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1. Put app.ico in directory. | |
2. Create app.rc in same directory with one line: | |
IDI_ICON1 ICON DISCARDABLE "app.ico" | |
3. Run command (Warning: it's app.o, not app.res, how it is mentioned in other manuals!) | |
windres app.rc -o app.o | |
4. add_executable(app | |
... | |
app.o | |
) | |
5. Proofit! |
thank you! In my case, i didn't have to compile it with windres, CMAKE_AUTORCC
did it.
This is the only way to do it, what the heck is written in their manual
Thanks!
Amazing, the only one i tried that works.
btw excuse me @b1ek , can you elaborate more on your CMAKE_AUTORCC
method?
Amazing, the only one i tried that works.
btw excuse me @b1ek , can you elaborate more on your
CMAKE_AUTORCC
method?
I set(CMAKE_AUTORCC ON) in the CMakeLists.txt, and it automatically picked up the icon from one of the resource files which i forgot where i put it.
I think I put the icon into the "IDI_ICON"
resource with RCC which cmake put into windres for me. Im sorry if that's not clear enough, that project is more than a few years old and i was kinda in a hurry writing it so it is quite a mess 😅
Edit: found the .rc file
Generate the object file is not a good way for cross platform, this can add the icon on Windows by my test.
Hi! I was using this method but actually discovered you can simply add the ".rc" file to the sources and it should just work...
how do i use the icon with multiple windows?
This post is incorrect. The Doc identify option /fo resname for anyone using cmake here is a snippet that generates the .RES script form RC compilation. Also make sure the resource.h file include windows.h header file .
adds a custom build step to a file. Generates the resources
add_custom_command(
TARGET LibTransactX
PRE_BUILD
DEPENDS RC
COMMAND RC /v /r ${CMAKE_SOURCE_DIR}/res/app.rc
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/res"
COMMENT "Build step to produce the icon file"
)
This totally works :D