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<!DOCTYPE html>
<html>
<head>
<style>
.editor { font-family: 'Roboto Mono', monospace; font-size: 12px; outline: none; overflow-y: auto; padding-left: 48px; counter-reset: line; }
.editor div { display: block; position: relative; white-space: pre-wrap; }
.editor div::before { content: counter(line); counter-increment: line; position: absolute; right: calc(100% + 16px); opacity: 0.5; }
</style>
</head>
@BlueMagnificent
BlueMagnificent / contact_pair_test.html
Last active November 27, 2024 06:16
Javascript 3D Physics Tut 3 Contact Pair Test
<html>
<head>
<meta charset="utf-8">
<title>Collision JS 3D Physics</title>
<style>
body { margin: 0; }
</style>
</head>
<body>
import useFetch from "useFetch";
const { response, isLoading } = useFetch({
api: identityApi,
url: AUTH_MEMBER_TRANSACTIONS(requestOptions),
config: JSON.stringify({ requireAuthentication: true }),
});
@YukiSnowy
YukiSnowy / main.cpp
Last active April 3, 2025 13:45
example SDL2 Vulkan application
// Windows
// g++ *.cpp -o vulkan -lSDL2main -lSDL2 -lvulkan-1
// Linux
// g++ *.cpp -o vulkan -lSDL2main -lSDL2 -lvulkan
// https://vulkan-tutorial.com/
#include <iostream>
using namespace std;
#include <SDL2/SDL.h>
@Niakr1s
Niakr1s / cmake_windows_icon.txt
Created November 23, 2019 19:55
How to add icon to cmake app in windows
1. Put app.ico in directory.
2. Create app.rc in same directory with one line:
IDI_ICON1 ICON DISCARDABLE "app.ico"
3. Run command (Warning: it's app.o, not app.res, how it is mentioned in other manuals!)
windres app.rc -o app.o
4. add_executable(app
...
@addisonschultz
addisonschultz / useScript.tsx
Last active October 28, 2023 10:02
A React hook that lets you add script tags to a component. Useful when needing to load scripts for components in Framer X.
import * as React from "react"
import { useState, useEffect } from "react"
// Hook
let cachedScripts = []
export function useScript(src) {
// Keeping track of script loaded and error state
const [state, setState] = useState({
loaded: false,
@ThinkingJoules
ThinkingJoules / GunDBpermissionExample.js
Created April 25, 2019 15:29
GunDB group permissions example. Restrict reads and/or writes.
//CLIENT
Gun.on('opt', function (ctx) {
if (ctx.once) {
return
}
this.to.next(ctx)
ctx.on('auth', function(msg){
let to = this.to
clientAuth(ctx)
function clientAuth(ctx){
local ffi = require('ffi')
--local lib = ffi.load('libraylib.2.0.0.dylib')
local lib = ffi.load('libraylib')
ffi.cdef[[
// Vector2 type
typedef struct Vector2 {
float x;
float y;
} Vector2;
import { useState, useEffect } from 'react';
// Usage
function App() {
const status = useScript(
'https://pm28k14qlj.codesandbox.io/test-external-script.js'
);
return (
<div>
@baiwfg2
baiwfg2 / CMakeLists.txt
Created September 29, 2018 12:42
How to use add_custom_target and add_custom_command correctly in cmake
# References:
# https://cmake.org/cmake/help/latest/command/add_custom_target.html
# https://samthursfield.wordpress.com/2015/11/21/cmake-dependencies-between-targets-and-files-and-custom-commands/
# https://gist.github.com/socantre/7ee63133a0a3a08f3990
# https://stackoverflow.com/questions/24163778/how-to-add-custom-target-that-depends-on-make-install
# https://stackoverflow.com/questions/30719275/add-custom-command-is-not-generating-a-target
# https://stackoverflow.com/questions/26024235/how-to-call-a-cmake-function-from-add-custom-target-command
# https://blog.csdn.net/gubenpeiyuan/article/details/51096777
cmake_minimum_required(VERSION 3.10)