Created
August 25, 2020 19:32
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| #ifndef DRL_SM_LIB | |
| #define DRL_SM_LIB | |
| // #ifndef DRL_SM_LIB | |
| // #include "Assets/Projects/DRL_ShaderLibs/sm.cginc" | |
| // #endif | |
| #include "UnityCG.cginc" | |
| #undef DRL_SM_MOBILE | |
| #if (SHADER_TARGET < 30) || defined(SHADER_API_MOBILE) | |
| #define DRL_SM_MOBILE 1 | |
| #endif | |
| #undef DRL_SM_MOBILE_OR_PSP2 | |
| #if (SHADER_TARGET < 30) || defined(SHADER_API_MOBILE) || defined(SHADER_API_PSP2) | |
| #define DRL_SM_MOBILE_OR_PSP2 1 | |
| #endif | |
| #undef DRL_SM_PSP2 | |
| #if (SHADER_TARGET < 30) || defined(SHADER_API_PSP2) | |
| #define DRL_SM_PSP2 1 | |
| #endif | |
| #undef DRL_SM_CONSOLE | |
| #undef DRL_SM_NON_CONSOLE | |
| #if defined(SHADER_API_PS4) || defined(SHADER_API_PSSL) || defined(SHADER_API_XBOXONE) || defined(SHADER_API_PSP2) || defined(SHADER_API_WIIU) | |
| #define DRL_SM_CONSOLE 1 | |
| #else | |
| #define DRL_SM_NON_CONSOLE 1 | |
| #endif | |
| #undef DRL_SM_PC | |
| #undef DRL_SM_NON_PC | |
| #if defined(SHADER_API_MOBILE) || defined(SHADER_API_GLES) || defined(SHADER_API_GLES3) || defined(SHADER_API_METAL) || defined(DRL_SM_CONSOLE) | |
| #define DRL_SM_NON_PC 1 | |
| #else | |
| #define DRL_SM_PC 1 | |
| #endif | |
| #undef DRL_SM_PC_OLD | |
| #if (SHADER_TARGET < 30) && (defined(DRL_SM_PC) || defined(SHADER_API_D3D11) || defined(SHADER_API_D3D11_9X)) | |
| #define DRL_SM_PC_OLD 1 | |
| #endif | |
| #endif |
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