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//------------------------------------------------------------------------------------------------------------------ | |
// YOUR CODE: Create your Zoo "object literal" and Animal "constructor" and "prototypes" here. | |
//------------------------------------------------------------------------------------------------------------------ | |
function Animal(name, legNum){ | |
this.name = name; | |
this.legNum = legNum; | |
} | |
// if something is a function then you can define prototype for it | |
// var a1 = new Animal("Human", 2); | |
Animal.prototype = { | |
identify: function() { return "I am a " + this.name + " with " + this.legNum +" legs." } | |
} | |
// ... is the same as ... | |
// Animal.prototype.foo = "bar"; | |
// Animal.prototype.identify = function() { return "I am a " + this.name + " with " + this.legNum +" legs." }; | |
// var a2 = new Animal("Bear", 4); | |
// var a = new Animal("Human", 2); | |
// a.identify = function() {} | |
// var b = new Animal("Bird", 2); | |
// b.identify() // error! | |
// Animal is a function (used as a constructor-style object) | |
// when we want to assign properties to the obj, then we need 'this' | |
var Zoo = { | |
zooAnimals: [], | |
init: function(animals){ | |
for(i=0; i< animals.length; i++){ | |
this.zooAnimals.push(animals[i]) | |
} | |
}, | |
categorize: function(legNum){ | |
category = [] | |
for(i=0; i< this.zooAnimals.length; i++){ | |
if (this.zooAnimals[i].legNum === legNum) { | |
category.push(this.zooAnimals[i]) | |
} | |
} | |
return category | |
}, | |
bipeds: function(){ return this.categorize(2) }, | |
quadrupeds: function(){ return this.categorize(4) } | |
} | |
// Zoo is an obj literal, not a contructor | |
//------------------------------------------------------------------------------------------------------------------ | |
// DRIVER CODE: Do **NOT** change anything below this point. Your task is to implement code above to make this work. | |
//------------------------------------------------------------------------------------------------------------------ | |
function assert(test, message) { | |
if (!test) { | |
throw "ERROR: " + message; | |
} | |
return true; | |
} | |
var animals = [ | |
new Animal("Human", 2), | |
new Animal("Monkey", 2), | |
new Animal("Kangaroo", 2), | |
new Animal("Horse", 4), | |
new Animal("Cow", 4), | |
new Animal("Centipede", 100) | |
]; | |
Zoo.init(animals); | |
assert( | |
Zoo.bipeds().length === 3, "the Zoo should have 3 bipeds" | |
); | |
assert( | |
Zoo.quadrupeds().length === 2, "the Zoo should have 2 quadrupeds" | |
); | |
assert( | |
animals[0].identify() === "I am a Human with 2 legs.", "humans have 2 legs" | |
); | |
assert( | |
animals[2].name === "Kangaroo", "expected 'Kangaroo'" | |
); | |
assert( | |
animals[0].identify === animals[5].identify, "only one implementation of the identify() function should exist" | |
); |
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