clang
using-gcc:
g++-4.8 -o main-gcc -lasan -O -g -fsanitize=address -fno-omit-frame-pointer main.cpp && \
ASAN_OPTIONS=symbolize=1 ASAN_SYMBOLIZER_PATH=$(shell which llvm-symbolizer) ./main-gcc
using-gcc-static:
g++-4.8 -o main-gcc-static -static-libstdc++ -static-libasan -O -g -fsanitize=address -fno-omit-frame-pointer main.cpp && \
ASAN_OPTIONS=symbolize=1 ASAN_SYMBOLIZER_PATH=$(shell which llvm-symbolizer) ./main-gcc-static
@ocornut
ocornut / imgui_node_graph_test.cpp
Last active March 6, 2025 16:51
Node graph editor basic demo for ImGui
// Creating a node graph editor for Dear ImGui
// Quick sample, not production code!
// This is quick demo I crafted in a few hours in 2015 showcasing how to use Dear ImGui to create custom stuff,
// which ended up feeding a thread full of better experiments.
// See https://github.com/ocornut/imgui/issues/306 for details
// Fast forward to 2023, see e.g. https://github.com/ocornut/imgui/wiki/Useful-Extensions#node-editors
// Changelog
// - v0.05 (2023-03): fixed for renamed api: AddBezierCurve()->AddBezierCubic().
@eliasdaler
eliasdaler / OBB.cpp
Last active March 21, 2025 07:08
OBB collision check and resolution using SAT (SFML, 2D)
// SAT collision check and resolution
// Public domain
// Usage example:
// if (testCollision(obb1, obb2, mtv)) { // obb1, obb2 - sf::RectangleShape, mtv - sf::Vector2f
// obb1.move(mtv);
// }
static const float NORMAL_TOLERANCE = 0.0001f;
using RectVertexArray = std::array<sf::Vector2f, 4>;
@donaldmunro
donaldmunro / gist:38841d72c65a1c32f2bf83a4a00a2c9a
Created March 5, 2017 13:26
Display/print a GLM mat or vec
#include <glm/gtx/string_cast.hpp>
..
..
glm::mat4 mat;
..
..
std::cout << glm::to_string(mat) << std::endl;
@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active December 24, 2024 03:43
Why I think Immediate Mode GUI is way to go for GameDev tools

Why I think Immediate Mode GUI is way to go for GameDev tools

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts:

  • Insomniac’s Web Tools Postmortem
@rueycheng
rueycheng / GNU-Make.md
Last active April 6, 2025 14:43
GNU Make cheatsheet