Created
February 23, 2023 13:09
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Revision: |c000000FFrev. |c00FF00002023-02-14 15:56 +111414 (RELIZ) (Win64, RelWithDebInfo, Static) | |
Date 23:2:2023. Time 14:15 | |
//===================================================== | |
*** Hardware *** | |
Processor: AMD Athlon(tm) X2 340 Dual Core Processor | |
Number Of Processors: 2 | |
Physical Memory: 16700344 KB (Available: 5196012 KB) | |
Commit Charge Limit: 17747020 KB | |
*** Operation System *** | |
Windows 7 Professional Service Pack 1 (Version 6.1, Build 7601) | |
//===================================================== | |
Exception code: C0000005 ACCESS_VIOLATION | |
Fault address: 000000013FBC7E90 01:00000000008C6E90 D:\xampp\SERWERWOW335\worldserver.exe | |
Registers: | |
RAX:0000000000000000 | |
RBX:0000000000000000 | |
RCX:00000000030D6780 | |
RDX:00000001408995B0 | |
RSI:0000000000000000 | |
RDI:0000000007CDE430 | |
R8: 0000000000000000 | |
R9: 0000000140E20F58 | |
R10:0000000002E86CC0 | |
R11:0000000000000000 | |
R12:0000000000000000 | |
R13:00000000C795EEC8 | |
R14:000000009AF199D0 | |
R15:0000000000000001 | |
CS:RIP:0033:000000013FBC7E90 | |
SS:RSP:002B:0000000007CDE300 RBP:07CDE660 | |
DS:002B ES:002B FS:0053 GS:002B | |
Flags:00010206 | |
Call stack: | |
Address Frame Function SourceFile | |
000000013FBC7E90 0000000007CDE360 ObjectMgr::GeneratePetName+120 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Globals\ObjectMgr.cpp line 7406 | |
000000013FAC04E0 0000000007CDE550 Player::SummonPet+170 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\Player.cpp line 8824 | |
00000001401CA4DF 0000000007CDE710 Spell::EffectSummonPet+20F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\SpellEffects.cpp line 3234 | |
000000013FE18B04 0000000007CDE840 Spell::HandleEffects+424 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 5607 | |
000000013FE296B3 0000000007CDE880 Spell::_handle_immediate_phase+63 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4233 | |
000000013FE2A391 0000000007CDE8C0 Spell::handle_immediate+121 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4121 | |
000000013FE2918B 0000000007CDE960 Spell::_cast+73B D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4032 | |
000000013FE29A60 0000000007CDE990 Spell::cast+70 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3777 | |
000000013FE2AEBA 0000000007CDEB50 Spell::prepare+A7A D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3683 | |
00000001402102CF 0000000007CDEE50 WorldSession::HandleCastSpellOpcode+75F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Handlers\SpellHandler.cpp line 473 | |
000000013FD16787 0000000007CDF980 WorldSession::Update+BF7 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Server\WorldSession.cpp line 398 | |
000000013FD00D7C 0000000007CDFB80 Map::Update+BC D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 747 | |
000000014011B962 0000000007CDFBC0 MapUpdateRequest::call+32 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 45 | |
000000014011B45C 0000000007CDFBF0 MapUpdater::WorkerThread+DC D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 158 | |
000000014011AE6F 0000000007CDFC20 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000007CDFC50 _o__realloc_base+60 | |
0000000076FF55DD 0000000007CDFC80 BaseThreadInitThunk+D | |
000000007715295D 0000000007CDFCD0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 000000000026F1A0 ZwWaitForKeyedEvent+A | |
00000000771C098D 000000000026F210 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 000000000026F250 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 000000000026F280 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 000000000026F2B0 _Cnd_wait+3A | |
000000014011BC9F 000000000026F2F0 MapUpdater::wait+4F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 104 | |
000000013FA086C5 000000000026F330 MapMgr::Update+1A5 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapMgr.cpp line 276 | |
000000013F9EF9FF 000000000026F4A0 World::Update+61F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\World\World.cpp line 2403 | |
000000013F3385EA 000000000026F4F0 WorldUpdateLoop+FA D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 543 | |
000000013F346832 000000000026FED0 main+26E2 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 373 | |
00000001403F73F0 000000000026FF10 __scrt_common_main_seh+10C D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 | |
0000000076FF55DD 000000000026FF40 BaseThreadInitThunk+D | |
000000007715295D 000000000026FF90 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D5A 00000000023EF840 NtRemoveIoCompletion+A | |
000007FEFCED169D 00000000023EF8A0 GetQueuedCompletionStatus+3D | |
0000000076FE9851 00000000023EF8E0 GetQueuedCompletionStatus+11 | |
000000013F33CCD0 00000000023EFA30 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
000000013F342502 00000000023EFB10 boost::asio::detail::win_iocp_io_context::run+D2 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
000000013F322BC4 00000000023EFB60 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+34 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 55 | |
000007FEDF2BF4A0 00000000023EFB90 _o__realloc_base+60 | |
0000000076FF55DD 00000000023EFBC0 BaseThreadInitThunk+D | |
000000007715295D 00000000023EFC10 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D5A 00000000025CFAE0 NtRemoveIoCompletion+A | |
000007FEFCED169D 00000000025CFB40 GetQueuedCompletionStatus+3D | |
0000000076FE9851 00000000025CFB80 GetQueuedCompletionStatus+11 | |
000000013F33CCD0 00000000025CFCD0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
000000013F342534 00000000025CFDB0 boost::asio::detail::win_iocp_io_context::run+104 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
000000013F322BC4 00000000025CFE00 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+34 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 55 | |
000007FEDF2BF4A0 00000000025CFE30 _o__realloc_base+60 | |
0000000076FF55DD 00000000025CFE60 BaseThreadInitThunk+D | |
000000007715295D 00000000025CFEB0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716927A 000000000289FB90 ZwWaitForMultipleObjects+A | |
0000000077113D9D 000000000289FE30 RtlIsCriticalSectionLockedByThread+D4D | |
0000000076FF55DD 000000000289FE60 BaseThreadInitThunk+D | |
000000007715295D 000000000289FEB0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 00000000029FF7F0 ZwWaitForKeyedEvent+A | |
00000000771C098D 00000000029FF860 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 00000000029FF8A0 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 00000000029FF8D0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 00000000029FF900 _Cnd_wait+3A | |
00000001402CEE44 00000000029FF930 DatabaseWorker::WorkerThread+74 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00000001402CEB7F 00000000029FF960 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 00000000029FF990 _o__realloc_base+60 | |
0000000076FF55DD 00000000029FF9C0 BaseThreadInitThunk+D | |
000000007715295D 00000000029FFA10 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 0000000002BEF670 ZwWaitForKeyedEvent+A | |
00000000771C098D 0000000002BEF6E0 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 0000000002BEF720 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 0000000002BEF750 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 0000000002BEF780 _Cnd_wait+3A | |
00000001402CEE44 0000000002BEF7B0 DatabaseWorker::WorkerThread+74 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00000001402CEB7F 0000000002BEF7E0 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000002BEF810 _o__realloc_base+60 | |
0000000076FF55DD 0000000002BEF840 BaseThreadInitThunk+D | |
000000007715295D 0000000002BEF890 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 0000000002DCFA10 ZwWaitForKeyedEvent+A | |
00000000771C098D 0000000002DCFA80 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 0000000002DCFAC0 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 0000000002DCFAF0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 0000000002DCFB20 _Cnd_wait+3A | |
00000001402CEE44 0000000002DCFB50 DatabaseWorker::WorkerThread+74 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00000001402CEB7F 0000000002DCFB80 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000002DCFBB0 _o__realloc_base+60 | |
0000000076FF55DD 0000000002DCFBE0 BaseThreadInitThunk+D | |
000000007715295D 0000000002DCFC30 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D0A 00000000036FF990 ZwWaitForSingleObject+A | |
000007FEFCED10DC 00000000036FFA30 WaitForSingleObjectEx+9C | |
000000013F3423F3 00000000036FFA60 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_79_0\boost\asio\detail\win_thread.hpp line 122 | |
000000013F344025 00000000036FFA90 boost::asio::detail::win_thread_function+25 C:\local\boost_1_79_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
000007FEDF2BF4A0 00000000036FFAC0 _o__realloc_base+60 | |
0000000076FF55DD 00000000036FFAF0 BaseThreadInitThunk+D | |
000000007715295D 00000000036FFB40 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 000000000352F5C0 ZwWaitForKeyedEvent+A | |
00000000771C098D 000000000352F630 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 000000000352F670 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 000000000352F6A0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 000000000352F6D0 _Cnd_wait+3A | |
000000013F45FAF8 000000000352FDE0 HttpManager::HttpWorkerThread+A8 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\modules\mod-eluna\src\LuaEngine\HttpManager.cpp line 110 | |
000000013F45288F 000000000352FE10 std::thread::_Invoke<std::tuple<void (__cdecl HttpManager::*)(void),HttpManager *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000000352FE40 _o__realloc_base+60 | |
0000000076FF55DD 000000000352FE70 BaseThreadInitThunk+D | |
000000007715295D 000000000352FEC0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716999A 0000000007CDC470 NtGetContextThread+A | |
0000000076FE28AA 0000000007CDC4A0 GetThreadContext+A | |
000000013F35340D 0000000007CDC9D0 WheatyExceptionReport::printTracesForAllThreads+BD D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 582 | |
000000013F3512EF 0000000007CDD060 WheatyExceptionReport::GenerateExceptionReport+30F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 688 | |
000000013F352644 0000000007CDD360 WheatyExceptionReport::WheatyUnhandledExceptionFilter+324 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 209 | |
000000007707B970 0000000007CDD440 UnhandledExceptionFilter+160 | |
00000000771784C5 0000000007CDD470 longjmp+C355 | |
00000000771565D8 0000000007CDD4E0 __C_specific_handler+8C | |
000000007716B3CD 0000000007CDD510 __chkstk+9D | |
000000007713F71A 0000000007CDDBF0 RtlInitializeResource+53A | |
000000007716AA6E 0000000007CDE2F0 KiUserExceptionDispatcher+2E | |
000000013FBC7E90 0000000007CDE360 ObjectMgr::GeneratePetName+120 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Globals\ObjectMgr.cpp line 7406 | |
000000013FAC04E0 0000000007CDE550 Player::SummonPet+170 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\Player.cpp line 8824 | |
00000001401CA4DF 0000000007CDE710 Spell::EffectSummonPet+20F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\SpellEffects.cpp line 3234 | |
000000013FE18B04 0000000007CDE840 Spell::HandleEffects+424 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 5607 | |
000000013FE296B3 0000000007CDE880 Spell::_handle_immediate_phase+63 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4233 | |
000000013FE2A391 0000000007CDE8C0 Spell::handle_immediate+121 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4121 | |
000000013FE2918B 0000000007CDE960 Spell::_cast+73B D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4032 | |
000000013FE29A60 0000000007CDE990 Spell::cast+70 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3777 | |
000000013FE2AEBA 0000000007CDEB50 Spell::prepare+A7A D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3683 | |
00000001402102CF 0000000007CDEE50 WorldSession::HandleCastSpellOpcode+75F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Handlers\SpellHandler.cpp line 473 | |
000000013FD16787 0000000007CDF980 WorldSession::Update+BF7 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Server\WorldSession.cpp line 398 | |
000000013FD00D7C 0000000007CDFB80 Map::Update+BC D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 747 | |
000000014011B962 0000000007CDFBC0 MapUpdateRequest::call+32 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 45 | |
000000014011B45C 0000000007CDFBF0 MapUpdater::WorkerThread+DC D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 158 | |
000000014011AE6F 0000000007CDFC20 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000007CDFC50 _o__realloc_base+60 | |
0000000076FF55DD 0000000007CDFC80 BaseThreadInitThunk+D | |
000000007715295D 0000000007CDFCD0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D0A 0000000025676DC0 ZwWaitForSingleObject+A | |
000007FEFC391318 0000000025676E40 0001:0000000000000318 C:\Windows\system32\MSWSOCK.dll | |
000007FEFC3A12D7 0000000025676FE0 WSPStartup+8577 | |
000007FEFF05507C 0000000025677020 select+15C | |
000007FEFF054FFD 0000000025677120 select+DD | |
0000000140256D3B 00000000256777E0 tcp_select+16B D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\deps\gsoap\stdsoap2.cpp line 6516 | |
000000014023CEFE 0000000025677840 soap_accept+EE D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\deps\gsoap\stdsoap2.cpp line 7040 | |
000000013F3478F6 000000002569FC40 ACSoapThread+4F6 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\ACSoap\ACSoap.cpp line 46 | |
000000013F322B33 000000002569FC70 std::thread::_Invoke<std::tuple<void (__cdecl*)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,unsigned short),std::basic_string<char,std::char_traits<char>,std::allocator<char> >,unsigned short>,0,1,2>+13 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000002569FCA0 _o__realloc_base+60 | |
0000000076FF55DD 000000002569FCD0 BaseThreadInitThunk+D | |
000000007715295D 000000002569FD20 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D0A 00000000254FF680 ZwWaitForSingleObject+A | |
000007FEFCED10DC 00000000254FF720 WaitForSingleObjectEx+9C | |
000000013F3423F3 00000000254FF750 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_79_0\boost\asio\detail\win_thread.hpp line 122 | |
000000013F344025 00000000254FF780 boost::asio::detail::win_thread_function+25 C:\local\boost_1_79_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
000007FEDF2BF4A0 00000000254FF7B0 _o__realloc_base+60 | |
0000000076FF55DD 00000000254FF7E0 BaseThreadInitThunk+D | |
000000007715295D 00000000254FF830 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D5A 000000003AFDF8F0 NtRemoveIoCompletion+A | |
000007FEFCED169D 000000003AFDF950 GetQueuedCompletionStatus+3D | |
0000000076FE9851 000000003AFDF990 GetQueuedCompletionStatus+11 | |
000000013F33CCD0 000000003AFDFAE0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
000000013F342534 000000003AFDFBC0 boost::asio::detail::win_iocp_io_context::run+104 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
000000013FA586BA 000000003AFDFCB0 NetworkThread<WorldSocket>::Run+31A D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\shared\Network\NetworkThread.h line 126 | |
000000013FA553EF 000000003AFDFCE0 std::thread::_Invoke<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000003AFDFD10 _o__realloc_base+60 | |
0000000076FF55DD 000000003AFDFD40 BaseThreadInitThunk+D | |
000000007715295D 000000003AFDFD90 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168EEA 000000003B16F230 ZwRequestWaitReplyPort+A | |
0000000077001348 000000003B16F260 GetConsoleMode+F8 | |
00000000770353F1 000000003B16F3B0 VerifyConsoleIoHandle+281 | |
000000007704A692 000000003B16F490 ReadConsoleA+B2 | |
000000007701824B 000000003B16F4D0 GetEnvironmentStringsA+626B | |
000007FEDF2A69E1 000000003B16F570 _read+201 | |
000007FEDF2A6882 000000003B16F5B0 _read+A2 | |
000007FEDF2B7408 000000003B16F5E0 _wfsopen+1C8 | |
000007FEDF310EE5 000000003B16F620 _fgetwc_nolock+105 | |
000007FEDF310CA3 000000003B16F670 fgetpos+1D3 | |
000000013F3497EC 000000003B16FAD0 CliThread+20C D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\CommandLine\CliRunnable.cpp line 149 | |
000000013F322B6B 000000003B16FB00 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000003B16FB30 _o__realloc_base+60 | |
0000000076FF55DD 000000003B16FB60 BaseThreadInitThunk+D | |
000000007715295D 000000003B16FBB0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716900A 000000003B2EF730 ZwDelayExecution+A | |
000007FEFCED1203 000000003B2EF7D0 SleepEx+B3 | |
000007FEDE382ECC 000000003B2EF820 _Thrd_sleep+3C | |
000000013F327185 000000003B2EF870 std::this_thread::sleep_until<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > >+85 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 201 | |
000000013F3270F9 000000003B2EF8A0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 207 | |
000000013F332E46 000000003B2EFA90 AuctionListingRunnable+576 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 667 | |
000000013F322B6B 000000003B2EFAC0 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000003B2EFAF0 _o__realloc_base+60 | |
0000000076FF55DD 000000003B2EFB20 BaseThreadInitThunk+D | |
000000007715295D 000000003B2EFB70 RtlUserThreadStart+1D | |
======================== | |
Local Variables And Parameters | |
Call stack: | |
Address Frame Function SourceFile | |
000000013FBC7E90 0000000007CDE360 ObjectMgr::GeneratePetName+120 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Globals\ObjectMgr.cpp line 7406 | |
Local ObjectMgr* this = NULL | |
Parameter unsigned int entry = 0x0 | |
000000013FAC04E0 0000000007CDE550 Player::SummonPet+170 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\Player.cpp line 8824 | |
Local Player* this = NULL | |
Parameter unsigned int entry = 0x7CDE660 | |
Parameter float x = 0.000000 | |
Parameter float y = 0.000000 | |
Parameter float z = 9.807348 | |
Parameter float ang = 1.224259 | |
Parameter PetType petType = 0x0 | |
Parameter std::chrono::duration<__int64,std::ratio<1,1000> > duration | |
int _MyRep = 0x0 | |
Parameter unsigned int healthPct = 0x0 | |
Local std::string new_name = "" | |
Local std::exception& e = NULL | |
Local std::exception& e = 0x7 | |
__std_exception_data _Data | |
char* _What = <Unable to read memory> | |
bool _DoFree = 0x17 <Unable to read memory> | |
00000001401CA4DF 0000000007CDE710 Spell::EffectSummonPet+20F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\SpellEffects.cpp line 3234 | |
Local Spell* this = 0xC13B1F80 | |
SpellInfo* m_spellInfo = 0x49A1150 | |
unsigned int Id = 0x373 | |
SpellCategoryEntry* CategoryEntry = NULL | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x0 | |
unsigned int Attributes = 0x10010 | |
unsigned int AttributesEx = 0x20000 | |
unsigned int AttributesEx2 = 0x0 | |
unsigned int AttributesEx3 = 0x0 | |
unsigned int AttributesEx4 = 0x0 | |
unsigned int AttributesEx5 = 0x0 | |
unsigned int AttributesEx6 = 0x0 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesCu = 0x100000 | |
unsigned int Stances = 0x0 | |
unsigned int StancesNot = 0x0 | |
unsigned int Targets = 0x0 | |
unsigned int TargetCreatureType = 0x0 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x0 | |
unsigned int CasterAuraStateNot = 0x0 | |
unsigned int TargetAuraStateNot = 0x0 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x0 | |
unsigned int ExcludeCasterAuraSpell = 0xEFF7 | |
unsigned int ExcludeTargetAuraSpell = 0x0 | |
SpellCastTimesEntry* CastTimeEntry = 0x3B26BD0 | |
unsigned int ID = 0x1 | |
int CastTime = 0x0 | |
unsigned int RecoveryTime = 0x0 | |
unsigned int CategoryRecoveryTime = 0x0 | |
unsigned int StartRecoveryCategory = 0x85 | |
unsigned int StartRecoveryTime = 0x5DC | |
unsigned int InterruptFlags = 0x0 | |
unsigned int AuraInterruptFlags = 0x0 | |
unsigned int ChannelInterruptFlags = 0x0 | |
unsigned int ProcFlags = 0x0 | |
unsigned int ProcChance = 0x65 | |
unsigned int ProcCharges = 0x0 | |
unsigned int MaxLevel = 0x0 | |
unsigned int BaseLevel = 0xA | |
unsigned int SpellLevel = 0xA | |
SpellDurationEntry* DurationEntry = 0x3A7A700 | |
unsigned int ID = 0x15 | |
int[3] Duration | |
[0] = 0xFFFFFFFF | |
[1] = 0x0 | |
[2] = 0xFFFFFFFF | |
unsigned int PowerType = 0x0 | |
unsigned int ManaCost = 0x0 | |
unsigned int ManaCostPerlevel = 0x0 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaPerSecondPerLevel = 0x0 | |
unsigned int ManaCostPercentage = 0x0 | |
unsigned int RuneCostID = 0x0 | |
SpellRangeEntry* RangeEntry = 0x3A9F1C0 | |
unsigned int ID = 0x1 | |
float[2] RangeMin | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = 0.000000 | |
unsigned int Flags = 0x0 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0x0 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
int EquippedItemClass = 0xFFFFFFFF | |
int EquippedItemSubClassMask = 0x0 | |
int EquippedItemInventoryTypeMask = 0x0 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0xD49 | |
[1] = 0x0 | |
unsigned int SpellIconID = 0x1C7 | |
unsigned int ActiveIconID = 0x0 | |
unsigned int SpellPriority = 0x32 | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "Call Pet" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
unsigned int MaxTargetLevel = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
unsigned int SpellFamilyName = 0x0 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int DmgClass = 0x0 | |
unsigned int PreventionType = 0x0 | |
int AreaGroupId = 0x0 | |
unsigned int SchoolMask = 0x1 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x49A13D8 | |
[1] = 0x49A1448 | |
[2] = 0x49A14B8 | |
unsigned int ExplicitTargetMask = 0x0 | |
SpellChainNode* ChainEntry = NULL | |
int _auraState = 0x0 | |
int _spellSpecific = 0x0 | |
bool _isStackableWithRanks = 0x1 | |
bool _isSpellValid = 0x1 | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
Item* m_CastItem = NULL | |
Item* m_weaponItem = NULL | |
ObjectGuid m_castItemGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_cast_count = 0x39 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x0 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0x40 | |
WorldObject* m_objectTarget = NULL | |
Item* m_itemTarget = NULL | |
ObjectGuid m_objectTargetGUID | |
unsigned int _guid = 0x0 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_itemTargetEntry = 0x0 | |
SpellDestination m_src | |
WorldLocation _position = 0xC13B1FE0 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0xC13B2000 | |
SpellDestination m_dst | |
WorldLocation _position = 0xC13B2010 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0xC13B2030 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
SpellDestination m_dstChannel | |
WorldLocation _position = 0xC13B2068 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0xC13B2088 | |
ObjectGuid m_objectTargetGUIDChannel | |
unsigned int _guid = 0x0 | |
int m_customError = 0x0 | |
Unit* m_comboTarget = NULL | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Multi = 0x50 | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Is_set = 0x50 | |
std::_Compressed_pair<std::less<Aura *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Aura *,void *> >,std::_Tree_val<std::_Tree_simple_types<Aura *> >,1>,1> _Mypair = 0xC13B20B8 | |
Unit* m_caster = 0x9AF199D0 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9AF199D8 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x4F | |
unsigned int* m_uint32Values = 0x4F | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x9AF19A30 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x9AF19A48 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC5778C05C5E12214 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC5778C05C5E12214 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC5778C05C5E12214 | |
float m_positionX = -7204.259766 | |
float m_positionY = -3960.751221 | |
float m_positionZ = 9.865880 | |
float m_orientation = 1.224259 | |
unsigned int m_mapId = 0x1 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9AF19A8C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9AF19A98 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9AF19AA4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9AF19AD8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9AF19B0C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9AF19B18 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x9AF19B28 | |
ElunaEventProcessor* elunaEvents = 0xB0A19B30 | |
std::string m_name = "Сломленный" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x408C590000000000 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x1B8 | |
unsigned int _areaId = 0x3D0 | |
float _floorZ = 9.866401 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x9AF19BE8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x386D6D10 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x1 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9AF19C20 | |
unsigned int m_extraAttacks = 0x9AF19C70 | |
bool m_canDualWield = 0x1 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x10 | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x10 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x9AF19C68 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x9AF199D0 | |
Unit* defaultValue = 0x9AF199D0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xF1400000FF000015 | |
[1] = 0xF13000660D006070 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 5.390254 | |
float m_modRangedHitChance = 5.390254 | |
float m_modSpellHitChance = 9.737797 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 0.550000 | |
[1] = 0.550000 | |
[2] = 0.550000 | |
[3] = 0.550000 | |
[4] = 0.550000 | |
[5] = 0.550000 | |
[6] = 0.550000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.586869 | |
[1] = 0.586869 | |
[2] = 0.867647 | |
EventProcessor m_Events | |
unsigned int m_time = 0xF4E0A1 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x9AF19D20 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9AF19D38 | |
[1] = 0x9AF19D50 | |
[2] = 0x9AF19D68 | |
[3] = 0x9AF19D80 | |
[4] = 0x9AF19D98 | |
[5] = 0x9AF19DB0 | |
[6] = 0x9AF19DC8 | |
[7] = 0x9AF19DE0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x90 | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x90 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x9AF19E00 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x90 | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x90 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x9AF19E18 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0xC5778C05C5E12214 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC5778C05C5E12214 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC5778C05C5E12214 | |
float m_positionX = -7204.259766 | |
float m_positionY = -3960.751221 | |
float m_positionZ = 9.865880 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x329B8C8 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x16 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x9A494280 | |
Movement::Spline<int> spline = 0x9A494280 | |
Movement::FacingInfo facing = 0x9A4942C0 | |
unsigned int m_Id = 0x58A5CE | |
Movement::MoveSplineFlag splineflags = 0x100 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 0.000000 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x2 | |
unsigned int m_race = 0x2 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 149.000000 | |
[1] = 92.000000 | |
[2] = 134.000000 | |
[3] = 29.000000 | |
[4] = 53.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x3F800000 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x3F800000 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9AFA7800 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9AF19E90 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9AF19EA0 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x9AFA78C0 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = 0x9AFA77A0 | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x9AF19ED8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x9AFA77A0 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x9AF19EE8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = 0xC13B1F80 | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x9AF19F20 | |
<user defined> value_compare = 0xA9E88100 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x9AF19F30 | |
<user defined> value_compare = 0xA9E88140 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x9AFA4DA0 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0xBEBE7800 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9AF19F40 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xA9E88100 | |
unsigned int m_removedAurasCount = 0x417 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9AF19F60 | |
[1] = 0x9AF19F70 | |
[2] = 0x9AF19F80 | |
[3] = 0x9AF19F90 | |
[4] = 0x9AF19FA0 | |
[5] = 0x9AF19FB0 | |
[6] = 0x9AF19FC0 | |
[7] = 0x9AF19FD0 | |
[8] = 0x9AF19FE0 | |
[9] = 0x9AF19FF0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x9AFA0A60 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x9AFA0A80 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9AF1B330 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = 0x9AFA0A80 | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = 0xA9E88180 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x9AF1B340 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x80 | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x80 | |
<user defined> value_compare = 0x80 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x9AF1B350 | |
<user defined> value_compare = 0x9AF1B350 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 363.000000 | |
[1] = 1.331000 | |
[2] = 115.000000 | |
[3] = 1.250836 | |
[0] = 0x9AF1B364 | |
float[4] | |
[0] = 16.000000 | |
[1] = 1.331000 | |
[2] = 83.000000 | |
[3] = 1.080000 | |
float[4] | |
[0] = 370.000000 | |
[1] = 1.331000 | |
[2] = 139.000000 | |
[3] = 1.201393 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.331000 | |
[2] = 139.000000 | |
[3] = 1.080000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.331000 | |
[2] = 83.000000 | |
[3] = 1.080000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 332.000000 | |
[1] = 0.000000 | |
[0] = 0x43A60000 | |
float[2] | |
[0] = 498.000000 | |
[1] = 0.000000 | |
[0] = 0x9AF1B4F4 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[0] = 0x3F800000 | |
float[2] | |
[0] = 2.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[0] = 0x3F800000 | |
float[2] | |
[0] = 2.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0xC0 | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0xC0 | |
<user defined> value_compare = 0xC0 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x9AF1B528 | |
<user defined> value_compare = 0x9AF1B528 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x9AFA0AA0 | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x9AF1B568 | |
MotionMaster* i_motionMaster = 0xA9E88240 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x140D2EA90 | |
[1] = NULL | |
[2] = NULL | |
int _top = 0x0 | |
Unit* _owner = 0x9AF199D0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x9AF199D0 | |
unsigned int iUpdateTimer = 0x7D0 | |
ThreatContainer iThreatContainer = 0x9AF1B5B0 | |
ThreatContainer iThreatOfflineContainer = 0x9AF1B5C8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x9AF1B5E0 | |
<user defined> value_compare = 0x9AF1B5E0 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x1 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x9AF1B628 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x9AF1B628 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9AF1B640 | |
LinkedListElement iLast = 0x9AF1B650 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x9AF1B650 | |
iterator | |
<user defined> _Ptr = 0x9AF1B650 | |
<user defined> iterator = 0x9AF1B638 | |
Unit* iOwner = 0x9AF199D0 | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9AF1B678 | |
LinkedListElement iLast = 0x9AF1B688 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0xC79A3AB0 | |
iterator | |
<user defined> _Ptr = 0xC79A3AB0 | |
<user defined> iterator = 0x9AF1B670 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x3F800000 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x3F800000 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9AFA0B00 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9AF1B6B8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9AF1B6C8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x3F800000 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x3F800000 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x0 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x9AF1B718 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x9AF1B728 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
