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@Majiir
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KSP Compatibility Checker
/**
* Copyright (c) 2014, Majiir
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
/*-----------------------------------------*\
| SUBSTITUTE YOUR MOD'S NAMESPACE HERE. |
\*-----------------------------------------*/
namespace Compatibility
{
/**
* This utility displays a warning with a list of mods that determine themselves
* to be incompatible with the current running version of Kerbal Space Program.
*
* See this forum thread for details:
* http://forum.kerbalspaceprogram.com/threads/65395-Voluntarily-Locking-Plugins-to-a-Particular-KSP-Version
*/
[KSPAddon(KSPAddon.Startup.Instantly, true)]
internal class CompatibilityChecker : MonoBehaviour
{
public static bool IsCompatible()
{
/*-----------------------------------------------*\
| BEGIN IMPLEMENTATION-SPECIFIC EDITS HERE. |
\*-----------------------------------------------*/
// TODO: Implement your own compatibility check.
//
// If you want to disable some behavior when incompatible, other parts of the plugin
// should query this method:
//
// if (!CompatibilityChecker.IsCompatible()) {
// ...disable some features...
// }
//
// Even if you don't lock down functionality, you should return true if your users
// can expect a future update to be available.
//
return false;
/*-----------------------------------------------*\
| IMPLEMENTERS SHOULD NOT EDIT BEYOND THIS POINT! |
\*-----------------------------------------------*/
}
public static bool IsUnityCompatible()
{
/*-----------------------------------------------*\
| BEGIN IMPLEMENTATION-SPECIFIC EDITS HERE. |
\*-----------------------------------------------*/
// TODO: Implement your own Unity compatibility check.
//
return false;
/*-----------------------------------------------*\
| IMPLEMENTERS SHOULD NOT EDIT BEYOND THIS POINT! |
\*-----------------------------------------------*/
}
// Version of the compatibility checker itself.
private static int _version = 4;
public void Start()
{
// Checkers are identified by the type name and version field name.
FieldInfo[] fields =
getAllTypes()
.Where(t => t.Name == "CompatibilityChecker")
.Select(t => t.GetField("_version", BindingFlags.Static | BindingFlags.NonPublic))
.Where(f => f != null)
.Where(f => f.FieldType == typeof(int))
.ToArray();
// Let the latest version of the checker execute.
if (_version != fields.Max(f => (int)f.GetValue(null))) { return; }
Debug.Log(String.Format("[CompatibilityChecker] Running checker version {0} from '{1}'", _version, Assembly.GetExecutingAssembly().GetName().Name));
// Other checkers will see this version and not run.
// This accomplishes the same as an explicit "ran" flag with fewer moving parts.
_version = int.MaxValue;
// A mod is incompatible if its compatibility checker has an IsCompatible method which returns false.
String[] incompatible =
fields
.Select(f => f.DeclaringType.GetMethod("IsCompatible", Type.EmptyTypes))
.Where(m => m.IsStatic)
.Where(m => m.ReturnType == typeof(bool))
.Where(m =>
{
try
{
return !(bool)m.Invoke(null, new object[0]);
}
catch (Exception e)
{
// If a mod throws an exception from IsCompatible, it's not compatible.
Debug.LogWarning(String.Format("[CompatibilityChecker] Exception while invoking IsCompatible() from '{0}':\n\n{1}", m.DeclaringType.Assembly.GetName().Name, e));
return true;
}
})
.Select(m => m.DeclaringType.Assembly.GetName().Name)
.ToArray();
// A mod is incompatible with Unity if its compatibility checker has an IsUnityCompatible method which returns false.
String[] incompatibleUnity =
fields
.Select(f => f.DeclaringType.GetMethod("IsUnityCompatible", Type.EmptyTypes))
.Where(m => m != null) // Mods without IsUnityCompatible() are assumed to be compatible.
.Where(m => m.IsStatic)
.Where(m => m.ReturnType == typeof(bool))
.Where(m =>
{
try
{
return !(bool)m.Invoke(null, new object[0]);
}
catch (Exception e)
{
// If a mod throws an exception from IsUnityCompatible, it's not compatible.
Debug.LogWarning(String.Format("[CompatibilityChecker] Exception while invoking IsUnityCompatible() from '{0}':\n\n{1}", m.DeclaringType.Assembly.GetName().Name, e));
return true;
}
})
.Select(m => m.DeclaringType.Assembly.GetName().Name)
.ToArray();
Array.Sort(incompatible);
Array.Sort(incompatibleUnity);
String message = String.Empty;
if (IsWin64())
{
message += "WARNING: You are using 64-bit KSP on Windows. This version of KSP is known to cause crashes. It's highly recommended that you use either 32-bit KSP on Windows or switch to Linux.";
}
if ((incompatible.Length > 0) || (incompatibleUnity.Length > 0))
{
message += ((message == String.Empty) ? "Some" : "\n\nAdditionally, some") + " installed mods may be incompatible with this version of Kerbal Space Program. Features may be broken or disabled. Please check for updates to the listed mods.";
if (incompatible.Length > 0)
{
Debug.LogWarning("[CompatibilityChecker] Incompatible mods detected: " + String.Join(", ", incompatible));
message += String.Format("\n\nThese mods are incompatible with KSP {0}.{1}.{2}:\n\n", Versioning.version_major, Versioning.version_minor, Versioning.Revision);
message += String.Join("\n", incompatible);
}
if (incompatibleUnity.Length > 0)
{
Debug.LogWarning("[CompatibilityChecker] Incompatible mods (Unity) detected: " + String.Join(", ", incompatibleUnity));
message += String.Format("\n\nThese mods are incompatible with Unity {0}:\n\n", Application.unityVersion);
message += String.Join("\n", incompatibleUnity);
}
}
if ((incompatible.Length > 0) || (incompatibleUnity.Length > 0) || IsWin64())
{
PopupDialog.SpawnPopupDialog("Incompatible Mods Detected", message, "OK", true, HighLogic.Skin);
}
}
public static bool IsWin64()
{
return (IntPtr.Size == 8) && (Environment.OSVersion.Platform == PlatformID.Win32NT);
}
public static bool IsAllCompatible()
{
return IsCompatible() && IsUnityCompatible() && !IsWin64();
}
private static IEnumerable<Type> getAllTypes()
{
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
Type[] types;
try
{
types = assembly.GetTypes();
}
catch (Exception)
{
types = Type.EmptyTypes;
}
foreach (var type in types)
{
yield return type;
}
}
}
}
}
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