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@LiamDawe
Created July 22, 2024 11:53
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Preloaded 'lib_burst_generated.so'
Preloaded 'libfmodstudio.so'
Preloaded 'libresonanceaudio.so'
Preloaded 'libsteam_api.so'
Display 0 'LG ULTRAGEAR 31"': 2560x1440 (primary device).
Display 1 'ASUS PB287Q 28"': 2560x1440 (secondary device).
[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
Desktop is 2560 x 1440 @ 180 Hz
Initialize engine version: 2023.2.20f1 (0e25a174756c)
[Subsystems] Discovering subsystems at path /mnt/storage3/SteamLibrary/steamapps/common/KILLBEAT Demo/KILLBEAT_Data/UnitySubsystems
kGfxThreadingModeClientWorkerNativeJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeClientWorkerJobs instead.
GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
Renderer: AMD Radeon RX 6800 XT (radeonsi, navi21, LLVM 17.0.6, DRM 3.57, 6.9.10-x64v3-xanmod1)
Vendor: AMD
Version: 4.6 (Core Profile) Mesa 24.1.4 - kisak-mesa PPA
GLES: 0
GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_
clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_a
ttrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_
EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render G
L_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 405578320
Default vsync count 0
requesting resize 2560 x 1440
Using native desktop resolution 2560 x 1440
requesting fullscreen 2560 x 1440 at 0/1 Hz
Desktop is 2560 x 1440 @ 180 Hz
UnloadTime: 4.945824 ms
steam.sh[32998]: Running Steam on ubuntu 24.04 64-bit
steam.sh[32998]: STEAM_RUNTIME is enabled automatically
setup.sh[33105]: Steam runtime environment up-to-date!
[Steamworks.NET] Shutting down because RestartAppIfNecessary returned true. Steam will restart the application.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
SteamManager:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent()
PVIntegration:Awake()
Initialize LeaderboardManagerSteam
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
LeaderboardManagerSteam:Initialize()
Uploading Crash Report
InvalidOperationException: Steamworks is not initialized.
at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <00000000000000000000000000000000>:0
at Steamworks.SteamUserStats.FindOrCreateLeaderboard (System.String pchLeaderboardName, Steamworks.ELeaderboardSortMethod eLeaderboardSortMethod, Steamworks.ELeaderboardDisplayType eLeaderboardDisplayType) [0x00000] in <00000000000000000000000000000000>:0
at LeaderboardManagerSteam+LeaderboardData.FindOrCreateLeaderboard (LeaderboardType _type, Depth _depth) [0x00000] in <00000000000000000000000000000000>:0
at LeaderboardManagerSteam.<InitializeLeaderboard>g__CreateLeaderboard|4_0 (Depth _depth, LeaderboardManagerSteam+<>c__DisplayClass4_0& ) [0x00000] in <00000000000000000000000000000000>:0
at LeaderboardManagerSteam.InitializeLeaderboard (LeaderboardType _type, System.Boolean _generatePerDepth) [0x00000] in <00000000000000000000000000000000>:0
at LeaderboardManagerSteam.Initialize () [0x00000] in <00000000000000000000000000000000>:0
Setting up 16 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
Initial Block Size 4.0 MB
Current Block Size 4.1 MB
Peak Allocated Bytes 4.1 MB
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 4]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 52.1 KB
Overflow Count 52
[ALLOC_TEMP_Background Job.worker 3]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 11]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 7]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 6]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 11]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_CloudJob.worker 0]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 253 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 12]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 2]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 65 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 4]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 297 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 5]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 270 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 14]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 15]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 13]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 1]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 65 B
Overflow Count 1
[ALLOC_TEMP_EnlightenWorker] x 16
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0.8 KB
Overflow Count 0
