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| using UnityEngine; | |
| using System.Collections; | |
| using System; | |
| using System.Runtime.InteropServices; | |
| namespace Utils { | |
| // ここからコードを拝借させてもらいました! | |
| // http://answers.unity3d.com/questions/13523/is-there-a-way-to-set-the-position-of-a-standalone.html |
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| NAME:AACMFTEncoder VALUE:93af0c51-2275-45d2-a35b-f2ba21caed00 | |
| NAME:ACPI_PLD_CONTAINER_BUFFER_GUID VALUE:c02fa109-6a82-4188-9f66-b190ba62db49 | |
| NAME:ACPI_PLD_INTERFACE_CLASS_BUFFER_GUID VALUE:1facec76-96a8-4d9e-846e-3a6d687c32fc | |
| NAME:ACPI_PLD_INTERFACE_INSTANCE_ANSI_BUFFER_GUID VALUE:1facea4b-da66-484c-ba5b-5127e05f95b2 | |
| NAME:ACPI_PLD_INTERFACE_INSTANCE_GUID_BUFFER_GUID VALUE:1face9db-2530-4248-8ee3-51053aef47c2 | |
| NAME:ACPI_PLD_INTERFACE_INSTANCE_UNICODE_BUFFER_GUID VALUE:1face3f6-1a60-4686-9833-ec8402d43b04 | |
| NAME:ACPI_PLD_JOINT_BUFFER_GUID VALUE:f01cfc40-3c75-4523-9e44-215cb154bda6 | |
| NAME:ACPI_PLD_SPATIAL_BUFFER_GUID VALUE:59af1a1f-aba4-4bb8-81ef-55938e9bc53a | |
| NAME:ADDON_DISABLE_EVENT VALUE:09010002-0204-0002-0000-000000000080 | |
| NAME:ADDON_ENABLE_EVENT VALUE:09010001-0104-0001-0000-000000000080 |
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| using System; | |
| using System.Linq; | |
| [Flags] | |
| public enum Enemy | |
| { | |
| None = 0, | |
| Goblin = 1, | |
| Wizard = 2, | |
| Dragon = 4 |
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