Created
July 26, 2016 07:31
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#region Copyright & License Information | |
/* | |
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS) | |
* This file is part of OpenRA, which is free software. It is made | |
* available to you under the terms of the GNU General Public License | |
* as published by the Free Software Foundation, either version 3 of | |
* the License, or (at your option) any later version. For more | |
* information, see COPYING. | |
*/ | |
#endregion | |
using System.Linq; | |
using System.Collections.Generic; | |
using OpenRA.GameRules; | |
using OpenRA.Mods.Common.Traits; | |
using OpenRA.Traits; | |
namespace OpenRA.Mods.Common.Warheads | |
{ | |
public class ActorDamageWarhead : DamageWarhead | |
{ | |
public override void DoImpact(Target target, Actor firedBy, IEnumerable<int> damageModifiers) | |
{ | |
if (target.Type != TargetType.Actor) | |
return; | |
var victim = target.Actor; | |
if (!IsValidAgainst(victim, firedBy)) | |
return; | |
var damage = Util.ApplyPercentageModifiers(Damage, damageModifiers.Append(DamageVersus(victim))); | |
victim.InflictDamage(firedBy, new Damage(damage, DamageTypes)); | |
} | |
public override void DoImpact(WPos pos, Actor firedBy, IEnumerable<int> damageModifiers) | |
{ | |
// missed the target | |
} | |
} | |
} |
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