Created
May 24, 2014 14:02
-
-
Save Mariuxtheone/903c35b4927c0df18cf8 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public Bitmap blurBitmap(Bitmap bitmap){ | |
//Let's create an empty bitmap with the same size of the bitmap we want to blur | |
Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888); | |
//Instantiate a new Renderscript | |
RenderScript rs = RenderScript.create(getApplicationContext()); | |
//Create an Intrinsic Blur Script using the Renderscript | |
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); | |
//Create the Allocations (in/out) with the Renderscript and the in/out bitmaps | |
Allocation allIn = Allocation.createFromBitmap(rs, bitmap); | |
Allocation allOut = Allocation.createFromBitmap(rs, outBitmap); | |
//Set the radius of the blur | |
blurScript.setRadius(25.f); | |
//Perform the Renderscript | |
blurScript.setInput(allIn); | |
blurScript.forEach(allOut); | |
//Copy the final bitmap created by the out Allocation to the outBitmap | |
allOut.copyTo(outBitmap); | |
//recycle the original bitmap | |
bitmap.recycle(); | |
//After finishing everything, we destroy the Renderscript. | |
rs.destroy(); | |
return outBitmap; | |
} |
Hi,
I am getting two errors.
- The method U8_4(RenderScript) is undefined for the type Element.
- ARGB_8888 cannot be resolved or is not a field
No errors here, seems to be fine. Only checked on API23, Android Studio 2.1.1
Can this be used to blur part of an image? Like the example you show here: https://plus.google.com/+MarioViviani/posts/fhuzYkji9zz
I wonder in the future if we can use radius greater than 25. Currently use loop to handle it but the performance is not good.
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
This supports API level 17 and Above.....