Created
October 30, 2018 20:55
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StorageAttributes and associated InventoryAttributes
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EntityType: C_GunShip_MP | |
StorageAttributes: C_GunShip_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: GUNSHIPDEFAULT | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_GunShip_40 | |
InventoryID: GUNSHIPDEFAULT | |
Capacity: 40 | |
HasUnlimitedCapacity: False | |
StartingAmount: 40 | |
EntityType: C_Probe_MP | |
StorageAttributes: C_Probe_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_2 | |
InventoryID: MISSILES | |
Capacity: 2 | |
HasUnlimitedCapacity: False | |
StartingAmount: 2 | |
EntityType: N_DemoCharge_AI | |
StorageAttributes: N_DemoCharge_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: G_HonorGuard_Campaign | |
StorageAttributes: G_HonorGuard_StorageAttributesAsset_Campaign | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: N_DemoCharge_MP | |
StorageAttributes: N_DemoCharge_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: N_Missle_Turret_MP | |
StorageAttributes: N_Missle_Turret_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: N_Gun_Turret_MP | |
StorageAttributes: N_Gun_Turret_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: C_Carrier_Generic | |
StorageAttributes: C_Carrier_StorageAttributesAsset | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: C_Sakala | |
StorageAttributes: C_Carrier_StorageAttributesAsset | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: N_DemoCharge | |
StorageAttributes: N_DemoCharge_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: G_SupportCruiser_MP | |
StorageAttributes: G_SupportCruiser_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: POPCAP | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_POPCAP_ProdCruiser | |
InventoryID: PASSIVEDEMOCHARGE | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: G_Interceptor_MP | |
StorageAttributes: G_Interceptor_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_12_Interceptor 2 | |
InventoryID: MISSILES | |
Capacity: 12 | |
HasUnlimitedCapacity: False | |
StartingAmount: 12 | |
EntityType: G_HonorGuard_MP | |
StorageAttributes: G_HonorGuard_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: G_Harvester_MP | |
StorageAttributes: G_Harvester_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_60 | |
InventoryID: Resource1 | |
Capacity: 50 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_5 | |
InventoryID: Resource2 | |
Capacity: 20 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: G_Carrier_MP | |
StorageAttributes: G_Carrier_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: G_Bomber_MP | |
StorageAttributes: G_Bomber_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: BOMBER MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_2_Bomber | |
InventoryID: BOMBER MISSILES | |
Capacity: 2 | |
HasUnlimitedCapacity: False | |
StartingAmount: 2 | |
EntityType: G_Baserunner_MP | |
StorageAttributes: G_Baserunner_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_150 | |
InventoryID: Resource1 | |
Capacity: 150 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_15 | |
InventoryID: Resource2 | |
Capacity: 15 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: POPCAP | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_POPCAP_ProdCruiser | |
InventoryID: PASSIVEDEMOCHARGE | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: C_SupportCruiser_MP | |
StorageAttributes: C_SupportCruiser_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
EntityType: C_Interceptor_MP | |
StorageAttributes: C_Interceptor_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_10_Interceptor 1 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: C_Harvester_MP | |
StorageAttributes: C_Harvester_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_60 | |
InventoryID: Resource1 | |
Capacity: 50 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_5 | |
InventoryID: Resource2 | |
Capacity: 20 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: C_Baserunner_MP | |
StorageAttributes: C_Baserunner_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_150 | |
InventoryID: Resource1 | |
Capacity: 150 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_15 | |
InventoryID: Resource2 | |
Capacity: 15 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: TURRETCOOLDOWN | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_TurretsCooldown | |
InventoryID: TURRETCOOLDOWN | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: C_Bomber_MP | |
StorageAttributes: C_Bomber_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_1 | |
InventoryID: BOMBER MISSILES | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: C_Carrier_MP | |
StorageAttributes: C_Carrier_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: G_HonorGuard | |
StorageAttributes: G_HonorGuard_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: C_GunShip | |
StorageAttributes: C_GunShip_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: GUNSHIPDEFAULT | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_GunShip_40 | |
InventoryID: GUNSHIPDEFAULT | |
Capacity: 40 | |
HasUnlimitedCapacity: False | |
StartingAmount: 40 | |
EntityType: C_Carrier_Smoke_Free | |
StorageAttributes: C_Carrier_StorageAttributesAsset | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: C_Probe | |
StorageAttributes: C_Probe_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_4_Interceptor | |
InventoryID: MISSILES | |
Capacity: 4 | |
HasUnlimitedCapacity: False | |
StartingAmount: 4 | |
EntityType: G_Harvester | |
StorageAttributes: G_Harvester_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_60_Campaign | |
InventoryID: Resource1 | |
Capacity: 60 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_5_Campaign | |
InventoryID: Resource2 | |
Capacity: 5 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: C_Harvester | |
StorageAttributes: C_Harvester_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_150_Campaign_Coalition | |
InventoryID: Resource1 | |
Capacity: 150 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_25_Campaign_Coalition | |
InventoryID: Resource2 | |
