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@Magnagames
Created July 13, 2016 08:32
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using MyLibrary;
namespace MagnaEngine
{
public static class PngConverter
{
public static void ConvertByteToPng(byte[] data)
{
var w = CalcWidth(data);
var h = CalcHeight(data);
var image = ByteArrayToImage(data);
// ファイル名「tips.jpg」で保存
image.Save(Utility.DesktopPath + "tips.png", System.Drawing.Imaging.ImageFormat.Png);
}
public static Image ByteArrayToImage(byte[] b)
{
ImageConverter imgconv = new ImageConverter();
Image img = (Image)imgconv.ConvertFrom(b);
return img;
}
private static int CalcWidth(byte[] _data)
{
int pos = 16;
int width = 0;
for (int i = 0; i < 4; i++)
{
width = width * 256 + _data[pos++];
}
return width;
}
private static int CalcHeight(byte[] _data)
{
int pos = 16;
int height = 0;
for (int i = 0; i < 4; i++)
{
height = height * 256 + _data[pos++];
}
return height;
}
}
}
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