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OpenSimplex Noise Refactored for C++
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#pragma once | |
/******************************************************************************* | |
OpenSimplex Noise in C++ | |
Ported from https://gist.github.com/digitalshadow/134a3a02b67cecd72181 | |
Originally from https://gist.github.com/KdotJPG/b1270127455a94ac5d19 | |
Optimised by DigitalShadow | |
This version by Mark A. Ropper (Markyparky56) | |
*******************************************************************************/ | |
#include <array> | |
#include <vector> | |
#include <memory> // unique_ptr | |
#include <ctime> // time for random seed | |
#if defined(__clang__) // Couldn't find one for clang | |
#define FORCE_INLINE inline | |
#elif defined(__GNUC__) || defined(__GNUG__) | |
#define FORCE_INLINE __attribute__((always_inline)) | |
#elif defined(_MSC_VER) | |
#define FORCE_INLINE __forceinline | |
#endif | |
class OpenSimplexNoise | |
{ | |
friend class StaticConstructor; | |
protected: | |
// Contribution structs | |
struct Contribution2 | |
{ | |
public: | |
double dx, dy; | |
int xsb, ysb; | |
Contribution2 *Next; | |
Contribution2(double multiplier, int _xsb, int _ysb) | |
: xsb(_xsb) | |
, ysb(_ysb) | |
, Next(nullptr) | |
{ | |
dx = -_xsb - multiplier * SQUISH_2D; | |
dy = -_ysb - multiplier * SQUISH_2D; | |
} | |
~Contribution2() | |
{ | |
if (Next != nullptr) | |
{ | |
delete Next; | |
} | |
} | |
}; | |
using pContribution2 = std::unique_ptr<Contribution2>; | |
struct Contribution3 | |
{ | |
public: | |
double dx, dy, dz; | |
int xsb, ysb, zsb; | |
Contribution3 *Next; | |
Contribution3(double multiplier, int _xsb, int _ysb, int _zsb) | |
: xsb(_xsb) | |
, ysb(_ysb) | |
, zsb(_zsb) | |
, Next(nullptr) | |
{ | |
dx = -xsb - multiplier * SQUISH_3D; | |
dy = -ysb - multiplier * SQUISH_3D; | |
dz = -zsb - multiplier * SQUISH_3D; | |
} | |
~Contribution3() | |
{ | |
if (Next != nullptr) | |
{ | |
delete Next; | |
} | |
} | |
}; | |
using pContribution3 = std::unique_ptr<Contribution3>; | |
struct Contribution4 | |
{ | |
public: | |
double dx, dy, dz, dw; | |
int xsb, ysb, zsb, wsb; | |
Contribution4 *Next; | |
Contribution4(double multiplier, int _xsb, int _ysb, int _zsb, int _wsb) | |
: xsb(_xsb) | |
, ysb(_ysb) | |
, zsb(_zsb) | |
, wsb(_wsb) | |
, Next(nullptr) | |
{ | |
dx = -xsb - multiplier * SQUISH_4D; | |
dy = -ysb - multiplier * SQUISH_4D; | |
dz = -zsb - multiplier * SQUISH_4D; | |
dw = -wsb - multiplier * SQUISH_4D; | |
} | |
~Contribution4() | |
{ | |
if (Next != nullptr) | |
{ | |
delete Next; | |
} | |
} | |
}; | |
using pContribution4 = std::unique_ptr<Contribution4>; | |
// Constants | |
static const double STRETCH_2D; | |
static const double STRETCH_3D; | |
static const double STRETCH_4D; | |
static const double SQUISH_2D; | |
static const double SQUISH_3D; | |
static const double SQUISH_4D; | |
static const double NORM_2D; | |
static const double NORM_3D; | |
static const double NORM_4D; | |
std::array<unsigned char, 256> perm; | |
std::array<unsigned char, 256> perm2D; | |
std::array<unsigned char, 256> perm3D; | |
std::array<unsigned char, 256> perm4D; | |
static std::array<double, 16> gradients2D; | |
static std::array<double, 72> gradients3D; | |
static std::array<double, 256> gradients4D; | |
static std::vector<Contribution2*> lookup2D; | |
static std::vector<Contribution3*> lookup3D; | |
static std::vector<Contribution4*> lookup4D; | |
static std::vector<pContribution2> contributions2D; | |
static std::vector<pContribution3> contributions3D; | |
static std::vector<pContribution4> contributions4D; | |
struct StaticConstructor | |
{ | |
StaticConstructor() | |
{ | |
gradients2D = | |
{ | |
5, 2, 2, 5, | |
-5, 2, -2, 5, | |
5, -2, 2, -5, | |
-5, -2, -2, -5, | |
}; | |
gradients3D = | |
