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January 4, 2016 01:49
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Colorful circles with random numbers on them.
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import Window | |
import Random | |
import Text | |
radius = 30 | |
lineWidth = 3 | |
bubbleAlpha = 0.4 | |
-- Util | |
(!!) list idx = drop idx list |> head | |
text = | |
toForm . Text.text . (Text.color white) . toText . show | |
-- Program | |
bubble r content color = | |
let baseOutline = solid color | |
outline = { baseOutline | width <- lineWidth} | |
in group [ circle (r+lineWidth) |> outlined outline | |
, circle r |> filled color |> alpha bubbleAlpha | |
, text content | |
] | |
scene {ttime, delta, rands, dim} = | |
let (w,h) = dim | |
in collage w h [ | |
bubble radius (rands !! 0) yellow |> move ( 50, 50) | |
, bubble radius (rands !! 1) blue |> move ( 50,-50) | |
, bubble radius (rands !! 2) green |> move (-50,-50) | |
, bubble radius (rands !! 3) red |> move (-50, 50) | |
] |> color black | |
type Input = { ttime: Time, delta: Time, rands: [Int], dim: (Int,Int) } | |
input = | |
let source = fps 30 | |
ttime = foldp (+) 0 source | |
rands = combine <| map (\_ -> Random.range 0 100 source) [1..10] | |
in sampleOn ttime <| Input <~ ttime | |
~ (inSeconds <~ source) | |
~ rands | |
~ Window.dimensions | |
main = lift scene input |
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