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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -25,4 +25,5 @@ Non-bypassable battles will be called Type 3 # Aplications Unless specified, it is assumed that battles are Type 1 (bypassable using BB bug) 1. Sawing tree fight: This fight is Type 2. Bypassing it using EBB won't set the required completion flags and the top of the tree fight/cutscene won't be triggered 2. Sir Varkas fight: This fight is Type 2. Bypassing it using EBB won't set the required completion flags required for the logs puzzle to properly work. More specificalñy the puzzle can be done but not restarted and completing it properly won't unlock the path anyway -
LuisMayo created this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,28 @@ # Bugs ## Ilegal saving. Ilegal saving has proven itself worthy of several side-effects. Like cutscene characters duplicating, game crashes and (Extended) battle bypass. You perform ilegal saving by opening the pause menu using the back button on your android device. Note that the ingame pause button is non-existent or disabled when you cannot save, like in cutscenes and animations, but the back button will open the pause menu anyway ## Battle bypass BB is performed by saving the game while we are on the walking animation towards a node occupied by an enemy. After reloading the game, the enemy will be dead. Sometimes it's still alive but their death consequences will fire (giving you an object, letting you go past them, etc). This may be because the game on loading interprets you being in a node where an enemy should be as you having won the fight. Battles bypassable with BB will be called Type 1 ## Extended Battle Bypass EBB is a variant of the Battle Bypass bug. Which let's us bypass several battles that are not skippable using BB. To perform an EBB bug, we first need to attempt a BB bug. Some fights, like Sir Varkas do not play well with BB. When attempting BB in this fight, the fight will immediately start when reloading the save. For this battles, we might use EBB glitch. First we set BB up. This means than loading the save game should lead to the fight starting. Once done we load the game. Just as the game is loading we must immediately start moving towards any other node and save the game during the moving animation (like in BB). This is exactly like performing BB two times in a row After reloading we will have bypassed the fight. This comes with a caveat though. While in BB the game acts as if we'd won the battle, this isn't the case in EBB where story may not progress and certain flags may not properly work. For instance, extended-bypassing the Sir Varkas fight doesn't let you progress through the logs puzzle. Battles bypassable with EBB will be called Type 2 Non-bypassable battles will be called Type 3 # Aplications Unless specified, it is assumed that battles are Type 1 (bypassable using BB bug) 1. Sawing tree fight: This fight is Type 2. Bypassing it using EBB won't set the required completion flags and the top of the tree fight/cutscene won't be triggered