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November 12, 2024 20:12
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Go anywhere where the advances go +1 at a time. Delay is 0 on this script, or you can figure it out for yourself.
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| int FlawlessIVs = 0; | |
| void Main() | |
| { | |
| // Initial state | |
| // s0 should be s1, s0 from CS | |
| // s1 should be s3, s2 from CS | |
| ulong s0 = 0x0123456789ABCDEF; | |
| ulong s1 = 0x0123456789ABCDEF; | |
| // Set this for how far you want to search. | |
| int maxAdvance = 150000; | |
| var rng = new XorShift128(s0, s1); | |
| for (int advances = 0; advances < maxAdvance; advances++) | |
| { | |
| GetStateMysteryGift(advances, rng); | |
| rng.Next(); | |
| } | |
| Console.WriteLine("Search completed."); | |
| } | |
| // You can define other methods, fields, classes and namespaces here | |
| private void GetStateMysteryGift(int advance, XorShift128 rng) | |
| { | |
| var (s0, s1) = rng.GetState64(); | |
| var output = $"{advance} | {s0:x16} | {s1:x16} |"; | |
| rng.Next(); // need this roll, but we don't care what it is. | |
| var ec = rng.NextUInt(); | |
| output = output + $" {ec:x8} |"; | |
| var pid = rng.NextUInt(); | |
| output = output + $" {pid:x8} |"; | |
| Span<int> ivs = stackalloc[] { -1, -1, -1, -1, -1, -1 }; | |
| var i = 0; | |
| while (i < FlawlessIVs) | |
| { | |
| var next = (int)rng.Next(); | |
| next = next - (next / 6) * 6; | |
| if (ivs[next] == -1) | |
| { | |
| ivs[next] = 31; | |
| i++; | |
| } | |
| } | |
| var ivstring = ""; | |
| for (i = 0; i < 6; i++) | |
| { | |
| if (ivs[i] == -1) | |
| ivs[i] = rng.NextInt(0, 32); | |
| ivstring += ivs[i]; | |
| if (i < 5) | |
| ivstring += "/"; | |
| } | |
| output = output + $" {ivstring} |"; | |
| var nature = rng.NextUInt(25); | |
| output = output + $" {GameInfo.GetStrings(1).Natures[(int)nature]}"; | |
| // Add your filters here. | |
| if (!(ivs[0] == 31 && ivs[1] == 0 && ivs[2] == 31 && ivs[3] == 31 && ivs[4] == 31 && ivs[5] == 31)) | |
| return; | |
| Console.WriteLine(output); | |
| } |
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Setup is:
PKHeX.Coreto second tab,Recommended LINQPad settings so output is monospaced: