Skip to content

Instantly share code, notes, and snippets.

View MasterGordon's full-sized avatar

Gordon Goldbach MasterGordon

View GitHub Profile
@jstanden
jstanden / gist:1489447
Last active May 15, 2024 20:47
Simplex Noise in C# for Unity3D - Adapted from James Livingston's MinePackage: http://forum.unity3d.com/threads/minepackage-minecraft-starter-package.69573/
using UnityEngine;
using System.Collections;
public class SimplexNoiseGenerator {
private int[] A = new int[3];
private float s, u, v, w;
private int i, j, k;
private float onethird = 0.333333333f;
private float onesixth = 0.166666667f;
private int[] T;
@morbeo
morbeo / get_minecraft_versions.sh
Last active May 4, 2025 15:55
Get a list of Minecraft version jsons
curl -s https://launchermeta.mojang.com/mc/game/version_manifest.json | sed -E -e 's/.*("versions".*[^\]]).*/\1/g' -e 's/},/},\
/g' | awk -F\" '{print $4,$8,$20}' | column -t
id type url
17w15a snapshot https://launchermeta.mojang.com/mc/game/369f3dabee7485e12aae81e971487bac3da2d6e6/17w15a.json
17w14a snapshot https://launchermeta.mojang.com/mc/game/0536ebf96543b0a0212a89d2a97600c9f263c7bf/17w14a.json
17w13b snapshot https://launchermeta.mojang.com/mc/game/ba59e4831cfa0afc2fba4658f6d86d5599cfaa9c/17w13b.json
17w06a snapshot https://launchermeta.mojang.com/mc/game/7db0c61afa278d016cf1dae2fba0146edfbf2f8e/17w06a.json
1.11.2 release https://launchermeta.mojang.com/mc/game/12f260fc1976f6dd688a211f1a906f956344abdd/1.11.2.json
1.11.1 release https://launchermeta.mojang.com/mc/game/4fce28e8455640c8e1061f40c2be4bec4631a5ff/1.11.1.json
16w50a snapshot https://launchermeta.mojang.com/mc/game/e913d0001d077f341a5c71754ad7766c552e875e/16w50a
@LexManos
LexManos / clean.txt
Created December 8, 2018 20:06
1.13 Announcement.
So about 1.13. As we have been stating since the public release of 1.13,
the Forge update is a time we are taking to re-write everything from the
ground up. Not just Forge, but the entire toolchain, launcher, installer,
and core of Forge is being rewritten. Every line of code is being inspected,
and re-validated. This whole process takes a while. To give you (the reader)
an idea of what has been done so far:
ForgeGradle has been rewritten to support modern gradle versions, with better tools
to be expandable and used for more than just setting up a Minecraft/Forge
dependency project. It's also much cleaner and organized this time around
@MateusRodCosta
MateusRodCosta / Improved Microphone (Male voices, with Noise Reduction).json
Last active March 25, 2025 18:09
An EasyEffects preset created for input devices (intended for Microphones). Please read the README.md.
{
"input": {
"blocklist": [],
"compressor": {
"attack": 20.0,
"boost-amount": 6.0,
"boost-threshold": -72.0,
"hpf-frequency": 10.0,
"hpf-mode": "off",
"input-gain": 0.0,
@OrionReed
OrionReed / dom3d.js
Last active April 19, 2025 12:06
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