Created
July 7, 2013 01:25
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RTT test in MV
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| diff --git a/src/ModelViewer.cpp b/src/ModelViewer.cpp | |
| index 3145ce0..011cc8d 100644 | |
| --- a/src/ModelViewer.cpp | |
| +++ b/src/ModelViewer.cpp | |
| @@ -105,6 +105,14 @@ ModelViewer::ModelViewer(Graphics::Renderer *r, LuaManager *lm) | |
| animSlider = 0; | |
| onModelChanged.connect(sigc::mem_fun(*this, &ModelViewer::SetupUI)); | |
| + | |
| + Graphics::RenderTargetDesc rtd(256, 256, Graphics::TEXTURE_RGB_888, Graphics::TEXTURE_DEPTH, false); | |
| + m_renderTarget = r->CreateRenderTarget(rtd); | |
| + | |
| + Graphics::MaterialDescriptor desc; | |
| + desc.textures = 1; | |
| + m_showRttMaterial.Reset(r->CreateMaterial(desc)); | |
| + m_showRttMaterial->texture0 = m_renderTarget->GetColorTexture(); | |
| } | |
| ModelViewer::~ModelViewer() | |
| @@ -326,19 +334,19 @@ void ModelViewer::DrawBackground() | |
| m_renderer->SetOrthographicProjection(0.f, 1.f, 0.f, 1.f, -1.f, 1.f); | |
| m_renderer->SetTransform(matrix4x4f::Identity()); | |
| - static Graphics::VertexArray va(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE); | |
| + static Graphics::VertexArray va(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_UV0); | |
| va.Clear(); | |
| const Color4f top = Color::BLACK; | |
| const Color4f bottom = Color4f(0.3f); | |
| - va.Add(vector3f(0.f, 0.f, 0.f), bottom); | |
| - va.Add(vector3f(1.f, 0.f, 0.f), bottom); | |
| - va.Add(vector3f(1.f, 1.f, 0.f), top); | |
| + va.Add(vector3f(0.f, 0.f, 0.f), vector2f(0.f, 0.f)); | |
| + va.Add(vector3f(1.f, 0.f, 0.f), vector2f(1.f, 0.f)); | |
| + va.Add(vector3f(1.f, 1.f, 0.f), vector2f(1.f, 1.f)); | |
| - va.Add(vector3f(0.f, 0.f, 0.f), bottom); | |
| - va.Add(vector3f(1.f, 1.f, 0.f), top); | |
| - va.Add(vector3f(0.f, 1.f, 0.f), top); | |
| + va.Add(vector3f(0.f, 0.f, 0.f), vector2f(0.f, 0.f)); | |
| + va.Add(vector3f(1.f, 1.f, 0.f), vector2f(1.f, 1.f)); | |
| + va.Add(vector3f(0.f, 1.f, 0.f), vector2f(0.f, 1.f)); | |
| - m_renderer->DrawTriangles(&va, Graphics::vtxColorMaterial); | |
| + m_renderer->DrawTriangles(&va, m_showRttMaterial.Get()); | |
| } | |
| void ModelViewer::DrawDockingLocators() | |
| @@ -530,6 +538,11 @@ void ModelViewer::DrawGrid(const matrix4x4f &trans, float radius) | |
| void ModelViewer::DrawModel() | |
| { | |
| + m_renderer->SetDepthWrite(true); | |
| + m_renderer->SetRenderTarget(m_renderTarget); | |
| + m_renderer->SetViewport(0, 0, 256, 256); | |
| + m_renderer->ClearScreen(); | |
| + | |
| assert(m_model); | |
| m_renderer->SetBlendMode(Graphics::BLEND_SOLID); | |
| @@ -571,6 +584,9 @@ void ModelViewer::DrawModel() | |
| m_renderer->SetTransform(mv); | |
| DrawDockingLocators(); | |
| } | |
| + | |
| + m_renderer->SetRenderTarget(0); | |
| + m_renderer->SetViewport(0, 0, Graphics::GetScreenWidth(), Graphics::GetScreenHeight()); | |
| } | |
| void ModelViewer::MainLoop() | |
| diff --git a/src/ModelViewer.h b/src/ModelViewer.h | |
| index b9a1c4b..c18fa59 100644 | |
| --- a/src/ModelViewer.h | |
| +++ b/src/ModelViewer.h | |
| @@ -11,6 +11,7 @@ | |
| #include "NavLights.h" | |
| #include "graphics/Renderer.h" | |
| #include "graphics/Texture.h" | |
| +#include "graphics/RenderTarget.h" | |
| #include "scenegraph/SceneGraph.h" | |
| #include "ui/Context.h" | |
| @@ -111,6 +112,9 @@ private: | |
| UI::Slider *thrustSliders[2*3]; //thruster sliders 2*xyz (linear & angular) | |
| sigc::signal<void> onModelChanged; | |
| + | |
| + Graphics::RenderTarget *m_renderTarget; | |
| + RefCountedPtr<Graphics::Material> m_showRttMaterial; | |
| }; | |
| #endif |
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