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@Lightnet
Created July 31, 2019 18:25
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Gun 2 Server Instance
// var Gun = require('gun'); // in NodeJS
// var Gun = require('gun/gun'); // in React
//console.log(location.host+"/gun");
//console.log(window.location.href+'gun');
//console.log('http://localhost:8080/gun');
//console.log(window.location.origin+'/gun');
//var gun = Gun(window.location.origin+'gun');
let gunurl = window.location.origin+'/gun';
//gunurl = 'http://localhost:3000/gun';
//var gun = Gun('http://localhost:8080/gun');
var gun = Gun(gunurl);
gun.on('hi', peer => {//peer connect
console.log('connect peer to',peer);
//console.log('peer connect!');
});
gun.on('bye', (peer)=>{// peer disconnect
console.log('disconnected from', peer);
//console.log('disconnected from peer!');
});
gun.get('mark').put({
name: "Mark",
email: "[email protected]",
});
let doc = document.getElementById('gunjs')
console.log(doc);
console.log("data?");
gun.get('mark').on(function(data, key){
console.log("update:", data);
doc.innerText = data.name;
});
<!DOCTYPE html>
<html lang="en">
<head>
<title></title>
<meta name="description" content="">
<!--<link id="favicon" rel="icon" href="" type="image/x-icon">-->
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<script src="/socket.io/socket.io.js"></script>
<script src="/gun.js" defer></script>
<script src="/client.js" defer></script>
</head>
<body>
<main>
<labe>Polka Test with Gun.js and Socket.io</labe>
<div id="gunjs">
...
</div>
</main>
<footer>
</footer>
</body>
</html>
const Gun = require("gun");
const fs = require("fs");
const path = require("path");
const http = require("http");
var { PORT = 8080, NODE_ENV } = process.env;
const dev = NODE_ENV === "development";
console.log("dev: " + dev);
const server = http.createServer(function(request, response) {
//console.log("request starting...");
if (Gun.serve(request, response)) {//get gun.js ex. <script src="/gun.js">
return;
} // filters gun requests!
//handle files as public folder
var filePath = "." + request.url;
if (filePath === "./") filePath = "./index.html";
var extname = path.extname(filePath);
var contentType = "text/html";
switch (extname) {
case ".js":
contentType = "text/javascript";
break;
case ".css":
contentType = "text/css";
break;
case ".json":
contentType = "application/json";
break;
case ".png":
contentType = "image/png";
break;
case ".jpg":
contentType = "image/jpg";
break;
case ".wav":
contentType = "audio/wav";
break;
default:
contentType = "text/html";
}
fs.readFile(filePath, function(error, content) {
if (error) {
if (error.code === "ENOENT") {
fs.readFile("./404.html", function(error, content) {
response.writeHead(200, { "Content-Type": contentType });
response.end(content, "utf-8");
});
} else {
response.writeHead(500);
response.end(
"Sorry, check with the site admin for error: " + error.code + " ..\n"
);
response.end();
}
} else {
response.writeHead(200, { "Content-Type": contentType });
response.end(content, "utf-8");
}
});
});
server.listen(PORT, err => {
if (err) throw err;
//console.log(app);
console.log(`> Running on localhost:`+PORT);
});
var gun = Gun({
web: server,
file:'data1',
});
gun.on('hi', peer => {//peer connect
//console.log('connect peer to',peer);
console.log('peer connect!');
});
gun.on('bye', (peer)=>{// peer disconnect
//console.log('disconnected from', peer);
console.log('disconnected from peer!');
});
var Gun = require("gun");
var { PORT = 3000, NODE_ENV } = process.env;
const dev = NODE_ENV === "development";
console.log("dev: " + dev);
var server = require("http")
.createServer()
.listen(PORT, err => {
if (err) throw err;
//console.log(app);
console.log(`> Running on localhost:`+PORT);
});
var gun = Gun({
web: server,
peers:['http://localhost:8080/gun'],
file:'data2',
});
gun.on('hi', peer => {//peer connect
//console.log('connect peer to',peer);
console.log('peer connect!');
});
gun.on('bye', (peer)=>{// peer disconnect
//console.log('disconnected from', peer);
console.log('disconnected from peer!');
});
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