Created
March 24, 2019 11:03
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for Stas
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else if(player1x == j && | |
(player1y == i || player1y + 1 == i | |
|| player1y + 2 == i || player1y + 3 == i)) | |
buffer_map_repeat[i][j] = "\xDB"; | |
else if (player1x == j && | |
(player1y == i || | |
player + 1 == i || | |
player1y + 2 == i || | |
player1y + 3 == i)) { | |
buffer_map_repeat[i][j] = "\xDB"; | |
} |
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