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#include "lets_split.h" | |
#include "action_layer.h" | |
#include "eeconfig.h" | |
extern keymap_config_t keymap_config; | |
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |
// entirely and just use numbers. |
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# Build Options | |
# change to "no" to disable the options, or define them in the Makefile in | |
# the appropriate keymap folder that will get included automatically | |
# | |
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) | |
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |
CONSOLE_ENABLE = no # Console for debug(+400) | |
COMMAND_ENABLE = yes # Commands for debug and configuration | |
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work |