SpellValue* m_spellValue = 0xC69C4B30 | |
int[3] EffectBasePoints | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
float RadiusMod = 1.000000 | |
unsigned int AuraStackAmount = 0x1 | |
int AuraDuration = 0x0 | |
bool ForcedCritResult = 0x0 | |
ObjectGuid m_originalCasterGUID | |
unsigned int _guid = 0x4F | |
Unit* m_originalCaster = 0x9AF199D0 | |
<user defined>* m_selfContainer = 0xC13B1F80 | |
int m_spellSchoolMask = 0x1 | |
int m_attackType = 0x0 | |
int m_powerCost = 0x0 | |
int m_casttime = 0x0 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
unsigned int m_spellFlags = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x0 | |
unsigned int m_delayTrajectory = 0x0 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x1 | |
bool m_executedCurrently = 0x1 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = NULL | |
Item* itemTarget = NULL | |
GameObject* gameObjTarget = NULL | |
WorldLocation* destTarget = 0xC13B21D0 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC577764BC5E1272D | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC577764BC5E1272D | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC577764BC5E1272D | |
float m_positionX = -7204.896973 | |
float m_positionY = -3959.393311 | |
float m_positionZ = 9.958913 | |
float m_orientation = 1.224259 | |
unsigned int m_mapId = 0xFFFFFFFF | |
int damage = 0x1 | |
int effectHandleMode = 0x2 | |
Aura* m_spellAura = NULL | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = NULL | |
int m_damage = 0x0 | |
int m_healing = 0x0 | |
unsigned int m_procAttacker = 0x0 | |
unsigned int m_procVictim = 0x0 | |
unsigned int m_procEx = 0x0 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo | |
<user defined> _List_node_remove_op = 0xC7A5D740 | |
std::_Compressed_pair<std::allocator<std::_List_node<TargetInfo,void *> >,std::_List_val<std::_List_simple_types<TargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<TargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<TargetInfo,void *> >::_Minimum_allocation_alignment = 0xC7A5D740 | |
std::_List_val<std::_List_simple_types<TargetInfo> > _Myval2 = 0xC13B2198 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID | |
unsigned int _guid = 0x49A1150 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
value_type | |
ObjectGuid targetGUID = 0xC69C1B00 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0xA0 | |
bool processed = 0x50 | |
<user defined> _List_node_remove_op = 0xC69C1B00 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::GOTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >::_Minimum_allocation_alignment = 0xC69C1B00 | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > _Myval2 = 0xC13B21B0 | |
ItemTargetInfo | |
Item* item = 0x49A1150 | |
Object | |
DataMap CustomData = 0x49A1158 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x49A11B0 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x49A11C8 | |
Loot loot = 0x49A11F8 | |
bool m_lootGenerated = 0x40 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x40 | |
Bag* m_container = 0xA740040 | |
int uState = 0xA740040 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x40 | |
int m_lastPlayedTimeUpdate = 0xA740040 | |
unsigned int m_refundRecipient = 0xA740040 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0xA740040 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x49A1330 | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
value_type | |
Item* item = 0xC69C50A0 | |
unsigned int effectMask = 0x0 | |
<user defined> _List_node_remove_op = 0xC69C50A0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >::_Minimum_allocation_alignment = 0xC69C50A0 | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > _Myval2 = 0xC13B21C0 | |
SpellDestination[3] m_destTargets | |
[0] = 0xC13B21D0 | |
[1] = 0xC13B2200 | |
[2] = 0xC13B2230 | |
bool _scriptsLoaded = 0x1 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
<user defined> _List_node_remove_op = 0xC13B2268 | |
std::_Compressed_pair<std::allocator<std::_List_node<SpellScript *,void *> >,std::_List_val<std::_List_simple_types<SpellScript *> >,1> _Mypair | |
std::allocator<std::_List_node<SpellScript *,void *> > | |
unsigned int std::allocator<std::_List_node<SpellScript *,void *> >::_Minimum_allocation_alignment = 0xC6DC9AD0 | |
std::_List_val<std::_List_simple_types<SpellScript *> > _Myval2 = 0xC13B2268 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x49A1150 | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x0 | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
value_type | |
SpellInfo* triggeredSpell = 0xC69C5070 | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x1 | |
int chance = 0x0 | |
<user defined> _List_node_remove_op = 0xC13B2278 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >,std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >::_Minimum_allocation_alignment = 0xC69C5070 | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > _Myval2 = 0xC13B2278 | |
unsigned int m_spellState = 0x1 | |
int m_timer = 0x0 | |
SpellEvent* _spellEvent = 0xC69C4920 | |
BasicEvent | |
unsigned int m_abortState = 0x0 | |
unsigned int m_addTime = 0xF4E0A1 | |
unsigned int m_execTime = 0xF4E0A2 | |
Spell* m_Spell = 0xC13B1F80 | |
int _triggeredCastFlags = 0x0 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell | |
SpellInfo* spellInfo = NULL | |
int effectIndex = 0xFF | |
unsigned int tickNumber = 0x0 | |
bool m_skipCheck = 0x0 | |
unsigned int m_auraScaleMask = 0x0 | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath | |
std::_Compressed_pair<std::default_delete<PathGenerator>,PathGenerator *,1> _Mypair | |
PathGenerator* _Myval2 = NULL | |
bool _spellTargetsSelected = 0x0 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
Parameter SpellEffIndex effIndex = 0x9AF199D0 | |
Local float x = -7203.240723 | |
Local int duration = 0xFFFFFFFF | |
Local float y = -3957.929443 | |
Local float z = 9.807348 | |
Local std::string new_name = "..." | |
Local float px = 0.000000 | |
Local float pz = 0.000000 | |
Local float py = 0.000000 | |
Local std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > > i | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x0 | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Ptr = NULL | |
000000013FE18B04 0000000007CDE840 Spell::HandleEffects+424 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 5607 | |
Local Spell* this = NULL | |
Parameter Unit* pUnitTarget = NULL | |
Parameter Item* pItemTarget = NULL | |
Parameter GameObject* pGOTarget = 0xC13B1F80 | |
WorldObject | |
Object | |
DataMap CustomData = 0xC13B1F88 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x6900000000 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x6900000000 <Unable to read memory> | |
float* m_floatValues = 0x6900000000 <Unable to read memory> | |
UpdateMask _changesMask = 0xC13B1FE0 | |
unsigned int m_valuesCount = 0xFFFF | |
unsigned int _fieldNotifyFlags = 0xFFFF | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xC13B1FF8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0xF | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0xFFFFFFFF | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x6 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0xC69C5250 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x9AF199D0 | |
[1] = 0x0 | |
unsigned int m_flags = 0xC69C4B30 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x4F | |
unsigned int flags = 0x9AF199D0 | |
unsigned int flags2 = 0x0 | |
Position pos = 0xC13B20E8 | |
unsigned int time = 0x0 | |
TransportInfo | |
ObjectGuid guid = 0x4F | |
Position pos = 0xC13B20E0 | |
int seat = 0x1 | |
unsigned int time = 0x0 | |
unsigned int time2 = 0x0 | |
MovementInfo::TransportInfo transport = 0xC13B2100 | |
float pitch = 0.000000 | |
unsigned int fallTime = 0x0 | |
JumpInfo | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = -0.000000 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0xC13B2130 | |
float splineElevation = 0.000000 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
std::integral_constant<bool,0> | |
bool std::integral_constant<bool,0>::value = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x56 | |
LiquidData _liquidData | |
unsigned int Entry = 0xC7A5D740 | |
unsigned int Flags = 0x0 | |
float Level = 0.000000 | |
float DepthLevel = 0.000000 | |
int Status = 0x0 | |
bool _updatePositionData = 0x36 | |
Transport* m_transport = 0xC69C1B00 | |
GameObject | |
WorldObject | |
Object | |
DataMap CustomData = 0xC69C1B08 | |
unsigned int m_objectType = 0x621 | |
int m_objectTypeId = 0xC435A53B | |
unsigned int m_updateFlag = 0xEA1A | |
int* m_int32Values = 0x8C000029565D1102 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8C000029565D1102 <Unable to read memory> | |
float* m_floatValues = 0x8C000029565D1102 <Unable to read memory> | |
UpdateMask _changesMask = 0xC69C1B60 | |
unsigned int m_valuesCount = 0x225C | |
unsigned int _fieldNotifyFlags = 0x44B0 | |
bool m_objectUpdated = 0xFB | |
bool m_inWorld = 0xAB | |
PackedGuid m_PackGUID = 0xC69C1B78 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x44765CD7C3361AB4 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44765CD7C3361AB4 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44765CD7C3361AB4 | |
float m_positionX = -182.104309 | |
float m_positionY = 985.450623 | |
float m_positionZ = 54.283642 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x565D110C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xC69C1BBC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xC69C1BC8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xC69C1BD4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xC69C1C08 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xC69C1C3C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xC69C1C48 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0xC69C1C58 | |
ElunaEventProcessor* elunaEvents = 0x140760000 | |
std::string m_name = "ѓЊ@..." | |
bool m_isActive = 0xE0 | |
bool m_isFarVisible = 0x42 | |
std::optional<float> m_visibilityDistanceOverride = 0x4076E93000000000 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = 0xC13B3B00 | |
unsigned int _zoneId = 0x565D1167 | |
unsigned int _areaId = 0x90000029 | |
float _floorZ = -6781.890625 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0xC69C1D18 | |
bool _updatePositionData = 0x1 | |
Transport* m_transport = 0xF1301000000000 | |
Map* m_currMap = 0x90000029565D1164 | |
unsigned int m_InstanceId = 0x23 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xC69C1D50 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0xC69C1D90 | |
MovableMapObject | |
Cell _currentCell = 0x1 | |
int _moveState = 0x1 | |
Loot loot = 0xC69C1DC0 | |
unsigned int m_groupLootTimer = 0xC69C1E90 | |
unsigned int lootingGroupLowGUID = 0x0 | |
GameObjectModel* m_model = 0xC69C1E90 | |
unsigned int m_spellId = 0x406C0101 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelayTime = 0x565D115C | |
unsigned int m_despawnDelay = 0x88000029 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0xC69C1EC0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime = 0xC69C1EC0 | |
int m_lootState = 0xC69BE620 | |
bool m_spawnedByDefault = 0x0 | |
unsigned int m_cooldownTime = 0xF40001 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0xC69C1EE0 | |
ObjectGuid m_ritualOwnerGUID = 0xC69C1F20 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0xC69C1F28 | |
unsigned int m_usetimes = 0x101 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0xC69C1F40 | |
unsigned int m_spawnId = 0x0 | |
GameObjectTemplate* m_goInfo = 0x100000000 | |
GameObjectData* m_goData = 0x13F800000 | |
GameObjectValue m_goValue = 0xC69C1F68 | |
bool m_allowModifyDestructibleBuilding = 0x40 | |
int m_packedRotation = 0x44B93DB3C61C981E | |
G3D::Quat m_localRotation = 0xC69C1F88 | |
Position m_stationaryPosition = 0xC69C1F98 | |
ObjectGuid m_lootRecipient = 0x8C000029565D114D | |
unsigned int m_lootRecipientGroup = 0xC61F3738 | |
unsigned int m_LootMode = 0xEF6D | |
unsigned int m_lootGenerationTime = 0x42293534 | |
ObjectGuid m_linkedTrap = 0x422990D744BCB549 | |
ObjectGuid _lootStateUnitGUID = 0x44BCA2FDC61F24E1 | |
GameObjectAI* m_AI = 0x4229AD9B | |
bool m_saveStateOnDb = 0x4A | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0xC69C1FE8 | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0xC69C50A0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Bucket_size = 0xC577764BC5E1272D | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Min_buckets = 0xC577764BC5E1272D | |
bool std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Multi = 0x2D | |
<user defined> _Min_buckets_construct_ptr = 0x2D | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0xC577764BC5E1272D | |
<user defined> _Range_eraser = 0x2D | |
<user defined> _Equal_range_result = 0x2D | |
<user defined> _Multi_equal_check_result = 0x2D | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0xC5E1272D | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xC13B21D8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0xC13B21E8 | |
unsigned int _Mask = 0xC5778C05C5E12214 | |
unsigned int _Maxidx = 0x3F9CB485411DDAA5 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef | |
Reference<GridRefMgr<GameObject>,GameObject> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
GridRefMgr<GameObject>* iRefTo = NULL | |
GameObject* iRefFrom = 0xC5778C05C5E12214 | |
MovableMapObject | |
Cell _currentCell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x411DDAA5 | |
unsigned int grid_y = 0x411DDAA5 | |
unsigned int cell_x = 0x411DDAA5 | |
unsigned int cell_y = 0x411DDAA5 | |
unsigned int nocreate = 0x411DDAA5 | |
unsigned int reserved = 0x411DDAA5 | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x411DDAA5 | |
unsigned int All = 0x411DDAA5 | |
Cell::<unnamed-type-data> data = 0x411DDAA5 | |
int _moveState = 0x3F9CB485 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0xC13B2240 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0xC13B2258 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer | |
unsigned int _guid = 0xC69C5070 | |
ObjectGuid lootOwnerGUID | |
unsigned int _guid = 0x0 | |
int loot_type = 0x1 | |
ObjectGuid containerGUID | |
unsigned int _guid = 0xC69C4920 | |
ObjectGuid sourceWorldObjectGUID | |
unsigned int _guid = 0x4E00000000 | |
GameObject* sourceGameObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xFF | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xFF | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xC13B22A8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0xC13B22B8 | |
<user defined> value_compare = 0x0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0xC13B22C8 | |
<user defined> value_compare = 0x0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0xC13B22D8 | |
<user defined> value_compare = 0x0 | |
LootValidatorRefMgr i_LootValidatorRefMgr | |
RefMgr<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0xC13B22F0 | |
LinkedListElement iLast = 0xC13B2300 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x712EBF0 | |
iterator | |
<user defined> _Ptr = 0x712EBF0 | |
<user defined> iterator = 0xC13B22E8 | |
iterator | |
LootValidatorRef* _Ptr = 0x90000029512D2EAE | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x45F0F60D | |
GameObjectModel* m_model = 0x448577B100000022 | |
std::string name = 0x448577B100000022 <Unable to read memory> | |
unsigned int phasemask = 0x448577B100000042 <Unable to read memory> | |
G3D::AABox iBound | |
G3D::Vector3 lo = 0x448577B100000046 | |
G3D::Vector3 hi = 0x448577B100000052 | |
G3D::Matrix3 iInvRot | |
float[3] elt | |
[0] = 0x448577B10000005E <Unable to read memory> | |
[1] = 0x448577B100000062 <Unable to read memory> | |
[2] = 0x448577B100000066 <Unable to read memory> | |
[0] = 0x448577B10000005E | |
float[3] | |
[0] = 0x448577B10000006A <Unable to read memory> | |
[1] = 0x448577B10000006E <Unable to read memory> | |
[2] = 0x448577B100000072 <Unable to read memory> | |
float[3] | |
[0] = 0x448577B100000076 <Unable to read memory> | |
[1] = 0x448577B10000007A <Unable to read memory> | |
[2] = 0x448577B10000007E <Unable to read memory> | |
G3D::Vector3 iPos | |
float x = 0x448577B100000082 <Unable to read memory> | |
float y = 0x448577B100000086 <Unable to read memory> | |
float z = 0x448577B10000008A <Unable to read memory> | |
float iInvScale = 0x448577B10000008E <Unable to read memory> | |
float iScale = 0x448577B100000092 <Unable to read memory> | |
VMAP::WorldModel* iModel = <Unable to read memory> | |
std::unique_ptr<GameObjectModelOwnerBase,std::default_delete<GameObjectModelOwnerBase> > owner | |
std::_Compressed_pair<std::default_delete<GameObjectModelOwnerBase>,GameObjectModelOwnerBase *,1> _Mypair = 0x448577B1000000A2 <Unable to read memory> | |
bool isWmo = 0x448577B1000000AA <Unable to read memory> | |
unsigned int m_spellId = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelayTime = 0x0 | |
unsigned int m_despawnDelay = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime | |
int _MyRep = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime | |
int _MyRep = 0x7F80000000000000 | |
int m_lootState = 0xC38527F0 | |
bool m_spawnedByDefault = 0x8F | |
unsigned int m_cooldownTime = 0x4226B970 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Bucket_size = 0xFFFFFFFF | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Min_buckets = 0xFFFFFFFF | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Multi = 0xFF | |
<user defined> _Min_buckets_construct_ptr = 0xFF | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >* _Target = 0xFFFFFFFF | |
<user defined> _Range_eraser = 0xFF | |
<user defined> _Equal_range_result = 0xFF | |
<user defined> _Multi_equal_check_result = 0xFF | |
std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> _Traitsobj = 0xFFFFFFFF | |
std::list<std::pair<ObjectGuid const ,int>,std::allocator<std::pair<ObjectGuid const ,int> > > _List = 0xC13B2368 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,int> > > > > > _Vec = 0xC13B2378 | |
unsigned int _Mask = 0xFFFFFFFF | |
unsigned int _Maxidx = 0x0 | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _guid = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xC13B23A8 | |
unsigned int m_usetimes = 0x0 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > >,1>,1> _Mypair = 0xC13B23C0 | |
<user defined> value_compare = 0x0 | |
unsigned int m_spawnId = 0xF | |
GameObjectTemplate* m_goInfo = NULL | |
GameObjectData* m_goData = NULL | |
GameObjectValue m_goValue | |
<unnamed-type-Transport> | |
unsigned int PathProgress = 0xFFFFFFFF | |
TransportAnimation* AnimationInfo = NULL | |
GameObjectValue::<unnamed-type-Transport> Transport | |
unsigned int PathProgress = 0xFFFFFFFF | |
<user defined> AnimationInfo = 0x0 | |
<unnamed-type-FishingHole> | |
unsigned int MaxOpens = 0xFFFFFFFF | |
GameObjectValue::<unnamed-type-FishingHole> FishingHole | |
unsigned int MaxOpens = 0xFFFFFFFF | |
<unnamed-type-CapturePoint> | |
OPvPCapturePoint* OPvPObj = 0xFFFFFFFF | |
GameObjectValue::<unnamed-type-CapturePoint> CapturePoint | |
<user defined> OPvPObj = 0xFFFFFFFF | |
<unnamed-type-Building> | |
unsigned int Health = 0xFFFFFFFF | |
unsigned int MaxHealth = 0x0 | |
GameObjectValue::<unnamed-type-Building> Building | |
unsigned int Health = 0xFFFFFFFF | |
unsigned int MaxHealth = 0x0 | |
bool m_allowModifyDestructibleBuilding = 0x0 | |
int m_packedRotation = 0x0 | |
G3D::Quat m_localRotation | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
float w = -inf | |
Position m_stationaryPosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 1321.531250 | |
float m_orientation = 1319.614014 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xC69C2880 | |
unsigned int m_lootRecipientGroup = 0x0 | |
unsigned int m_LootMode = 0x0 | |
unsigned int m_lootGenerationTime = 0xC78D7CB0 | |
ObjectGuid m_linkedTrap | |
unsigned int _guid = 0xC69C3090 | |
ObjectGuid _lootStateUnitGUID | |
unsigned int _guid = 0xF130004A020024FD | |
GameObjectAI* m_AI = 0xC78D7CB0 | |
GameObject* me = 0x3F800000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x3F800008 | |
unsigned int m_objectType = 0xC38 | |
int m_objectTypeId = 0xC37 | |
unsigned int m_updateFlag = 0xC36 | |
int* m_int32Values = 0xC3B00000C3A <Unable to read memory> | |
unsigned int* m_uint32Values = 0xC3B00000C3A <Unable to read memory> | |
float* m_floatValues = 0xC3B00000C3A <Unable to read memory> | |
UpdateMask _changesMask = 0x3F800060 | |
unsigned int m_valuesCount = 0xBFD | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0xFF | |
bool m_inWorld = 0xB | |
PackedGuid m_PackGUID = 0x3F800078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3400000C3E | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3400000C3E | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3400000C3E | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0xC40 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x3F8000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x3F8000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x3F8000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x3F800108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x3F80013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x3F800148 | |
unsigned int LastUsedScriptID = 0xC4C | |
MovementInfo m_movementInfo = 0x3F800158 | |
ElunaEventProcessor* elunaEvents = 0xC5E00000C5D | |
std::string m_name = 0x3F8001D0 <Unable to read memory> | |
bool m_isActive = 0x63 | |
bool m_isFarVisible = 0xC | |
std::optional<float> m_visibilityDistanceOverride = 0xC6400000C5F | |
bool m_isWorldObject = 0x5F | |
ZoneScript* m_zoneScript = 0xC5F00000C65 | |
unsigned int _zoneId = 0xC63 | |
unsigned int _areaId = 0xC65 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x66 | |
LiquidData _liquidData = 0x3F800218 | |
bool _updatePositionData = 0x69 | |
Transport* m_transport = 0xC5D00000C68 | |
Map* m_currMap = 0xC6B00000C5F | |
unsigned int m_InstanceId = 0xC6C | |
unsigned int m_phaseMask = 0xC6B | |
bool m_useCombinedPhases = 0x5F | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0xC6D | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x3F800250 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x3F800290 | |
MovableMapObject | |
Cell _currentCell = 0xC80 | |
int _moveState = 0xC7F | |
Loot loot = 0x3F8002C0 | |
unsigned int m_groupLootTimer = 0xC93 | |
unsigned int lootingGroupLowGUID = 0xC90 | |
GameObjectModel* m_model = 0xC9300000C91 | |
unsigned int m_spellId = 0xC91 | |
int m_respawnTime = 0xC9400000C93 | |
unsigned int m_respawnDelayTime = 0xC95 | |
unsigned int m_despawnDelay = 0xC96 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0xC9600000C97 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime = 0xC9800000C95 | |
int m_lootState = 0xC99 | |
bool m_spawnedByDefault = 0x9A | |
unsigned int m_cooldownTime = 0xC9B | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0x3F8003E0 | |
ObjectGuid m_ritualOwnerGUID = 0xCA600000CA5 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x3F800428 | |
unsigned int m_usetimes = 0xCA7 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x3F800440 | |
unsigned int m_spawnId = 0xCAB | |
GameObjectTemplate* m_goInfo = 0xC8600000CAD | |
GameObjectData* m_goData = 0xCAC00000CAD | |
GameObjectValue m_goValue = 0x3F800468 | |
bool m_allowModifyDestructibleBuilding = 0xAE | |
int m_packedRotation = 0xCA500000CAF | |
G3D::Quat m_localRotation = 0x3F800488 | |
Position m_stationaryPosition = 0x3F800498 | |
ObjectGuid m_lootRecipient = 0xCA700000CB1 | |
unsigned int m_lootRecipientGroup = 0xCB2 | |
unsigned int m_LootMode = 0xCAB | |
unsigned int m_lootGenerationTime = 0xCB3 | |
ObjectGuid m_linkedTrap = 0xCAB00000CB3 | |
ObjectGuid _lootStateUnitGUID = 0xCAD00000CB3 | |
GameObjectAI* m_AI = 0xCAE00000CB4 | |
bool m_saveStateOnDb = 0xB4 | |
bool m_saveStateOnDb = 0x0 | |
Parameter unsigned int i = 0x0 | |
Parameter SpellEffectHandleMode mode = 0x2 | |
Local unsigned int eff = 0x38 | |
Local std::exception& e = 0x7FEDF2AF02B | |
__std_exception_data _Data | |
char* _What = 0xCCCCCCC328C48348 <Unable to read memory> | |
bool _DoFree = 0xCC | |
000000013FE296B3 0000000007CDE880 Spell::_handle_immediate_phase+63 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4233 | |
Local Spell* this = 0x9AF199D0 | |
SpellInfo* m_spellInfo = 0x1408A5CB8 | |
unsigned int Id = 0x3FA84E80 | |
SpellCategoryEntry* CategoryEntry = 0x13FA87470 | |
unsigned int Id = 0x245C8948 | |
unsigned int Flags = 0x83485708 | |
unsigned int Dispel = 0x3FAA91D0 | |
unsigned int Mechanic = 0x1 | |
unsigned int Attributes = 0x3FABBF00 | |
unsigned int AttributesEx = 0x1 | |
unsigned int AttributesEx2 = 0x3FA99B90 | |
unsigned int AttributesEx3 = 0x1 | |
unsigned int AttributesEx4 = 0x3FA705D0 | |
unsigned int AttributesEx5 = 0x1 | |
unsigned int AttributesEx6 = 0x3FA6EF30 | |
unsigned int AttributesEx7 = 0x1 | |
unsigned int AttributesCu = 0x3FAAAD80 | |
unsigned int Stances = 0x1 | |
unsigned int StancesNot = 0x3FA88750 | |
unsigned int Targets = 0x1 | |
unsigned int TargetCreatureType = 0x3FA95E80 | |
unsigned int RequiresSpellFocus = 0x1 | |
unsigned int FacingCasterFlags = 0x3FA75200 | |
unsigned int CasterAuraState = 0x1 | |
unsigned int TargetAuraState = 0x3FA751F0 | |
unsigned int CasterAuraStateNot = 0x1 | |
unsigned int TargetAuraStateNot = 0x3FA65EF0 | |
unsigned int CasterAuraSpell = 0x1 | |
unsigned int TargetAuraSpell = 0x3FA99860 | |
unsigned int ExcludeCasterAuraSpell = 0x1 | |
unsigned int ExcludeTargetAuraSpell = 0x3FAE4960 | |
SpellCastTimesEntry* CastTimeEntry = 0x13FA64A70 | |
unsigned int ID = 0x38EC8348 | |
int CastTime = 0x244C8948 | |
unsigned int RecoveryTime = 0x3FA6F1B0 | |
unsigned int CategoryRecoveryTime = 0x1 | |
unsigned int StartRecoveryCategory = 0x3FDB0F00 | |
unsigned int StartRecoveryTime = 0x1 | |
unsigned int InterruptFlags = 0x3FA996E0 | |
unsigned int AuraInterruptFlags = 0x1 | |
unsigned int ChannelInterruptFlags = 0x3FB212B0 | |
unsigned int ProcFlags = 0x1 | |
unsigned int ProcChance = 0x3FA69380 | |
unsigned int ProcCharges = 0x1 | |
unsigned int MaxLevel = 0x3FA914E0 | |
unsigned int BaseLevel = 0x1 | |
unsigned int SpellLevel = 0x3FAB5CF0 | |
SpellDurationEntry* DurationEntry = 0x13FAB5D50 | |
unsigned int ID = 0x245C8948 | |
int[3] Duration | |
[0] = 0x74894808 | |
[1] = 0x89481024 | |
[2] = 0x4118247C | |
unsigned int PowerType = 0x3FAB5DC0 | |
unsigned int ManaCost = 0x1 | |
unsigned int ManaCostPerlevel = 0x3FAD4260 | |
unsigned int ManaPerSecond = 0x1 | |
unsigned int ManaPerSecondPerLevel = 0x3FA6F730 | |
unsigned int ManaCostPercentage = 0x1 | |
unsigned int RuneCostID = 0x3FA9BE10 | |
SpellRangeEntry* RangeEntry = 0x13FABA240 | |
unsigned int ID = 0x245C8948 | |
float[2] RangeMin | |
[0] = 87012561595048174770911187042304.000000 | |
[1] = 220288.562500 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = -0.000000 | |
unsigned int Flags = 0x2759BF05 | |
float Speed = 1.333651 | |
unsigned int StackAmount = 0x1 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x3FDB6130 | |
[1] = 0x1 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x3FAF5720 | |
[1] = 0x1 | |
[2] = 0x3FA69DA0 | |
[3] = 0x1 | |
[4] = 0x3FA69DB0 | |
[5] = 0x1 | |
[6] = 0x3FA69DC0 | |
[7] = 0x1 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x3FA69D90 | |
[1] = 0x1 | |
[2] = 0x3FAEF8F0 | |
[3] = 0x1 | |
[4] = 0x3FAEFA30 | |
[5] = 0x1 | |
[6] = 0x3FAEFA10 | |
[7] = 0x1 | |
int EquippedItemClass = 0x3FB0DE30 | |
int EquippedItemSubClassMask = 0x1 | |
int EquippedItemInventoryTypeMask = 0x3FAA2910 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x1 | |
[1] = 0x3FB022C0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0x1 | |
[1] = 0x3FA6B0D0 | |
unsigned int SpellIconID = 0x1 | |
unsigned int ActiveIconID = 0x3FAA21B0 | |
unsigned int SpellPriority = 0x1 | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "H‰\$H‰t$WHѓмPЂј$Ђ" | |
[1] = "@SHѓм H‹ЪH9‘а" | |
[2] = "€‘”" | |
[3] = "@SHѓм A¶ШA°иѕ" | |
[4] = "H‰\$WHѓм H‹Щ‹К‹ъ…Тteѓйt1E3А3ТѓщH‹Лu[и¤" | |
[5] = "@SHѓм єT" | |
[6] = "H‰\$‰T$WHѓм H‹щ‹ЪHЌL$8и“«ЋяH#‡ђ'" | |
[7] = "¶Ѓf-" | |
[8] = "Hѓм(иGUцяѓx”АHѓД(ГМММММММММММE3Ай8Д" | |
[9] = "@SHѓм@¶D$xH‹ЩуD$p€D$(уD$ ин1Чя„АuHѓД@[..." | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "H‰\$H‰t$H‰|$ UH‹мHѓм`¶ъH‹ЩE„АuA±E3АиV" | |
[1] = "H‰\$H‰t$ WAVAWHЃм" | |
[2] = "H‹ДH‰XH‰p UWATAVAWHЌЁяяяHЃмА" | |
[3] = "Hѓм(‹ЃH" | |
[4] = "H‰|$ AVHѓм D‹тH‹щѓъ~2АH‹|$HHѓД A^ГH‰\$0WТ..." | |
[5] = "H‰\$H‰t$WHѓм H‹щ@2цfff„" | |
[6] = "H‰t$ WHѓм@‹тH‹щ…Т„(" | |
[7] = "H‰\$WHѓм H‹щ2ЫђH‹H‹П¶Уяђ" | |
[8] = "H‰\$VHѓмP)t$@E3АD)D$ H‹с)|$0AЌP | |
и§tЗяє | |
" | |
[9] = "H‰\$WHѓм0єy" | |
unsigned int MaxTargetLevel = 0x3FB1EEF0 | |
unsigned int MaxAffectedTargets = 0x1 | |
unsigned int SpellFamilyName = 0x3FB029F0 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x1 | |
[1] = 0x3FB02C20 | |
[2] = 0x1 | |
unsigned int DmgClass = 0x3FAF00F0 | |
unsigned int PreventionType = 0x1 | |
int AreaGroupId = 0x3FB0AF30 | |
unsigned int SchoolMask = 0x1 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x1408A5F40 | |
[1] = 0x1408A5FB0 | |
[2] = 0x1408A6020 | |
unsigned int ExplicitTargetMask = 0x3FA84C40 | |
SpellChainNode* ChainEntry = 0x13FAC4D30 | |
SpellInfo* prev = 0xCCCCCCC308418D48 | |
SpellInfo* next = 0xCCCCCCCCCCCCCCCC | |
SpellInfo* first = 0x74894808245C8948 | |
SpellInfo* last = 0x4118247C89481024 | |
unsigned int rank = 0x56 | |
int _auraState = 0x3FEE63D0 | |
int _spellSpecific = 0x1 | |
bool _isStackableWithRanks = 0xD8 | |
bool _isSpellValid = 0xB9 | |
bool _isCritCapable = 0xA5 | |
bool _requireCooldownInfo = 0x40 | |
Item* m_CastItem = 0x3F800000 | |
Object | |
DataMap CustomData = 0x3F800008 | |
unsigned int m_objectType = 0xC38 | |
int m_objectTypeId = 0xC37 | |
unsigned int m_updateFlag = 0xC36 | |
int* m_int32Values = 0xC3B00000C3A <Unable to read memory> | |
unsigned int* m_uint32Values = 0xC3B00000C3A <Unable to read memory> | |
float* m_floatValues = 0xC3B00000C3A <Unable to read memory> | |
UpdateMask _changesMask = 0x3F800060 | |
unsigned int m_valuesCount = 0xBFD | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0xFF | |
bool m_inWorld = 0xB | |
PackedGuid m_PackGUID = 0x3F800078 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x3F8000A8 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x3F8000C0 | |
unsigned int gold = 0xC42 | |
unsigned int unlootedCount = 0x27 | |
ObjectGuid roundRobinPlayer = 0xC3F00000C29 | |
ObjectGuid lootOwnerGUID = 0xC2A00000C42 | |
int loot_type = 0xC29 | |
ObjectGuid containerGUID = 0xC1300000C42 | |
ObjectGuid sourceWorldObjectGUID = 0xC1200000C43 | |
GameObject* sourceGameObject = 0xC1200000C44 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x3F800110 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x3F800120 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x3F800130 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x3F800140 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x3F800150 | |
bool m_lootGenerated = 0x52 | |
std::string m_text = 0x3F800188 <Unable to read memory> | |
unsigned int m_slot = 0x58 | |
Bag* m_container = 0xC5800000C56 | |
Item | |
Object | |
DataMap CustomData = 0xC5800000C5E | |
unsigned int m_objectType = 0xC5800000C9E <Unable to read memory> | |
int m_objectTypeId = 0xC5800000CA2 <Unable to read memory> | |
unsigned int m_updateFlag = 0xC5800000CA6 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xC5800000CB6 | |
unsigned int m_valuesCount = 0xC5800000CC6 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xC5800000CC8 <Unable to read memory> | |
bool m_objectUpdated = 0xC5800000CCA <Unable to read memory> | |
bool m_inWorld = 0xC5800000CCB <Unable to read memory> | |
PackedGuid m_PackGUID = 0xC5800000CCE | |
Loot loot = 0xC5800000CFE | |
bool m_lootGenerated = 0xC5800000DD6 <Unable to read memory> | |
std::string m_text = 0xC5800000DDE <Unable to read memory> | |
unsigned int m_slot = 0xC5800000DFE <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0xC5800000E0E <Unable to read memory> | |
int uQueuePos = 0xC5800000E12 <Unable to read memory> | |
bool mb_in_trade = 0xC5800000E16 <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0xC5800000E1E <Unable to read memory> | |
unsigned int m_refundRecipient = 0xC5800000E26 <Unable to read memory> | |
unsigned int m_paidMoney = 0xC5800000E2A <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0xC5800000E2E <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0xC5800000E36 | |
Item*[36] m_bagslot | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
int uState = 0xC5A | |
int uQueuePos = 0xC5B | |
bool mb_in_trade = 0x5C | |
int m_lastPlayedTimeUpdate = 0xC5E00000C5D | |
unsigned int m_refundRecipient = 0xC5F | |
unsigned int m_paidMoney = 0xC60 | |
unsigned int m_paidExtendedCost = 0xC5F | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xB8 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xB8 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3F8001E0 | |
Item* m_weaponItem = 0xA9E7DAC0 | |
Object | |
DataMap CustomData = 0xA9E7DAC8 | |
unsigned int m_objectType = 0x7240 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0xAD00 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0xA9E7DB20 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x5 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xA9E7DB38 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xA9E7DB68 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xA9E7DB80 | |
unsigned int gold = 0x80BDD | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x63F743D5 | |
ObjectGuid lootOwnerGUID = 0x0 | |
int loot_type = 0x40 | |
ObjectGuid containerGUID = 0x900000295B81B917 | |
ObjectGuid sourceWorldObjectGUID = 0xA9E84800 | |
GameObject* sourceGameObject = 0xBEBEE540 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xA9E7DBD0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xA9E7DBE0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xA9E7DBF0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xA9E7DC00 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xA9E7DC10 | |
bool m_lootGenerated = 0x40 | |
std::string m_text = "@Ьз©..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = 0x26C3D0 | |
Item | |
Object | |
DataMap CustomData = 0x26C3D8 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x26C430 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x26C448 | |
Loot loot = 0x26C478 | |
bool m_lootGenerated = 0x0 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = NULL | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x26C5B0 | |
Item*[36] m_bagslot | |
[0] = 0x844E5EBFCE01 | |
[1] = 0x100000000 | |
[2] = NULL | |
[3] = NULL | |
[4] = 0xC7C35000 | |
[5] = NULL | |
[6] = 0xC7C35000C7C35000 | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
int uState = 0x5B81B96B | |
int uQueuePos = 0x90000029 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0xA9E83980 | |
unsigned int m_refundRecipient = 0x6BF | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x1 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x2C | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x2C | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xA9E7DCA0 | |
ObjectGuid m_castItemGUID | |
unsigned int _guid = 0x1 | |
unsigned int m_cast_count = 0xA0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0xA9AD4920 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0xA9AD4920 | |
WorldObject* m_objectTarget = 0x7 | |
Object | |
DataMap CustomData = 0xF | |
unsigned int m_objectType = 0x4F <Unable to read memory> | |
int m_objectTypeId = 0x53 <Unable to read memory> | |
unsigned int m_updateFlag = 0x57 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x67 | |
unsigned int m_valuesCount = 0x77 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x79 <Unable to read memory> | |
bool m_objectUpdated = 0x7B <Unable to read memory> | |
bool m_inWorld = 0x7C <Unable to read memory> | |
PackedGuid m_PackGUID = 0x7F | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xAF <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xAF <Unable to read memory> | |
float m_positionX = 0xAF <Unable to read memory> | |
float m_positionY = 0xB3 <Unable to read memory> | |
float m_positionZ = 0xB7 <Unable to read memory> | |
float m_orientation = 0xBB <Unable to read memory> | |
unsigned int m_mapId = 0xBF <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xC3 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xCF | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xDB | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x10F | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x143 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x14F | |
unsigned int LastUsedScriptID = 0x15B <Unable to read memory> | |
MovementInfo m_movementInfo = 0x15F | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1D7 <Unable to read memory> | |
bool m_isActive = 0x1F7 <Unable to read memory> | |
bool m_isFarVisible = 0x1F8 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x1FB <Unable to read memory> | |
bool m_isWorldObject = 0x203 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x20F <Unable to read memory> | |
unsigned int _areaId = 0x213 <Unable to read memory> | |
float _floorZ = 0x217 <Unable to read memory> | |
bool _outdoors = 0x21B <Unable to read memory> | |
LiquidData _liquidData = 0x21F | |
bool _updatePositionData = 0x233 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x247 <Unable to read memory> | |
unsigned int m_phaseMask = 0x24B <Unable to read memory> | |
bool m_useCombinedPhases = 0x24F <Unable to read memory> | |
unsigned int m_notifyflags = 0x251 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x253 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x257 | |
Item* m_itemTarget = 0x8 | |
Object | |
DataMap CustomData = 0x10 | |
unsigned int m_objectType = 0x50 <Unable to read memory> | |
int m_objectTypeId = 0x54 <Unable to read memory> | |
unsigned int m_updateFlag = 0x58 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x68 | |
unsigned int m_valuesCount = 0x78 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7A <Unable to read memory> | |
bool m_objectUpdated = 0x7C <Unable to read memory> | |
bool m_inWorld = 0x7D <Unable to read memory> | |
PackedGuid m_PackGUID = 0x80 | |
Loot loot = 0xB0 | |
bool m_lootGenerated = 0x188 <Unable to read memory> | |
std::string m_text = 0x190 <Unable to read memory> | |
unsigned int m_slot = 0x1B0 <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0x1C0 <Unable to read memory> | |
int uQueuePos = 0x1C4 <Unable to read memory> | |
bool mb_in_trade = 0x1C8 <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0x1D0 <Unable to read memory> | |
unsigned int m_refundRecipient = 0x1D8 <Unable to read memory> | |
unsigned int m_paidMoney = 0x1DC <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0x1E0 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1E8 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _guid = 0x400000019 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _guid = 0x60 | |
unsigned int m_itemTargetEntry = 0x4F60E9E0 | |
SpellDestination m_src | |
WorldLocation _position = 0x9AF19A30 | |
ObjectGuid _transportGUID = 0x140764878 | |
Position _transportOffset = 0x9AF19A50 | |
SpellDestination m_dst | |
WorldLocation _position = 0x9AF19A60 | |
ObjectGuid _transportGUID = 0xC5778C05C5E12214 | |
Position _transportOffset = 0x9AF19A80 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
SpellDestination m_dstChannel | |
WorldLocation _position = 0x9AF19AB8 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0x9AF19AD8 | |
ObjectGuid m_objectTargetGUIDChannel | |
unsigned int _guid = 0x0 | |
int m_customError = 0x0 | |
Unit* m_comboTarget = NULL | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<Aura *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Aura *,void *> >,std::_Tree_val<std::_Tree_simple_types<Aura *> >,1>,1> _Mypair = 0x9AF19B08 | |
Unit* m_caster = 0x100000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x100000008 | |
unsigned int m_objectType = 0x100000048 <Unable to read memory> | |
int m_objectTypeId = 0x10000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x100000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x100000060 | |
unsigned int m_valuesCount = 0x100000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x100000072 <Unable to read memory> | |
bool m_objectUpdated = 0x100000074 <Unable to read memory> | |
bool m_inWorld = 0x100000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x100000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1000000A8 <Unable to read memory> | |
float m_positionX = 0x1000000A8 <Unable to read memory> | |
float m_positionY = 0x1000000AC <Unable to read memory> | |
float m_positionZ = 0x1000000B0 <Unable to read memory> | |
float m_orientation = 0x1000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x1000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x100000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x10000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x100000148 | |
unsigned int LastUsedScriptID = 0x100000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x100000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1000001D0 <Unable to read memory> | |
bool m_isActive = 0x1000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x1000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x1000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x1000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x100000208 <Unable to read memory> | |
unsigned int _areaId = 0x10000020C <Unable to read memory> | |
float _floorZ = 0x100000210 <Unable to read memory> | |
bool _outdoors = 0x100000214 <Unable to read memory> | |
LiquidData _liquidData = 0x100000218 | |
bool _updatePositionData = 0x10000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x100000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x100000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x100000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x10000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x10000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x100000250 | |
unsigned int m_extraAttacks = 0x100000290 <Unable to read memory> | |
bool m_canDualWield = 0x100000294 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x100000298 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x100000298 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x100000298 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x1000002B8 <Unable to read memory> | |
[1] = 0x1000002C0 <Unable to read memory> | |
[2] = 0x1000002C8 <Unable to read memory> | |
[3] = 0x1000002D0 <Unable to read memory> | |
[4] = 0x1000002D8 <Unable to read memory> | |
[5] = 0x1000002E0 <Unable to read memory> | |
[6] = 0x1000002E8 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1000002F0 <Unable to read memory> | |
[1] = 0x1000002F8 <Unable to read memory> | |
[2] = 0x100000300 <Unable to read memory> | |
[3] = 0x100000308 <Unable to read memory> | |
float m_modMeleeHitChance = 0x100000310 <Unable to read memory> | |
float m_modRangedHitChance = 0x100000314 <Unable to read memory> | |
float m_modSpellHitChance = 0x100000318 <Unable to read memory> | |
int m_baseSpellCritChance = 0x10000031C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x100000320 <Unable to read memory> | |
[1] = 0x100000324 <Unable to read memory> | |
[2] = 0x100000328 <Unable to read memory> | |
[3] = 0x10000032C <Unable to read memory> | |
[4] = 0x100000330 <Unable to read memory> | |
[5] = 0x100000334 <Unable to read memory> | |
[6] = 0x100000338 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x10000033C <Unable to read memory> | |
[1] = 0x100000340 <Unable to read memory> | |
[2] = 0x100000344 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x100000348 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x100000350 | |
bool m_aborting = 0x100000360 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x100000368 | |
[1] = 0x100000380 | |
[2] = 0x100000398 | |
[3] = 0x1000003B0 | |
[4] = 0x1000003C8 | |
[5] = 0x1000003E0 | |
[6] = 0x1000003F8 | |
[7] = 0x100000410 | |
unsigned int m_lastSanctuaryTime = 0x100000428 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x100000430 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x100000430 <Unable to read memory> | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x100000430 | |
bool IsAIEnabled = 0x100000440 <Unable to read memory> | |
bool NeedChangeAI = 0x100000441 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x100000442 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x100000443 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x100000448 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x100000448 <Unable to read memory> | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x100000448 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x100000458 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x100000458 <Unable to read memory> | |
float m_positionX = 0x100000458 <Unable to read memory> | |
float m_positionY = 0x10000045C <Unable to read memory> | |
float m_positionZ = 0x100000460 <Unable to read memory> | |
float m_orientation = 0x100000464 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x100000468 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x10000046C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x10000046E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x100000470 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x100000490 <Unable to read memory> | |
unsigned int m_race = 0x100000491 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x100000492 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x100000494 <Unable to read memory> | |
[1] = 0x100000498 <Unable to read memory> | |
[2] = 0x10000049C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x1000004A0 <Unable to read memory> | |
[1] = 0x1000004A4 <Unable to read memory> | |
[2] = 0x1000004A8 <Unable to read memory> | |
[3] = 0x1000004AC <Unable to read memory> | |
[4] = 0x1000004B0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x1000004B8 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x1000004B8 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x1000004B8 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x1000004B8 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1000004B8 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x1000004B8 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x1000004B8 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1000004C0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1000004D0 | |
unsigned int _Mask = 0x1000004E8 <Unable to read memory> | |
unsigned int _Maxidx = 0x1000004F0 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x100000500 <Unable to read memory> | |
int m_procDeep = 0x100000504 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x100000508 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x100000518 | |
unsigned int m_transform = 0x100000528 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x100000550 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x100000550 <Unable to read memory> | |
<user defined> value_compare = 0x100000550 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x100000550 | |
<user defined> value_compare = 0x100000550 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x100000560 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x100000560 <Unable to read memory> | |
<user defined> value_compare = 0x100000560 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x100000560 | |
<user defined> value_compare = 0x100000560 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x100000570 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x100000580 <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x100000588 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x100000590 | |
[1] = 0x1000005A0 | |
[2] = 0x1000005B0 | |
[3] = 0x1000005C0 | |
[4] = 0x1000005D0 | |
[5] = 0x1000005E0 | |
[6] = 0x1000005F0 | |
[7] = 0x100000600 | |
[8] = 0x100000610 | |
[9] = 0x100000620 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x100001960 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x100001970 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x100001980 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x100001980 <Unable to read memory> | |
<user defined> value_compare = 0x100001980 <Unable to read memory> | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x100001980 | |
<user defined> value_compare = 0x100001980 | |
unsigned int m_interruptMask = 0x100001990 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x100001994 <Unable to read memory> | |
[1] = 0x100001998 <Unable to read memory> | |
[2] = 0x10000199C <Unable to read memory> | |
[3] = 0x1000019A0 <Unable to read memory> | |
[0] = 0x100001994 | |
float[4] | |
[0] = 0x1000019A4 <Unable to read memory> | |
[1] = 0x1000019A8 <Unable to read memory> | |
[2] = 0x1000019AC <Unable to read memory> | |
[3] = 0x1000019B0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019B4 <Unable to read memory> | |
[1] = 0x1000019B8 <Unable to read memory> | |
[2] = 0x1000019BC <Unable to read memory> | |
[3] = 0x1000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019C4 <Unable to read memory> | |
[1] = 0x1000019C8 <Unable to read memory> | |
[2] = 0x1000019CC <Unable to read memory> | |
[3] = 0x1000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019D4 <Unable to read memory> | |
[1] = 0x1000019D8 <Unable to read memory> | |
[2] = 0x1000019DC <Unable to read memory> | |
[3] = 0x1000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019E4 <Unable to read memory> | |
[1] = 0x1000019E8 <Unable to read memory> | |
[2] = 0x1000019EC <Unable to read memory> | |
[3] = 0x1000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019F4 <Unable to read memory> | |
[1] = 0x1000019F8 <Unable to read memory> | |
[2] = 0x1000019FC <Unable to read memory> | |
[3] = 0x100001A00 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A04 <Unable to read memory> | |
[1] = 0x100001A08 <Unable to read memory> | |
[2] = 0x100001A0C <Unable to read memory> | |
[3] = 0x100001A10 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A14 <Unable to read memory> | |
[1] = 0x100001A18 <Unable to read memory> | |
[2] = 0x100001A1C <Unable to read memory> | |
[3] = 0x100001A20 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A24 <Unable to read memory> | |
[1] = 0x100001A28 <Unable to read memory> | |
[2] = 0x100001A2C <Unable to read memory> | |
[3] = 0x100001A30 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x100001B24 <Unable to read memory> | |
[1] = 0x100001B28 <Unable to read memory> | |
[0] = 0x100001B24 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B2C <Unable to read memory> | |
[1] = 0x100001B30 <Unable to read memory> | |
[0] = 0x100001B24 | |
float[2] | |
[0] = 0x100001B34 <Unable to read memory> | |
[1] = 0x100001B38 <Unable to read memory> | |
[0] = 0x100001B34 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B3C <Unable to read memory> | |
[1] = 0x100001B40 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B44 <Unable to read memory> | |
[1] = 0x100001B48 <Unable to read memory> | |
[0] = 0x100001B44 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B4C <Unable to read memory> | |
[1] = 0x100001B50 <Unable to read memory> | |
bool m_canModifyStats = 0x100001B54 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x100001B58 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x100001B58 <Unable to read memory> | |
<user defined> value_compare = 0x100001B58 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x100001B58 | |
<user defined> value_compare = 0x100001B58 | |
float[9] m_speed_rate | |
[0] = 0x100001B68 <Unable to read memory> | |
[1] = 0x100001B6C <Unable to read memory> | |
[2] = 0x100001B70 <Unable to read memory> | |
[3] = 0x100001B74 <Unable to read memory> | |
[4] = 0x100001B78 <Unable to read memory> | |
[5] = 0x100001B7C <Unable to read memory> | |
[6] = 0x100001B80 <Unable to read memory> | |
[7] = 0x100001B84 <Unable to read memory> | |
[8] = 0x100001B88 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x100001B98 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x100001BB0 <Unable to read memory> | |
[1] = 0x100001BB4 <Unable to read memory> | |
[2] = 0x100001BB8 <Unable to read memory> | |
[3] = 0x100001BBC <Unable to read memory> | |
int m_regenTimer = 0x100001BC0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x100001BD8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x100001BE0 | |
ThreatContainer iThreatOfflineContainer = 0x100001BF8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x100001C10 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x100001C10 <Unable to read memory> | |
<user defined> value_compare = 0x100001C10 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x100001C10 | |
<user defined> value_compare = 0x100001C10 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x100001C30 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x100001C40 <Unable to read memory> | |
bool _instantCast = 0x100001C41 <Unable to read memory> | |
unsigned int m_rootTimes = 0x100001C44 <Unable to read memory> | |
unsigned int m_state = 0x100001C48 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x100001C4C <Unable to read memory> | |
unsigned int m_lastManaUse = 0x100001C50 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x100001C58 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x100001C58 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x100001C70 | |
LinkedListElement iLast = 0x100001C80 | |
unsigned int iSize = 0x100001C90 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x100001C70 <Unable to read memory> | |
<user defined> iterator = 0x100001C68 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x100001CA8 | |
LinkedListElement iLast = 0x100001CB8 | |
unsigned int iSize = 0x100001CC8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x100001CA8 <Unable to read memory> | |
<user defined> iterator = 0x100001CA0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x100001CD8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x100001CE0 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x100001CE0 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x100001CE0 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100001CE0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100001CE0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100001CE0 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x100001CE0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x100001CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x100001CF8 | |
unsigned int _Mask = 0x100001D10 <Unable to read memory> | |
unsigned int _Maxidx = 0x100001D18 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x100001D20 <Unable to read memory> | |
unsigned int _threatPct = 0x100001D28 <Unable to read memory> | |
bool m_cleanupDone = 0x100001D30 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x100001D31 <Unable to read memory> | |
unsigned int _oldFactionId = 0x100001D34 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x100001D38 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x100001D3C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x100001D40 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x100001D40 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x100001D40 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100001D40 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x100001D40 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100001D40 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100001D40 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x100001D40 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x100001D48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x100001D58 | |
unsigned int _Mask = 0x100001D70 <Unable to read memory> | |
unsigned int _Maxidx = 0x100001D78 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x100001D80 <Unable to read memory> | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID | |
unsigned int _guid = 0x4F | |
Unit* m_originalCaster = NULL | |
Spell** m_selfContainer = <Unable to read memory> | |
int m_spellSchoolMask = 0x411DDAA5 | |
int m_attackType = 0x3F9CB485 | |
int m_powerCost = 0x329B881 | |
int m_casttime = 0x0 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
unsigned int m_spellFlags = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x7CDFAFF | |
unsigned int m_delayTrajectory = 0x100000000 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x0 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = 0x7FE00000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x7FE00000008 | |
unsigned int m_objectType = 0x7FE00000048 <Unable to read memory> | |
int m_objectTypeId = 0x7FE0000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x7FE00000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x7FE00000060 | |
unsigned int m_valuesCount = 0x7FE00000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7FE00000072 <Unable to read memory> | |
bool m_objectUpdated = 0x7FE00000074 <Unable to read memory> | |
bool m_inWorld = 0x7FE00000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x7FE00000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FE000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FE000000A8 <Unable to read memory> | |
float m_positionX = 0x7FE000000A8 <Unable to read memory> | |
float m_positionY = 0x7FE000000AC <Unable to read memory> | |
float m_positionZ = 0x7FE000000B0 <Unable to read memory> | |
float m_orientation = 0x7FE000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x7FE000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x7FE000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x7FE000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x7FE000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x7FE00000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7FE0000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7FE00000148 | |
unsigned int LastUsedScriptID = 0x7FE00000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x7FE00000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x7FE000001D0 <Unable to read memory> | |
bool m_isActive = 0x7FE000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x7FE000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x7FE000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x7FE000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x7FE00000208 <Unable to read memory> | |
unsigned int _areaId = 0x7FE0000020C <Unable to read memory> | |
float _floorZ = 0x7FE00000210 <Unable to read memory> | |
bool _outdoors = 0x7FE00000214 <Unable to read memory> | |
LiquidData _liquidData = 0x7FE00000218 | |
bool _updatePositionData = 0x7FE0000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x7FE00000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x7FE00000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x7FE00000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x7FE0000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x7FE0000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x7FE00000250 | |
unsigned int m_extraAttacks = 0x7FE00000290 <Unable to read memory> | |
bool m_canDualWield = 0x7FE00000294 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x7FE00000298 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x7FE00000298 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x7FE00000298 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7FE000002B8 <Unable to read memory> | |
[1] = 0x7FE000002C0 <Unable to read memory> | |
[2] = 0x7FE000002C8 <Unable to read memory> | |
[3] = 0x7FE000002D0 <Unable to read memory> | |
[4] = 0x7FE000002D8 <Unable to read memory> | |
[5] = 0x7FE000002E0 <Unable to read memory> | |
[6] = 0x7FE000002E8 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x7FE000002F0 <Unable to read memory> | |
[1] = 0x7FE000002F8 <Unable to read memory> | |
[2] = 0x7FE00000300 <Unable to read memory> | |
[3] = 0x7FE00000308 <Unable to read memory> | |
float m_modMeleeHitChance = 0x7FE00000310 <Unable to read memory> | |
float m_modRangedHitChance = 0x7FE00000314 <Unable to read memory> | |
float m_modSpellHitChance = 0x7FE00000318 <Unable to read memory> | |
int m_baseSpellCritChance = 0x7FE0000031C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x7FE00000320 <Unable to read memory> | |
[1] = 0x7FE00000324 <Unable to read memory> | |
[2] = 0x7FE00000328 <Unable to read memory> | |
[3] = 0x7FE0000032C <Unable to read memory> | |
[4] = 0x7FE00000330 <Unable to read memory> | |
[5] = 0x7FE00000334 <Unable to read memory> | |
[6] = 0x7FE00000338 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x7FE0000033C <Unable to read memory> | |
[1] = 0x7FE00000340 <Unable to read memory> | |
[2] = 0x7FE00000344 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x7FE00000348 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x7FE00000350 | |
bool m_aborting = 0x7FE00000360 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x7FE00000368 | |
[1] = 0x7FE00000380 | |
[2] = 0x7FE00000398 | |
[3] = 0x7FE000003B0 | |
[4] = 0x7FE000003C8 | |
[5] = 0x7FE000003E0 | |
[6] = 0x7FE000003F8 | |
[7] = 0x7FE00000410 | |
unsigned int m_lastSanctuaryTime = 0x7FE00000428 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x7FE00000430 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x7FE00000430 <Unable to read memory> | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x7FE00000430 | |
bool IsAIEnabled = 0x7FE00000440 <Unable to read memory> | |
bool NeedChangeAI = 0x7FE00000441 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x7FE00000442 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x7FE00000443 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x7FE00000448 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x7FE00000448 <Unable to read memory> | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x7FE00000448 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FE00000458 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FE00000458 <Unable to read memory> | |
float m_positionX = 0x7FE00000458 <Unable to read memory> | |
float m_positionY = 0x7FE0000045C <Unable to read memory> | |
float m_positionZ = 0x7FE00000460 <Unable to read memory> | |
float m_orientation = 0x7FE00000464 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x7FE00000468 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x7FE0000046C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x7FE0000046E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x7FE00000470 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x7FE00000490 <Unable to read memory> | |
unsigned int m_race = 0x7FE00000491 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x7FE00000492 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x7FE00000494 <Unable to read memory> | |
[1] = 0x7FE00000498 <Unable to read memory> | |
[2] = 0x7FE0000049C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x7FE000004A0 <Unable to read memory> | |
[1] = 0x7FE000004A4 <Unable to read memory> | |
[2] = 0x7FE000004A8 <Unable to read memory> | |
[3] = 0x7FE000004AC <Unable to read memory> | |
[4] = 0x7FE000004B0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x7FE000004B8 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x7FE000004B8 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x7FE000004B8 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE000004B8 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE000004B8 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE000004B8 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x7FE000004B8 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x7FE000004C0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x7FE000004D0 | |
unsigned int _Mask = 0x7FE000004E8 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE000004F0 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x7FE00000500 <Unable to read memory> | |
int m_procDeep = 0x7FE00000504 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x7FE00000508 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x7FE00000518 | |
unsigned int m_transform = 0x7FE00000528 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x7FE00000550 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x7FE00000550 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00000550 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x7FE00000550 | |
<user defined> value_compare = 0x7FE00000550 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x7FE00000560 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x7FE00000560 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00000560 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00000560 | |
<user defined> value_compare = 0x7FE00000560 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x7FE00000570 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x7FE00000580 <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x7FE00000588 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x7FE00000590 | |
[1] = 0x7FE000005A0 | |
[2] = 0x7FE000005B0 | |
[3] = 0x7FE000005C0 | |
[4] = 0x7FE000005D0 | |
[5] = 0x7FE000005E0 | |
[6] = 0x7FE000005F0 | |
[7] = 0x7FE00000600 | |
[8] = 0x7FE00000610 | |
[9] = 0x7FE00000620 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x7FE00001960 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x7FE00001970 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x7FE00001980 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x7FE00001980 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001980 <Unable to read memory> | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00001980 | |
<user defined> value_compare = 0x7FE00001980 | |
unsigned int m_interruptMask = 0x7FE00001990 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x7FE00001994 <Unable to read memory> | |
[1] = 0x7FE00001998 <Unable to read memory> | |
[2] = 0x7FE0000199C <Unable to read memory> | |
[3] = 0x7FE000019A0 <Unable to read memory> | |
[0] = 0x7FE00001994 | |
float[4] | |
[0] = 0x7FE000019A4 <Unable to read memory> | |
[1] = 0x7FE000019A8 <Unable to read memory> | |
[2] = 0x7FE000019AC <Unable to read memory> | |
[3] = 0x7FE000019B0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019B4 <Unable to read memory> | |
[1] = 0x7FE000019B8 <Unable to read memory> | |
[2] = 0x7FE000019BC <Unable to read memory> | |
[3] = 0x7FE000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019C4 <Unable to read memory> | |
[1] = 0x7FE000019C8 <Unable to read memory> | |
[2] = 0x7FE000019CC <Unable to read memory> | |
[3] = 0x7FE000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019D4 <Unable to read memory> | |
[1] = 0x7FE000019D8 <Unable to read memory> | |
[2] = 0x7FE000019DC <Unable to read memory> | |
[3] = 0x7FE000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019E4 <Unable to read memory> | |
[1] = 0x7FE000019E8 <Unable to read memory> | |
[2] = 0x7FE000019EC <Unable to read memory> | |
[3] = 0x7FE000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019F4 <Unable to read memory> | |
[1] = 0x7FE000019F8 <Unable to read memory> | |
[2] = 0x7FE000019FC <Unable to read memory> | |
[3] = 0x7FE00001A00 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A04 <Unable to read memory> | |
[1] = 0x7FE00001A08 <Unable to read memory> | |
[2] = 0x7FE00001A0C <Unable to read memory> | |
[3] = 0x7FE00001A10 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A14 <Unable to read memory> | |
[1] = 0x7FE00001A18 <Unable to read memory> | |
[2] = 0x7FE00001A1C <Unable to read memory> | |
[3] = 0x7FE00001A20 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A24 <Unable to read memory> | |
[1] = 0x7FE00001A28 <Unable to read memory> | |
[2] = 0x7FE00001A2C <Unable to read memory> | |
[3] = 0x7FE00001A30 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x7FE00001B24 <Unable to read memory> | |
[1] = 0x7FE00001B28 <Unable to read memory> | |
[0] = 0x7FE00001B24 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B2C <Unable to read memory> | |
[1] = 0x7FE00001B30 <Unable to read memory> | |
[0] = 0x7FE00001B24 | |
float[2] | |
[0] = 0x7FE00001B34 <Unable to read memory> | |
[1] = 0x7FE00001B38 <Unable to read memory> | |
[0] = 0x7FE00001B34 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B3C <Unable to read memory> | |
[1] = 0x7FE00001B40 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B44 <Unable to read memory> | |
[1] = 0x7FE00001B48 <Unable to read memory> | |
[0] = 0x7FE00001B44 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B4C <Unable to read memory> | |
[1] = 0x7FE00001B50 <Unable to read memory> | |
bool m_canModifyStats = 0x7FE00001B54 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x7FE00001B58 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x7FE00001B58 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001B58 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00001B58 | |
<user defined> value_compare = 0x7FE00001B58 | |
float[9] m_speed_rate | |
[0] = 0x7FE00001B68 <Unable to read memory> | |
[1] = 0x7FE00001B6C <Unable to read memory> | |
[2] = 0x7FE00001B70 <Unable to read memory> | |
[3] = 0x7FE00001B74 <Unable to read memory> | |
[4] = 0x7FE00001B78 <Unable to read memory> | |
[5] = 0x7FE00001B7C <Unable to read memory> | |
[6] = 0x7FE00001B80 <Unable to read memory> | |
[7] = 0x7FE00001B84 <Unable to read memory> | |
[8] = 0x7FE00001B88 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x7FE00001B98 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x7FE00001BB0 <Unable to read memory> | |
[1] = 0x7FE00001BB4 <Unable to read memory> | |
[2] = 0x7FE00001BB8 <Unable to read memory> | |
[3] = 0x7FE00001BBC <Unable to read memory> | |
int m_regenTimer = 0x7FE00001BC0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x7FE00001BD8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x7FE00001BE0 | |
ThreatContainer iThreatOfflineContainer = 0x7FE00001BF8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x7FE00001C10 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x7FE00001C10 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001C10 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x7FE00001C10 | |
<user defined> value_compare = 0x7FE00001C10 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x7FE00001C30 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x7FE00001C40 <Unable to read memory> | |
bool _instantCast = 0x7FE00001C41 <Unable to read memory> | |
unsigned int m_rootTimes = 0x7FE00001C44 <Unable to read memory> | |
unsigned int m_state = 0x7FE00001C48 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x7FE00001C4C <Unable to read memory> | |
unsigned int m_lastManaUse = 0x7FE00001C50 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x7FE00001C58 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x7FE00001C58 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FE00001C70 | |
LinkedListElement iLast = 0x7FE00001C80 | |
unsigned int iSize = 0x7FE00001C90 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x7FE00001C70 <Unable to read memory> | |
<user defined> iterator = 0x7FE00001C68 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FE00001CA8 | |
LinkedListElement iLast = 0x7FE00001CB8 | |
unsigned int iSize = 0x7FE00001CC8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x7FE00001CA8 <Unable to read memory> | |
<user defined> iterator = 0x7FE00001CA0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x7FE00001CD8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x7FE00001CE0 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x7FE00001CE0 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x7FE00001CE0 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE00001CE0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE00001CE0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE00001CE0 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x7FE00001CE0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x7FE00001CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x7FE00001CF8 | |
unsigned int _Mask = 0x7FE00001D10 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE00001D18 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x7FE00001D20 <Unable to read memory> | |
unsigned int _threatPct = 0x7FE00001D28 <Unable to read memory> | |
bool m_cleanupDone = 0x7FE00001D30 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x7FE00001D31 <Unable to read memory> | |
unsigned int _oldFactionId = 0x7FE00001D34 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x7FE00001D38 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x7FE00001D3C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x7FE00001D40 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x7FE00001D40 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE00001D40 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE00001D40 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x7FE00001D40 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x7FE00001D48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x7FE00001D58 | |
unsigned int _Mask = 0x7FE00001D70 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE00001D78 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x7FE00001D80 <Unable to read memory> | |
Item* itemTarget = 0xB0A19B30 | |
Object | |
DataMap CustomData = 0xB0A19B38 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x824B | |
int* m_int32Values = 0x408A5CB8 | |
unsigned int* m_uint32Values = 0x408A5CB8 | |
float* m_floatValues = 4.323818 | |
UpdateMask _changesMask = 0xB0A19B90 | |
unsigned int m_valuesCount = 0x6 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0xA5 | |
bool m_inWorld = 0x8 | |
PackedGuid m_PackGUID = 0xB0A19BA8 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xB0A19BD8 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xB0A19BF0 | |
unsigned int gold = 0x50D88912 | |
unsigned int unlootedCount = 0x29 | |
ObjectGuid roundRobinPlayer = 0xC004C1023F800000 | |
ObjectGuid lootOwnerGUID = 0xAFC8FC70 | |
int loot_type = 0x0 | |
ObjectGuid containerGUID = 0xB73826F0 | |
ObjectGuid sourceWorldObjectGUID = 0xB7382770 | |
GameObject* sourceGameObject = 0xB7382770 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xB0A19C40 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xB0A19C50 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xB0A19C60 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xB0A19C70 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xB0A19C80 | |
bool m_lootGenerated = 0x7 | |
std::string m_text = "" | |
unsigned int m_slot = 0x60 | |
Bag* m_container = 0x140E06D58 | |
Item | |
Object | |
DataMap CustomData = 0x140E06D60 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0xFFFF | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x140E06DB8 | |
unsigned int m_valuesCount = 0x6FA0 | |
unsigned int _fieldNotifyFlags = 0x3B | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x140E06DD0 | |
Loot loot = 0x140E06E00 | |
bool m_lootGenerated = 0xA0 | |
std::string m_text = "(null)" | |
unsigned int m_slot = 0x0 | |
Bag* m_container = 0x14076E8C8 | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0xC0 | |
int m_lastPlayedTimeUpdate = 0x1 | |
unsigned int m_refundRecipient = 0x3B4620 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0xA | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x140E06F38 | |
Item*[36] m_bagslot | |
[0] = 0x39EB60 | |
[1] = 0x3B4670 | |
[2] = 0x2 | |
[3] = 0x3B45D0 | |
[4] = 0x1B | |
[5] = 0x1400000000 | |
[6] = NULL | |
[7] = 0x3F800000 | |
[8] = 0x2EBB720 | |
[9] = NULL | |
int uState = 0x50D8891C | |
int uQueuePos = 0x88000029 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0xB7FEFBA0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0xB803F930 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xB0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xB0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xB0A19D10 | |
GameObject* gameObjTarget = 0xA9E55AB0 | |
WorldObject | |
Object | |
DataMap CustomData = 0xA9E55AB8 | |
unsigned int m_objectType = 0x101 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x880000295B819115 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x880000295B819115 <Unable to read memory> | |
float* m_floatValues = 0x880000295B819115 <Unable to read memory> | |
UpdateMask _changesMask = 0xA9E55B10 | |
unsigned int m_valuesCount = 0x1DD | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xA9E55B28 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x5B819113 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xA9E55B6C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xA9E55B78 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xA9E55B84 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xA9E55BB8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xA9E55BEC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xA9E55BF8 | |
unsigned int LastUsedScriptID = 0x68796C7A | |
MovementInfo m_movementInfo = 0xA9E55C08 | |
ElunaEventProcessor* elunaEvents = 0x101 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x90 | |
bool m_isFarVisible = 0x5C | |
std::optional<float> m_visibilityDistanceOverride = 0x10100000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x5B81916E | |
unsigned int _areaId = 0x88000029 | |
float _floorZ = -0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0xA9E55CC8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x900000295B81916B | |
unsigned int m_InstanceId = 0xA9E55CF0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0xF0 | |
unsigned int m_notifyflags = 0xA9E5 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xA9E55D00 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0xA9E55D40 | |
MovableMapObject | |
Cell _currentCell = 0x0 | |
int _moveState = 0xB | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xA9E55D70 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xA9E55D88 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x880000295B81917F | |
ObjectGuid lootOwnerGUID = 0xA9E4F510 | |
int loot_type = 0xA9E569E0 | |
ObjectGuid containerGUID = 0x10000000B | |
ObjectGuid sourceWorldObjectGUID = 0x63F38BFD | |
GameObject* sourceGameObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xA9E55DD8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xA9E55DE8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xA9E55DF8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xA9E55E08 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xA9E55E18 | |
unsigned int m_groupLootTimer = 0x5F656572 | |
unsigned int lootingGroupLowGUID = 0x776F6E53 | |
GameObjectModel* m_model = 0x326D2E31305F | |
std::string name = 0x326D2E31305F <Unable to read memory> | |
unsigned int phasemask = 0x326D2E31307F <Unable to read memory> | |
G3D::AABox iBound = 0x326D2E313083 | |
G3D::Matrix3 iInvRot = 0x326D2E31309B | |
G3D::Vector3 iPos = 0x326D2E3130BF | |
float iInvScale = 0x326D2E3130CB <Unable to read memory> | |
float iScale = 0x326D2E3130CF <Unable to read memory> | |
VMAP::WorldModel* iModel = <Unable to read memory> | |
std::unique_ptr<GameObjectModelOwnerBase,std::default_delete<GameObjectModelOwnerBase> > owner = 0x326D2E3130DF <Unable to read memory> | |
bool isWmo = 0x326D2E3130E7 <Unable to read memory> | |
unsigned int m_spellId = 0x26F188C | |
int m_respawnTime = 0xA7053310 | |
unsigned int m_respawnDelayTime = 0x5B819143 | |
unsigned int m_despawnDelay = 0x90000029 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime | |
int _MyRep = 0x545F64726F6A6648 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime | |
int _MyRep = 0x776F6E535F656572 | |
int m_lootState = 0x2E35305F | |
bool m_spawnedByDefault = 0x6D | |
unsigned int m_cooldownTime = 0x0 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Bucket_size = 0x600000000 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Min_buckets = 0x600000000 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >* _Target = 0x600000000 | |
<user defined> _Range_eraser = 0x0 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<ObjectGuid const ,int>,std::allocator<std::pair<ObjectGuid const ,int> > > _List = 0xA9E55E98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,int> > > > > > _Vec = 0xA9E55EA8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x8C0000295B819149 | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _guid = 0xC589A1A644B37400 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xE0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xE0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xA9E55ED8 | |
unsigned int m_usetimes = 0x44B3A247 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Multi = 0xE0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Is_set = 0xE0 | |
<user defined> value_compare = 0xE0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > >,1>,1> _Mypair = 0xA9E55EF0 | |
<user defined> value_compare = 0x141CBB2E0 | |
unsigned int m_spawnId = 0x6F6A6648 | |
GameObjectTemplate* m_goInfo = 0x6D2E31305F656572 | |
unsigned int entry = 0x6D2E31305F656572 <Unable to read memory> | |
unsigned int type = 0x6D2E31305F656576 <Unable to read memory> | |
unsigned int displayId = 0x6D2E31305F65657A <Unable to read memory> | |
std::string name = 0x6D2E31305F656582 <Unable to read memory> | |
std::string IconName = 0x6D2E31305F6565A2 <Unable to read memory> | |
std::string castBarCaption = 0x6D2E31305F6565C2 <Unable to read memory> | |
std::string unk1 = 0x6D2E31305F6565E2 <Unable to read memory> | |
float size = 0x6D2E31305F656602 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-door> door = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-button> button = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-questgiver> questgiver = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chest> chest = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-_generic> _generic = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trap> trap = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chair> chair = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellFocus> spellFocus = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-text> text = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-goober> goober = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-transport> transport = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-areadamage> areadamage = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-camera> camera = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-moTransport> moTransport = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-summoningRitual> summoningRitual = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-guardpost> guardpost = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellcaster> spellcaster = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-meetingstone> meetingstone = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagstand> flagstand = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-fishinghole> fishinghole = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagdrop> flagdrop = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-miniGame> miniGame = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-capturePoint> capturePoint = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-auraGenerator> auraGenerator = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-dungeonDifficulty> dungeonDifficulty = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-barberChair> barberChair = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-building> building = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trapDoor> trapDoor = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-raw> raw = 0x6D2E31305F656606 | |
std::string AIName = 0x6D2E31305F65666A <Unable to read memory> | |
unsigned int ScriptId = 0x6D2E31305F65668A <Unable to read memory> | |
bool IsForQuests = 0x6D2E31305F65668E <Unable to read memory> | |
GameObjectData* m_goData = 0x140E10032 | |
unsigned int id = 0x0 | |
unsigned int mapid = 0x0 | |
unsigned int phaseMask = 0x39EC | |
float posX = 0.000000 | |
float posY = 0.000000 | |
float posZ = -0.000001 | |
float orientation = 0.000000 | |
G3D::Quat rotation = 0x140E1004E | |
int spawntimesecs = 0x0 | |
unsigned int ScriptId = 0x0 | |
unsigned int animprogress = 0xB5700000 | |
int go_state = 0x39EC | |
unsigned int spawnMask = 0x0 | |
unsigned int artKit = 0x0 | |
bool dbData = 0x0 | |
GameObjectValue m_goValue | |
<unnamed-type-Transport> | |
unsigned int PathProgress = 0x0 | |
TransportAnimation* AnimationInfo = NULL | |
GameObjectValue::<unnamed-type-Transport> Transport = 0xA9E55F18 | |
<unnamed-type-FishingHole> | |
unsigned int MaxOpens = 0x0 | |
GameObjectValue::<unnamed-type-FishingHole> FishingHole = 0x0 | |
<unnamed-type-CapturePoint> | |
OPvPCapturePoint* OPvPObj = 0xA00000000 | |
GameObjectValue::<unnamed-type-CapturePoint> CapturePoint = 0xA00000000 | |
<unnamed-type-Building> | |
unsigned int Health = 0x0 | |
unsigned int MaxHealth = 0xA | |
GameObjectValue::<unnamed-type-Building> Building = 0xA00000000 | |
bool m_allowModifyDestructibleBuilding = 0x57 | |
int m_packedRotation = 0xA9E55F30 | |
G3D::Quat m_localRotation | |
float x = -0.000000 | |
float y = 0.000000 | |
float z = -0.000000 | |
float w = 0.000000 | |
Position m_stationaryPosition | |
PositionXYStreamer | |
Position* Pos = 0xB00000101 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xB00000101 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xB00000101 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x880000295B819150 | |
unsigned int m_lootRecipientGroup = 0xA9E55F60 | |
unsigned int m_LootMode = 0x0 | |
unsigned int m_lootGenerationTime = 0xA9E55F60 | |
ObjectGuid m_linkedTrap | |
unsigned int _guid = 0xA9E55F60 | |
ObjectGuid _lootStateUnitGUID | |
unsigned int _guid = 0x430101 | |
GameObjectAI* m_AI = 0xA7061280 | |
GameObject* me = NULL | |
bool m_saveStateOnDb = 0x5D | |
WorldLocation* destTarget = NULL | |
int damage = 0x14 | |
int effectHandleMode = 0x0 | |
Aura* m_spellAura = 0x1F | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts | |
<user defined> _List_node_remove_op = 0x27 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraScript *,void *> >,std::_List_val<std::_List_simple_types<AuraScript *> >,1> _Mypair = 0x27 | |
SpellInfo* m_spellInfo = <Unable to read memory> | |
ObjectGuid m_casterGuid | |
unsigned int _guid = 0x3F <Unable to read memory> | |
ObjectGuid m_castItemGuid | |
unsigned int _guid = 0x47 <Unable to read memory> | |
unsigned int m_castItemEntry = 0x4F <Unable to read memory> | |
int m_applyTime = 0x57 <Unable to read memory> | |
WorldObject* m_owner = <Unable to read memory> | |
int m_maxDuration = 0x67 <Unable to read memory> | |
int m_duration = 0x6B <Unable to read memory> | |
int m_timeCla = 0x6F <Unable to read memory> | |
int m_updateTargetMapInterval = 0x73 <Unable to read memory> | |
unsigned int m_casterLevel = 0x77 <Unable to read memory> | |
unsigned int m_procCharges = 0x78 <Unable to read memory> | |
unsigned int m_stackAmount = 0x79 <Unable to read memory> | |
AuraEffect*[3] m_effects | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications | |
std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> >::_Multi = 0x97 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> >::_Is_set = 0x97 <Unable to read memory> | |
<user defined> value_compare = 0x97 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,AuraApplication *> > >,1>,1> _Mypair = 0x97 | |
<user defined> value_compare = 0x97 <Unable to read memory> | |
bool m_isRemoved = 0xA7 <Unable to read memory> | |
bool m_isSingleTarget = 0xA7 <Unable to read memory> | |
bool m_isUsingCharges = 0xA7 <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0xAF | |
SpellInfo* m_triggeredByAuraSpellInfo = <Unable to read memory> | |
int m_diminishLevel = 0x1 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = 0x1408C5900 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1408C5908 | |
unsigned int m_objectType = 0x1BB0 | |
int m_objectTypeId = 0x1 | |
unsigned int m_updateFlag = 0xCC0 | |
int* m_int32Values = 0xB0818B48 | |
unsigned int* m_uint32Values = 0xB0818B48 | |
float* m_floatValues = -0.000000 | |
UpdateMask _changesMask = 0x1408C5960 | |
unsigned int m_valuesCount = 0x2BF0 | |
unsigned int _fieldNotifyFlags = 0x3FCF | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1408C5978 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x13FCEFE40 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x13FCEFE40 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x13FCEFE40 | |
float m_positionX = 1.617134 | |
float m_positionY = 0.000000 | |
float m_positionZ = 5.188068 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x3FD075F0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1408C59BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1408C59C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1408C59D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1408C5A08 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1408C5A3C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1408C5A48 | |
unsigned int LastUsedScriptID = 0x1 | |
MovementInfo m_movementInfo = 0x1408C5A58 | |
ElunaEventProcessor* elunaEvents = 0x13FCF3A40 | |
std::string m_name = "H‰\$H‰t$ UWAVHЌl$ HЃм`..." | |
bool m_isActive = 0x70 | |
bool m_isFarVisible = 0xE2 | |
std::optional<float> m_visibilityDistanceOverride = 0x3FCF1BB000000001 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = 0x13FD00CC0 | |
unsigned int _zoneId = 0x3FCF8670 | |
unsigned int _areaId = 0x1 | |
float _floorZ = 1.625099 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1408C5B18 | |
bool _updatePositionData = 0x1 | |
Transport* m_transport = 0x13FCF65F0 | |
Map* m_currMap = 0x140A60808 | |
unsigned int m_InstanceId = 0x3FCEFFA0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x20 | |
unsigned int m_notifyflags = 0x3FD1 | |
unsigned int m_executed_notifies = 0x1 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1408C5B50 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x1408C5B90 | |
MovableMapObject | |
Cell _currentCell = 0x63757274 | |
int _moveState = 0x79542074 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x1408C5BC0 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x1408C5BD8 | |
unsigned int gold = 0x732C6572 | |
unsigned int unlootedCount = 0x74 | |
ObjectGuid roundRobinPlayer = 0x694C657079542074 | |
ObjectGuid lootOwnerGUID = 0x7373616C633C7473 | |
int loot_type = 0x726F4320 | |
ObjectGuid containerGUID = 0x5420746375727473 | |
ObjectGuid sourceWorldObjectGUID = 0x3C7473694C657079 | |
GameObject* sourceGameObject = 0x7944207373616C63 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x1408C5C28 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x1408C5C38 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x1408C5C48 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x1408C5C58 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x1408C5C68 | |
unsigned int m_groupLootTimer = 0x3C747369 | |
unsigned int lootingGroupLowGUID = 0x73616C63 | |
GameObjectModel* m_model = 0x696D616E79442073 | |
std::string name = 0x696D616E79442073 <Unable to read memory> | |
unsigned int phasemask = 0x696D616E79442093 <Unable to read memory> | |
G3D::AABox iBound = 0x696D616E79442097 | |
G3D::Matrix3 iInvRot = 0x696D616E794420AF | |
G3D::Vector3 iPos = 0x696D616E794420D3 | |
float iInvScale = 0x696D616E794420DF <Unable to read memory> | |
float iScale = 0x696D616E794420E3 <Unable to read memory> | |
VMAP::WorldModel* iModel = <Unable to read memory> | |
std::unique_ptr<GameObjectModelOwnerBase,std::default_delete<GameObjectModelOwnerBase> > owner = 0x696D616E794420F3 <Unable to read memory> | |
bool isWmo = 0x696D616E794420FB <Unable to read memory> | |
unsigned int m_spellId = 0x6A624F63 | |
int m_respawnTime = 0x5420746375727473 | |
unsigned int m_respawnDelayTime = 0x4C657079 | |
unsigned int m_despawnDelay = 0x3C747369 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime | |
int _MyRep = 0x6F43207373616C63 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime | |
int _MyRep = 0x616C632C65737072 | |
int m_lootState = 0x54207373 | |
bool m_spawnedByDefault = 0x79 | |
unsigned int m_cooldownTime = 0x3E6C6C75 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Bucket_size = 0x632C3E203E203E20 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Min_buckets = 0x632C3E203E203E20 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Multi = 0x20 | |
<user defined> _Min_buckets_construct_ptr = 0x20 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >* _Target = 0x632C3E203E203E20 | |
<user defined> _Range_eraser = 0x20 | |
<user defined> _Equal_range_result = 0x20 | |
<user defined> _Multi_equal_check_result = 0x20 | |
std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> _Traitsobj = 0x3E203E20 | |
std::list<std::pair<ObjectGuid const ,int>,std::allocator<std::pair<ObjectGuid const ,int> > > _List = 0x1408C5CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,int> > > > > > _Vec = 0x1408C5CF8 | |
unsigned int _Mask = 0x207373616C633C74 | |
unsigned int _Maxidx = 0x656A624F656D6147 | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _guid = 0x63757274732C7463 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x74 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x74 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1408C5D28 | |
unsigned int m_usetimes = 0x616C5020 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Multi = 0x73 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Is_set = 0x73 | |
<user defined> value_compare = 0x73 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > >,1>,1> _Mypair = 0x1408C5D40 | |
<user defined> value_compare = 0x5420746375727473 | |
unsigned int m_spawnId = 0x73616C63 | |
GameObjectTemplate* m_goInfo = 0x732C657275746165 | |
unsigned int entry = 0x732C657275746165 <Unable to read memory> | |
unsigned int type = 0x732C657275746169 <Unable to read memory> | |
unsigned int displayId = 0x732C65727574616D <Unable to read memory> | |
std::string name = 0x732C657275746175 <Unable to read memory> | |
std::string IconName = 0x732C657275746195 <Unable to read memory> | |
std::string castBarCaption = 0x732C6572757461B5 <Unable to read memory> | |
std::string unk1 = 0x732C6572757461D5 <Unable to read memory> | |
float size = 0x732C6572757461F5 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-door> door = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-button> button = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-questgiver> questgiver = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chest> chest = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-_generic> _generic = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trap> trap = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chair> chair = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellFocus> spellFocus = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-text> text = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-goober> goober = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-transport> transport = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-areadamage> areadamage = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-camera> camera = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-moTransport> moTransport = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-summoningRitual> summoningRitual = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-guardpost> guardpost = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellcaster> spellcaster = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-meetingstone> meetingstone = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagstand> flagstand = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-fishinghole> fishinghole = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagdrop> flagdrop = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-miniGame> miniGame = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-capturePoint> capturePoint = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-auraGenerator> auraGenerator = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-dungeonDifficulty> dungeonDifficulty = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-barberChair> barberChair = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-building> building = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trapDoor> trapDoor = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-raw> raw = 0x732C6572757461F9 | |
std::string AIName = 0x732C65727574625D <Unable to read memory> | |
unsigned int ScriptId = 0x732C65727574627D <Unable to read memory> | |
bool IsForQuests = 0x732C657275746281 <Unable to read memory> | |
GameObjectData* m_goData = 0x7954207463757274 | |
unsigned int id = 0x7954207463757274 <Unable to read memory> | |
unsigned int mapid = 0x7954207463757278 <Unable to read memory> | |
unsigned int phaseMask = 0x795420746375727C <Unable to read memory> | |
float posX = 0x7954207463757280 <Unable to read memory> | |
float posY = 0x7954207463757284 <Unable to read memory> | |
float posZ = 0x7954207463757288 <Unable to read memory> | |
float orientation = 0x795420746375728C <Unable to read memory> | |
G3D::Quat rotation = 0x7954207463757290 | |
int spawntimesecs = 0x79542074637572A0 <Unable to read memory> | |
unsigned int ScriptId = 0x79542074637572A4 <Unable to read memory> | |
unsigned int animprogress = 0x79542074637572A8 <Unable to read memory> | |
int go_state = 0x79542074637572AC <Unable to read memory> | |
unsigned int spawnMask = 0x79542074637572B0 <Unable to read memory> | |
unsigned int artKit = 0x79542074637572B1 <Unable to read memory> | |
bool dbData = 0x79542074637572B2 <Unable to read memory> | |
GameObjectValue m_goValue | |
<unnamed-type-Transport> | |
unsigned int PathProgress = 0x694C6570 | |
TransportAnimation* AnimationInfo = 0x726F43207373616C | |
GameObjectValue::<unnamed-type-Transport> Transport = 0x1408C5D68 | |
<unnamed-type-FishingHole> | |
unsigned int MaxOpens = 0x694C6570 | |
GameObjectValue::<unnamed-type-FishingHole> FishingHole = 0x694C6570 | |
<unnamed-type-CapturePoint> | |
OPvPCapturePoint* OPvPObj = 0x633C7473694C6570 | |
GameObjectValue::<unnamed-type-CapturePoint> CapturePoint = 0x633C7473694C6570 | |
<unnamed-type-Building> | |
unsigned int Health = 0x694C6570 | |
unsigned int MaxHealth = 0x633C7473 | |
GameObjectValue::<unnamed-type-Building> Building = 0x633C7473694C6570 | |
bool m_allowModifyDestructibleBuilding = 0x70 | |
int m_packedRotation = 0x4C65707954207463 | |
G3D::Quat m_localRotation | |
float x = 0.014920 | |
float y = 17859880630426323074257961091072.000000 | |
float z = 63646770788677013065272928132661248.000000 | |
float w = 17935969871209598627610624.000000 | |
Position m_stationaryPosition | |
PositionXYStreamer | |
Position* Pos = 0x2C7463656A624F63 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2C7463656A624F63 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2C7463656A624F63 | |
float m_positionX = 68398032103179048175271936.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 17859880630426323074257961091072.000000 | |
float m_orientation = 68839067647211840693803424461881344.000000 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x203E6C6C754E6570 | |
unsigned int m_lootRecipientGroup = 0x203E203E | |
unsigned int m_LootMode = 0x203E | |
unsigned int m_lootGenerationTime = 0x75727473 | |
ObjectGuid m_linkedTrap | |
unsigned int _guid = 0x3C7473694C657079 | |
ObjectGuid _lootStateUnitGUID | |
unsigned int _guid = 0x6147207373616C63 | |
GameObjectAI* m_AI = 0x7463656A624F656D | |
GameObject* me = <Unable to read memory> | |
bool m_saveStateOnDb = 0x2C | |
int m_damage = 0x0 | |
int m_healing = 0x0 | |
unsigned int m_procAttacker = 0x1B8 | |
unsigned int m_procVictim = 0x3D0 | |
unsigned int m_procEx = 0x411DDCC7 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo | |
<user defined> _List_node_remove_op = 0x0 | |
std::_Compressed_pair<std::allocator<std::_List_node<TargetInfo,void *> >,std::_List_val<std::_List_simple_types<TargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<TargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<TargetInfo,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<TargetInfo> > _Myval2 = 0x9AF19BE8 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID | |
unsigned int _guid = 0x1408A5CB8 | |
unsigned int timeDelay = 0x3F800000 | |
unsigned int effectMask = 0xC0 | |
bool processed = 0xDA | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
value_type | |
ObjectGuid targetGUID = 0x0 | |
unsigned int timeDelay = 0x386D6D10 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
<user defined> _List_node_remove_op = 0x0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::GOTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > _Myval2 = 0x9AF19C00 | |
ItemTargetInfo | |
Item* item = 0x1408A5CB8 | |
Object | |
DataMap CustomData = 0x1408A5CC0 | |
unsigned int m_objectType = 0x5E80 | |
int m_objectTypeId = 0x1 | |
unsigned int m_updateFlag = 0x5200 | |
int* m_int32Values = 0xCCC3C032 | |
unsigned int* m_uint32Values = 0xCCC3C032 | |
float* m_floatValues = -102629776.000000 | |
UpdateMask _changesMask = 0x1408A5D18 | |
unsigned int m_valuesCount = 0x4960 | |
unsigned int _fieldNotifyFlags = 0x3FAE | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1408A5D30 | |
Loot loot = 0x1408A5D60 | |
bool m_lootGenerated = 0xC0 | |
std::string m_text = "@SHѓм єT..." | |
unsigned int m_slot = 0xB0 | |
Bag* m_container = 0x13FB23020 | |
int uState = 0x3FAB86D0 | |
int uQueuePos = 0x1 | |
bool mb_in_trade = 0x90 | |
int m_lastPlayedTimeUpdate = 0x13FAB8160 | |
unsigned int m_refundRecipient = 0x3FABE930 | |
unsigned int m_paidMoney = 0x1 | |
unsigned int m_paidExtendedCost = 0x3FAB9700 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1408A5E98 | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
value_type | |
Item* item = 0x100000000 | |
unsigned int effectMask = 0x1 | |
<user defined> _List_node_remove_op = 0x0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >::_Minimum_allocation_alignment = 0x100000000 | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > _Myval2 = 0x9AF19C10 | |
SpellDestination[3] m_destTargets | |
[0] = 0x9AF19C20 | |
[1] = 0x9AF19C50 | |
[2] = 0x9AF19C80 | |
bool _scriptsLoaded = 0x0 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
<user defined> _List_node_remove_op = 0x9AF19CB8 | |
std::_Compressed_pair<std::allocator<std::_List_node<SpellScript *,void *> >,std::_List_val<std::_List_simple_types<SpellScript *> >,1> _Mypair | |
std::allocator<std::_List_node<SpellScript *,void *> > | |
unsigned int std::allocator<std::_List_node<SpellScript *,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<SpellScript *> > _Myval2 = 0x9AF19CB8 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x1408A5CB8 | |
SpellInfo* triggeredByAura = 0x3F800000 | |
unsigned int Id = 0xC0A | |
SpellCategoryEntry* CategoryEntry = 0xC1E00000C2E <Unable to read memory> | |
unsigned int Dispel = 0xC2F | |
unsigned int Mechanic = 0xC20 | |
unsigned int Attributes = 0xC30 | |
unsigned int AttributesEx = 0xC20 | |
unsigned int AttributesEx2 = 0xC2F | |
unsigned int AttributesEx3 = 0xC31 | |
unsigned int AttributesEx4 = 0xC32 | |
unsigned int AttributesEx5 = 0xC33 | |
unsigned int AttributesEx6 = 0xC28 | |
unsigned int AttributesEx7 = 0xC34 | |
unsigned int AttributesCu = 0xC2A | |
unsigned int Stances = 0xC35 | |
unsigned int StancesNot = 0xC36 | |
unsigned int Targets = 0xC37 | |
unsigned int TargetCreatureType = 0xC38 | |
unsigned int RequiresSpellFocus = 0xC37 | |
unsigned int FacingCasterFlags = 0xC36 | |
unsigned int CasterAuraState = 0xC39 | |
unsigned int TargetAuraState = 0xC3A | |
unsigned int CasterAuraStateNot = 0xC3B | |
unsigned int TargetAuraStateNot = 0xC3C | |
unsigned int CasterAuraSpell = 0xC3B | |
unsigned int TargetAuraSpell = 0xC3A | |
unsigned int ExcludeCasterAuraSpell = 0xC14 | |
unsigned int ExcludeTargetAuraSpell = 0xBFD | |
SpellCastTimesEntry* CastTimeEntry = 0xBFE00000C3D <Unable to read memory> | |
unsigned int RecoveryTime = 0xC16 | |
unsigned int CategoryRecoveryTime = 0xBFD | |
unsigned int StartRecoveryCategory = 0xC16 | |
unsigned int StartRecoveryTime = 0xBFE | |
unsigned int InterruptFlags = 0xC3E | |
unsigned int AuraInterruptFlags = 0xC3F | |
unsigned int ChannelInterruptFlags = 0xC34 | |
unsigned int ProcFlags = 0xC2A | |
unsigned int ProcChance = 0xC34 | |
unsigned int ProcCharges = 0xC3F | |
unsigned int MaxLevel = 0xC3E | |
unsigned int BaseLevel = 0xC34 | |
unsigned int SpellLevel = 0xC40 | |
SpellDurationEntry* DurationEntry = 0xC3400000C40 | |
unsigned int PowerType = 0xC40 | |
unsigned int ManaCost = 0xC41 | |
unsigned int ManaCostPerlevel = 0xC00 | |
unsigned int ManaPerSecond = 0xBFF | |
unsigned int ManaPerSecondPerLevel = 0xC00 | |
unsigned int ManaCostPercentage = 0xC41 | |
unsigned int RuneCostID = 0xC42 | |
SpellRangeEntry* RangeEntry = 0xC3F00000C29 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0xC2A | |
std::array<unsigned int,2> Totem = 0xC2A00000C29 | |
std::array<int,8> Reagent = 0x3F8000F8 | |
std::array<unsigned int,8> ReagentCount = 0x3F800118 | |
int EquippedItemClass = 0xC4A | |
int EquippedItemSubClassMask = 0xC4B | |
int EquippedItemInventoryTypeMask = 0xC4C | |
std::array<unsigned int,2> TotemCategory = 0xC4C00000C4D | |
std::array<unsigned int,2> SpellVisual = 0xC4E00000C4B | |
unsigned int SpellIconID = 0xC4C | |
unsigned int ActiveIconID = 0xC4F | |
unsigned int SpellPriority = 0xC4D | |
std::array<char const *,16> SpellName = 0x3F800160 | |
std::array<char const *,16> Rank = 0x3F8001E0 | |
unsigned int MaxTargetLevel = 0xC6E | |
unsigned int MaxAffectedTargets = 0xC71 | |
unsigned int SpellFamilyName = 0xC72 | |
flag96 SpellFamilyFlags = 0x3F80026C | |
unsigned int DmgClass = 0xC72 | |
unsigned int PreventionType = 0xC75 | |
int AreaGroupId = 0xC76 | |
unsigned int SchoolMask = 0xC77 | |
std::array<SpellEffectInfo,3> Effects = 0x3F800288 | |
unsigned int ExplicitTargetMask = 0xC9B | |
SpellChainNode* ChainEntry = 0xC7A00000C99 | |
int _auraState = 0xC9C | |
int _spellSpecific = 0xC7C | |
bool _isStackableWithRanks = 0x9D | |
bool _isSpellValid = 0xC | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
unsigned int triggeredByEffIdx = 0xC0 | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
value_type | |
SpellInfo* triggeredSpell = NULL | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x0 | |
int chance = 0x0 | |
<user defined> _List_node_remove_op = 0x9AF19CC8 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >,std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > _Myval2 = 0x9AF19CC8 | |
unsigned int m_spellState = 0x0 | |
int m_timer = 0x0 | |
SpellEvent* _spellEvent = 0x40AC7CF740AC7CF7 | |
BasicEvent | |
unsigned int m_abortState = 0x40AC7CF740AC7CFF <Unable to read memory> | |
unsigned int m_addTime = 0x40AC7CF740AC7D07 <Unable to read memory> | |
unsigned int m_execTime = 0x40AC7CF740AC7D0F <Unable to read memory> | |
Spell* m_Spell = <Unable to read memory> | |
int _triggeredCastFlags = 0x411BCE04 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell | |
SpellInfo* spellInfo = 0x3F0CCCCD3F0CCCCD | |
unsigned int Id = 0x3F0CCCCD3F0CCCCD <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x3F0CCCCD3F0CCCDD <Unable to read memory> | |
unsigned int Mechanic = 0x3F0CCCCD3F0CCCE1 <Unable to read memory> | |
unsigned int Attributes = 0x3F0CCCCD3F0CCCE5 <Unable to read memory> | |
unsigned int AttributesEx = 0x3F0CCCCD3F0CCCE9 <Unable to read memory> | |
unsigned int AttributesEx2 = 0x3F0CCCCD3F0CCCED <Unable to read memory> | |
unsigned int AttributesEx3 = 0x3F0CCCCD3F0CCCF1 <Unable to read memory> | |
unsigned int AttributesEx4 = 0x3F0CCCCD3F0CCCF5 <Unable to read memory> | |
unsigned int AttributesEx5 = 0x3F0CCCCD3F0CCCF9 <Unable to read memory> | |
unsigned int AttributesEx6 = 0x3F0CCCCD3F0CCCFD <Unable to read memory> | |
unsigned int AttributesEx7 = 0x3F0CCCCD3F0CCD01 <Unable to read memory> | |
unsigned int AttributesCu = 0x3F0CCCCD3F0CCD05 <Unable to read memory> | |
unsigned int Stances = 0x3F0CCCCD3F0CCD09 <Unable to read memory> | |
unsigned int StancesNot = 0x3F0CCCCD3F0CCD0D <Unable to read memory> | |
unsigned int Targets = 0x3F0CCCCD3F0CCD11 <Unable to read memory> | |
unsigned int TargetCreatureType = 0x3F0CCCCD3F0CCD15 <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x3F0CCCCD3F0CCD19 <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x3F0CCCCD3F0CCD1D <Unable to read memory> | |
unsigned int CasterAuraState = 0x3F0CCCCD3F0CCD21 <Unable to read memory> | |
unsigned int TargetAuraState = 0x3F0CCCCD3F0CCD25 <Unable to read memory> | |
unsigned int CasterAuraStateNot = 0x3F0CCCCD3F0CCD29 <Unable to read memory> | |
unsigned int TargetAuraStateNot = 0x3F0CCCCD3F0CCD2D <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x3F0CCCCD3F0CCD31 <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x3F0CCCCD3F0CCD35 <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x3F0CCCCD3F0CCD39 <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x3F0CCCCD3F0CCD3D <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x3F0CCCCD3F0CCD4D <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x3F0CCCCD3F0CCD51 <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0x3F0CCCCD3F0CCD55 <Unable to read memory> | |
unsigned int StartRecoveryTime = 0x3F0CCCCD3F0CCD59 <Unable to read memory> | |
unsigned int InterruptFlags = 0x3F0CCCCD3F0CCD5D <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0x3F0CCCCD3F0CCD61 <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0x3F0CCCCD3F0CCD65 <Unable to read memory> | |
unsigned int ProcFlags = 0x3F0CCCCD3F0CCD69 <Unable to read memory> | |
unsigned int ProcChance = 0x3F0CCCCD3F0CCD6D <Unable to read memory> | |
unsigned int ProcCharges = 0x3F0CCCCD3F0CCD71 <Unable to read memory> | |
unsigned int MaxLevel = 0x3F0CCCCD3F0CCD75 <Unable to read memory> | |
unsigned int BaseLevel = 0x3F0CCCCD3F0CCD79 <Unable to read memory> | |
unsigned int SpellLevel = 0x3F0CCCCD3F0CCD7D <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0x3F0CCCCD3F0CCD8D <Unable to read memory> | |
unsigned int ManaCost = 0x3F0CCCCD3F0CCD91 <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0x3F0CCCCD3F0CCD95 <Unable to read memory> | |
unsigned int ManaPerSecond = 0x3F0CCCCD3F0CCD99 <Unable to read memory> | |
unsigned int ManaPerSecondPerLevel = 0x3F0CCCCD3F0CCD9D <Unable to read memory> | |
unsigned int ManaCostPercentage = 0x3F0CCCCD3F0CCDA1 <Unable to read memory> | |
unsigned int RuneCostID = 0x3F0CCCCD3F0CCDA5 <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0x3F0CCCCD3F0CCDB5 <Unable to read memory> | |
unsigned int StackAmount = 0x3F0CCCCD3F0CCDB9 <Unable to read memory> | |
std::array<unsigned int,2> Totem = 0x3F0CCCCD3F0CCDBD <Unable to read memory> | |
std::array<int,8> Reagent = 0x3F0CCCCD3F0CCDC5 | |
std::array<unsigned int,8> ReagentCount = 0x3F0CCCCD3F0CCDE5 | |
int EquippedItemClass = 0x3F0CCCCD3F0CCE05 <Unable to read memory> | |
int EquippedItemSubClassMask = 0x3F0CCCCD3F0CCE09 <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x3F0CCCCD3F0CCE0D <Unable to read memory> | |
std::array<unsigned int,2> TotemCategory = 0x3F0CCCCD3F0CCE11 <Unable to read memory> | |
std::array<unsigned int,2> SpellVisual = 0x3F0CCCCD3F0CCE19 <Unable to read memory> | |
unsigned int SpellIconID = 0x3F0CCCCD3F0CCE21 <Unable to read memory> | |
unsigned int ActiveIconID = 0x3F0CCCCD3F0CCE25 <Unable to read memory> | |
unsigned int SpellPriority = 0x3F0CCCCD3F0CCE29 <Unable to read memory> | |
std::array<char const *,16> SpellName = 0x3F0CCCCD3F0CCE2D | |
std::array<char const *,16> Rank = 0x3F0CCCCD3F0CCEAD | |
unsigned int MaxTargetLevel = 0x3F0CCCCD3F0CCF2D <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x3F0CCCCD3F0CCF31 <Unable to read memory> | |
unsigned int SpellFamilyName = 0x3F0CCCCD3F0CCF35 <Unable to read memory> | |
flag96 SpellFamilyFlags = 0x3F0CCCCD3F0CCF39 | |
unsigned int DmgClass = 0x3F0CCCCD3F0CCF45 <Unable to read memory> | |
unsigned int PreventionType = 0x3F0CCCCD3F0CCF49 <Unable to read memory> | |
int AreaGroupId = 0x3F0CCCCD3F0CCF4D <Unable to read memory> | |
unsigned int SchoolMask = 0x3F0CCCCD3F0CCF51 <Unable to read memory> | |
std::array<SpellEffectInfo,3> Effects = 0x3F0CCCCD3F0CCF55 | |
unsigned int ExplicitTargetMask = 0x3F0CCCCD3F0CD0A5 <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
int _auraState = 0x3F0CCCCD3F0CD0B5 <Unable to read memory> | |
int _spellSpecific = 0x3F0CCCCD3F0CD0B9 <Unable to read memory> | |
bool _isStackableWithRanks = 0x3F0CCCCD3F0CD0BD <Unable to read memory> | |
bool _isSpellValid = 0x3F0CCCCD3F0CD0BE <Unable to read memory> | |
bool _isCritCapable = 0x3F0CCCCD3F0CD0BF <Unable to read memory> | |
bool _requireCooldownInfo = 0x3F0CCCCD3F0CD0C0 <Unable to read memory> | |
int effectIndex = 0xCD | |
unsigned int tickNumber = 0x3F0CCCCD | |
bool m_skipCheck = 0xCD | |
unsigned int m_auraScaleMask = 0xCC | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath | |
std::_Compressed_pair<std::default_delete<PathGenerator>,PathGenerator *,1> _Mypair | |
PathGenerator* _Myval2 = 0x3F163D0C3F0CCCCD | |
bool _spellTargetsSelected = 0xC | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = 0xF4E0A1 | |
[1] = 0xA9E880C0 | |
[2] = 0x1 | |
000000013FE2A391 0000000007CDE8C0 Spell::handle_immediate+121 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4121 | |
Local Spell* this = 0x9AF199D0 | |
SpellInfo* m_spellInfo = 0x1408A5CB8 | |
unsigned int Id = 0x3FA84E80 | |
SpellCategoryEntry* CategoryEntry = 0x13FA87470 | |
unsigned int Id = 0x245C8948 | |
unsigned int Flags = 0x83485708 | |
unsigned int Dispel = 0x3FAA91D0 | |
unsigned int Mechanic = 0x1 | |
unsigned int Attributes = 0x3FABBF00 | |
unsigned int AttributesEx = 0x1 | |
unsigned int AttributesEx2 = 0x3FA99B90 | |
unsigned int AttributesEx3 = 0x1 | |
unsigned int AttributesEx4 = 0x3FA705D0 | |
unsigned int AttributesEx5 = 0x1 | |
unsigned int AttributesEx6 = 0x3FA6EF30 | |
unsigned int AttributesEx7 = 0x1 | |
unsigned int AttributesCu = 0x3FAAAD80 | |
unsigned int Stances = 0x1 | |
unsigned int StancesNot = 0x3FA88750 | |
unsigned int Targets = 0x1 | |
unsigned int TargetCreatureType = 0x3FA95E80 | |
unsigned int RequiresSpellFocus = 0x1 | |
unsigned int FacingCasterFlags = 0x3FA75200 | |
unsigned int CasterAuraState = 0x1 | |
unsigned int TargetAuraState = 0x3FA751F0 | |
unsigned int CasterAuraStateNot = 0x1 | |
unsigned int TargetAuraStateNot = 0x3FA65EF0 | |
unsigned int CasterAuraSpell = 0x1 | |
unsigned int TargetAuraSpell = 0x3FA99860 | |
unsigned int ExcludeCasterAuraSpell = 0x1 | |
unsigned int ExcludeTargetAuraSpell = 0x3FAE4960 | |
SpellCastTimesEntry* CastTimeEntry = 0x13FA64A70 | |
unsigned int ID = 0x38EC8348 | |
int CastTime = 0x244C8948 | |
unsigned int RecoveryTime = 0x3FA6F1B0 | |
unsigned int CategoryRecoveryTime = 0x1 | |
unsigned int StartRecoveryCategory = 0x3FDB0F00 | |
unsigned int StartRecoveryTime = 0x1 | |
unsigned int InterruptFlags = 0x3FA996E0 | |
unsigned int AuraInterruptFlags = 0x1 | |
unsigned int ChannelInterruptFlags = 0x3FB212B0 | |
unsigned int ProcFlags = 0x1 | |
unsigned int ProcChance = 0x3FA69380 | |
unsigned int ProcCharges = 0x1 | |
unsigned int MaxLevel = 0x3FA914E0 | |
unsigned int BaseLevel = 0x1 | |
unsigned int SpellLevel = 0x3FAB5CF0 | |
SpellDurationEntry* DurationEntry = 0x13FAB5D50 | |
unsigned int ID = 0x245C8948 | |
int[3] Duration | |
[0] = 0x74894808 | |
[1] = 0x89481024 | |
[2] = 0x4118247C | |
unsigned int PowerType = 0x3FAB5DC0 | |
unsigned int ManaCost = 0x1 | |
unsigned int ManaCostPerlevel = 0x3FAD4260 | |
unsigned int ManaPerSecond = 0x1 | |
unsigned int ManaPerSecondPerLevel = 0x3FA6F730 | |
unsigned int ManaCostPercentage = 0x1 | |
unsigned int RuneCostID = 0x3FA9BE10 | |
SpellRangeEntry* RangeEntry = 0x13FABA240 | |
unsigned int ID = 0x245C8948 | |
float[2] RangeMin | |
[0] = 87012561595048174770911187042304.000000 | |
[1] = 220288.562500 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = -0.000000 | |
unsigned int Flags = 0x2759BF05 | |
float Speed = 1.333651 | |
unsigned int StackAmount = 0x1 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x3FDB6130 | |
[1] = 0x1 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x3FAF5720 | |
[1] = 0x1 | |
[2] = 0x3FA69DA0 | |
[3] = 0x1 | |
[4] = 0x3FA69DB0 | |
[5] = 0x1 | |
[6] = 0x3FA69DC0 | |
[7] = 0x1 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x3FA69D90 | |
[1] = 0x1 | |
[2] = 0x3FAEF8F0 | |
[3] = 0x1 | |
[4] = 0x3FAEFA30 | |
[5] = 0x1 | |
[6] = 0x3FAEFA10 | |
[7] = 0x1 | |
int EquippedItemClass = 0x3FB0DE30 | |
int EquippedItemSubClassMask = 0x1 | |
int EquippedItemInventoryTypeMask = 0x3FAA2910 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x1 | |
[1] = 0x3FB022C0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0x1 | |
[1] = 0x3FA6B0D0 | |
unsigned int SpellIconID = 0x1 | |
unsigned int ActiveIconID = 0x3FAA21B0 | |
unsigned int SpellPriority = 0x1 | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "H‰\$H‰t$WHѓмPЂј$Ђ" | |
[1] = "@SHѓм H‹ЪH9‘а" | |
[2] = "€‘”" | |
[3] = "@SHѓм A¶ШA°иѕ" | |
[4] = "H‰\$WHѓм H‹Щ‹К‹ъ…Тteѓйt1E3А3ТѓщH‹Лu[и¤" | |
[5] = "@SHѓм єT" | |
[6] = "H‰\$‰T$WHѓм H‹щ‹ЪHЌL$8и“«ЋяH#‡ђ'" | |
[7] = "¶Ѓf-" | |
[8] = "Hѓм(иGUцяѓx”АHѓД(ГМММММММММММE3Ай8Д" | |
[9] = "@SHѓм@¶D$xH‹ЩуD$p€D$(уD$ ин1Чя„АuHѓД@[..." | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "H‰\$H‰t$H‰|$ UH‹мHѓм`¶ъH‹ЩE„АuA±E3АиV" | |
[1] = "H‰\$H‰t$ WAVAWHЃм" | |
[2] = "H‹ДH‰XH‰p UWATAVAWHЌЁяяяHЃмА" | |
[3] = "Hѓм(‹ЃH" | |
[4] = "H‰|$ AVHѓм D‹тH‹щѓъ~2АH‹|$HHѓД A^ГH‰\$0WТ..." | |
[5] = "H‰\$H‰t$WHѓм H‹щ@2цfff„" | |
[6] = "H‰t$ WHѓм@‹тH‹щ…Т„(" | |
[7] = "H‰\$WHѓм H‹щ2ЫђH‹H‹П¶Уяђ" | |
[8] = "H‰\$VHѓмP)t$@E3АD)D$ H‹с)|$0AЌP | |
и§tЗяє | |
" | |
[9] = "H‰\$WHѓм0єy" | |
unsigned int MaxTargetLevel = 0x3FB1EEF0 | |
unsigned int MaxAffectedTargets = 0x1 | |
unsigned int SpellFamilyName = 0x3FB029F0 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x1 | |
[1] = 0x3FB02C20 | |
[2] = 0x1 | |
unsigned int DmgClass = 0x3FAF00F0 | |
unsigned int PreventionType = 0x1 | |
int AreaGroupId = 0x3FB0AF30 | |
unsigned int SchoolMask = 0x1 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x1408A5F40 | |
[1] = 0x1408A5FB0 | |
[2] = 0x1408A6020 | |
unsigned int ExplicitTargetMask = 0x3FA84C40 | |
SpellChainNode* ChainEntry = 0x13FAC4D30 | |
SpellInfo* prev = 0xCCCCCCC308418D48 | |
SpellInfo* next = 0xCCCCCCCCCCCCCCCC | |
SpellInfo* first = 0x74894808245C8948 | |
SpellInfo* last = 0x4118247C89481024 | |
unsigned int rank = 0x56 | |
int _auraState = 0x3FEE63D0 | |
int _spellSpecific = 0x1 | |
bool _isStackableWithRanks = 0xD8 | |
bool _isSpellValid = 0xB9 | |
bool _isCritCapable = 0xA5 | |
bool _requireCooldownInfo = 0x40 | |
Item* m_CastItem = 0x3F800000 | |
Object | |
DataMap CustomData = 0x3F800008 | |
unsigned int m_objectType = 0xC38 | |
int m_objectTypeId = 0xC37 | |
unsigned int m_updateFlag = 0xC36 | |
int* m_int32Values = 0xC3B00000C3A <Unable to read memory> | |
unsigned int* m_uint32Values = 0xC3B00000C3A <Unable to read memory> | |
float* m_floatValues = 0xC3B00000C3A <Unable to read memory> | |
UpdateMask _changesMask = 0x3F800060 | |
unsigned int m_valuesCount = 0xBFD | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0xFF | |
bool m_inWorld = 0xB | |
PackedGuid m_PackGUID = 0x3F800078 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x3F8000A8 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x3F8000C0 | |
unsigned int gold = 0xC42 | |
unsigned int unlootedCount = 0x27 | |
ObjectGuid roundRobinPlayer = 0xC3F00000C29 | |
ObjectGuid lootOwnerGUID = 0xC2A00000C42 | |
int loot_type = 0xC29 | |
ObjectGuid containerGUID = 0xC1300000C42 | |
ObjectGuid sourceWorldObjectGUID = 0xC1200000C43 | |
GameObject* sourceGameObject = 0xC1200000C44 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x3F800110 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x3F800120 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x3F800130 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x3F800140 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x3F800150 | |
bool m_lootGenerated = 0x52 | |
std::string m_text = 0x3F800188 <Unable to read memory> | |
unsigned int m_slot = 0x58 | |
Bag* m_container = 0xC5800000C56 | |
Item | |
Object | |
DataMap CustomData = 0xC5800000C5E | |
unsigned int m_objectType = 0xC5800000C9E <Unable to read memory> | |
int m_objectTypeId = 0xC5800000CA2 <Unable to read memory> | |
unsigned int m_updateFlag = 0xC5800000CA6 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xC5800000CB6 | |
unsigned int m_valuesCount = 0xC5800000CC6 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xC5800000CC8 <Unable to read memory> | |
bool m_objectUpdated = 0xC5800000CCA <Unable to read memory> | |
bool m_inWorld = 0xC5800000CCB <Unable to read memory> | |
PackedGuid m_PackGUID = 0xC5800000CCE | |
Loot loot = 0xC5800000CFE | |
bool m_lootGenerated = 0xC5800000DD6 <Unable to read memory> | |
std::string m_text = 0xC5800000DDE <Unable to read memory> | |
unsigned int m_slot = 0xC5800000DFE <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0xC5800000E0E <Unable to read memory> | |
int uQueuePos = 0xC5800000E12 <Unable to read memory> | |
bool mb_in_trade = 0xC5800000E16 <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0xC5800000E1E <Unable to read memory> | |
unsigned int m_refundRecipient = 0xC5800000E26 <Unable to read memory> | |
unsigned int m_paidMoney = 0xC5800000E2A <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0xC5800000E2E <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0xC5800000E36 | |
Item*[36] m_bagslot | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
int uState = 0xC5A | |
int uQueuePos = 0xC5B | |
bool mb_in_trade = 0x5C | |
int m_lastPlayedTimeUpdate = 0xC5E00000C5D | |
unsigned int m_refundRecipient = 0xC5F | |
unsigned int m_paidMoney = 0xC60 | |
unsigned int m_paidExtendedCost = 0xC5F | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xB8 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xB8 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3F8001E0 | |
Item* m_weaponItem = 0xA9E7DAC0 | |
Object | |
DataMap CustomData = 0xA9E7DAC8 | |
unsigned int m_objectType = 0x7240 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0xAD00 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0xA9E7DB20 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x5 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xA9E7DB38 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xA9E7DB68 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xA9E7DB80 | |
unsigned int gold = 0x80BDD | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x63F743D5 | |
ObjectGuid lootOwnerGUID = 0x0 | |
int loot_type = 0x40 | |
ObjectGuid containerGUID = 0x900000295B81B917 | |
ObjectGuid sourceWorldObjectGUID = 0xA9E84800 | |
GameObject* sourceGameObject = 0xBEBEE540 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xA9E7DBD0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xA9E7DBE0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xA9E7DBF0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xA9E7DC00 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xA9E7DC10 | |
bool m_lootGenerated = 0x40 | |
std::string m_text = "@Ьз©..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = 0x26C3D0 | |
Item | |
Object | |
DataMap CustomData = 0x26C3D8 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x26C430 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x26C448 | |
Loot loot = 0x26C478 | |
bool m_lootGenerated = 0x0 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = NULL | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x26C5B0 | |
Item*[36] m_bagslot | |
[0] = 0x844E5EBFCE01 | |
[1] = 0x100000000 | |
[2] = NULL | |
[3] = NULL | |
[4] = 0xC7C35000 | |
[5] = NULL | |
[6] = 0xC7C35000C7C35000 | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
int uState = 0x5B81B96B | |
int uQueuePos = 0x90000029 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0xA9E83980 | |
unsigned int m_refundRecipient = 0x6BF | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x1 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x2C | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x2C | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xA9E7DCA0 | |
ObjectGuid m_castItemGUID | |
unsigned int _guid = 0x1 | |
unsigned int m_cast_count = 0xA0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0xA9AD4920 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0xA9AD4920 | |
WorldObject* m_objectTarget = 0x7 | |
Object | |
DataMap CustomData = 0xF | |
unsigned int m_objectType = 0x4F <Unable to read memory> | |
int m_objectTypeId = 0x53 <Unable to read memory> | |
unsigned int m_updateFlag = 0x57 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x67 | |
unsigned int m_valuesCount = 0x77 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x79 <Unable to read memory> | |
bool m_objectUpdated = 0x7B <Unable to read memory> | |
bool m_inWorld = 0x7C <Unable to read memory> | |
PackedGuid m_PackGUID = 0x7F | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xAF <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xAF <Unable to read memory> | |
float m_positionX = 0xAF <Unable to read memory> | |
float m_positionY = 0xB3 <Unable to read memory> | |
float m_positionZ = 0xB7 <Unable to read memory> | |
float m_orientation = 0xBB <Unable to read memory> | |
unsigned int m_mapId = 0xBF <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xC3 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xCF | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xDB | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x10F | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x143 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x14F | |
unsigned int LastUsedScriptID = 0x15B <Unable to read memory> | |
MovementInfo m_movementInfo = 0x15F | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1D7 <Unable to read memory> | |
bool m_isActive = 0x1F7 <Unable to read memory> | |
bool m_isFarVisible = 0x1F8 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x1FB <Unable to read memory> | |
bool m_isWorldObject = 0x203 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x20F <Unable to read memory> | |
unsigned int _areaId = 0x213 <Unable to read memory> | |
float _floorZ = 0x217 <Unable to read memory> | |
bool _outdoors = 0x21B <Unable to read memory> | |
LiquidData _liquidData = 0x21F | |
bool _updatePositionData = 0x233 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x247 <Unable to read memory> | |
unsigned int m_phaseMask = 0x24B <Unable to read memory> | |
bool m_useCombinedPhases = 0x24F <Unable to read memory> | |
unsigned int m_notifyflags = 0x251 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x253 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x257 | |
Item* m_itemTarget = 0x8 | |
Object | |
DataMap CustomData = 0x10 | |
unsigned int m_objectType = 0x50 <Unable to read memory> | |
int m_objectTypeId = 0x54 <Unable to read memory> | |
unsigned int m_updateFlag = 0x58 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x68 | |
unsigned int m_valuesCount = 0x78 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7A <Unable to read memory> | |
bool m_objectUpdated = 0x7C <Unable to read memory> | |
bool m_inWorld = 0x7D <Unable to read memory> | |
PackedGuid m_PackGUID = 0x80 | |
Loot loot = 0xB0 | |
bool m_lootGenerated = 0x188 <Unable to read memory> | |
std::string m_text = 0x190 <Unable to read memory> | |
unsigned int m_slot = 0x1B0 <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0x1C0 <Unable to read memory> | |
int uQueuePos = 0x1C4 <Unable to read memory> | |
bool mb_in_trade = 0x1C8 <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0x1D0 <Unable to read memory> | |
unsigned int m_refundRecipient = 0x1D8 <Unable to read memory> | |
unsigned int m_paidMoney = 0x1DC <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0x1E0 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1E8 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _guid = 0x400000019 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _guid = 0x60 | |
unsigned int m_itemTargetEntry = 0x4F60E9E0 | |
SpellDestination m_src | |
WorldLocation _position = 0x9AF19A30 | |
ObjectGuid _transportGUID = 0x140764878 | |
Position _transportOffset = 0x9AF19A50 | |
SpellDestination m_dst | |
WorldLocation _position = 0x9AF19A60 | |
ObjectGuid _transportGUID = 0xC5778C05C5E12214 | |
Position _transportOffset = 0x9AF19A80 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
SpellDestination m_dstChannel | |
WorldLocation _position = 0x9AF19AB8 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0x9AF19AD8 | |
ObjectGuid m_objectTargetGUIDChannel | |
unsigned int _guid = 0x0 | |
int m_customError = 0x0 | |
Unit* m_comboTarget = NULL | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<Aura *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Aura *,void *> >,std::_Tree_val<std::_Tree_simple_types<Aura *> >,1>,1> _Mypair = 0x9AF19B08 | |
Unit* m_caster = 0x100000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x100000008 | |
unsigned int m_objectType = 0x100000048 <Unable to read memory> | |
int m_objectTypeId = 0x10000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x100000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x100000060 | |
unsigned int m_valuesCount = 0x100000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x100000072 <Unable to read memory> | |
bool m_objectUpdated = 0x100000074 <Unable to read memory> | |
bool m_inWorld = 0x100000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x100000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1000000A8 <Unable to read memory> | |
float m_positionX = 0x1000000A8 <Unable to read memory> | |
float m_positionY = 0x1000000AC <Unable to read memory> | |
float m_positionZ = 0x1000000B0 <Unable to read memory> | |
float m_orientation = 0x1000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x1000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x100000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x10000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x100000148 | |
unsigned int LastUsedScriptID = 0x100000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x100000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1000001D0 <Unable to read memory> | |
bool m_isActive = 0x1000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x1000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x1000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x1000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x100000208 <Unable to read memory> | |
unsigned int _areaId = 0x10000020C <Unable to read memory> | |
float _floorZ = 0x100000210 <Unable to read memory> | |
bool _outdoors = 0x100000214 <Unable to read memory> | |
LiquidData _liquidData = 0x100000218 | |
bool _updatePositionData = 0x10000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x100000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x100000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x100000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x10000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x10000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x100000250 | |
unsigned int m_extraAttacks = 0x100000290 <Unable to read memory> | |
bool m_canDualWield = 0x100000294 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x100000298 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x100000298 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x100000298 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x1000002B8 <Unable to read memory> | |
[1] = 0x1000002C0 <Unable to read memory> | |
[2] = 0x1000002C8 <Unable to read memory> | |
[3] = 0x1000002D0 <Unable to read memory> | |
[4] = 0x1000002D8 <Unable to read memory> | |
[5] = 0x1000002E0 <Unable to read memory> | |
[6] = 0x1000002E8 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1000002F0 <Unable to read memory> | |
[1] = 0x1000002F8 <Unable to read memory> | |
[2] = 0x100000300 <Unable to read memory> | |
[3] = 0x100000308 <Unable to read memory> | |
float m_modMeleeHitChance = 0x100000310 <Unable to read memory> | |
float m_modRangedHitChance = 0x100000314 <Unable to read memory> | |
float m_modSpellHitChance = 0x100000318 <Unable to read memory> | |
int m_baseSpellCritChance = 0x10000031C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x100000320 <Unable to read memory> | |
[1] = 0x100000324 <Unable to read memory> | |
[2] = 0x100000328 <Unable to read memory> | |
[3] = 0x10000032C <Unable to read memory> | |
[4] = 0x100000330 <Unable to read memory> | |
[5] = 0x100000334 <Unable to read memory> | |
[6] = 0x100000338 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x10000033C <Unable to read memory> | |
[1] = 0x100000340 <Unable to read memory> | |
[2] = 0x100000344 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x100000348 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x100000350 | |
bool m_aborting = 0x100000360 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x100000368 | |
[1] = 0x100000380 | |
[2] = 0x100000398 | |
[3] = 0x1000003B0 | |
[4] = 0x1000003C8 | |
[5] = 0x1000003E0 | |
[6] = 0x1000003F8 | |
[7] = 0x100000410 | |
unsigned int m_lastSanctuaryTime = 0x100000428 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x100000430 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x100000430 <Unable to read memory> | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x100000430 | |
bool IsAIEnabled = 0x100000440 <Unable to read memory> | |
bool NeedChangeAI = 0x100000441 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x100000442 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x100000443 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x100000448 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x100000448 <Unable to read memory> | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x100000448 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x100000458 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x100000458 <Unable to read memory> | |
float m_positionX = 0x100000458 <Unable to read memory> | |
float m_positionY = 0x10000045C <Unable to read memory> | |
float m_positionZ = 0x100000460 <Unable to read memory> | |
float m_orientation = 0x100000464 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x100000468 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x10000046C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x10000046E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x100000470 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x100000490 <Unable to read memory> | |
unsigned int m_race = 0x100000491 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x100000492 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x100000494 <Unable to read memory> | |
[1] = 0x100000498 <Unable to read memory> | |
[2] = 0x10000049C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x1000004A0 <Unable to read memory> | |
[1] = 0x1000004A4 <Unable to read memory> | |
[2] = 0x1000004A8 <Unable to read memory> | |
[3] = 0x1000004AC <Unable to read memory> | |
[4] = 0x1000004B0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x1000004B8 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x1000004B8 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x1000004B8 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x1000004B8 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1000004B8 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x1000004B8 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x1000004B8 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1000004C0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1000004D0 | |
unsigned int _Mask = 0x1000004E8 <Unable to read memory> | |
unsigned int _Maxidx = 0x1000004F0 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x100000500 <Unable to read memory> | |
int m_procDeep = 0x100000504 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x100000508 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x100000518 | |
unsigned int m_transform = 0x100000528 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x100000550 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x100000550 <Unable to read memory> | |
<user defined> value_compare = 0x100000550 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x100000550 | |
<user defined> value_compare = 0x100000550 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x100000560 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x100000560 <Unable to read memory> | |
<user defined> value_compare = 0x100000560 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x100000560 | |
<user defined> value_compare = 0x100000560 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x100000570 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x100000580 <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x100000588 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x100000590 | |
[1] = 0x1000005A0 | |
[2] = 0x1000005B0 | |
[3] = 0x1000005C0 | |
[4] = 0x1000005D0 | |
[5] = 0x1000005E0 | |
[6] = 0x1000005F0 | |
[7] = 0x100000600 | |
[8] = 0x100000610 | |
[9] = 0x100000620 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x100001960 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x100001970 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x100001980 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x100001980 <Unable to read memory> | |
<user defined> value_compare = 0x100001980 <Unable to read memory> | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x100001980 | |
<user defined> value_compare = 0x100001980 | |
unsigned int m_interruptMask = 0x100001990 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x100001994 <Unable to read memory> | |
[1] = 0x100001998 <Unable to read memory> | |
[2] = 0x10000199C <Unable to read memory> | |
[3] = 0x1000019A0 <Unable to read memory> | |
[0] = 0x100001994 | |
float[4] | |
[0] = 0x1000019A4 <Unable to read memory> | |
[1] = 0x1000019A8 <Unable to read memory> | |
[2] = 0x1000019AC <Unable to read memory> | |
[3] = 0x1000019B0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019B4 <Unable to read memory> | |
[1] = 0x1000019B8 <Unable to read memory> | |
[2] = 0x1000019BC <Unable to read memory> | |
[3] = 0x1000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019C4 <Unable to read memory> | |
[1] = 0x1000019C8 <Unable to read memory> | |
[2] = 0x1000019CC <Unable to read memory> | |
[3] = 0x1000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019D4 <Unable to read memory> | |
[1] = 0x1000019D8 <Unable to read memory> | |
[2] = 0x1000019DC <Unable to read memory> | |
[3] = 0x1000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019E4 <Unable to read memory> | |
[1] = 0x1000019E8 <Unable to read memory> | |
[2] = 0x1000019EC <Unable to read memory> | |
[3] = 0x1000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019F4 <Unable to read memory> | |
[1] = 0x1000019F8 <Unable to read memory> | |
[2] = 0x1000019FC <Unable to read memory> | |
[3] = 0x100001A00 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A04 <Unable to read memory> | |
[1] = 0x100001A08 <Unable to read memory> | |
[2] = 0x100001A0C <Unable to read memory> | |
[3] = 0x100001A10 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A14 <Unable to read memory> | |
[1] = 0x100001A18 <Unable to read memory> | |
[2] = 0x100001A1C <Unable to read memory> | |
[3] = 0x100001A20 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A24 <Unable to read memory> | |
[1] = 0x100001A28 <Unable to read memory> | |
[2] = 0x100001A2C <Unable to read memory> | |
[3] = 0x100001A30 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x100001B24 <Unable to read memory> | |
[1] = 0x100001B28 <Unable to read memory> | |
[0] = 0x100001B24 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B2C <Unable to read memory> | |
[1] = 0x100001B30 <Unable to read memory> | |
[0] = 0x100001B24 | |
float[2] | |
[0] = 0x100001B34 <Unable to read memory> | |
[1] = 0x100001B38 <Unable to read memory> | |
[0] = 0x100001B34 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B3C <Unable to read memory> | |
[1] = 0x100001B40 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B44 <Unable to read memory> | |
[1] = 0x100001B48 <Unable to read memory> | |
[0] = 0x100001B44 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B4C <Unable to read memory> | |
[1] = 0x100001B50 <Unable to read memory> | |
bool m_canModifyStats = 0x100001B54 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x100001B58 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x100001B58 <Unable to read memory> | |
<user defined> value_compare = 0x100001B58 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x100001B58 | |
<user defined> value_compare = 0x100001B58 | |
float[9] m_speed_rate | |
[0] = 0x100001B68 <Unable to read memory> | |
[1] = 0x100001B6C <Unable to read memory> | |
[2] = 0x100001B70 <Unable to read memory> | |
[3] = 0x100001B74 <Unable to read memory> | |
[4] = 0x100001B78 <Unable to read memory> | |
[5] = 0x100001B7C <Unable to read memory> | |
[6] = 0x100001B80 <Unable to read memory> | |
[7] = 0x100001B84 <Unable to read memory> | |
[8] = 0x100001B88 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x100001B98 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x100001BB0 <Unable to read memory> | |
[1] = 0x100001BB4 <Unable to read memory> | |
[2] = 0x100001BB8 <Unable to read memory> | |
[3] = 0x100001BBC <Unable to read memory> | |
int m_regenTimer = 0x100001BC0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x100001BD8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x100001BE0 | |
ThreatContainer iThreatOfflineContainer = 0x100001BF8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x100001C10 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x100001C10 <Unable to read memory> | |
<user defined> value_compare = 0x100001C10 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x100001C10 | |
<user defined> value_compare = 0x100001C10 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x100001C30 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x100001C40 <Unable to read memory> | |
bool _instantCast = 0x100001C41 <Unable to read memory> | |
unsigned int m_rootTimes = 0x100001C44 <Unable to read memory> | |
unsigned int m_state = 0x100001C48 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x100001C4C <Unable to read memory> | |
unsigned int m_lastManaUse = 0x100001C50 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x100001C58 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x100001C58 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x100001C70 | |
LinkedListElement iLast = 0x100001C80 | |
unsigned int iSize = 0x100001C90 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x100001C70 <Unable to read memory> | |
<user defined> iterator = 0x100001C68 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x100001CA8 | |
LinkedListElement iLast = 0x100001CB8 | |
unsigned int iSize = 0x100001CC8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x100001CA8 <Unable to read memory> | |
<user defined> iterator = 0x100001CA0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x100001CD8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x100001CE0 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x100001CE0 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x100001CE0 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100001CE0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100001CE0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100001CE0 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x100001CE0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x100001CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x100001CF8 | |
unsigned int _Mask = 0x100001D10 <Unable to read memory> | |
unsigned int _Maxidx = 0x100001D18 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x100001D20 <Unable to read memory> | |
unsigned int _threatPct = 0x100001D28 <Unable to read memory> | |
bool m_cleanupDone = 0x100001D30 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x100001D31 <Unable to read memory> | |
unsigned int _oldFactionId = 0x100001D34 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x100001D38 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x100001D3C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x100001D40 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x100001D40 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x100001D40 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100001D40 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x100001D40 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100001D40 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100001D40 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x100001D40 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x100001D48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x100001D58 | |
unsigned int _Mask = 0x100001D70 <Unable to read memory> | |
unsigned int _Maxidx = 0x100001D78 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x100001D80 <Unable to read memory> | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID | |
unsigned int _guid = 0x4F | |
Unit* m_originalCaster = NULL | |
Spell** m_selfContainer = <Unable to read memory> | |
int m_spellSchoolMask = 0x411DDAA5 | |
int m_attackType = 0x3F9CB485 | |
int m_powerCost = 0x329B881 | |
int m_casttime = 0x0 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
unsigned int m_spellFlags = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x7CDFAFF | |
unsigned int m_delayTrajectory = 0x100000000 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x0 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = 0x7FE00000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x7FE00000008 | |
unsigned int m_objectType = 0x7FE00000048 <Unable to read memory> | |
int m_objectTypeId = 0x7FE0000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x7FE00000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x7FE00000060 | |
unsigned int m_valuesCount = 0x7FE00000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7FE00000072 <Unable to read memory> | |
bool m_objectUpdated = 0x7FE00000074 <Unable to read memory> | |
bool m_inWorld = 0x7FE00000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x7FE00000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FE000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FE000000A8 <Unable to read memory> | |
float m_positionX = 0x7FE000000A8 <Unable to read memory> | |
float m_positionY = 0x7FE000000AC <Unable to read memory> | |
float m_positionZ = 0x7FE000000B0 <Unable to read memory> | |
float m_orientation = 0x7FE000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x7FE000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x7FE000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x7FE000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x7FE000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x7FE00000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7FE0000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7FE00000148 | |
unsigned int LastUsedScriptID = 0x7FE00000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x7FE00000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x7FE000001D0 <Unable to read memory> | |
bool m_isActive = 0x7FE000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x7FE000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x7FE000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x7FE000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x7FE00000208 <Unable to read memory> | |
unsigned int _areaId = 0x7FE0000020C <Unable to read memory> | |
float _floorZ = 0x7FE00000210 <Unable to read memory> | |
bool _outdoors = 0x7FE00000214 <Unable to read memory> | |
LiquidData _liquidData = 0x7FE00000218 | |
bool _updatePositionData = 0x7FE0000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x7FE00000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x7FE00000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x7FE00000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x7FE0000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x7FE0000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x7FE00000250 | |
unsigned int m_extraAttacks = 0x7FE00000290 <Unable to read memory> | |
bool m_canDualWield = 0x7FE00000294 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x7FE00000298 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x7FE00000298 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x7FE00000298 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7FE000002B8 <Unable to read memory> | |
[1] = 0x7FE000002C0 <Unable to read memory> | |
[2] = 0x7FE000002C8 <Unable to read memory> | |
[3] = 0x7FE000002D0 <Unable to read memory> | |
[4] = 0x7FE000002D8 <Unable to read memory> | |
[5] = 0x7FE000002E0 <Unable to read memory> | |
[6] = 0x7FE000002E8 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x7FE000002F0 <Unable to read memory> | |
[1] = 0x7FE000002F8 <Unable to read memory> | |
[2] = 0x7FE00000300 <Unable to read memory> | |
[3] = 0x7FE00000308 <Unable to read memory> | |
float m_modMeleeHitChance = 0x7FE00000310 <Unable to read memory> | |
float m_modRangedHitChance = 0x7FE00000314 <Unable to read memory> | |
float m_modSpellHitChance = 0x7FE00000318 <Unable to read memory> | |
int m_baseSpellCritChance = 0x7FE0000031C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x7FE00000320 <Unable to read memory> | |
[1] = 0x7FE00000324 <Unable to read memory> | |
[2] = 0x7FE00000328 <Unable to read memory> | |
[3] = 0x7FE0000032C <Unable to read memory> | |
[4] = 0x7FE00000330 <Unable to read memory> | |
[5] = 0x7FE00000334 <Unable to read memory> | |
[6] = 0x7FE00000338 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x7FE0000033C <Unable to read memory> | |
[1] = 0x7FE00000340 <Unable to read memory> | |
[2] = 0x7FE00000344 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x7FE00000348 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x7FE00000350 | |
bool m_aborting = 0x7FE00000360 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x7FE00000368 | |
[1] = 0x7FE00000380 | |
[2] = 0x7FE00000398 | |
[3] = 0x7FE000003B0 | |
[4] = 0x7FE000003C8 | |
[5] = 0x7FE000003E0 | |
[6] = 0x7FE000003F8 | |
[7] = 0x7FE00000410 | |
unsigned int m_lastSanctuaryTime = 0x7FE00000428 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x7FE00000430 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x7FE00000430 <Unable to read memory> | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x7FE00000430 | |
bool IsAIEnabled = 0x7FE00000440 <Unable to read memory> | |
bool NeedChangeAI = 0x7FE00000441 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x7FE00000442 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x7FE00000443 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x7FE00000448 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x7FE00000448 <Unable to read memory> | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x7FE00000448 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FE00000458 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FE00000458 <Unable to read memory> | |
float m_positionX = 0x7FE00000458 <Unable to read memory> | |
float m_positionY = 0x7FE0000045C <Unable to read memory> | |
float m_positionZ = 0x7FE00000460 <Unable to read memory> | |
float m_orientation = 0x7FE00000464 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x7FE00000468 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x7FE0000046C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x7FE0000046E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x7FE00000470 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x7FE00000490 <Unable to read memory> | |
unsigned int m_race = 0x7FE00000491 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x7FE00000492 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x7FE00000494 <Unable to read memory> | |
[1] = 0x7FE00000498 <Unable to read memory> | |
[2] = 0x7FE0000049C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x7FE000004A0 <Unable to read memory> | |
[1] = 0x7FE000004A4 <Unable to read memory> | |
[2] = 0x7FE000004A8 <Unable to read memory> | |
[3] = 0x7FE000004AC <Unable to read memory> | |
[4] = 0x7FE000004B0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x7FE000004B8 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x7FE000004B8 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x7FE000004B8 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE000004B8 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE000004B8 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE000004B8 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x7FE000004B8 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x7FE000004C0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x7FE000004D0 | |
unsigned int _Mask = 0x7FE000004E8 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE000004F0 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x7FE00000500 <Unable to read memory> | |
int m_procDeep = 0x7FE00000504 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x7FE00000508 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x7FE00000518 | |
unsigned int m_transform = 0x7FE00000528 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x7FE00000550 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x7FE00000550 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00000550 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x7FE00000550 | |
<user defined> value_compare = 0x7FE00000550 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x7FE00000560 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x7FE00000560 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00000560 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00000560 | |
<user defined> value_compare = 0x7FE00000560 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x7FE00000570 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x7FE00000580 <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x7FE00000588 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x7FE00000590 | |
[1] = 0x7FE000005A0 | |
[2] = 0x7FE000005B0 | |
[3] = 0x7FE000005C0 | |
[4] = 0x7FE000005D0 | |
[5] = 0x7FE000005E0 | |
[6] = 0x7FE000005F0 | |
[7] = 0x7FE00000600 | |
[8] = 0x7FE00000610 | |
[9] = 0x7FE00000620 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x7FE00001960 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x7FE00001970 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x7FE00001980 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x7FE00001980 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001980 <Unable to read memory> | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00001980 | |
<user defined> value_compare = 0x7FE00001980 | |
unsigned int m_interruptMask = 0x7FE00001990 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x7FE00001994 <Unable to read memory> | |
[1] = 0x7FE00001998 <Unable to read memory> | |
[2] = 0x7FE0000199C <Unable to read memory> | |
[3] = 0x7FE000019A0 <Unable to read memory> | |
[0] = 0x7FE00001994 | |
float[4] | |
[0] = 0x7FE000019A4 <Unable to read memory> | |
[1] = 0x7FE000019A8 <Unable to read memory> | |
[2] = 0x7FE000019AC <Unable to read memory> | |
[3] = 0x7FE000019B0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019B4 <Unable to read memory> | |
[1] = 0x7FE000019B8 <Unable to read memory> | |
[2] = 0x7FE000019BC <Unable to read memory> | |
[3] = 0x7FE000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019C4 <Unable to read memory> | |
[1] = 0x7FE000019C8 <Unable to read memory> | |
[2] = 0x7FE000019CC <Unable to read memory> | |
[3] = 0x7FE000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019D4 <Unable to read memory> | |
[1] = 0x7FE000019D8 <Unable to read memory> | |
[2] = 0x7FE000019DC <Unable to read memory> | |
[3] = 0x7FE000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019E4 <Unable to read memory> | |
[1] = 0x7FE000019E8 <Unable to read memory> | |
[2] = 0x7FE000019EC <Unable to read memory> | |
[3] = 0x7FE000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019F4 <Unable to read memory> | |
[1] = 0x7FE000019F8 <Unable to read memory> | |
[2] = 0x7FE000019FC <Unable to read memory> | |
[3] = 0x7FE00001A00 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A04 <Unable to read memory> | |
[1] = 0x7FE00001A08 <Unable to read memory> | |
[2] = 0x7FE00001A0C <Unable to read memory> | |
[3] = 0x7FE00001A10 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A14 <Unable to read memory> | |
[1] = 0x7FE00001A18 <Unable to read memory> | |
[2] = 0x7FE00001A1C <Unable to read memory> | |
[3] = 0x7FE00001A20 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A24 <Unable to read memory> | |
[1] = 0x7FE00001A28 <Unable to read memory> | |
[2] = 0x7FE00001A2C <Unable to read memory> | |
[3] = 0x7FE00001A30 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x7FE00001B24 <Unable to read memory> | |
[1] = 0x7FE00001B28 <Unable to read memory> | |
[0] = 0x7FE00001B24 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B2C <Unable to read memory> | |
[1] = 0x7FE00001B30 <Unable to read memory> | |
[0] = 0x7FE00001B24 | |
float[2] | |
[0] = 0x7FE00001B34 <Unable to read memory> | |
[1] = 0x7FE00001B38 <Unable to read memory> | |
[0] = 0x7FE00001B34 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B3C <Unable to read memory> | |
[1] = 0x7FE00001B40 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B44 <Unable to read memory> | |
[1] = 0x7FE00001B48 <Unable to read memory> | |
[0] = 0x7FE00001B44 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B4C <Unable to read memory> | |
[1] = 0x7FE00001B50 <Unable to read memory> | |
bool m_canModifyStats = 0x7FE00001B54 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x7FE00001B58 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x7FE00001B58 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001B58 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00001B58 | |
<user defined> value_compare = 0x7FE00001B58 | |
float[9] m_speed_rate | |
[0] = 0x7FE00001B68 <Unable to read memory> | |
[1] = 0x7FE00001B6C <Unable to read memory> | |
[2] = 0x7FE00001B70 <Unable to read memory> | |
[3] = 0x7FE00001B74 <Unable to read memory> | |
[4] = 0x7FE00001B78 <Unable to read memory> | |
[5] = 0x7FE00001B7C <Unable to read memory> | |
[6] = 0x7FE00001B80 <Unable to read memory> | |
[7] = 0x7FE00001B84 <Unable to read memory> | |
[8] = 0x7FE00001B88 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x7FE00001B98 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x7FE00001BB0 <Unable to read memory> | |
[1] = 0x7FE00001BB4 <Unable to read memory> | |
[2] = 0x7FE00001BB8 <Unable to read memory> | |
[3] = 0x7FE00001BBC <Unable to read memory> | |
int m_regenTimer = 0x7FE00001BC0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x7FE00001BD8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x7FE00001BE0 | |
ThreatContainer iThreatOfflineContainer = 0x7FE00001BF8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x7FE00001C10 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x7FE00001C10 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001C10 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x7FE00001C10 | |
<user defined> value_compare = 0x7FE00001C10 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x7FE00001C30 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x7FE00001C40 <Unable to read memory> | |
bool _instantCast = 0x7FE00001C41 <Unable to read memory> | |
unsigned int m_rootTimes = 0x7FE00001C44 <Unable to read memory> | |
unsigned int m_state = 0x7FE00001C48 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x7FE00001C4C <Unable to read memory> | |
unsigned int m_lastManaUse = 0x7FE00001C50 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x7FE00001C58 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x7FE00001C58 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FE00001C70 | |
LinkedListElement iLast = 0x7FE00001C80 | |
unsigned int iSize = 0x7FE00001C90 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x7FE00001C70 <Unable to read memory> | |
<user defined> iterator = 0x7FE00001C68 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FE00001CA8 | |
LinkedListElement iLast = 0x7FE00001CB8 | |
unsigned int iSize = 0x7FE00001CC8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x7FE00001CA8 <Unable to read memory> | |
<user defined> iterator = 0x7FE00001CA0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x7FE00001CD8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x7FE00001CE0 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x7FE00001CE0 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x7FE00001CE0 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE00001CE0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE00001CE0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE00001CE0 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x7FE00001CE0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x7FE00001CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x7FE00001CF8 | |
unsigned int _Mask = 0x7FE00001D10 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE00001D18 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x7FE00001D20 <Unable to read memory> | |
unsigned int _threatPct = 0x7FE00001D28 <Unable to read memory> | |
bool m_cleanupDone = 0x7FE00001D30 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x7FE00001D31 <Unable to read memory> | |
unsigned int _oldFactionId = 0x7FE00001D34 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x7FE00001D38 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x7FE00001D3C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x7FE00001D40 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x7FE00001D40 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE00001D40 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE00001D40 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x7FE00001D40 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x7FE00001D48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x7FE00001D58 | |
unsigned int _Mask = 0x7FE00001D70 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE00001D78 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x7FE00001D80 <Unable to read memory> | |
Item* itemTarget = 0xB0A19B30 | |
Object | |
DataMap CustomData = 0xB0A19B38 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x824B | |
int* m_int32Values = 0x408A5CB8 | |
