This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/bin/bash | |
# Credits: https://pastebin.com/NJxfe8Ex | |
PROTON_VERSION="5.0" | |
PROTON_DIR=$HOME/.steam/steam/steamapps/common/Proton\ $PROTON_VERSION | |
RUNNING="$1" | |
if [ ! -f "$PROTON_DIR/proton" ] ; then | |
echo "Proton version $PROTON_VERSION not found!"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import bpy | |
from mathutils import * | |
import random | |
rad = 5 | |
numSpheres = 5000 | |
resolution = 0.1 | |
spheres = list() | |
def dist(point1, point2): |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# version: 1.0.1 | |
# latest source: https://gist.github.com/bitinn/22f6fefe026d8d9e83468864edb8f835 | |
import bpy | |
import os | |
def kmi_props_setattr(kmi_props, attr, value): | |
try: | |
setattr(kmi_props, attr, value) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Shader "Name" { | |
Properties { | |
_Name ("display name", Range (min, max)) = number | |
_Name ("display name", Float) = number | |
_Name ("display name", Int) = number | |
_Name ("display name", Color) = (number,number,number,number) | |
_Name ("display name", Vector) = (number,number,number,number) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ | |
"name":"dark-style-from-vs-2015", | |
"version":"1.0", | |
"description":"Imported color scheme", | |
"originator":"Imported from /Users/rdavis/Library/XamarinStudio-5.0/HighlightingSchemes/dark-style-from-vs-2015.vssettings", | |
"colors":[ | |
{"name": "Background(Read Only)", "color":"#1E1E1E" }, | |
{"name": "Search result background", "color":"#005F60" }, | |
{"name": "Search result background (highlighted)", "color":"#007F80" }, | |
{"name": "Fold Square", "color":"#A5A5A5" }, |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// LoadingScreenManager | |
// -------------------------------- | |
// built by Martin Nerurkar (http://www.martin.nerurkar.de) | |
// for Nowhere Prophet (http://www.noprophet.com) | |
// | |
// Licensed under GNU General Public License v3.0 | |
// http://www.gnu.org/licenses/gpl-3.0.txt | |
using UnityEngine; | |
using UnityEngine.UI; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var gulp = require('gulp'), | |
babel = require('gulp-babel'), | |
livereload = require('gulp-livereload'), | |
http = require('http'), | |
st = require('st'), | |
transform = require('vinyl-transform'), | |
browserify = require('browserify'); | |
gulp.task('js', ["es6"],function() { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class MyDbContext : DbContext | |
{ | |
/// <summary> | |
/// Initializes a new instance of the <see cref=“T:MyDbContext"/> class. | |
/// </summary> | |
public MyDbContext( ) | |
: base( "DefaultConnection" ) | |
{ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
namespace System.Web.Mvc { | |
public class JsonModelBinder : IModelBinder { | |
private readonly static System.Web.Script.Serialization.JavaScriptSerializer serializer = new System.Web.Script.Serialization.JavaScriptSerializer(); | |
public object BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) { | |
var stringified = controllerContext.HttpContext.Request[bindingContext.ModelName]; | |
if (string.IsNullOrEmpty(stringified)) | |
return null; | |
return serializer.Deserialize(stringified, bindingContext.ModelType); | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Data.Entity; | |
using System.Data.Entity.Infrastructure; | |
using System.Data.Entity.Migrations; | |
using System.Linq; | |
using System.Text.RegularExpressions; | |
/// <summary> | |
/// Provides advanced migrations by providing a seeding platform for each migration. |
NewerOlder