Created
December 3, 2013 20:27
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#include <iostream> | |
using namespace std; | |
struct CNode { | |
CNode(int k) : | |
key(k), left(NULL), right(NULL), height(1) | |
{ | |
} | |
int key; | |
int height; | |
CNode* left; | |
CNode* right; | |
}; | |
int Height(CNode* node) | |
{ | |
return node ? node->height : 0; | |
} | |
int BalanceFactor(CNode* node) | |
{ | |
return Height(node->right) - Height(node->left); | |
} | |
void FixHeight(CNode* node) | |
{ | |
int hl = Height(node->left); | |
int hr = Height(node->right); | |
node->height = (hl > hr ? hl : hr) + 1; | |
} | |
CNode* RotateRight(CNode* p) // правый поворот вокруг p | |
{ | |
if (p == NULL) | |
return NULL; | |
CNode *tmp = p->left; | |
p->left = tmp->right; | |
tmp->right = p; | |
FixHeight(p); | |
FixHeight(tmp); | |
return tmp; | |
} | |
CNode* RotateLeft(CNode *p) // левый поворот вокруг p | |
{ | |
if (p == NULL) | |
return NULL; | |
CNode *tmp = p->right; | |
p->right = tmp->left; | |
tmp->left = p; | |
FixHeight(p); | |
FixHeight(tmp); | |
return tmp; | |
} | |
CNode* Balance(CNode *p) | |
{ | |
if (p == NULL) | |
return NULL; | |
FixHeight(p); | |
if( BalanceFactor(p) > 1 ) | |
{ | |
if( BalanceFactor(p->right) < 0 ) | |
p->right = RotateRight(p->right); | |
return RotateLeft(p); | |
} | |
if( BalanceFactor(p) < -1 ) | |
{ | |
if( BalanceFactor(p->left) > 0 ) | |
p->left = RotateLeft(p->left); | |
return RotateRight(p); | |
} | |
return p; | |
} | |
CNode* Insert(CNode* root, int key) | |
{ | |
if( root == NULL ) | |
return new CNode(key); | |
if( key < root->key ) | |
root->left = Insert(root->left,key); | |
else | |
root->right = Insert(root->right,key); | |
return Balance(root); | |
} | |
CNode* FindMin(CNode* p) | |
{ | |
return p->left ? FindMin(p->left) : p; | |
} | |
CNode* RemoveMin(CNode* p) | |
{ | |
if( p->left==0 ) | |
return p->right; | |
p->left = RemoveMin(p->left); | |
return Balance(p); | |
} | |
CNode* Remove(CNode* p, int k) | |
{ | |
if( !p ) return 0; | |
if( k < p->key ) | |
p->left = Remove(p->left,k); | |
else if( k > p->key ) | |
p->right = Remove(p->right,k); | |
else // k == p->key | |
{ | |
CNode* q = p->left; | |
CNode* r = p->right; | |
delete p; | |
if( !r ) return q; | |
CNode* min = FindMin(r); | |
min->right = RemoveMin(r); | |
min->left = q; | |
return Balance(min); | |
} | |
return Balance(p); | |
} | |
void Delete(CNode* node) | |
{ | |
if (!node) return; | |
Delete(node->left); | |
Delete(node->right); | |
delete node; | |
} | |
int main() | |
{ | |
CNode* root = 0; | |
while( true ) { | |
int key = 0; | |
std::cin >> key; | |
if( std::cin.eof() ) { | |
break; | |
} | |
if( key >= 0 ) { | |
root = Insert(root, key); | |
} else { | |
root = Remove(root, -key); | |
} | |
} | |
std::cout << Height(root); | |
Delete(root); | |
return 0; | |
} |
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