unsigned int* m_uint32Values = 0x408A5CB8 | |
float* m_floatValues = 4.323818 | |
UpdateMask _changesMask = 0xB0A19B90 | |
unsigned int m_valuesCount = 0x6 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0xA5 | |
bool m_inWorld = 0x8 | |
PackedGuid m_PackGUID = 0xB0A19BA8 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xB0A19BD8 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xB0A19BF0 | |
unsigned int gold = 0x50D88912 | |
unsigned int unlootedCount = 0x29 | |
ObjectGuid roundRobinPlayer = 0xC004C1023F800000 | |
ObjectGuid lootOwnerGUID = 0xAFC8FC70 | |
int loot_type = 0x0 | |
ObjectGuid containerGUID = 0xB73826F0 | |
ObjectGuid sourceWorldObjectGUID = 0xB7382770 | |
GameObject* sourceGameObject = 0xB7382770 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xB0A19C40 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xB0A19C50 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xB0A19C60 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xB0A19C70 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xB0A19C80 | |
bool m_lootGenerated = 0x7 | |
std::string m_text = "" | |
unsigned int m_slot = 0x60 | |
Bag* m_container = 0x140E06D58 | |
Item | |
Object | |
DataMap CustomData = 0x140E06D60 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0xFFFF | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x140E06DB8 | |
unsigned int m_valuesCount = 0x6FA0 | |
unsigned int _fieldNotifyFlags = 0x3B | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x140E06DD0 | |
Loot loot = 0x140E06E00 | |
bool m_lootGenerated = 0xA0 | |
std::string m_text = "(null)" | |
unsigned int m_slot = 0x0 | |
Bag* m_container = 0x14076E8C8 | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0xC0 | |
int m_lastPlayedTimeUpdate = 0x1 | |
unsigned int m_refundRecipient = 0x3B4620 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0xA | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x140E06F38 | |
Item*[36] m_bagslot | |
[0] = 0x39EB60 | |
[1] = 0x3B4670 | |
[2] = 0x2 | |
[3] = 0x3B45D0 | |
[4] = 0x1B | |
[5] = 0x1400000000 | |
[6] = NULL | |
[7] = 0x3F800000 | |
[8] = 0x2EBB720 | |
[9] = NULL | |
int uState = 0x50D8891C | |
int uQueuePos = 0x88000029 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0xB7FEFBA0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0xB803F930 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xB0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xB0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xB0A19D10 | |
GameObject* gameObjTarget = 0xA9E55AB0 | |
WorldObject | |
Object | |
DataMap CustomData = 0xA9E55AB8 | |
unsigned int m_objectType = 0x101 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x880000295B819115 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x880000295B819115 <Unable to read memory> | |
float* m_floatValues = 0x880000295B819115 <Unable to read memory> | |
UpdateMask _changesMask = 0xA9E55B10 | |
unsigned int m_valuesCount = 0x1DD | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xA9E55B28 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x5B819113 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xA9E55B6C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xA9E55B78 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xA9E55B84 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xA9E55BB8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xA9E55BEC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xA9E55BF8 | |
unsigned int LastUsedScriptID = 0x68796C7A | |
MovementInfo m_movementInfo = 0xA9E55C08 | |
ElunaEventProcessor* elunaEvents = 0x101 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x90 | |
bool m_isFarVisible = 0x5C | |
std::optional<float> m_visibilityDistanceOverride = 0x10100000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x5B81916E | |
unsigned int _areaId = 0x88000029 | |
float _floorZ = -0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0xA9E55CC8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x900000295B81916B | |
unsigned int m_InstanceId = 0xA9E55CF0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0xF0 | |
unsigned int m_notifyflags = 0xA9E5 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xA9E55D00 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0xA9E55D40 | |
MovableMapObject | |
Cell _currentCell = 0x0 | |
int _moveState = 0xB | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xA9E55D70 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xA9E55D88 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x880000295B81917F | |
ObjectGuid lootOwnerGUID = 0xA9E4F510 | |
int loot_type = 0xA9E569E0 | |
ObjectGuid containerGUID = 0x10000000B | |
ObjectGuid sourceWorldObjectGUID = 0x63F38BFD | |
GameObject* sourceGameObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xA9E55DD8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xA9E55DE8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xA9E55DF8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xA9E55E08 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xA9E55E18 | |
unsigned int m_groupLootTimer = 0x5F656572 | |
unsigned int lootingGroupLowGUID = 0x776F6E53 | |
GameObjectModel* m_model = 0x326D2E31305F | |
std::string name = 0x326D2E31305F <Unable to read memory> | |
unsigned int phasemask = 0x326D2E31307F <Unable to read memory> | |
G3D::AABox iBound = 0x326D2E313083 | |
G3D::Matrix3 iInvRot = 0x326D2E31309B | |
G3D::Vector3 iPos = 0x326D2E3130BF | |
float iInvScale = 0x326D2E3130CB <Unable to read memory> | |
float iScale = 0x326D2E3130CF <Unable to read memory> | |
VMAP::WorldModel* iModel = <Unable to read memory> | |
std::unique_ptr<GameObjectModelOwnerBase,std::default_delete<GameObjectModelOwnerBase> > owner = 0x326D2E3130DF <Unable to read memory> | |
bool isWmo = 0x326D2E3130E7 <Unable to read memory> | |
unsigned int m_spellId = 0x26F188C | |
int m_respawnTime = 0xA7053310 | |
unsigned int m_respawnDelayTime = 0x5B819143 | |
unsigned int m_despawnDelay = 0x90000029 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime | |
int _MyRep = 0x545F64726F6A6648 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime | |
int _MyRep = 0x776F6E535F656572 | |
int m_lootState = 0x2E35305F | |
bool m_spawnedByDefault = 0x6D | |
unsigned int m_cooldownTime = 0x0 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Bucket_size = 0x600000000 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Min_buckets = 0x600000000 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >* _Target = 0x600000000 | |
<user defined> _Range_eraser = 0x0 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<ObjectGuid const ,int>,std::allocator<std::pair<ObjectGuid const ,int> > > _List = 0xA9E55E98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,int> > > > > > _Vec = 0xA9E55EA8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x8C0000295B819149 | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _guid = 0xC589A1A644B37400 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xE0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xE0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xA9E55ED8 | |
unsigned int m_usetimes = 0x44B3A247 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Multi = 0xE0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Is_set = 0xE0 | |
<user defined> value_compare = 0xE0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > >,1>,1> _Mypair = 0xA9E55EF0 | |
<user defined> value_compare = 0x141CBB2E0 | |
unsigned int m_spawnId = 0x6F6A6648 | |
GameObjectTemplate* m_goInfo = 0x6D2E31305F656572 | |
unsigned int entry = 0x6D2E31305F656572 <Unable to read memory> | |
unsigned int type = 0x6D2E31305F656576 <Unable to read memory> | |
unsigned int displayId = 0x6D2E31305F65657A <Unable to read memory> | |
std::string name = 0x6D2E31305F656582 <Unable to read memory> | |
std::string IconName = 0x6D2E31305F6565A2 <Unable to read memory> | |
std::string castBarCaption = 0x6D2E31305F6565C2 <Unable to read memory> | |
std::string unk1 = 0x6D2E31305F6565E2 <Unable to read memory> | |
float size = 0x6D2E31305F656602 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-door> door = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-button> button = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-questgiver> questgiver = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chest> chest = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-_generic> _generic = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trap> trap = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chair> chair = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellFocus> spellFocus = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-text> text = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-goober> goober = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-transport> transport = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-areadamage> areadamage = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-camera> camera = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-moTransport> moTransport = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-summoningRitual> summoningRitual = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-guardpost> guardpost = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellcaster> spellcaster = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-meetingstone> meetingstone = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagstand> flagstand = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-fishinghole> fishinghole = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagdrop> flagdrop = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-miniGame> miniGame = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-capturePoint> capturePoint = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-auraGenerator> auraGenerator = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-dungeonDifficulty> dungeonDifficulty = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-barberChair> barberChair = 0x6D2E31305F656606 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-building> building = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trapDoor> trapDoor = 0x6D2E31305F656606 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-raw> raw = 0x6D2E31305F656606 | |
std::string AIName = 0x6D2E31305F65666A <Unable to read memory> | |
unsigned int ScriptId = 0x6D2E31305F65668A <Unable to read memory> | |
bool IsForQuests = 0x6D2E31305F65668E <Unable to read memory> | |
GameObjectData* m_goData = 0x140E10032 | |
unsigned int id = 0x0 | |
unsigned int mapid = 0x0 | |
unsigned int phaseMask = 0x39EC | |
float posX = 0.000000 | |
float posY = 0.000000 | |
float posZ = -0.000001 | |
float orientation = 0.000000 | |
G3D::Quat rotation = 0x140E1004E | |
int spawntimesecs = 0x0 | |
unsigned int ScriptId = 0x0 | |
unsigned int animprogress = 0xB5700000 | |
int go_state = 0x39EC | |
unsigned int spawnMask = 0x0 | |
unsigned int artKit = 0x0 | |
bool dbData = 0x0 | |
GameObjectValue m_goValue | |
<unnamed-type-Transport> | |
unsigned int PathProgress = 0x0 | |
TransportAnimation* AnimationInfo = NULL | |
GameObjectValue::<unnamed-type-Transport> Transport = 0xA9E55F18 | |
<unnamed-type-FishingHole> | |
unsigned int MaxOpens = 0x0 | |
GameObjectValue::<unnamed-type-FishingHole> FishingHole = 0x0 | |
<unnamed-type-CapturePoint> | |
OPvPCapturePoint* OPvPObj = 0xA00000000 | |
GameObjectValue::<unnamed-type-CapturePoint> CapturePoint = 0xA00000000 | |
<unnamed-type-Building> | |
unsigned int Health = 0x0 | |
unsigned int MaxHealth = 0xA | |
GameObjectValue::<unnamed-type-Building> Building = 0xA00000000 | |
bool m_allowModifyDestructibleBuilding = 0x57 | |
int m_packedRotation = 0xA9E55F30 | |
G3D::Quat m_localRotation | |
float x = -0.000000 | |
float y = 0.000000 | |
float z = -0.000000 | |
float w = 0.000000 | |
Position m_stationaryPosition | |
PositionXYStreamer | |
Position* Pos = 0xB00000101 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xB00000101 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xB00000101 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x880000295B819150 | |
unsigned int m_lootRecipientGroup = 0xA9E55F60 | |
unsigned int m_LootMode = 0x0 | |
unsigned int m_lootGenerationTime = 0xA9E55F60 | |
ObjectGuid m_linkedTrap | |
unsigned int _guid = 0xA9E55F60 | |
ObjectGuid _lootStateUnitGUID | |
unsigned int _guid = 0x430101 | |
GameObjectAI* m_AI = 0xA7061280 | |
GameObject* me = NULL | |
bool m_saveStateOnDb = 0x5D | |
WorldLocation* destTarget = NULL | |
int damage = 0x14 | |
int effectHandleMode = 0x0 | |
Aura* m_spellAura = 0x1F | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts | |
<user defined> _List_node_remove_op = 0x27 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraScript *,void *> >,std::_List_val<std::_List_simple_types<AuraScript *> >,1> _Mypair = 0x27 | |
SpellInfo* m_spellInfo = <Unable to read memory> | |
ObjectGuid m_casterGuid | |
unsigned int _guid = 0x3F <Unable to read memory> | |
ObjectGuid m_castItemGuid | |
unsigned int _guid = 0x47 <Unable to read memory> | |
unsigned int m_castItemEntry = 0x4F <Unable to read memory> | |
int m_applyTime = 0x57 <Unable to read memory> | |
WorldObject* m_owner = <Unable to read memory> | |
int m_maxDuration = 0x67 <Unable to read memory> | |
int m_duration = 0x6B <Unable to read memory> | |
int m_timeCla = 0x6F <Unable to read memory> | |
int m_updateTargetMapInterval = 0x73 <Unable to read memory> | |
unsigned int m_casterLevel = 0x77 <Unable to read memory> | |
unsigned int m_procCharges = 0x78 <Unable to read memory> | |
unsigned int m_stackAmount = 0x79 <Unable to read memory> | |
AuraEffect*[3] m_effects | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications | |
std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> >::_Multi = 0x97 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> >::_Is_set = 0x97 <Unable to read memory> | |
<user defined> value_compare = 0x97 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,AuraApplication *> > >,1>,1> _Mypair = 0x97 | |
<user defined> value_compare = 0x97 <Unable to read memory> | |
bool m_isRemoved = 0xA7 <Unable to read memory> | |
bool m_isSingleTarget = 0xA7 <Unable to read memory> | |
bool m_isUsingCharges = 0xA7 <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0xAF | |
SpellInfo* m_triggeredByAuraSpellInfo = <Unable to read memory> | |
int m_diminishLevel = 0x1 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = 0x1408C5900 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1408C5908 | |
unsigned int m_objectType = 0x1BB0 | |
int m_objectTypeId = 0x1 | |
unsigned int m_updateFlag = 0xCC0 | |
int* m_int32Values = 0xB0818B48 | |
unsigned int* m_uint32Values = 0xB0818B48 | |
float* m_floatValues = -0.000000 | |
UpdateMask _changesMask = 0x1408C5960 | |
unsigned int m_valuesCount = 0x2BF0 | |
unsigned int _fieldNotifyFlags = 0x3FCF | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1408C5978 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x13FCEFE40 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x13FCEFE40 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x13FCEFE40 | |
float m_positionX = 1.617134 | |
float m_positionY = 0.000000 | |
float m_positionZ = 5.188068 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x3FD075F0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1408C59BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1408C59C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1408C59D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1408C5A08 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1408C5A3C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1408C5A48 | |
unsigned int LastUsedScriptID = 0x1 | |
MovementInfo m_movementInfo = 0x1408C5A58 | |
ElunaEventProcessor* elunaEvents = 0x13FCF3A40 | |
std::string m_name = "H‰\$H‰t$ UWAVHЌl$ HЃм`..." | |
bool m_isActive = 0x70 | |
bool m_isFarVisible = 0xE2 | |
std::optional<float> m_visibilityDistanceOverride = 0x3FCF1BB000000001 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = 0x13FD00CC0 | |
unsigned int _zoneId = 0x3FCF8670 | |
unsigned int _areaId = 0x1 | |
float _floorZ = 1.625099 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1408C5B18 | |
bool _updatePositionData = 0x1 | |
Transport* m_transport = 0x13FCF65F0 | |
Map* m_currMap = 0x140A60808 | |
unsigned int m_InstanceId = 0x3FCEFFA0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x20 | |
unsigned int m_notifyflags = 0x3FD1 | |
unsigned int m_executed_notifies = 0x1 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1408C5B50 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x1408C5B90 | |
MovableMapObject | |
Cell _currentCell = 0x63757274 | |
int _moveState = 0x79542074 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x1408C5BC0 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x1408C5BD8 | |
unsigned int gold = 0x732C6572 | |
unsigned int unlootedCount = 0x74 | |
ObjectGuid roundRobinPlayer = 0x694C657079542074 | |
ObjectGuid lootOwnerGUID = 0x7373616C633C7473 | |
int loot_type = 0x726F4320 | |
ObjectGuid containerGUID = 0x5420746375727473 | |
ObjectGuid sourceWorldObjectGUID = 0x3C7473694C657079 | |
GameObject* sourceGameObject = 0x7944207373616C63 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x1408C5C28 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x1408C5C38 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x1408C5C48 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x1408C5C58 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x1408C5C68 | |
unsigned int m_groupLootTimer = 0x3C747369 | |
unsigned int lootingGroupLowGUID = 0x73616C63 | |
GameObjectModel* m_model = 0x696D616E79442073 | |
std::string name = 0x696D616E79442073 <Unable to read memory> | |
unsigned int phasemask = 0x696D616E79442093 <Unable to read memory> | |
G3D::AABox iBound = 0x696D616E79442097 | |
G3D::Matrix3 iInvRot = 0x696D616E794420AF | |
G3D::Vector3 iPos = 0x696D616E794420D3 | |
float iInvScale = 0x696D616E794420DF <Unable to read memory> | |
float iScale = 0x696D616E794420E3 <Unable to read memory> | |
VMAP::WorldModel* iModel = <Unable to read memory> | |
std::unique_ptr<GameObjectModelOwnerBase,std::default_delete<GameObjectModelOwnerBase> > owner = 0x696D616E794420F3 <Unable to read memory> | |
bool isWmo = 0x696D616E794420FB <Unable to read memory> | |
unsigned int m_spellId = 0x6A624F63 | |
int m_respawnTime = 0x5420746375727473 | |
unsigned int m_respawnDelayTime = 0x4C657079 | |
unsigned int m_despawnDelay = 0x3C747369 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime | |
int _MyRep = 0x6F43207373616C63 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime | |
int _MyRep = 0x616C632C65737072 | |
int m_lootState = 0x54207373 | |
bool m_spawnedByDefault = 0x79 | |
unsigned int m_cooldownTime = 0x3E6C6C75 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Bucket_size = 0x632C3E203E203E20 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Min_buckets = 0x632C3E203E203E20 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Multi = 0x20 | |
<user defined> _Min_buckets_construct_ptr = 0x20 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >* _Target = 0x632C3E203E203E20 | |
<user defined> _Range_eraser = 0x20 | |
<user defined> _Equal_range_result = 0x20 | |
<user defined> _Multi_equal_check_result = 0x20 | |
std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> _Traitsobj = 0x3E203E20 | |
std::list<std::pair<ObjectGuid const ,int>,std::allocator<std::pair<ObjectGuid const ,int> > > _List = 0x1408C5CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,int> > > > > > _Vec = 0x1408C5CF8 | |
unsigned int _Mask = 0x207373616C633C74 | |
unsigned int _Maxidx = 0x656A624F656D6147 | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _guid = 0x63757274732C7463 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x74 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x74 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1408C5D28 | |
unsigned int m_usetimes = 0x616C5020 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Multi = 0x73 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Is_set = 0x73 | |
<user defined> value_compare = 0x73 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > >,1>,1> _Mypair = 0x1408C5D40 | |
<user defined> value_compare = 0x5420746375727473 | |
unsigned int m_spawnId = 0x73616C63 | |
GameObjectTemplate* m_goInfo = 0x732C657275746165 | |
unsigned int entry = 0x732C657275746165 <Unable to read memory> | |
unsigned int type = 0x732C657275746169 <Unable to read memory> | |
unsigned int displayId = 0x732C65727574616D <Unable to read memory> | |
std::string name = 0x732C657275746175 <Unable to read memory> | |
std::string IconName = 0x732C657275746195 <Unable to read memory> | |
std::string castBarCaption = 0x732C6572757461B5 <Unable to read memory> | |
std::string unk1 = 0x732C6572757461D5 <Unable to read memory> | |
float size = 0x732C6572757461F5 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-door> door = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-button> button = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-questgiver> questgiver = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chest> chest = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-_generic> _generic = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trap> trap = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-chair> chair = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellFocus> spellFocus = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-text> text = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-goober> goober = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-transport> transport = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-areadamage> areadamage = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-camera> camera = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-moTransport> moTransport = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-summoningRitual> summoningRitual = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-guardpost> guardpost = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-spellcaster> spellcaster = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-meetingstone> meetingstone = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagstand> flagstand = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-fishinghole> fishinghole = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-flagdrop> flagdrop = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-miniGame> miniGame = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-capturePoint> capturePoint = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-auraGenerator> auraGenerator = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-dungeonDifficulty> dungeonDifficulty = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-barberChair> barberChair = 0x732C6572757461F9 <Unable to read memory> | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-building> building = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-trapDoor> trapDoor = 0x732C6572757461F9 | |
GameObjectTemplate::<unnamed-tag>::<unnamed-type-raw> raw = 0x732C6572757461F9 | |
std::string AIName = 0x732C65727574625D <Unable to read memory> | |
unsigned int ScriptId = 0x732C65727574627D <Unable to read memory> | |
bool IsForQuests = 0x732C657275746281 <Unable to read memory> | |
GameObjectData* m_goData = 0x7954207463757274 | |
unsigned int id = 0x7954207463757274 <Unable to read memory> | |
unsigned int mapid = 0x7954207463757278 <Unable to read memory> | |
unsigned int phaseMask = 0x795420746375727C <Unable to read memory> | |
float posX = 0x7954207463757280 <Unable to read memory> | |
float posY = 0x7954207463757284 <Unable to read memory> | |
float posZ = 0x7954207463757288 <Unable to read memory> | |
float orientation = 0x795420746375728C <Unable to read memory> | |
G3D::Quat rotation = 0x7954207463757290 | |
int spawntimesecs = 0x79542074637572A0 <Unable to read memory> | |
unsigned int ScriptId = 0x79542074637572A4 <Unable to read memory> | |
unsigned int animprogress = 0x79542074637572A8 <Unable to read memory> | |
int go_state = 0x79542074637572AC <Unable to read memory> | |
unsigned int spawnMask = 0x79542074637572B0 <Unable to read memory> | |
unsigned int artKit = 0x79542074637572B1 <Unable to read memory> | |
bool dbData = 0x79542074637572B2 <Unable to read memory> | |
GameObjectValue m_goValue | |
<unnamed-type-Transport> | |
unsigned int PathProgress = 0x694C6570 | |
TransportAnimation* AnimationInfo = 0x726F43207373616C | |
GameObjectValue::<unnamed-type-Transport> Transport = 0x1408C5D68 | |
<unnamed-type-FishingHole> | |
unsigned int MaxOpens = 0x694C6570 | |
GameObjectValue::<unnamed-type-FishingHole> FishingHole = 0x694C6570 | |
<unnamed-type-CapturePoint> | |
OPvPCapturePoint* OPvPObj = 0x633C7473694C6570 | |
GameObjectValue::<unnamed-type-CapturePoint> CapturePoint = 0x633C7473694C6570 | |
<unnamed-type-Building> | |
unsigned int Health = 0x694C6570 | |
unsigned int MaxHealth = 0x633C7473 | |
GameObjectValue::<unnamed-type-Building> Building = 0x633C7473694C6570 | |
bool m_allowModifyDestructibleBuilding = 0x70 | |
int m_packedRotation = 0x4C65707954207463 | |
G3D::Quat m_localRotation | |
float x = 0.014920 | |
float y = 17859880630426323074257961091072.000000 | |
float z = 63646770788677013065272928132661248.000000 | |
float w = 17935969871209598627610624.000000 | |
Position m_stationaryPosition | |
PositionXYStreamer | |
Position* Pos = 0x2C7463656A624F63 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2C7463656A624F63 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2C7463656A624F63 | |
float m_positionX = 68398032103179048175271936.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 17859880630426323074257961091072.000000 | |
float m_orientation = 68839067647211840693803424461881344.000000 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x203E6C6C754E6570 | |
unsigned int m_lootRecipientGroup = 0x203E203E | |
unsigned int m_LootMode = 0x203E | |
unsigned int m_lootGenerationTime = 0x75727473 | |
ObjectGuid m_linkedTrap | |
unsigned int _guid = 0x3C7473694C657079 | |
ObjectGuid _lootStateUnitGUID | |
unsigned int _guid = 0x6147207373616C63 | |
GameObjectAI* m_AI = 0x7463656A624F656D | |
GameObject* me = <Unable to read memory> | |
bool m_saveStateOnDb = 0x2C | |
int m_damage = 0x0 | |
int m_healing = 0x0 | |
unsigned int m_procAttacker = 0x1B8 | |
unsigned int m_procVictim = 0x3D0 | |
unsigned int m_procEx = 0x411DDCC7 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo | |
<user defined> _List_node_remove_op = 0x0 | |
std::_Compressed_pair<std::allocator<std::_List_node<TargetInfo,void *> >,std::_List_val<std::_List_simple_types<TargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<TargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<TargetInfo,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<TargetInfo> > _Myval2 = 0x9AF19BE8 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID | |
unsigned int _guid = 0x1408A5CB8 | |
unsigned int timeDelay = 0x3F800000 | |
unsigned int effectMask = 0xC0 | |
bool processed = 0xDA | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
value_type | |
ObjectGuid targetGUID = 0x0 | |
unsigned int timeDelay = 0x386D6D10 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
<user defined> _List_node_remove_op = 0x0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::GOTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > _Myval2 = 0x9AF19C00 | |
ItemTargetInfo | |
Item* item = 0x1408A5CB8 | |
Object | |
DataMap CustomData = 0x1408A5CC0 | |
unsigned int m_objectType = 0x5E80 | |
int m_objectTypeId = 0x1 | |
unsigned int m_updateFlag = 0x5200 | |
int* m_int32Values = 0xCCC3C032 | |
unsigned int* m_uint32Values = 0xCCC3C032 | |
float* m_floatValues = -102629776.000000 | |
UpdateMask _changesMask = 0x1408A5D18 | |
unsigned int m_valuesCount = 0x4960 | |
unsigned int _fieldNotifyFlags = 0x3FAE | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1408A5D30 | |
Loot loot = 0x1408A5D60 | |
bool m_lootGenerated = 0xC0 | |
std::string m_text = "@SHѓм єT..." | |
unsigned int m_slot = 0xB0 | |
Bag* m_container = 0x13FB23020 | |
int uState = 0x3FAB86D0 | |
int uQueuePos = 0x1 | |
bool mb_in_trade = 0x90 | |
int m_lastPlayedTimeUpdate = 0x13FAB8160 | |
unsigned int m_refundRecipient = 0x3FABE930 | |
unsigned int m_paidMoney = 0x1 | |
unsigned int m_paidExtendedCost = 0x3FAB9700 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1408A5E98 | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
value_type | |
Item* item = 0x100000000 | |
unsigned int effectMask = 0x1 | |
<user defined> _List_node_remove_op = 0x0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >::_Minimum_allocation_alignment = 0x100000000 | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > _Myval2 = 0x9AF19C10 | |
SpellDestination[3] m_destTargets | |
[0] = 0x9AF19C20 | |
[1] = 0x9AF19C50 | |
[2] = 0x9AF19C80 | |
bool _scriptsLoaded = 0x0 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
<user defined> _List_node_remove_op = 0x9AF19CB8 | |
std::_Compressed_pair<std::allocator<std::_List_node<SpellScript *,void *> >,std::_List_val<std::_List_simple_types<SpellScript *> >,1> _Mypair | |
std::allocator<std::_List_node<SpellScript *,void *> > | |
unsigned int std::allocator<std::_List_node<SpellScript *,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<SpellScript *> > _Myval2 = 0x9AF19CB8 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x1408A5CB8 | |
SpellInfo* triggeredByAura = 0x3F800000 | |
unsigned int Id = 0xC0A | |
SpellCategoryEntry* CategoryEntry = 0xC1E00000C2E <Unable to read memory> | |
unsigned int Dispel = 0xC2F | |
unsigned int Mechanic = 0xC20 | |
unsigned int Attributes = 0xC30 | |
unsigned int AttributesEx = 0xC20 | |
unsigned int AttributesEx2 = 0xC2F | |
unsigned int AttributesEx3 = 0xC31 | |
unsigned int AttributesEx4 = 0xC32 | |
unsigned int AttributesEx5 = 0xC33 | |
unsigned int AttributesEx6 = 0xC28 | |
unsigned int AttributesEx7 = 0xC34 | |
unsigned int AttributesCu = 0xC2A | |
unsigned int Stances = 0xC35 | |
unsigned int StancesNot = 0xC36 | |
unsigned int Targets = 0xC37 | |
unsigned int TargetCreatureType = 0xC38 | |
unsigned int RequiresSpellFocus = 0xC37 | |
unsigned int FacingCasterFlags = 0xC36 | |
unsigned int CasterAuraState = 0xC39 | |
unsigned int TargetAuraState = 0xC3A | |
unsigned int CasterAuraStateNot = 0xC3B | |
unsigned int TargetAuraStateNot = 0xC3C | |
unsigned int CasterAuraSpell = 0xC3B | |
unsigned int TargetAuraSpell = 0xC3A | |
unsigned int ExcludeCasterAuraSpell = 0xC14 | |
unsigned int ExcludeTargetAuraSpell = 0xBFD | |
SpellCastTimesEntry* CastTimeEntry = 0xBFE00000C3D <Unable to read memory> | |
unsigned int RecoveryTime = 0xC16 | |
unsigned int CategoryRecoveryTime = 0xBFD | |
unsigned int StartRecoveryCategory = 0xC16 | |
unsigned int StartRecoveryTime = 0xBFE | |
unsigned int InterruptFlags = 0xC3E | |
unsigned int AuraInterruptFlags = 0xC3F | |
unsigned int ChannelInterruptFlags = 0xC34 | |
unsigned int ProcFlags = 0xC2A | |
unsigned int ProcChance = 0xC34 | |
unsigned int ProcCharges = 0xC3F | |
unsigned int MaxLevel = 0xC3E | |
unsigned int BaseLevel = 0xC34 | |
unsigned int SpellLevel = 0xC40 | |
SpellDurationEntry* DurationEntry = 0xC3400000C40 | |
unsigned int PowerType = 0xC40 | |
unsigned int ManaCost = 0xC41 | |
unsigned int ManaCostPerlevel = 0xC00 | |
unsigned int ManaPerSecond = 0xBFF | |
unsigned int ManaPerSecondPerLevel = 0xC00 | |
unsigned int ManaCostPercentage = 0xC41 | |
unsigned int RuneCostID = 0xC42 | |
SpellRangeEntry* RangeEntry = 0xC3F00000C29 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0xC2A | |
std::array<unsigned int,2> Totem = 0xC2A00000C29 | |
std::array<int,8> Reagent = 0x3F8000F8 | |
std::array<unsigned int,8> ReagentCount = 0x3F800118 | |
int EquippedItemClass = 0xC4A | |
int EquippedItemSubClassMask = 0xC4B | |
int EquippedItemInventoryTypeMask = 0xC4C | |
std::array<unsigned int,2> TotemCategory = 0xC4C00000C4D | |
std::array<unsigned int,2> SpellVisual = 0xC4E00000C4B | |
unsigned int SpellIconID = 0xC4C | |
unsigned int ActiveIconID = 0xC4F | |
unsigned int SpellPriority = 0xC4D | |
std::array<char const *,16> SpellName = 0x3F800160 | |
std::array<char const *,16> Rank = 0x3F8001E0 | |
unsigned int MaxTargetLevel = 0xC6E | |
unsigned int MaxAffectedTargets = 0xC71 | |
unsigned int SpellFamilyName = 0xC72 | |
flag96 SpellFamilyFlags = 0x3F80026C | |
unsigned int DmgClass = 0xC72 | |
unsigned int PreventionType = 0xC75 | |
