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@MaskyS
Last active November 25, 2022 05:35
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An example showing how we can tap on a ListTile to open a PopUpMenuButton in Flutter.
import 'package:flutter/material.dart';
void main() {
runApp(new MaterialApp(
// Title
title: "Example App",
// Home
home: new ListTileWithPopupMenuButton()
));
}
class ListTileWithPopupMenuButton extends StatefulWidget {
@override
_ListTileWithPopupMenuButtonState createState() => new _ListTileWithPopupMenuButtonState();
}
class _ListTileWithPopupMenuButtonState extends State<ListTileWithPopupMenuButton> {
/// Holds the selected lucky number.
int selectedLuckyNumber;
/// A list of lucky numbers.
List<int> luckyNumbersList = [7, 69, 420, 100];
/// The key for the PopUpMenButton. Basically it's a reference to the button,
/// i.e we can control the Menu by using this key as done below.
final GlobalKey _menuKey = new GlobalKey();
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text("Lucky Number selector",),
),
body: new Center(
child: _buildListTile()),
);
}
/// Builds a ListTile containing a PopupMenuButton.
Widget _buildListTile(){
/// The list containing the [PopUpMenuItem]s
List<PopupMenuItem> luckyNumbers = [];
// Add each luckyNumber name into the list of PopupMenuItems, [luckyNumbers]
for (int luckyNumber in luckyNumbersList) {
luckyNumbers.add(
new PopupMenuItem(
child: new Text("$luckyNumber"),
value: luckyNumber,
)
);
}
/// When a [PopUpMenuItem] is selected, we assign its value to
/// selectedLuckyNumber and rebuild the widget.
void handlePopUpChanged(int value) {
setState(() {
selectedLuckyNumber = value;
});
/// Log the selected lucky number to the console.
print("The lucky number you selected was $selectedLuckyNumber");
}
return new ListTile(
/// The leading widget is a text widget displaying the [selectedLuckyNumber];
/// this is to show off the statefulness of this class ;p
leading: new Text(selectedLuckyNumber.toString()),
/// The title of the list tile.
title: new Text("Your lucky number"),
trailing: new PopupMenuButton(
key: _menuKey,
onSelected: (selectedDropDownItem) => handlePopUpChanged(selectedDropDownItem),
itemBuilder: (BuildContext context) => luckyNumbers,
tooltip: "Tap me to select a number.",
),
/// When ListTile is tapped, open the popUpMenuButton! Notice how we use
/// menuKey to do that.
onTap: () {
dynamic popUpMenustate = _menuKey.currentState;
popUpMenustate.showButtonMenu();
},
);
}
}
@FireBanana
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.showButtonMenu() does not exist?

@AriMP
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AriMP commented Apr 6, 2022

What I just needed. Thank you

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