{ | |
-11, 4, 4, -4, 11, 4, -4, 4, 11, | |
11, 4, 4, 4, 11, 4, 4, 4, 11, | |
-11, -4, 4, -4, -11, 4, -4, -4, 11, | |
11, -4, 4, 4, -11, 4, 4, -4, 11, | |
-11, 4, -4, -4, 11, -4, -4, 4, -11, | |
11, 4, -4, 4, 11, -4, 4, 4, -11, | |
-11, -4, -4, -4, -11, -4, -4, -4, -11, | |
11, -4, -4, 4, -11, -4, 4, -4, -11, | |
}; | |
gradients4D = | |
{ | |
3, 1, 1, 1, 1, 3, 1, 1, 1, 1, 3, 1, 1, 1, 1, 3, | |
-3, 1, 1, 1, -1, 3, 1, 1, -1, 1, 3, 1, -1, 1, 1, 3, | |
3, -1, 1, 1, 1, -3, 1, 1, 1, -1, 3, 1, 1, -1, 1, 3, | |
-3, -1, 1, 1, -1, -3, 1, 1, -1, -1, 3, 1, -1, -1, 1, 3, | |
3, 1, -1, 1, 1, 3, -1, 1, 1, 1, -3, 1, 1, 1, -1, 3, | |
-3, 1, -1, 1, -1, 3, -1, 1, -1, 1, -3, 1, -1, 1, -1, 3, | |
3, -1, -1, 1, 1, -3, -1, 1, 1, -1, -3, 1, 1, -1, -1, 3, | |
-3, -1, -1, 1, -1, -3, -1, 1, -1, -1, -3, 1, -1, -1, -1, 3, | |
3, 1, 1, -1, 1, 3, 1, -1, 1, 1, 3, -1, 1, 1, 1, -3, | |
-3, 1, 1, -1, -1, 3, 1, -1, -1, 1, 3, -1, -1, 1, 1, -3, | |
3, -1, 1, -1, 1, -3, 1, -1, 1, -1, 3, -1, 1, -1, 1, -3, | |
-3, -1, 1, -1, -1, -3, 1, -1, -1, -1, 3, -1, -1, -1, 1, -3, | |
3, 1, -1, -1, 1, 3, -1, -1, 1, 1, -3, -1, 1, 1, -1, -3, | |
-3, 1, -1, -1, -1, 3, -1, -1, -1, 1, -3, -1, -1, 1, -1, -3, | |
3, -1, -1, -1, 1, -3, -1, -1, 1, -1, -3, -1, 1, -1, -1, -3, | |
-3, -1, -1, -1, -1, -3, -1, -1, -1, -1, -3, -1, -1, -1, -1, -3, | |
}; | |
// Create Contribution2s for lookup2D | |
std::vector<std::vector<int>> base2D = | |
{ | |
{ 1, 1, 0, 1, 0, 1, 0, 0, 0 }, | |
{ 1, 1, 0, 1, 0, 1, 2, 1, 1 } | |
}; | |
std::vector<int> p2D = | |
{ | |
0, 0, 1, -1, 0, 0, -1, 1, 0, 2, 1, 1, 1, 2, 2, 0, 1, 2, 0, 2, 1, 0, 0, 0 | |
}; | |
std::vector<int> lookupPairs2D = | |
{ | |
0, 1, 1, 0, 4, 1, 17, 0, 20, 2, 21, 2, 22, 5, 23, 5, 26, 4, 39, 3, 42, 4, 43, 3 | |
}; | |
contributions2D.resize(6); | |
for (int i = 0; i < static_cast<int>(p2D.size()); i += 4) | |
{ | |
std::vector<int> baseSet = base2D[p2D[i]]; | |
Contribution2 *previous = nullptr, *current = nullptr; | |
for (int k = 0; k < static_cast<int>(baseSet.size()); k += 3) | |
{ | |
current = | |
new Contribution2(baseSet[k], baseSet[k + 1], baseSet[k + 2]); | |
if (previous == nullptr) | |
{ | |
contributions2D[i / 4].reset(current); | |
} | |
else | |
{ | |
previous->Next = current; | |
} | |
previous = current; | |
} | |
current->Next = new Contribution2(p2D[i + 1], p2D[i + 2], p2D[i + 3]); | |
} | |
lookup2D.resize(64); | |
for (int i = 0; i < static_cast<int>(lookupPairs2D.size()); i += 2) | |
{ | |
lookup2D[lookupPairs2D[i]] = | |
contributions2D[lookupPairs2D[i + 1]].get(); | |
} | |
// Create Contribution3s for lookup3D | |
std::vector<std::vector<int>> base3D = | |
{ | |
{ 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1 }, | |
{ 2, 1, 1, 0, 2, 1, 0, 1, 2, 0, 1, 1, 3, 1, 1, 1 }, | |
{ 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 2, 1, 1, 0, 2, 1, 0, 1, 2, 0, 1, 1 } | |
}; | |
std::vector<int> p3D = | |
{ | |
0, 0, 1, -1, 0, 0, 1, 0, -1, 0, 0, -1, 1, 0, 0, 0, 1, -1, 0, 0, -1, 0, 1, 0, 0, -1, 1, 0, 2, 1, 1, 0, 1, 1, 1, -1, 0, 2, 1, 0, 1, 1, 1, -1, 1, 0, 2, 0, 1, 1, 1, -1, 1, 1, 1, 3, 2, 1, 0, 3, 1, 2, 0, 1, 3, 2, 0, 1, 3, 1, 0, 2, 1, 3, 0, 2, 1, 3, 0, 1, 2, 1, 1, 1, 0, 0, 2, 2, 0, 0, 1, 1, 0, 1, 0, 2, 0, 2, 0, 1, 1, 0, 0, 1, 2, 0, 0, 2, 2, 0, 0, 0, 0, 1, 1, -1, 1, 2, 0, 0, 0, 0, 1, -1, 1, 1, 2, 0, 0, 0, 0, 1, 1, 1, -1, 2, 3, 1, 1, 1, 2, 0, 0, 2, 2, 3, 1, 1, 1, 2, 2, 0, 0, 2, 3, 1, 1, 1, 2, 0, 2, 0, 2, 1, 1, -1, 1, 2, 0, 0, 2, 2, 1, 1, -1, 1, 2, 2, 0, 0, 2, 1, -1, 1, 1, 2, 0, 0, 2, 2, 1, -1, 1, 1, 2, 0, 2, 0, 2, 1, 1, 1, -1, 2, 2, 0, 0, 2, 1, 1, 1, -1, 2, 0, 2, 0 | |
}; | |
std::vector<int> lookupPairs3D = | |
{ | |
0, 2, 1, 1, 2, 2, 5, 1, 6, 0, 7, 0, 32, 2, 34, 2, 129, 1, 133, 1, 160, 5, 161, 5, 518, 0, 519, 0, 546, 4, 550, 4, 645, 3, 647, 3, 672, 5, 673, 5, 674, 4, 677, 3, 678, 4, 679, 3, 680, 13, 681, 13, 682, 12, 685, 14, 686, 12, 687, 14, 712, 20, 714, 18, 809, 21, 813, 23, 840, 20, 841, 21, 1198, 19, 1199, 22, 1226, 18, 1230, 19, 1325, 23, 1327, 22, 1352, 15, 1353, 17, 1354, 15, 1357, 17, 1358, 16, 1359, 16, 1360, 11, 1361, 10, 1362, 11, 1365, 10, 1366, 9, 1367, 9, 1392, 11, 1394, 11, 1489, 10, 1493, 10, 1520, 8, 1521, 8, 1878, 9, 1879, 9, 1906, 7, 1910, 7, 2005, 6, 2007, 6, 2032, 8, 2033, 8, 2034, 7, 2037, 6, 2038, 7, 2039, 6 | |
}; | |
contributions3D.resize(p3D.size() / 9); | |
for (int i = 0; i < static_cast<int>(p3D.size()); i += 9) | |
{ | |
auto baseSet = base3D[p3D[i]]; | |
Contribution3 *previous = nullptr, *current = nullptr; | |
for (int k = 0; k < static_cast<int>(baseSet.size()); k += 4) | |
{ | |
current = | |
new Contribution3(baseSet[k], baseSet[k + 1], | |
baseSet[k + 2], baseSet[k + 3]); | |
if (previous == nullptr) | |
{ | |
contributions3D[i / 9] = pContribution3(current); | |
} | |
else | |
{ | |
previous->Next = current; | |
} | |
previous = current; | |
} | |
current->Next = new Contribution3(p3D[i + 1], p3D[i + 2], p3D[i + 3], p3D[i + 4]); | |
current->Next->Next = new Contribution3(p3D[i + 5], p3D[i + 6], p3D[i + 7], p3D[i + 8]); | |
} | |
lookup3D.resize(2048); | |
for (int i = 0; i < static_cast<int>(lookupPairs3D.size()); i += 2) | |
{ | |
lookup3D[lookupPairs3D[i]] = | |
contributions3D[lookupPairs3D[i + 1]].get(); | |
} | |
// Create Contribution4s for lookup4D | |
std::vector<std::vector<int>> base4D = | |
{ | |
{ 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1 }, | |
{ 3, 1, 1, 1, 0, 3, 1, 1, 0, 1, 3, 1, 0, 1, 1, 3, 0, 1, 1, 1, 4, 1, 1, 1, 1 }, | |
{ 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 2, 1, 1, 0, 0, 2, 1, 0, 1, 0, 2, 1, 0, 0, 1, 2, 0, 1, 1, 0, 2, 0, 1, 0, 1, 2, 0, 0, 1, 1 }, | |
{ 3, 1, 1, 1, 0, 3, 1, 1, 0, 1, 3, 1, 0, 1, 1, 3, 0, 1, 1, 1, 2, 1, 1, 0, 0, 2, 1, 0, 1, 0, 2, 1, 0, 0, 1, 2, 0, 1, 1, 0, 2, 0, 1, 0, 1, 2, 0, 0, 1, 1 } | |
}; | |
std::vector<int> p4D = | |
{ | |
0, 0, 1, -1, 0, 0, 0, 1, 0, -1, 0, 0, 1, 0, 0, -1, 0, 0, -1, 1, 0, 0, 0, 0, 1, -1, 0, 0, 0, 1, 0, -1, 0, 0, -1, 0, 1, 0, 0, 0, -1, 1, 0, 0, 0, 0, 1, -1, 0, 0, -1, 0, 0, 1, 0, 0, -1, 0, 1, 0, 0, 0, -1, 1, 0, 2, 1, 1, 0, 0, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 0, 2, 1, 0, 1, 0, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 0, 2, 0, 1, 1, 0, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 0, 2, 1, 0, 0, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 0, 2, 0, 1, 0, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 0, 2, 0, 0, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 1, 4, 2, 1, 1, 0, 4, 1, 2, 1, 0, 4, 1, 1, 2, 0, 1, 4, 2, 1, 0, 1, 4, 1, 2, 0, 1, 4, 1, 1, 0, 2, 1, 4, 2, 0, 1, 1, 4, 1, 0, 2, 1, 4, 1, 0, 1, 2, 1, 4, 0, 2, 1, 1, 4, 0, 1, 2, 1, 4, 0, 1, 1, 2, 1, 2, 1, 1, 0, 0, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 1, 2, 1, 0, 1, 0, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 1, 2, 0, 1, 1, 0, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 1, 2, 1, 0, 0, 1, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 1, 2, 0, 1, 0, 1, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 1, 2, 0, 0, 1, 1, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 2, 3, 1, 1, 1, 0, 2, 1, 1, 1, -1, 2, 2, 0, 0, 0, 2, 3, 1, 1, 0, 1, 2, 1, 1, -1, 1, 2, 2, 0, 0, 0, 2, 3, 1, 0, 1, 1, 2, 1, -1, 1, 1, 2, 2, 0, 0, 0, 2, 3, 1, 1, 1, 0, 2, 1, 1, 1, -1, 2, 0, 2, 0, 0, 2, 3, 1, 1, 0, 1, 2, 1, 1, -1, 1, 2, 0, 2, 0, 0, 2, 3, 0, 1, 1, 1, 2, -1, 1, 1, 1, 2, 0, 2, 0, 0, 2, 3, 1, 1, 1, 0, 2, 1, 1, 1, -1, 2, 0, 0, 2, 0, 2, 3, 1, 0, 1, 1, 2, 1, -1, 1, 1, 2, 0, 0, 2, 0, 2, 3, 0, 1, 1, 1, 2, -1, 1, 1, 1, 2, 0, 0, 2, 0, 2, 3, 1, 1, 0, 1, 2, 1, 1, -1, 1, 2, 0, 0, 0, 2, 2, 3, 1, 0, 1, 1, 2, 1, -1, 1, 1, 2, 0, 0, 0, 2, 2, 3, 0, 1, 1, 1, 2, -1, 1, 1, 1, 2, 0, 0, 0, 2, 2, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 0, 0, 0, 0, 0, 2, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 0, 0, 0, 0, 0, 2, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 0, 0, 0, 0, 0, 2, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 0, 0, 0, 0, 0, 2, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 0, 0, 0, 0, 0, 2, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 0, 0, 0, 0, 0, 2, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 2, 2, 0, 0, 0, 2, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 2, 2, 0, 0, 0, 2, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 2, 2, 0, 0, 0, 2, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 2, 0, 2, 0, 0, 2, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 2, 0, 2, 0, 0, 2, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 2, 0, 2, 0, 0, 2, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 2, 0, 0, 2, 0, 2, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 2, 0, 0, 2, 0, 2, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 2, 0, 0, 2, 0, 2, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 2, 0, 0, 0, 2, 2, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 2, 0, 0, 0, 2, 2, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 2, 0, 0, 0, 2, 3, 1, 1, 0, 0, 0, 2, 2, 0, 0, 0, 2, 1, 1, 1, -1, 3, 1, 0, 1, 0, 0, 2, 0, 2, 0, 0, 2, 1, 1, 1, -1, 3, 1, 0, 0, 1, 0, 2, 0, 0, 2, 0, 2, 1, 1, 1, -1, 3, 1, 1, 0, 0, 0, 2, 2, 0, 0, 0, 2, 1, 1, -1, 1, 3, 1, 0, 1, 0, 0, 2, 0, 2, 0, 0, 2, 1, 1, -1, 1, 3, 1, 0, 0, 0, 1, 2, 0, 0, 0, 2, 2, 1, 1, -1, 1, 3, 1, 1, 0, 0, 0, 2, 2, 0, 0, 0, 2, 1, -1, 1, 1, 3, 1, 0, 0, 1, 0, 2, 0, 0, 2, 0, 2, 1, -1, 1, 1, 3, 1, 0, 0, 0, 1, 2, 0, 0, 0, 2, 2, 1, -1, 1, 1, 3, 1, 0, 1, 0, 0, 2, 0, 2, 0, 0, 2, -1, 1, 1, 1, 3, 1, 0, 0, 1, 0, 2, 0, 0, 2, 0, 2, -1, 1, 1, 1, 3, 1, 0, 0, 0, 1, 2, 0, 0, 0, 2, 2, -1, 1, 1, 1, 3, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 4, 1, 1, 1, 1, 3, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 4, 1, 1, 1, 1, 3, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 4, 1, 1, 1, 1, 3, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 4, 1, 1, 1, 1, 3, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 4, 1, 1, 1, 1, 3, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 4, 1, 1, 1, 1, 3, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 2, 1, 1, 1, -1, 3, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 2, 1, 1, 1, -1, 3, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 2, 1, 1, 1, -1, 3, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 2, 1, 1, -1, 1, 3, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 2, 1, 1, -1, 1, 3, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 2, 1, 1, -1, 1, 3, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 2, 1, -1, 1, 1, 3, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 2, 1, -1, 1, 1, 3, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 2, 1, -1, 1, 1, 3, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 2, -1, 1, 1, 1, 3, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 2, -1, 1, 1, 1, 3, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 2, -1, 1, 1, 1 | |
}; | |
std::vector<int> lookupPairs4D = | |
{ | |
0, 3, 1, 2, 2, 3, 5, 2, 6, 1, 7, 1, 8, 3, 9, 2, 10, 3, 13, 2, 16, 3, 18, 3, 22, 1, 23, 1, 24, 3, 26, 3, 33, 2, 37, 2, 38, 1, 39, 1, 41, 2, 45, 2, 54, 1, 55, 1, 56, 0, 57, 0, 58, 0, 59, 0, 60, 0, 61, 0, 62, 0, 63, 0, 256, 3, 258, 3, 264, 3, 266, 3, 272, 3, 274, 3, 280, 3, 282, 3, 2049, 2, 2053, 2, 2057, 2, 2061, 2, 2081, 2, 2085, 2, 2089, 2, 2093, 2, 2304, 9, 2305, 9, 2312, 9, 2313, 9, 16390, 1, 16391, 1, 16406, 1, 16407, 1, 16422, 1, 16423, 1, 16438, 1, 16439, 1, 16642, 8, 16646, 8, 16658, 8, 16662, 8, 18437, 6, 18439, 6, 18469, 6, 18471, 6, 18688, 9, 18689, 9, 18690, 8, 18693, 6, 18694, 8, 18695, 6, 18696, 9, 18697, 9, 18706, 8, 18710, 8, 18725, 6, 18727, 6, 131128, 0, 131129, 0, 131130, 0, 131131, 0, 131132, 0, 131133, 0, 131134, 0, 131135, 0, 131352, 7, 131354, 7, 131384, 7, 131386, 7, 133161, 5, 133165, 5, 133177, 5, 133181, 5, 133376, 9, 133377, 9, 133384, 9, 133385, 9, 133400, 7, 133402, 7, 133417, 5, 133421, 5, 133432, 7, 133433, 5, 133434, 7, 133437, 5, 147510, 4, 147511, 4, 147518, 4, 147519, 4, 147714, 8, 147718, 8, 147730, 8, 147734, 8, 147736, 7, 147738, 7, 147766, 4, 147767, 4, 147768, 7, 147770, 7, 147774, 4, 147775, 4, 149509, 6, 149511, 6, 149541, 6, 149543, 6, 149545, 5, 149549, 5, 149558, 4, 149559, 4, 149561, 5, 149565, 5, 149566, 4, 149567, 4, 149760, 9, 149761, 9, 149762, 8, 149765, 6, 149766, 8, 149767, 6, 149768, 9, 149769, 9, 149778, 8, 149782, 8, 149784, 7, 149786, 7, 149797, 6, 149799, 6, 149801, 5, 149805, 5, 149814, 4, 149815, 4, 149816, 7, 149817, 5, 149818, 7, 149821, 5, 149822, 4, 149823, 4, 149824, 37, 149825, 37, 149826, 36, 149829, 34, 149830, 36, 149831, 34, 149832, 37, 149833, 37, 149842, 36, 149846, 36, 149848, 35, 149850, 35, 149861, 34, 149863, 34, 149865, 33, 149869, 33, 149878, 32, 149879, 32, 149880, 35, 149881, 33, 149882, 35, 149885, 33, 149886, 32, 149887, 32, 150080, 49, 150082, 48, 150088, 49, 150098, 48, 150104, 47, 150106, 47, 151873, 46, 151877, 45, 151881, 46, 151909, 45, 151913, 44, 151917, 44, 152128, 49, 152129, 46, 152136, 49, 152137, 46, 166214, 43, 166215, 42, 166230, 43, 166247, 42, 166262, 41, 166263, 41, 166466, 48, 166470, 43, 166482, 48, 166486, 43, 168261, 45, 168263, 42, 168293, 45, 168295, 42, 168512, 31, 168513, 28, 168514, 31, 168517, 28, 168518, 25, 168519, 25, 280952, 40, 280953, 39, 280954, 40, 280957, 39, 280958, 38, 280959, 38, 281176, 47, 281178, 47, 281208, 40, 281210, 40, 282985, 44, 282989, 44, 283001, 39, 283005, 39, 283208, 30, 283209, 27, 283224, 30, 283241, 27, 283256, 22, 283257, 22, 297334, 41, 297335, 41, 297342, 38, 297343, 38, 297554, 29, 297558, 24, 297562, 29, 297590, 24, 297594, 21, 297598, 21, 299365, 26, 299367, 23, 299373, 26, 299383, 23, 299389, 20, 299391, 20, 299584, 31, 299585, 28, 299586, 31, 299589, 28, 299590, 25, 299591, 25, 299592, 30, 299593, 27, 299602, 29, 299606, 24, 299608, 30, 299610, 29, 299621, 26, 299623, 23, 299625, 27, 299629, 26, 299638, 24, 299639, 23, 299640, 22, 299641, 22, 299642, 21, 299645, 20, 299646, 21, 299647, 20, 299648, 61, 299649, 60, 299650, 61, 299653, 60, 299654, 59, 299655, 59, 299656, 58, 299657, 57, 299666, 55, 299670, 54, 299672, 58, 299674, 55, 299685, 52, 299687, 51, 299689, 57, 299693, 52, 299702, 54, 299703, 51, 299704, 56, 299705, 56, 299706, 53, 299709, 50, 299710, 53, 299711, 50, 299904, 61, 299906, 61, 299912, 58, 299922, 55, 299928, 58, 299930, 55, 301697, 60, 301701, 60, 301705, 57, 301733, 52, 301737, 57, 301741, 52, 301952, 79, 301953, 79, 301960, 76, 301961, 76, 316038, 59, 316039, 59, 316054, 54, 316071, 51, 316086, 54, 316087, 51, 316290, 78, 316294, 78, 316306, 73, 316310, 73, 318085, 77, 318087, 77, 318117, 70, 318119, 70, 318336, 79, 318337, 79, 318338, 78, 318341, 77, 318342, 78, 318343, 77, 430776, 56, 430777, 56, 430778, 53, 430781, 50, 430782, 53, 430783, 50, 431000, 75, 431002, 72, 431032, 75, 431034, 72, 432809, 74, 432813, 69, 432825, 74, 432829, 69, 433032, 76, 433033, 76, 433048, 75, 433065, 74, 433080, 75, 433081, 74, 447158, 71, 447159, 68, 447166, 71, 447167, 68, 447378, 73, 447382, 73, 447386, 72, 447414, 71, 447418, 72, 447422, 71, 449189, 70, 449191, 70, 449197, 69, 449207, 68, 449213, 69, 449215, 68, 449408, 67, 449409, 67, 449410, 66, 449413, 64, 449414, 66, 449415, 64, 449416, 67, 449417, 67, 449426, 66, 449430, 66, 449432, 65, 449434, 65, 449445, 64, 449447, 64, 449449, 63, 449453, 63, 449462, 62, 449463, 62, 449464, 65, 449465, 63, 449466, 65, 449469, 63, 449470, 62, 449471, 62, 449472, 19, 449473, 19, 449474, 18, 449477, 16, 449478, 18, 449479, 16, 449480, 19, 449481, 19, 449490, 18, 449494, 18, 449496, 17, 449498, 17, 449509, 16, 449511, 16, 449513, 15, 449517, 15, 449526, 14, 449527, 14, 449528, 17, 449529, 15, 449530, 17, 449533, 15, 449534, 14, 449535, 14, 449728, 19, 449729, 19, 449730, 18, 449734, 18, 449736, 19, 449737, 19, 449746, 18, 449750, 18, 449752, 17, 449754, 17, 449784, 17, 449786, 17, 451520, 19, 451521, 19, 451525, 16, 451527, 16, 451528, 19, 451529, 19, 451557, 16, 451559, 16, 451561, 15, 451565, 15, 451577, 15, 451581, 15, 451776, 19, 451777, 19, 451784, 19, 451785, 19, 465858, 18, 465861, 16, 465862, 18, 465863, 16, 465874, 18, 465878, 18, 465893, 16, 465895, 16, 465910, 14, 465911, 14, 465918, 14, 465919, 14, 466114, 18, 466118, 18, 466130, 18, 466134, 18, 467909, 16, 467911, 16, 467941, 16, 467943, 16, 468160, 13, 468161, 13, 468162, 13, 468163, 13, 468164, 13, 468165, 13, 468166, 13, 468167, 13, 580568, 17, 580570, 17, 580585, 15, 580589, 15, 580598, 14, 580599, 14, 580600, 17, 580601, 15, 580602, 17, 580605, 15, 580606, 14, 580607, 14, 580824, 17, 580826, 17, 580856, 17, 580858, 17, 582633, 15, 582637, 15, 582649, 15, 582653, 15, 582856, 12, 582857, 12, 582872, 12, 582873, 12, 582888, 12, 582889, 12, 582904, 12, 582905, 12, 596982, 14, 596983, 14, 596990, 14, 596991, 14, 597202, 11, 597206, 11, 597210, 11, 597214, 11, 597234, 11, 597238, 11, 597242, 11, 597246, 11, 599013, 10, 599015, 10, 599021, 10, 599023, 10, 599029, 10, 599031, 10, 599037, 10, 599039, 10, 599232, 13, 599233, 13, 599234, 13, 599235, 13, 599236, 13, 599237, 13, 599238, 13, 599239, 13, 599240, 12, 599241, 12, 599250, 11, 599254, 11, 599256, 12, 599257, 12, 599258, 11, 599262, 11, 599269, 10, 599271, 10, 599272, 12, 599273, 12, 599277, 10, 599279, 10, 599282, 11, 599285, 10, 599286, 11, 599287, 10, 599288, 12, 599289, 12, 599290, 11, 599293, 10, 599294, 11, 599295, 10 | |
}; | |
contributions4D.resize(p4D.size() / 16); | |
for (int i = 0; i < static_cast<int>(p4D.size()); i += 16) | |
{ | |
auto baseSet = base4D[p4D[i]]; | |
Contribution4 *previous = nullptr, *current = nullptr; | |
for (int k = 0; k < static_cast<int>(baseSet.size()); k += 5) | |
{ | |
current = | |
new Contribution4(baseSet[k], baseSet[k + 1], | |
baseSet[k + 2], baseSet[k + 3], | |
baseSet[k + 4]); | |
if (previous == nullptr) | |
{ | |
contributions4D[i / 16] = pContribution4(current); | |
} | |
else | |
{ | |
previous->Next = current; | |
} | |
previous = current; | |
} | |
current->Next = | |
new Contribution4(p4D[i + 1], p4D[i + 2], | |
p4D[i + 3], p4D[i + 4], p4D[i + 5]); | |
current->Next->Next = | |
new Contribution4(p4D[i + 6], p4D[i + 7], | |
p4D[i + 8], p4D[i + 9], p4D[i + 10]); | |
current->Next->Next->Next = | |
new Contribution4(p4D[i + 11], p4D[i + 12], | |
p4D[i + 13], p4D[i + 14], p4D[i + 15]); | |
} | |
lookup4D.resize(1048576); | |
for (int i = 0; i < static_cast<int>(lookupPairs4D.size()); i += 2) | |
{ | |
lookup4D[lookupPairs4D[i]] = | |
contributions4D[lookupPairs4D[i+1]].get(); | |
} | |
} | |
}; | |
static StaticConstructor staticConstructor; | |
FORCE_INLINE static int FastFloor(double x) | |
{ | |
int xi = static_cast<int>(x); | |
return x < xi ? xi - 1 : xi; | |
} | |
public: | |
OpenSimplexNoise() | |
: OpenSimplexNoise(static_cast<int64_t>(time(nullptr))) | |
{} | |
OpenSimplexNoise(int64_t seed) | |
{ | |
std::array<char, 256> source; | |
for (int i = 0; i < 256; i++) | |
{ | |
source[i] = i; | |
} | |
seed = seed * 6364136223846793005L + 1442695040888963407L; | |
seed = seed * 6364136223846793005L + 1442695040888963407L; | |
seed = seed * 6364136223846793005L + 1442695040888963407L; | |
for (int i = 255; i >= 0; i--) | |
{ | |
seed = seed * 6364136223846793005L + 1442695040888963407L; | |
int r = static_cast<int>((seed + 31) % (i + 1)); | |
if (r < 0) | |
{ | |
r += (i + 1); | |
} | |
perm[i] = source[r]; | |
perm2D[i] = perm[i] & 0x0E; | |
perm3D[i] = (perm[i] % 24) * 3; | |
perm4D[i] = perm[i] & 0xFC; | |
source[r] = source[i]; | |
} | |
} | |
double Evaluate(double x, double y) | |
{ | |
double stretchOffset = (x + y) * STRETCH_2D; | |
double xs = x + stretchOffset; | |
double ys = y + stretchOffset; | |
int xsb = FastFloor(xs); | |
int ysb = FastFloor(ys); | |
double squishOffset = (xsb + ysb) * SQUISH_2D; | |
double dx0 = x - (xsb + squishOffset); | |
double dy0 = y - (ysb + squishOffset); | |
double xins = xs - xsb; | |
double yins = ys - ysb; | |
double inSum = xins + yins; | |
int hash = | |
static_cast<int>(xins - yins + 1) | | |
static_cast<int>(inSum) << 1 | | |
static_cast<int>(inSum + yins) << 2 | | |
static_cast<int>(inSum + xins) << 4; | |
Contribution2 *c = lookup2D[hash]; | |
double value = 0.0; | |
while (c != nullptr) | |
{ | |
double dx = dx0 + c->dx; | |
double dy = dy0 + c->dy; | |
double attn = 2 - dx * dx - dy * dy; | |
if (attn > 0) | |
{ | |
int px = xsb + c->xsb; | |
int py = ysb + c->ysb; | |
int i = perm2D[(perm[px & 0xFF] + py) & 0xFF]; | |
double valuePart = | |
gradients2D[i ] * dx | |
+ gradients2D[i + 1] * dy; | |
attn *= attn; | |
value += attn * attn * valuePart; | |
} | |
c = c->Next; | |
} | |
return value * NORM_2D; | |
} | |
double Evaluate(double x, double y, double z) | |
{ | |
double stretchOffset = (x + y + z) * STRETCH_3D; | |
double xs = x + stretchOffset; | |
double ys = y + stretchOffset; | |
double zs = z + stretchOffset; | |
int xsb = FastFloor(xs); | |
int ysb = FastFloor(ys); | |
int zsb = FastFloor(zs); | |
double squishOffset = (xsb + ysb + zsb) * SQUISH_3D; | |
double dx0 = x - (xsb + squishOffset); | |
double dy0 = y - (ysb + squishOffset); | |
double dz0 = z - (zsb + squishOffset); | |
double xins = xs - xsb; | |
double yins = ys - ysb; | |
double zins = zs - zsb; | |
double inSum = xins + yins + zins; | |
int hash = | |
static_cast<int>(yins - zins + 1) | | |
static_cast<int>(xins - yins + 1) << 1 | | |
static_cast<int>(xins - zins + 1) << 2 | | |
static_cast<int>(inSum) << 3 | | |
static_cast<int>(inSum + zins) << 5 | | |
static_cast<int>(inSum + yins) << 7 | | |
static_cast<int>(inSum + xins) << 9; | |
Contribution3 *c = lookup3D[hash]; | |
double value = 0.0; | |
while (c != nullptr) | |
{ | |
double dx = dx0 + c->dx; | |
double dy = dy0 + c->dy; | |
double dz = dz0 + c->dz; | |
double attn = 2 - dx * dx - dy * dy - dz * dz; | |
if (attn > 0) | |
{ | |
int px = xsb + c->xsb; | |
int py = ysb + c->ysb; | |
int pz = zsb + c->zsb; | |
int i = perm3D[(perm[(perm[px & 0xFF] + py) & 0xFF] + pz) & 0xFF]; | |
double valuePart = | |
gradients3D[i ] * dx | |
+ gradients3D[i + 1] * dy | |
+ gradients3D[i + 2] * dz; | |
attn *= attn; | |
value += attn * attn * valuePart; | |
} | |
c = c->Next; | |
} | |
return value * NORM_3D; | |
} | |
double Evaluate(double x, double y, double z, double w) | |
{ | |
double stretchOffset = (x + y + z + w) * STRETCH_4D; | |
double xs = x + stretchOffset; | |
double ys = y + stretchOffset; | |
double zs = z + stretchOffset; | |
double ws = w + stretchOffset; | |
int xsb = FastFloor(xs); | |
int ysb = FastFloor(ys); | |
int zsb = FastFloor(zs); | |
int wsb = FastFloor(ws); | |
double squishOffset = (xsb + ysb + zsb + wsb) * SQUISH_4D; | |
double dx0 = x - (xsb + squishOffset); | |
double dy0 = y - (ysb + squishOffset); | |
double dz0 = z - (zsb + squishOffset); | |
double dw0 = w - (wsb + squishOffset); | |
double xins = xs - xsb; | |
double yins = ys - ysb; | |
double zins = zs - zsb; | |
double wins = ws - wsb; | |
double inSum = xins + yins + zins + wins; | |
int hash = | |
static_cast<int>(zins - wins + 1) | | |
static_cast<int>(yins - zins + 1) << 1 | | |
static_cast<int>(yins - wins + 1) << 2 | | |
static_cast<int>(xins - yins + 1) << 3 | | |
static_cast<int>(xins - zins + 1) << 4 | | |
static_cast<int>(xins - wins + 1) << 5 | | |
static_cast<int>(inSum) << 6 | | |
static_cast<int>(inSum + wins) << 8 | | |
static_cast<int>(inSum + zins) << 11 | | |
static_cast<int>(inSum + yins) << 14 | | |
static_cast<int>(inSum + xins) << 17; | |
Contribution4 *c = lookup4D[hash]; | |
double value = 0.0; | |
while (c != nullptr) | |
{ | |
double dx = dx0 + c->dx; | |
double dy = dy0 + c->dy; | |
double dz = dz0 + c->dz; | |
double dw = dw0 + c->dw; | |
double attn = 2 - dx *dx - dy * dy - dz * dz - dw * dw; | |
if (attn > 0) | |
{ | |
int px = xsb + c->xsb; | |
int py = ysb + c->ysb; | |
int pz = zsb + c->zsb; | |
int pw = wsb + c->wsb; | |
int i = perm4D[( | |
perm[( | |
perm[( | |
perm[px & 0xFF] + py) & 0xFF] | |
+ pz) & 0xFF] | |
+ pw) & 0xFF]; | |
double valuePart = | |
gradients4D[i] * dx | |
+ gradients4D[i + 1] * dy | |
+ gradients4D[i + 2] * dz | |
+ gradients4D[i + 3] * dw; | |
attn *= attn; | |
value += attn * attn * valuePart; | |
} | |
c = c->Next; | |
} | |
return value * NORM_4D; | |
} | |
}; | |
#ifndef OPENSIMPLEXNOISE_STATIC_CONSTANTS | |
#define OPENSIMPLEXNOISE_STATIC_CONSTANTS | |
const double OpenSimplexNoise::STRETCH_2D = -0.211324865405187; | |
const double OpenSimplexNoise::STRETCH_3D = -1.0 / 6.0; | |
const double OpenSimplexNoise::STRETCH_4D = -0.138196601125011; | |
const double OpenSimplexNoise::SQUISH_2D = 0.366025403784439; | |
const double OpenSimplexNoise::SQUISH_3D = 1.0 / 3.0; | |
const double OpenSimplexNoise::SQUISH_4D = 0.309016994374947; | |
const double OpenSimplexNoise::NORM_2D = 1.0 / 47.0; | |
const double OpenSimplexNoise::NORM_3D = 1.0 / 103.0; | |
const double OpenSimplexNoise::NORM_4D = 1.0 / 30.0; | |
std::array<double, 16> OpenSimplexNoise::gradients2D; | |
std::array<double, 72> OpenSimplexNoise::gradients3D; | |
std::array<double, 256> OpenSimplexNoise::gradients4D; | |
std::vector<OpenSimplexNoise::Contribution2*> OpenSimplexNoise::lookup2D; | |
std::vector<OpenSimplexNoise::Contribution3*> OpenSimplexNoise::lookup3D; | |
std::vector<OpenSimplexNoise::Contribution4*> OpenSimplexNoise::lookup4D; | |
std::vector<OpenSimplexNoise::pContribution2> OpenSimplexNoise::contributions2D; | |
std::vector<OpenSimplexNoise::pContribution3> OpenSimplexNoise::contributions3D; | |
std::vector<OpenSimplexNoise::pContribution4> OpenSimplexNoise::contributions4D; | |
// Initialise our static tables | |
OpenSimplexNoise::StaticConstructor OpenSimplexNoise::staticConstructor; | |
#endif |
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This is free and unencumbered software released into the public domain. | |
Anyone is free to copy, modify, publish, use, compile, sell, or | |
distribute this software, either in source code form or as a compiled | |
binary, for any purpose, commercial or non-commercial, and by any | |
means. | |
In jurisdictions that recognize copyright laws, the author or authors | |
of this software dedicate any and all copyright interest in the | |
software to the public domain. We make this dedication for the benefit | |
of the public at large and to the detriment of our heirs and | |
successors. We intend this dedication to be an overt act of | |
relinquishment in perpetuity of all present and future rights to this | |
software under copyright law. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
OTHER DEALINGS IN THE SOFTWARE. | |
For more information, please refer to <http://unlicense.org/> |
@john01dav Mostly because I did not know how to do header-only files at the time, I think I know how to fix this now actually. I'll see about revising this gist ASAP.
header only fix (c++17): https://gist.github.com/Mashpoe/d2804c0f3647f36d2a863b22ddde9f38
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@john01dav Mostly because I did not know how to do header-only files at the time, I think I know how to fix this now actually. I'll see about revising this gist ASAP.