Created
October 10, 2024 07:43
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Storage for an array of Coddle items on disk
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import UIKit | |
enum StoredItem<V: Codable> { | |
case item(key: String, value: V) | |
case delete(key: String) | |
init(key: String, value: V?) { | |
self = .delete(key: key) | |
} | |
init(key: String, value: V) { | |
self = .item(key: key, value: value) | |
} | |
var key: String { | |
switch self { | |
case .item(let key, _), .delete(let key): | |
return key | |
} | |
} | |
} | |
let point: CGPoint? = nil | |
let store = StoredItem(key: "point", value: point) | |
let point2: CGPoint = .zero | |
let store2 = StoredItem(key: "point2", value: point2) | |
func saveToDisk<V: Codable>(item: StoredItem<V>) { | |
switch item { | |
case .item(let key, let value): | |
let data = try? JSONEncoder().encode(value) | |
UserDefaults.standard.set(data, forKey: key) | |
case .delete(let key): | |
UserDefaults.standard.removeObject(forKey: key) | |
} | |
} | |
extension StoredItem { | |
func loadFromDisk() -> V? { | |
guard let data = UserDefaults.standard.data(forKey: key) else { return nil } | |
return try? JSONDecoder().decode(V.self, from: data) | |
} | |
} | |
let myArrayToStore = [store, store2] | |
myArrayToStore.forEach(saveToDisk(item:)) | |
myArrayToStore.forEach { item in | |
print(item.loadFromDisk() ?? "Item with \(item.key) not found") | |
} |
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