An introduction to curl
using GitHub's API.
Makes a basic GET request to the specifed URI
curl https://api.github.com/users/caspyin
Includes HTTP-Header information in the output
An introduction to curl
using GitHub's API.
Makes a basic GET request to the specifed URI
curl https://api.github.com/users/caspyin
Includes HTTP-Header information in the output
using UnityEditor; | |
using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Text.RegularExpressions; | |
// Object rendering code based on Dave Carlile's "Create a GameObject Image Using Render Textures" post | |
// Link: http://crappycoding.com/2014/12/create-gameobject-image-using-render-textures/ |
Find the Discord channel in which you would like to send commits and other updates
In the settings for that channel, find the Webhooks option and create a new webhook. Note: Do NOT give this URL out to the public. Anyone or service can post messages to this channel, without even needing to be in the server. Keep it safe!
Shader "Name" { | |
Properties { | |
_Name ("display name", Range (min, max)) = number | |
_Name ("display name", Float) = number | |
_Name ("display name", Int) = number | |
_Name ("display name", Color) = (number,number,number,number) | |
_Name ("display name", Vector) = (number,number,number,number) |
This is a high level, non-exhaustive overview on how to migrate your mod from 1.20.5/6 to 1.21. This does not look at any specific mod loader, just the changes to the vanilla classes.
This primer is licensed under the Creative Commons Attribution 4.0 International, so feel free to use it as a reference and leave a link so that other readers can consume the primer.
If there's any incorrect or missing information, please leave a comment below. Thanks!
As quixel is being removed, all items are free to aquire. This script is to automate the process to add items to your account (As of writing, a total of 18874
items)
Note: This script only tested in the latest version of Chrome.
run.js
)