[ALLOC_TEMP_Job.worker 3]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 251 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 13]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 5]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 12]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_UnityGfxDeviceWorker]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 4.6 KB
Overflow Count 0
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 8]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 328 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 10]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 7]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 9]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 0]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 6]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 8]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 14]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Loading.AsyncRead]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 200 B
Overflow Count 0
[ALLOC_TEMP_BatchDeleteObjects]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 1807
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 6 Subsections = 6144 buckets. Failed count: 596029
32B: 17 Subsections = 8704 buckets. Failed count: 589856
48B: 17 Subsections = 5802 buckets. Failed count: 172541
64B: 150 Subsections = 38400 buckets. Failed count: 3372081
80B: 35 Subsections = 7168 buckets. Failed count: 29622
96B: 12 Subsections = 2048 buckets. Failed count: 42412
112B: 13 Subsections = 1901 buckets. Failed count: 377261
128B: 6 Subsections = 768 buckets. Failed count: 715
[ALLOC_DEFAULT_MAIN]
Requested Block Size 16.0 MB
Peak Block count 8
Peak Allocated memory 185.9 MB
Peak Large allocation bytes 104.0 MB
[ALLOC_DEFAULT_THREAD]
Requested Block Size 16.0 MB
Peak Block count 10
Peak Allocated memory 0.68 GB
Peak Large allocation bytes 0.59 GB
[ALLOC_TEMP_JOB_1_FRAME]
Initial Block Size 2.0 MB
Used Block Count 0
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
Initial Block Size 2.0 MB
Used Block Count 0
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
Initial Block Size 1.0 MB
Used Block Count 1
Overflow Count (too large) 46
Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
Peak main deferred allocation count 2
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 6 Subsections = 6144 buckets. Failed count: 596029
32B: 17 Subsections = 8704 buckets. Failed count: 589856
48B: 17 Subsections = 5802 buckets. Failed count: 172541
64B: 150 Subsections = 38400 buckets. Failed count: 3372081
80B: 35 Subsections = 7168 buckets. Failed count: 29622
96B: 12 Subsections = 2048 buckets. Failed count: 42412
112B: 13 Subsections = 1901 buckets. Failed count: 377261
128B: 6 Subsections = 768 buckets. Failed count: 715
[ALLOC_GFX_MAIN]
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 194.7 KB
Peak Large allocation bytes 0 B
[ALLOC_GFX_THREAD]
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 2.4 MB
Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
Peak main deferred allocation count 1
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 6 Subsections = 6144 buckets. Failed count: 596029
32B: 17 Subsections = 8704 buckets. Failed count: 589856
48B: 17 Subsections = 5802 buckets. Failed count: 172541
64B: 150 Subsections = 38400 buckets. Failed count: 3372081
80B: 35 Subsections = 7168 buckets. Failed count: 29622
96B: 12 Subsections = 2048 buckets. Failed count: 42412
112B: 13 Subsections = 1901 buckets. Failed count: 377261
128B: 6 Subsections = 768 buckets. Failed count: 715
[ALLOC_CACHEOBJECTS_MAIN]
Requested Block Size 4.0 MB
Peak Block count 20
Peak Allocated memory 69.4 MB
Peak Large allocation bytes 16.8 MB
[ALLOC_CACHEOBJECTS_THREAD]
Requested Block Size 4.0 MB
Peak Block count 98
Peak Allocated memory 410.5 MB
Peak Large allocation bytes 117.5 MB
[ALLOC_TYPETREE] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 6 Subsections = 6144 buckets. Failed count: 596029
32B: 17 Subsections = 8704 buckets. Failed count: 589856
48B: 17 Subsections = 5802 buckets. Failed count: 172541
64B: 150 Subsections = 38400 buckets. Failed count: 3372081
80B: 35 Subsections = 7168 buckets. Failed count: 29622
96B: 12 Subsections = 2048 buckets. Failed count: 42412
112B: 13 Subsections = 1901 buckets. Failed count: 377261
128B: 6 Subsections = 768 buckets. Failed count: 715
[ALLOC_TYPETREE_MAIN]
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 3.0 KB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE_THREAD]
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 457.3 KB
Peak Large allocation bytes 0 B
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