Created
January 10, 2016 01:02
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First test program for CE3D2!
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#include <CE3D2/render/TextSurface.h> | |
#include <iostream> | |
#include <string> | |
using TextSurface = CE3D2::Render::TextSurface; | |
void print_surface(TextSurface const& surf) | |
{ | |
std::string border = "--"; | |
for (TextSurface::size_type x = 0; x < surf.width(); x++) | |
{ | |
border += '-'; | |
} | |
border += '\n'; | |
std::string s = border; | |
for (TextSurface::size_type y = 0; y < surf.height(); y++) | |
{ | |
s += '|'; | |
for (TextSurface::size_type x = 0; x < surf.width(); x++) | |
{ | |
s += surf(x, y); | |
} | |
s += "|\n"; | |
} | |
s += border; | |
std::cout << s; | |
} | |
int main() | |
{ | |
TextSurface surf(20, 10); | |
surf.fill('#', 7, 4, 8, 4); | |
print_surface(surf); | |
return 0; | |
} | |
// g++ -std=c++11 -Wall -lCE3D2 main.cpp |
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