Created
July 4, 2016 21:47
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using UnityEngine; | |
public class SingletonMonoBehaviour<T> : MonoBehaviour where T : MonoBehaviour | |
{ | |
private static T instance; | |
public static T Instance { | |
get { | |
if (instance == null) { | |
instance = (T)FindObjectOfType(typeof(T)); | |
if (instance == null) { | |
Debug.LogError (typeof(T) + "is nothing"); | |
} | |
} | |
return instance; | |
} | |
} | |
} |
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