Capacity: 25 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: G_SupportCruiser | |
StorageAttributes: G_SupportCruiser_StorageAttributesAsset | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
EntityType: C_Baserunner | |
StorageAttributes: C_Baserunner_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_150 | |
InventoryID: Resource1 | |
Capacity: 150 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_15 | |
InventoryID: Resource2 | |
Capacity: 15 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: C_Bomber | |
StorageAttributes: C_Bomber_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_1 | |
InventoryID: BOMBER MISSILES | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: C_Carrier | |
StorageAttributes: C_Carrier_StorageAttributesAsset | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: C_Interceptor | |
StorageAttributes: C_Interceptor_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_2 | |
InventoryID: MISSILES | |
Capacity: 2 | |
HasUnlimitedCapacity: False | |
StartingAmount: 2 | |
EntityType: C_Rachel | |
StorageAttributes: C_Rachel_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: C_SupportCruiser | |
StorageAttributes: C_SupportCruiser_StorageAttributesAsset | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
EntityType: G_Baserunner | |
StorageAttributes: G_Baserunner_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_150 | |
InventoryID: Resource1 | |
Capacity: 150 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_15 | |
InventoryID: Resource2 | |
Capacity: 15 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: G_Carrier | |
StorageAttributes: G_Carrier_StorageAttributesAsset | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: G_Bomber | |
StorageAttributes: G_Bomber_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: BOMBER MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_1 | |
InventoryID: BOMBER MISSILES | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: G_Interceptor | |
StorageAttributes: G_Interceptor_StorageAttributesAsset | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_4 | |
InventoryID: MISSILES | |
Capacity: 4 | |
HasUnlimitedCapacity: False | |
StartingAmount: 4 | |
EntityType: C_Sob_Baserunner_MP | |
StorageAttributes: C_Sob_Baserunner_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_150 | |
InventoryID: Resource1 | |
Capacity: 150 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_15 | |
InventoryID: Resource2 | |
Capacity: 15 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: TURRETCOOLDOWN | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_TurretsCooldown | |
InventoryID: TURRETCOOLDOWN | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: C_Sob_Carrier_MP | |
StorageAttributes: C_Carrier_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
EntityType: C_Sob_SupportCruiser_MP | |
StorageAttributes: C_SupportCruiser_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
EntityType: K_Baserunner_MP | |
StorageAttributes: K_Baserunner_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_150 | |
InventoryID: Resource1 | |
Capacity: 150 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_15 | |
InventoryID: Resource2 | |
Capacity: 15 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: POPCAP | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_POPCAP_ProdCruiser | |
InventoryID: PASSIVEDEMOCHARGE | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
InventoryBinding: | |
InventoryID: DRONES | |
InventoryBindingIndex: 4 | |
InventoryAttributes: Inventories_K_BlastDrones | |
InventoryID: DRONES | |
Capacity: 8 | |
HasUnlimitedCapacity: False | |
StartingAmount: 8 | |
EntityType: K_Carrier_MP | |
StorageAttributes: K_Carrier_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource3 | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_R3_1 | |
InventoryID: Resource3 | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 3 | |
InventoryAttributes: Inventories_MISSILES_10 | |
InventoryID: MISSILES | |
Capacity: 10 | |
HasUnlimitedCapacity: False | |
StartingAmount: 10 | |
InventoryBinding: | |
InventoryID: SHUNTINGBOMB | |
InventoryBindingIndex: 4 | |
InventoryAttributes: Inventories_N_CarrierReloadMissiles | |
InventoryID: MISSILES | |
Capacity: 5 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: K_SupportCruiser_MP | |
StorageAttributes: G_SupportCruiser_StorageAttributesAsset_MP | |
IsResourceController: True | |
LinkToPlayerBank: True | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_U | |
InventoryID: Resource1 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_U | |
InventoryID: Resource2 | |
Capacity: 0 | |
HasUnlimitedCapacity: True | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: POPCAP | |
InventoryBindingIndex: 2 | |
InventoryAttributes: Inventories_POPCAP_ProdCruiser | |
InventoryID: PASSIVEDEMOCHARGE | |
Capacity: 1 | |
HasUnlimitedCapacity: False | |
StartingAmount: 1 | |
EntityType: K_Bomber_MP | |
StorageAttributes: G_Bomber_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: BOMBER MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_2_Bomber | |
InventoryID: BOMBER MISSILES | |
Capacity: 2 | |
HasUnlimitedCapacity: False | |
StartingAmount: 2 | |
EntityType: K_Harvester_MP | |
StorageAttributes: G_Harvester_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: Resource1 | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_R1_60 | |
InventoryID: Resource1 | |
Capacity: 50 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
InventoryBinding: | |
InventoryID: Resource2 | |
InventoryBindingIndex: 1 | |
InventoryAttributes: Inventories_R2_5 | |
InventoryID: Resource2 | |
Capacity: 20 | |
HasUnlimitedCapacity: False | |
StartingAmount: 0 | |
EntityType: K_HonorGuard_MP | |
StorageAttributes: G_HonorGuard_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
EntityType: K_Interceptor_MP | |
StorageAttributes: G_Interceptor_StorageAttributesAsset_MP | |
IsResourceController: False | |
LinkToPlayerBank: False | |
InventoryBinding: | |
InventoryID: MISSILES | |
InventoryBindingIndex: 0 | |
InventoryAttributes: Inventories_MISSILES_12_Interceptor 2 | |
InventoryID: MISSILES | |
Capacity: 12 | |
HasUnlimitedCapacity: False | |
StartingAmount: 12 |
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