define(function(require, exports, module) {
"use strict";
var oop = require("../lib/oop");
var PDDLHighlightRules = function() {
var keywordMapper = this.createKeywordMapper({
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Warming up -------------------------------------- | |
subtract 233.432k i/100ms # higher is better | |
bitwise & == 164.352k i/100ms | |
bitwise & size 218.548k i/100ms | |
bitwise & [] 200.794k i/100ms | |
contains_all 74.648k i/100ms | |
contains_all_count 112.634k i/100ms | |
set 19.238k i/100ms | |
set cached 194.675k i/100ms | |
all? include? 144.048k i/100ms |
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language: ruby | |
rvm: | |
- 2.0.0 | |
env: | |
global: | |
- USER="username" | |
- EMAIL="[email protected]" | |
- REPO="name of target repo" | |
- FILES="README.md foo.txt bar.txt" | |
- GH_REPO="github.com/${USER}/${REPO}.git" |
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// var GH = ['#EEEEEE', '#D6E685', '#8CC665', '#44A340', '#1E6823']; /* previous GH colors */ | |
var GH = ['#EBEDF0', '#C6E48B', '#7BC96F', '#239A3B', '#196127']; | |
var CO = ['#EF4B4D', '#F89B47', '#FAEA20', '#7DC242', '#5D94CE', '#855CA7']; | |
var graph = document.getElementsByClassName('js-calendar-graph-svg')[0]; | |
var days = [].slice.call(graph.getElementsByTagName('rect'), 0); | |
days.forEach(function(rect) { | |
switch(rect.getAttribute('fill').toUpperCase()) { | |
case GH[0]: rect.setAttribute('fill', CO[2]); break; // yellow |
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require 'io/console' | |
# Reads keypresses from the user including 2 and 3 escape character sequences. | |
def read_char | |
STDIN.echo = false | |
STDIN.raw! | |
input = STDIN.getc.chr | |
if input == "\e" then | |
input << STDIN.read_nonblock(3) rescue nil |
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# coding: binary | |
class BMP | |
class Reader | |
PIXEL_ARRAY_OFFSET = 54 | |
BITS_PER_PIXEL = 24 | |
DIB_HEADER_SIZE = 40 | |
def initialize(bmp_filename) | |
File.open(bmp_filename, "rb") do |file| |
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# -------------------------------------------------------------------- | |
# An implementation of the "Recursive Division" algorithm. This is a | |
# kind of fractal maze algorithm, recursively dividing the maze into | |
# smaller and smaller cells. This algorithm stops at the integer | |
# boundary, but theoretically the algorithm could continue infinitely | |
# to smaller and smaller scales. | |
# | |
# Note that this algorithm is implemented as a "wall adder", rather | |
# than a "passage carver", so the meaning of the bits in each cell | |
# is reversed: instead of the S bit (for instance) meaning "a passage |