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from pynput.keyboard import Controller | |
import random | |
import time | |
key_press_dict = { | |
0 : 'w', | |
1 : 'a', | |
2 : 's', | |
3 : 'd' |
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class Dog: | |
def __init__(self): | |
print('\nThis code is running because I am being initialized!') | |
self.something_else() | |
def something_else(self): | |
print('...And this is something else inside of the __init__!') | |
def then_this(self, some_input): | |
print('This is not in the init, but can still be called from using .then_this()') |
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def say_hi(): | |
return 'hi!' | |
def say_bye(): | |
return 'bye!' | |
def print_something(input_function): | |
print(input_function()) | |
print_something(say_hi) |