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# Visual Configuration Table | |
# stores intial values for configuration of in game elements | |
#Name Value | |
#Values to use with height based reflection map | |
heightReflect.width 100.00 | |
heightReflect.height 220.00 | |
heightReflect.specularoffset 0.15 | |
heightReflect.waterspeed 1.00 | |