Created
April 22, 2013 22:21
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Only show compatible replays when browsing them.
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| #region Copyright & License Information | |
| /* | |
| * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) | |
| * This file is part of OpenRA, which is free software. It is made | |
| * available to you under the terms of the GNU General Public License | |
| * as published by the Free Software Foundation. For more information, | |
| * see COPYING. | |
| */ | |
| #endregion | |
| using System; | |
| using System.IO; | |
| using System.Linq; | |
| using OpenRA.FileFormats; | |
| using OpenRA.Network; | |
| using OpenRA.Widgets; | |
| namespace OpenRA.Mods.RA.Widgets.Logic | |
| { | |
| public class ReplayBrowserLogic | |
| { | |
| Widget panel; | |
| [ObjectCreator.UseCtor] | |
| public ReplayBrowserLogic(Widget widget, Action onExit, Action onStart) | |
| { | |
| panel = widget; | |
| panel.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; | |
| var rl = panel.Get<ScrollPanelWidget>("REPLAY_LIST"); | |
| var replayDir = Path.Combine(Platform.SupportDir, "Replays"); | |
| var template = panel.Get<ScrollItemWidget>("REPLAY_TEMPLATE"); | |
| rl.RemoveChildren(); | |
| if (Directory.Exists(replayDir)) | |
| { | |
| var files = Directory.GetFiles(replayDir, "*.rep").Reverse(); | |
| foreach (var replayFile in files) | |
| { | |
| try | |
| { | |
| var newReplay = new Replay(replayFile); | |
| if (CompatibleReplay(newReplay)) | |
| AddReplay(rl, replayFile, template); | |
| } | |
| catch (Exception e) | |
| { | |
| Log.Write("debug", "Failed to parse replay: {0}", e); | |
| } | |
| } | |
| SelectReplay(files.FirstOrDefault()); | |
| } | |
| var watch = panel.Get<ButtonWidget>("WATCH_BUTTON"); | |
| watch.IsDisabled = () => !CompatibleReplay(currentReplay); | |
| watch.OnClick = () => | |
| { | |
| if (currentReplay != null) | |
| { | |
| Game.JoinReplay(currentReplay.Filename); | |
| Ui.CloseWindow(); | |
| onStart(); | |
| } | |
| }; | |
| panel.Get("REPLAY_INFO").IsVisible = () => currentReplay != null; | |
| } | |
| Replay currentReplay; | |
| void SelectReplay(string filename) | |
| { | |
| if (filename == null) | |
| return; | |
| try | |
| { | |
| currentReplay = new Replay(filename); | |
| panel.Get<LabelWidget>("SERVER").GetText = | |
| () => currentReplay.LobbyInfo.GlobalSettings.ServerName; | |
| panel.Get<LabelWidget>("DURATION").GetText = | |
| () => WidgetUtils.FormatTime(currentReplay.Duration * 3 /* TODO: 3:1 ratio isnt always true. */); | |
| panel.Get<MapPreviewWidget>("MAP_PREVIEW").Map = () => currentReplay.Map(); | |
| panel.Get<LabelWidget>("MAP_TITLE").GetText = | |
| () => currentReplay.Map() != null ? currentReplay.Map().Title : "(Unknown Map)"; | |
| var players = currentReplay.LobbyInfo.Slots | |
| .Count(s => currentReplay.LobbyInfo.ClientInSlot(s.Key) != null); | |
| panel.Get<LabelWidget>("PLAYERS").GetText = () => players.ToString(); | |
| panel.Get<LabelWidget>("MOD").GetText = | |
| () => currentReplay.LobbyInfo.GlobalSettings.Mods[0]; | |
| panel.Get<LabelWidget>("VERSION").GetText = | |
| () => currentReplay.LobbyInfo.GlobalSettings.Version; | |
| } | |
| catch (Exception e) | |
| { | |
| Log.Write("debug", "Exception while parsing replay: {0}", e); | |
| currentReplay = null; | |
| } | |
| } | |
| void AddReplay(ScrollPanelWidget list, string filename, ScrollItemWidget template) | |
| { | |
| var item = ScrollItemWidget.Setup(template, | |
| () => currentReplay != null && currentReplay.Filename == filename, | |
| () => SelectReplay(filename)); | |
| var f = Path.GetFileName(filename); | |
| item.Get<LabelWidget>("TITLE").GetText = () => f; | |
| list.AddChild(item); | |
| } | |
| bool CompatibleReplay(Replay checkReplay) | |
| { | |
| if (checkReplay.Map() == null) | |
| return false; | |
| if (checkReplay.Duration == 0) | |
| return false; | |
| if (checkReplay.LobbyInfo.GlobalSettings.Mods[0] != WidgetUtils.ActiveModTitle()) | |
| return false; | |
| if (checkReplay.LobbyInfo.GlobalSettings.Version != WidgetUtils.ActiveModVersion()) | |
| return false; | |
| return true; | |
| } | |
| } | |
| } |
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