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A3RT: こんにちは | |
雑談: はいこんにちは | |
A3RT: こんにちは | |
雑談: お元気ですか | |
A3RT: あなたはどうですか? | |
雑談: 秘密かな。 | |
A3RT: はいそんなことはありません | |
雑談: 残念ですね | |
A3RT: 残念ですね | |
雑談: うん |
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A3RT: こんにちは | |
Prob: あなたに明るいユール。(Bright Yule to you.) | |
A3RT: あなたいいですよ | |
Prob: 他の人々 の商品に興味がありますか。(Do you have an interest in other peoples goods.) | |
A3RT: 好きでしたよ | |
Prob: これはどのような月か狂牛病と正気が衝突するとき。(What time by the moon is this? When the mad and sane collide.) | |
A3RT: お探ししますか? | |
Prob: 人が怒ってたし、正気だった言っていないに注意してください。(Notice I did not say who was mad, and who was sane.) | |
A3RT: そうなのですね | |
Prob: そうであるかどうかと思いましてください。(I am wondering if it is so.) |
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雑談: こんにちは。 | |
Prob: みなさんメリー クリスマス(I wish you a Merry Christmas) | |
雑談: メリークリスマス | |
Prob: ああ、祭りの日、12 月 25 日はクリスマスです。メリークリスマス。希望する素晴らしいユール。(Oh festive days, December 25, is Christmas. Merry Christmas. hope you have a wonderful Yule.) | |
雑談: 希望っていうと素敵だけど、野望っていうと生々しいよね。 | |
Prob: でもそう言ってについてどんな考えを持っていない場合は?(You don't even have any second thoughts about saying yes?) | |
雑談: ディズニーランドには行ったことがありますか? | |
Prob: はい、私はあなたがあまりにもにしたかどうかを知りたいです。(Yes, I just wanted to know if you did too.) | |
雑談: 野球は見たりしますか? | |
Prob: とにかく、人間のビジョンは、あまりにも多く依存および他の感覚で十分ではない場所します。(Anyway, humans place too much reliance on vision, and not enough on the other senses.) |
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#r "Newtonsoft.Json" | |
using System.Net; | |
using System.Net.Http.Formatting; | |
using System.Text; | |
using Newtonsoft.Json; | |
using Newtonsoft.Json.Linq; | |
public static async Task<HttpResponseMessage> Run(HttpRequestMessage req, TraceWriter log) | |
{ |
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#r "Newtonsoft.Json" | |
using System.Net; | |
using System.Net.Http.Formatting; | |
using System.Text; | |
using Newtonsoft.Json; | |
using Newtonsoft.Json.Linq; | |
public static async Task<HttpResponseMessage> Run(HttpRequestMessage req, TraceWriter log) | |
{ |
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// | |
// 「このSSに何写ってる?」判定機 | |
// | |
// Author: Makopoppo (SL Name: Mako Nozaki) | |
// | |
// [使い方] | |
// | |
// 1. Microsoft Azureの「Computer Vision API」の無料試用に申し込みます。 | |
// https://azure.microsoft.com/ja-jp/services/cognitive-services/computer-vision/ | |
// |
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string CORRADE = "XXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX"; | |
string GROUP = "My Group"; | |
string PASSWORD = "YYYYYYYY"; | |
/////////////////////////////////////////////////////////////////////////// | |
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // | |
/////////////////////////////////////////////////////////////////////////// | |
string wasKeyValueEncode(list data) { | |
integer i = llGetListLength(data); | |
if (i % 2 != 0 || i == 0) return ""; |
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string CORRADE = "XXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX"; | |
string GROUP = "My Group"; | |
string PASSWORD = "YYYYYYYY"; | |
default | |
{ | |
touch_start(integer num_detected) | |
{ | |
llOwnerSay("ボットアバターを座らせます"); | |
llInstantMessage(CORRADE, |
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default | |
{ | |
touch_start(integer num_detected) | |
{ | |
llOwnerSay("ボットアバターを座らせます"); | |
llInstantMessage(CORRADE, | |
wasKeyValueEncode( | |
[ | |
"command", "relax", | |
"group", wasURLEscape(GROUP), |
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default | |
{ | |
touch_start(integer num_detected) | |
{ | |
llOwnerSay("ボットアバターを座らせます"); | |
// | |
// ここで[地面に座る]を命令 | |
// | |
state on_the_ground; | |
} |
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