int AreaGroupId = 0xC76 | |
unsigned int SchoolMask = 0xC77 | |
std::array<SpellEffectInfo,3> Effects = 0x3F800288 | |
unsigned int ExplicitTargetMask = 0xC9B | |
SpellChainNode* ChainEntry = 0xC7A00000C99 | |
int _auraState = 0xC9C | |
int _spellSpecific = 0xC7C | |
bool _isStackableWithRanks = 0x9D | |
bool _isSpellValid = 0xC | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
unsigned int triggeredByEffIdx = 0xC0 | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
value_type | |
SpellInfo* triggeredSpell = NULL | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x0 | |
int chance = 0x0 | |
<user defined> _List_node_remove_op = 0x9AF19CC8 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >,std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > _Myval2 = 0x9AF19CC8 | |
unsigned int m_spellState = 0x0 | |
int m_timer = 0x0 | |
SpellEvent* _spellEvent = 0x40AC7CF740AC7CF7 | |
BasicEvent | |
unsigned int m_abortState = 0x40AC7CF740AC7CFF <Unable to read memory> | |
unsigned int m_addTime = 0x40AC7CF740AC7D07 <Unable to read memory> | |
unsigned int m_execTime = 0x40AC7CF740AC7D0F <Unable to read memory> | |
Spell* m_Spell = <Unable to read memory> | |
int _triggeredCastFlags = 0x411BCE04 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell | |
SpellInfo* spellInfo = 0x3F0CCCCD3F0CCCCD | |
unsigned int Id = 0x3F0CCCCD3F0CCCCD <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x3F0CCCCD3F0CCCDD <Unable to read memory> | |
unsigned int Mechanic = 0x3F0CCCCD3F0CCCE1 <Unable to read memory> | |
unsigned int Attributes = 0x3F0CCCCD3F0CCCE5 <Unable to read memory> | |
unsigned int AttributesEx = 0x3F0CCCCD3F0CCCE9 <Unable to read memory> | |
unsigned int AttributesEx2 = 0x3F0CCCCD3F0CCCED <Unable to read memory> | |
unsigned int AttributesEx3 = 0x3F0CCCCD3F0CCCF1 <Unable to read memory> | |
unsigned int AttributesEx4 = 0x3F0CCCCD3F0CCCF5 <Unable to read memory> | |
unsigned int AttributesEx5 = 0x3F0CCCCD3F0CCCF9 <Unable to read memory> | |
unsigned int AttributesEx6 = 0x3F0CCCCD3F0CCCFD <Unable to read memory> | |
unsigned int AttributesEx7 = 0x3F0CCCCD3F0CCD01 <Unable to read memory> | |
unsigned int AttributesCu = 0x3F0CCCCD3F0CCD05 <Unable to read memory> | |
unsigned int Stances = 0x3F0CCCCD3F0CCD09 <Unable to read memory> | |
unsigned int StancesNot = 0x3F0CCCCD3F0CCD0D <Unable to read memory> | |
unsigned int Targets = 0x3F0CCCCD3F0CCD11 <Unable to read memory> | |
unsigned int TargetCreatureType = 0x3F0CCCCD3F0CCD15 <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x3F0CCCCD3F0CCD19 <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x3F0CCCCD3F0CCD1D <Unable to read memory> | |
unsigned int CasterAuraState = 0x3F0CCCCD3F0CCD21 <Unable to read memory> | |
unsigned int TargetAuraState = 0x3F0CCCCD3F0CCD25 <Unable to read memory> | |
unsigned int CasterAuraStateNot = 0x3F0CCCCD3F0CCD29 <Unable to read memory> | |
unsigned int TargetAuraStateNot = 0x3F0CCCCD3F0CCD2D <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x3F0CCCCD3F0CCD31 <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x3F0CCCCD3F0CCD35 <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x3F0CCCCD3F0CCD39 <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x3F0CCCCD3F0CCD3D <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x3F0CCCCD3F0CCD4D <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x3F0CCCCD3F0CCD51 <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0x3F0CCCCD3F0CCD55 <Unable to read memory> | |
unsigned int StartRecoveryTime = 0x3F0CCCCD3F0CCD59 <Unable to read memory> | |
unsigned int InterruptFlags = 0x3F0CCCCD3F0CCD5D <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0x3F0CCCCD3F0CCD61 <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0x3F0CCCCD3F0CCD65 <Unable to read memory> | |
unsigned int ProcFlags = 0x3F0CCCCD3F0CCD69 <Unable to read memory> | |
unsigned int ProcChance = 0x3F0CCCCD3F0CCD6D <Unable to read memory> | |
unsigned int ProcCharges = 0x3F0CCCCD3F0CCD71 <Unable to read memory> | |
unsigned int MaxLevel = 0x3F0CCCCD3F0CCD75 <Unable to read memory> | |
unsigned int BaseLevel = 0x3F0CCCCD3F0CCD79 <Unable to read memory> | |
unsigned int SpellLevel = 0x3F0CCCCD3F0CCD7D <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0x3F0CCCCD3F0CCD8D <Unable to read memory> | |
unsigned int ManaCost = 0x3F0CCCCD3F0CCD91 <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0x3F0CCCCD3F0CCD95 <Unable to read memory> | |
unsigned int ManaPerSecond = 0x3F0CCCCD3F0CCD99 <Unable to read memory> | |
unsigned int ManaPerSecondPerLevel = 0x3F0CCCCD3F0CCD9D <Unable to read memory> | |
unsigned int ManaCostPercentage = 0x3F0CCCCD3F0CCDA1 <Unable to read memory> | |
unsigned int RuneCostID = 0x3F0CCCCD3F0CCDA5 <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0x3F0CCCCD3F0CCDB5 <Unable to read memory> | |
unsigned int StackAmount = 0x3F0CCCCD3F0CCDB9 <Unable to read memory> | |
std::array<unsigned int,2> Totem = 0x3F0CCCCD3F0CCDBD <Unable to read memory> | |
std::array<int,8> Reagent = 0x3F0CCCCD3F0CCDC5 | |
std::array<unsigned int,8> ReagentCount = 0x3F0CCCCD3F0CCDE5 | |
int EquippedItemClass = 0x3F0CCCCD3F0CCE05 <Unable to read memory> | |
int EquippedItemSubClassMask = 0x3F0CCCCD3F0CCE09 <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x3F0CCCCD3F0CCE0D <Unable to read memory> | |
std::array<unsigned int,2> TotemCategory = 0x3F0CCCCD3F0CCE11 <Unable to read memory> | |
std::array<unsigned int,2> SpellVisual = 0x3F0CCCCD3F0CCE19 <Unable to read memory> | |
unsigned int SpellIconID = 0x3F0CCCCD3F0CCE21 <Unable to read memory> | |
unsigned int ActiveIconID = 0x3F0CCCCD3F0CCE25 <Unable to read memory> | |
unsigned int SpellPriority = 0x3F0CCCCD3F0CCE29 <Unable to read memory> | |
std::array<char const *,16> SpellName = 0x3F0CCCCD3F0CCE2D | |
std::array<char const *,16> Rank = 0x3F0CCCCD3F0CCEAD | |
unsigned int MaxTargetLevel = 0x3F0CCCCD3F0CCF2D <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x3F0CCCCD3F0CCF31 <Unable to read memory> | |
unsigned int SpellFamilyName = 0x3F0CCCCD3F0CCF35 <Unable to read memory> | |
flag96 SpellFamilyFlags = 0x3F0CCCCD3F0CCF39 | |
unsigned int DmgClass = 0x3F0CCCCD3F0CCF45 <Unable to read memory> | |
unsigned int PreventionType = 0x3F0CCCCD3F0CCF49 <Unable to read memory> | |
int AreaGroupId = 0x3F0CCCCD3F0CCF4D <Unable to read memory> | |
unsigned int SchoolMask = 0x3F0CCCCD3F0CCF51 <Unable to read memory> | |
std::array<SpellEffectInfo,3> Effects = 0x3F0CCCCD3F0CCF55 | |
unsigned int ExplicitTargetMask = 0x3F0CCCCD3F0CD0A5 <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
int _auraState = 0x3F0CCCCD3F0CD0B5 <Unable to read memory> | |
int _spellSpecific = 0x3F0CCCCD3F0CD0B9 <Unable to read memory> | |
bool _isStackableWithRanks = 0x3F0CCCCD3F0CD0BD <Unable to read memory> | |
bool _isSpellValid = 0x3F0CCCCD3F0CD0BE <Unable to read memory> | |
bool _isCritCapable = 0x3F0CCCCD3F0CD0BF <Unable to read memory> | |
bool _requireCooldownInfo = 0x3F0CCCCD3F0CD0C0 <Unable to read memory> | |
int effectIndex = 0xCD | |
unsigned int tickNumber = 0x3F0CCCCD | |
bool m_skipCheck = 0xCD | |
unsigned int m_auraScaleMask = 0xCC | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath | |
std::_Compressed_pair<std::default_delete<PathGenerator>,PathGenerator *,1> _Mypair | |
PathGenerator* _Myval2 = 0x3F163D0C3F0CCCCD | |
bool _spellTargetsSelected = 0xC | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = 0xF4E0A1 | |
[1] = 0xA9E880C0 | |
[2] = 0x1 | |
Local int duration = 0x9AF199D0 | |
000000013FE2918B 0000000007CDE960 Spell::_cast+73B D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4032 | |
Local Spell* this = 0x9AF199D0 | |
SpellInfo* m_spellInfo = 0x1408A5CB8 | |
unsigned int Id = 0x3FA84E80 | |
SpellCategoryEntry* CategoryEntry = 0x13FA87470 | |
unsigned int Id = 0x245C8948 | |
unsigned int Flags = 0x83485708 | |
unsigned int Dispel = 0x3FAA91D0 | |
unsigned int Mechanic = 0x1 | |
unsigned int Attributes = 0x3FABBF00 | |
unsigned int AttributesEx = 0x1 | |
unsigned int AttributesEx2 = 0x3FA99B90 | |
unsigned int AttributesEx3 = 0x1 | |
unsigned int AttributesEx4 = 0x3FA705D0 | |
unsigned int AttributesEx5 = 0x1 | |
unsigned int AttributesEx6 = 0x3FA6EF30 | |
unsigned int AttributesEx7 = 0x1 | |
unsigned int AttributesCu = 0x3FAAAD80 | |
unsigned int Stances = 0x1 | |
unsigned int StancesNot = 0x3FA88750 | |
unsigned int Targets = 0x1 | |
unsigned int TargetCreatureType = 0x3FA95E80 | |
unsigned int RequiresSpellFocus = 0x1 | |
unsigned int FacingCasterFlags = 0x3FA75200 | |
unsigned int CasterAuraState = 0x1 | |
unsigned int TargetAuraState = 0x3FA751F0 | |
unsigned int CasterAuraStateNot = 0x1 | |
unsigned int TargetAuraStateNot = 0x3FA65EF0 | |
unsigned int CasterAuraSpell = 0x1 | |
unsigned int TargetAuraSpell = 0x3FA99860 | |
unsigned int ExcludeCasterAuraSpell = 0x1 | |
unsigned int ExcludeTargetAuraSpell = 0x3FAE4960 | |
SpellCastTimesEntry* CastTimeEntry = 0x13FA64A70 | |
unsigned int ID = 0x38EC8348 | |
int CastTime = 0x244C8948 | |
unsigned int RecoveryTime = 0x3FA6F1B0 | |
unsigned int CategoryRecoveryTime = 0x1 | |
unsigned int StartRecoveryCategory = 0x3FDB0F00 | |
unsigned int StartRecoveryTime = 0x1 | |
unsigned int InterruptFlags = 0x3FA996E0 | |
unsigned int AuraInterruptFlags = 0x1 | |
unsigned int ChannelInterruptFlags = 0x3FB212B0 | |
unsigned int ProcFlags = 0x1 | |
unsigned int ProcChance = 0x3FA69380 | |
unsigned int ProcCharges = 0x1 | |
unsigned int MaxLevel = 0x3FA914E0 | |
unsigned int BaseLevel = 0x1 | |
unsigned int SpellLevel = 0x3FAB5CF0 | |
SpellDurationEntry* DurationEntry = 0x13FAB5D50 | |
unsigned int ID = 0x245C8948 | |
int[3] Duration | |
[0] = 0x74894808 | |
[1] = 0x89481024 | |
[2] = 0x4118247C | |
unsigned int PowerType = 0x3FAB5DC0 | |
unsigned int ManaCost = 0x1 | |
unsigned int ManaCostPerlevel = 0x3FAD4260 | |
unsigned int ManaPerSecond = 0x1 | |
unsigned int ManaPerSecondPerLevel = 0x3FA6F730 | |
unsigned int ManaCostPercentage = 0x1 | |
unsigned int RuneCostID = 0x3FA9BE10 | |
SpellRangeEntry* RangeEntry = 0x13FABA240 | |
unsigned int ID = 0x245C8948 | |
float[2] RangeMin | |
[0] = 87012561595048174770911187042304.000000 | |
[1] = 220288.562500 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = -0.000000 | |
unsigned int Flags = 0x2759BF05 | |
float Speed = 1.333651 | |
unsigned int StackAmount = 0x1 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x3FDB6130 | |
[1] = 0x1 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x3FAF5720 | |
[1] = 0x1 | |
[2] = 0x3FA69DA0 | |
[3] = 0x1 | |
[4] = 0x3FA69DB0 | |
[5] = 0x1 | |
[6] = 0x3FA69DC0 | |
[7] = 0x1 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x3FA69D90 | |
[1] = 0x1 | |
[2] = 0x3FAEF8F0 | |
[3] = 0x1 | |
[4] = 0x3FAEFA30 | |
[5] = 0x1 | |
[6] = 0x3FAEFA10 | |
[7] = 0x1 | |
int EquippedItemClass = 0x3FB0DE30 | |
int EquippedItemSubClassMask = 0x1 | |
int EquippedItemInventoryTypeMask = 0x3FAA2910 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x1 | |
[1] = 0x3FB022C0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0x1 | |
[1] = 0x3FA6B0D0 | |
unsigned int SpellIconID = 0x1 | |
unsigned int ActiveIconID = 0x3FAA21B0 | |
unsigned int SpellPriority = 0x1 | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "H‰\$H‰t$WHѓмPЂј$Ђ" | |
[1] = "@SHѓм H‹ЪH9‘а" | |
[2] = "€‘”" | |
[3] = "@SHѓм A¶ШA°иѕ" | |
[4] = "H‰\$WHѓм H‹Щ‹К‹ъ…Тteѓйt1E3А3ТѓщH‹Лu[и¤" | |
[5] = "@SHѓм єT" | |
[6] = "H‰\$‰T$WHѓм H‹щ‹ЪHЌL$8и“«ЋяH#‡ђ'" | |
[7] = "¶Ѓf-" | |
[8] = "Hѓм(иGUцяѓx”АHѓД(ГМММММММММММE3Ай8Д" | |
[9] = "@SHѓм@¶D$xH‹ЩуD$p€D$(уD$ ин1Чя„АuHѓД@[..." | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "H‰\$H‰t$H‰|$ UH‹мHѓм`¶ъH‹ЩE„АuA±E3АиV" | |
[1] = "H‰\$H‰t$ WAVAWHЃм" | |
[2] = "H‹ДH‰XH‰p UWATAVAWHЌЁяяяHЃмА" | |
[3] = "Hѓм(‹ЃH" | |
[4] = "H‰|$ AVHѓм D‹тH‹щѓъ~2АH‹|$HHѓД A^ГH‰\$0WТ..." | |
[5] = "H‰\$H‰t$WHѓм H‹щ@2цfff„" | |
[6] = "H‰t$ WHѓм@‹тH‹щ…Т„(" | |
[7] = "H‰\$WHѓм H‹щ2ЫђH‹H‹П¶Уяђ" | |
[8] = "H‰\$VHѓмP)t$@E3АD)D$ H‹с)|$0AЌP | |
и§tЗяє | |
" | |
[9] = "H‰\$WHѓм0єy" | |
unsigned int MaxTargetLevel = 0x3FB1EEF0 | |
unsigned int MaxAffectedTargets = 0x1 | |
unsigned int SpellFamilyName = 0x3FB029F0 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x1 | |
[1] = 0x3FB02C20 | |
[2] = 0x1 | |
unsigned int DmgClass = 0x3FAF00F0 | |
unsigned int PreventionType = 0x1 | |
int AreaGroupId = 0x3FB0AF30 | |
unsigned int SchoolMask = 0x1 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x1408A5F40 | |
[1] = 0x1408A5FB0 | |
[2] = 0x1408A6020 | |
unsigned int ExplicitTargetMask = 0x3FA84C40 | |
SpellChainNode* ChainEntry = 0x13FAC4D30 | |
SpellInfo* prev = 0xCCCCCCC308418D48 | |
SpellInfo* next = 0xCCCCCCCCCCCCCCCC | |
SpellInfo* first = 0x74894808245C8948 | |
SpellInfo* last = 0x4118247C89481024 | |
unsigned int rank = 0x56 | |
int _auraState = 0x3FEE63D0 | |
int _spellSpecific = 0x1 | |
bool _isStackableWithRanks = 0xD8 | |
bool _isSpellValid = 0xB9 | |
bool _isCritCapable = 0xA5 | |
bool _requireCooldownInfo = 0x40 | |
Item* m_CastItem = 0x3F800000 | |
Object | |
DataMap CustomData = 0x3F800008 | |
unsigned int m_objectType = 0xC38 | |
int m_objectTypeId = 0xC37 | |
unsigned int m_updateFlag = 0xC36 | |
int* m_int32Values = 0xC3B00000C3A <Unable to read memory> | |
unsigned int* m_uint32Values = 0xC3B00000C3A <Unable to read memory> | |
float* m_floatValues = 0xC3B00000C3A <Unable to read memory> | |
UpdateMask _changesMask = 0x3F800060 | |
unsigned int m_valuesCount = 0xBFD | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0xFF | |
bool m_inWorld = 0xB | |
PackedGuid m_PackGUID = 0x3F800078 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x3F8000A8 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x3F8000C0 | |
unsigned int gold = 0xC42 | |
unsigned int unlootedCount = 0x27 | |
ObjectGuid roundRobinPlayer = 0xC3F00000C29 | |
ObjectGuid lootOwnerGUID = 0xC2A00000C42 | |
int loot_type = 0xC29 | |
ObjectGuid containerGUID = 0xC1300000C42 | |
ObjectGuid sourceWorldObjectGUID = 0xC1200000C43 | |
GameObject* sourceGameObject = 0xC1200000C44 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x3F800110 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x3F800120 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x3F800130 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x3F800140 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x3F800150 | |
bool m_lootGenerated = 0x52 | |
std::string m_text = 0x3F800188 <Unable to read memory> | |
unsigned int m_slot = 0x58 | |
Bag* m_container = 0xC5800000C56 | |
Item | |
Object | |
DataMap CustomData = 0xC5800000C5E | |
unsigned int m_objectType = 0xC5800000C9E <Unable to read memory> | |
int m_objectTypeId = 0xC5800000CA2 <Unable to read memory> | |
unsigned int m_updateFlag = 0xC5800000CA6 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xC5800000CB6 | |
unsigned int m_valuesCount = 0xC5800000CC6 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xC5800000CC8 <Unable to read memory> | |
bool m_objectUpdated = 0xC5800000CCA <Unable to read memory> | |
bool m_inWorld = 0xC5800000CCB <Unable to read memory> | |
PackedGuid m_PackGUID = 0xC5800000CCE | |
Loot loot = 0xC5800000CFE | |
bool m_lootGenerated = 0xC5800000DD6 <Unable to read memory> | |
std::string m_text = 0xC5800000DDE <Unable to read memory> | |
unsigned int m_slot = 0xC5800000DFE <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0xC5800000E0E <Unable to read memory> | |
int uQueuePos = 0xC5800000E12 <Unable to read memory> | |
bool mb_in_trade = 0xC5800000E16 <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0xC5800000E1E <Unable to read memory> | |
unsigned int m_refundRecipient = 0xC5800000E26 <Unable to read memory> | |
unsigned int m_paidMoney = 0xC5800000E2A <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0xC5800000E2E <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0xC5800000E36 | |
Item*[36] m_bagslot | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
int uState = 0xC5A | |
int uQueuePos = 0xC5B | |
bool mb_in_trade = 0x5C | |
int m_lastPlayedTimeUpdate = 0xC5E00000C5D | |
unsigned int m_refundRecipient = 0xC5F | |
unsigned int m_paidMoney = 0xC60 | |
unsigned int m_paidExtendedCost = 0xC5F | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xB8 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xB8 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3F8001E0 | |
Item* m_weaponItem = 0xA9E7DAC0 | |
Object | |
DataMap CustomData = 0xA9E7DAC8 | |
unsigned int m_objectType = 0x7240 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0xAD00 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0xA9E7DB20 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x5 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xA9E7DB38 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xA9E7DB68 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xA9E7DB80 | |
unsigned int gold = 0x80BDD | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x63F743D5 | |
ObjectGuid lootOwnerGUID = 0x0 | |
int loot_type = 0x40 | |
ObjectGuid containerGUID = 0x900000295B81B917 | |
ObjectGuid sourceWorldObjectGUID = 0xA9E84800 | |
GameObject* sourceGameObject = 0xBEBEE540 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xA9E7DBD0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xA9E7DBE0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xA9E7DBF0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xA9E7DC00 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xA9E7DC10 | |
bool m_lootGenerated = 0x40 | |
std::string m_text = "@Ьз©..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = 0x26C3D0 | |
Item | |
Object | |
DataMap CustomData = 0x26C3D8 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x26C430 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x26C448 | |
Loot loot = 0x26C478 | |
bool m_lootGenerated = 0x0 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = NULL | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x26C5B0 | |
Item*[36] m_bagslot | |
[0] = 0x844E5EBFCE01 | |
[1] = 0x100000000 | |
[2] = NULL | |
[3] = NULL | |
[4] = 0xC7C35000 | |
[5] = NULL | |
[6] = 0xC7C35000C7C35000 | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
int uState = 0x5B81B96B | |
int uQueuePos = 0x90000029 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0xA9E83980 | |
unsigned int m_refundRecipient = 0x6BF | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x1 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x2C | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x2C | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xA9E7DCA0 | |
ObjectGuid m_castItemGUID | |
unsigned int _guid = 0x1 | |
unsigned int m_cast_count = 0xA0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0xA9AD4920 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0xA9AD4920 | |
WorldObject* m_objectTarget = 0x7 | |
Object | |
DataMap CustomData = 0xF | |
unsigned int m_objectType = 0x4F <Unable to read memory> | |
int m_objectTypeId = 0x53 <Unable to read memory> | |
unsigned int m_updateFlag = 0x57 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x67 | |
unsigned int m_valuesCount = 0x77 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x79 <Unable to read memory> | |
bool m_objectUpdated = 0x7B <Unable to read memory> | |
bool m_inWorld = 0x7C <Unable to read memory> | |
PackedGuid m_PackGUID = 0x7F | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xAF <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xAF <Unable to read memory> | |
float m_positionX = 0xAF <Unable to read memory> | |
float m_positionY = 0xB3 <Unable to read memory> | |
float m_positionZ = 0xB7 <Unable to read memory> | |
float m_orientation = 0xBB <Unable to read memory> | |
unsigned int m_mapId = 0xBF <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xC3 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xCF | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xDB | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x10F | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x143 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x14F | |
unsigned int LastUsedScriptID = 0x15B <Unable to read memory> | |
MovementInfo m_movementInfo = 0x15F | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1D7 <Unable to read memory> | |
bool m_isActive = 0x1F7 <Unable to read memory> | |
bool m_isFarVisible = 0x1F8 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x1FB <Unable to read memory> | |
bool m_isWorldObject = 0x203 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x20F <Unable to read memory> | |
unsigned int _areaId = 0x213 <Unable to read memory> | |
float _floorZ = 0x217 <Unable to read memory> | |
bool _outdoors = 0x21B <Unable to read memory> | |
LiquidData _liquidData = 0x21F | |
bool _updatePositionData = 0x233 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x247 <Unable to read memory> | |
unsigned int m_phaseMask = 0x24B <Unable to read memory> | |
bool m_useCombinedPhases = 0x24F <Unable to read memory> | |
unsigned int m_notifyflags = 0x251 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x253 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x257 | |
Item* m_itemTarget = 0x8 | |
Object | |
DataMap CustomData = 0x10 | |
unsigned int m_objectType = 0x50 <Unable to read memory> | |
int m_objectTypeId = 0x54 <Unable to read memory> | |
unsigned int m_updateFlag = 0x58 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x68 | |
unsigned int m_valuesCount = 0x78 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7A <Unable to read memory> | |
bool m_objectUpdated = 0x7C <Unable to read memory> | |
bool m_inWorld = 0x7D <Unable to read memory> | |
PackedGuid m_PackGUID = 0x80 | |
Loot loot = 0xB0 | |
bool m_lootGenerated = 0x188 <Unable to read memory> | |
std::string m_text = 0x190 <Unable to read memory> | |
unsigned int m_slot = 0x1B0 <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0x1C0 <Unable to read memory> | |
int uQueuePos = 0x1C4 <Unable to read memory> | |
bool mb_in_trade = 0x1C8 <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0x1D0 <Unable to read memory> | |
unsigned int m_refundRecipient = 0x1D8 <Unable to read memory> | |
unsigned int m_paidMoney = 0x1DC <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0x1E0 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1E8 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _guid = 0x400000019 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _guid = 0x60 | |
unsigned int m_itemTargetEntry = 0x4F60E9E0 | |
SpellDestination m_src | |
WorldLocation _position = 0x9AF19A30 | |
ObjectGuid _transportGUID = 0x140764878 | |
Position _transportOffset = 0x9AF19A50 | |
SpellDestination m_dst | |
WorldLocation _position = 0x9AF19A60 | |
ObjectGuid _transportGUID = 0xC5778C05C5E12214 | |
Position _transportOffset = 0x9AF19A80 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
SpellDestination m_dstChannel | |
WorldLocation _position = 0x9AF19AB8 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0x9AF19AD8 | |
ObjectGuid m_objectTargetGUIDChannel | |
unsigned int _guid = 0x0 | |
int m_customError = 0x0 | |
Unit* m_comboTarget = NULL | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<Aura *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Aura *,void *> >,std::_Tree_val<std::_Tree_simple_types<Aura *> >,1>,1> _Mypair = 0x9AF19B08 | |
Unit* m_caster = 0x100000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x100000008 | |
unsigned int m_objectType = 0x100000048 <Unable to read memory> | |
int m_objectTypeId = 0x10000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x100000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x100000060 | |
unsigned int m_valuesCount = 0x100000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x100000072 <Unable to read memory> | |
bool m_objectUpdated = 0x100000074 <Unable to read memory> | |
bool m_inWorld = 0x100000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x100000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1000000A8 <Unable to read memory> | |
float m_positionX = 0x1000000A8 <Unable to read memory> | |
float m_positionY = 0x1000000AC <Unable to read memory> | |
float m_positionZ = 0x1000000B0 <Unable to read memory> | |
float m_orientation = 0x1000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x1000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x100000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x10000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x100000148 | |
unsigned int LastUsedScriptID = 0x100000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x100000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1000001D0 <Unable to read memory> | |
bool m_isActive = 0x1000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x1000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x1000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x1000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x100000208 <Unable to read memory> | |
unsigned int _areaId = 0x10000020C <Unable to read memory> | |
float _floorZ = 0x100000210 <Unable to read memory> | |
bool _outdoors = 0x100000214 <Unable to read memory> | |
LiquidData _liquidData = 0x100000218 | |
bool _updatePositionData = 0x10000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x100000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x100000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x100000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x10000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x10000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x100000250 | |
unsigned int m_extraAttacks = 0x100000290 <Unable to read memory> | |
bool m_canDualWield = 0x100000294 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x100000298 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x100000298 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x100000298 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x1000002B8 <Unable to read memory> | |
[1] = 0x1000002C0 <Unable to read memory> | |
[2] = 0x1000002C8 <Unable to read memory> | |
[3] = 0x1000002D0 <Unable to read memory> | |
[4] = 0x1000002D8 <Unable to read memory> | |
[5] = 0x1000002E0 <Unable to read memory> | |
[6] = 0x1000002E8 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1000002F0 <Unable to read memory> | |
[1] = 0x1000002F8 <Unable to read memory> | |
[2] = 0x100000300 <Unable to read memory> | |
[3] = 0x100000308 <Unable to read memory> | |
float m_modMeleeHitChance = 0x100000310 <Unable to read memory> | |
float m_modRangedHitChance = 0x100000314 <Unable to read memory> | |
float m_modSpellHitChance = 0x100000318 <Unable to read memory> | |
int m_baseSpellCritChance = 0x10000031C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x100000320 <Unable to read memory> | |
[1] = 0x100000324 <Unable to read memory> | |
[2] = 0x100000328 <Unable to read memory> | |
[3] = 0x10000032C <Unable to read memory> | |
[4] = 0x100000330 <Unable to read memory> | |
[5] = 0x100000334 <Unable to read memory> | |
[6] = 0x100000338 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x10000033C <Unable to read memory> | |
[1] = 0x100000340 <Unable to read memory> | |
[2] = 0x100000344 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x100000348 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x100000350 | |
bool m_aborting = 0x100000360 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x100000368 | |
[1] = 0x100000380 | |
[2] = 0x100000398 | |
[3] = 0x1000003B0 | |
[4] = 0x1000003C8 | |
[5] = 0x1000003E0 | |
[6] = 0x1000003F8 | |
[7] = 0x100000410 | |
unsigned int m_lastSanctuaryTime = 0x100000428 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x100000430 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x100000430 <Unable to read memory> | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x100000430 | |
bool IsAIEnabled = 0x100000440 <Unable to read memory> | |
bool NeedChangeAI = 0x100000441 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x100000442 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x100000443 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x100000448 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x100000448 <Unable to read memory> | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x100000448 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x100000458 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x100000458 <Unable to read memory> | |
float m_positionX = 0x100000458 <Unable to read memory> | |
float m_positionY = 0x10000045C <Unable to read memory> | |
float m_positionZ = 0x100000460 <Unable to read memory> | |
float m_orientation = 0x100000464 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x100000468 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x10000046C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x10000046E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x100000470 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x100000490 <Unable to read memory> | |
unsigned int m_race = 0x100000491 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x100000492 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x100000494 <Unable to read memory> | |
[1] = 0x100000498 <Unable to read memory> | |
[2] = 0x10000049C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x1000004A0 <Unable to read memory> | |
[1] = 0x1000004A4 <Unable to read memory> | |
[2] = 0x1000004A8 <Unable to read memory> | |
[3] = 0x1000004AC <Unable to read memory> | |
[4] = 0x1000004B0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x1000004B8 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x1000004B8 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x1000004B8 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x1000004B8 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1000004B8 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x1000004B8 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x1000004B8 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1000004C0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1000004D0 | |
unsigned int _Mask = 0x1000004E8 <Unable to read memory> | |
unsigned int _Maxidx = 0x1000004F0 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x100000500 <Unable to read memory> | |
int m_procDeep = 0x100000504 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x100000508 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x100000518 | |
unsigned int m_transform = 0x100000528 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x100000550 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x100000550 <Unable to read memory> | |
<user defined> value_compare = 0x100000550 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x100000550 | |
<user defined> value_compare = 0x100000550 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x100000560 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x100000560 <Unable to read memory> | |
<user defined> value_compare = 0x100000560 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x100000560 | |
<user defined> value_compare = 0x100000560 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x100000570 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x100000580 <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x100000588 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x100000590 | |
[1] = 0x1000005A0 | |
[2] = 0x1000005B0 | |
[3] = 0x1000005C0 | |
[4] = 0x1000005D0 | |
[5] = 0x1000005E0 | |
[6] = 0x1000005F0 | |
[7] = 0x100000600 | |
[8] = 0x100000610 | |
[9] = 0x100000620 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x100001960 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x100001970 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x100001980 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x100001980 <Unable to read memory> | |
<user defined> value_compare = 0x100001980 <Unable to read memory> | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x100001980 | |
<user defined> value_compare = 0x100001980 | |
unsigned int m_interruptMask = 0x100001990 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x100001994 <Unable to read memory> | |
[1] = 0x100001998 <Unable to read memory> | |
[2] = 0x10000199C <Unable to read memory> | |
[3] = 0x1000019A0 <Unable to read memory> | |
[0] = 0x100001994 | |
float[4] | |
[0] = 0x1000019A4 <Unable to read memory> | |
[1] = 0x1000019A8 <Unable to read memory> | |
[2] = 0x1000019AC <Unable to read memory> | |
[3] = 0x1000019B0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019B4 <Unable to read memory> | |
[1] = 0x1000019B8 <Unable to read memory> | |
[2] = 0x1000019BC <Unable to read memory> | |
[3] = 0x1000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019C4 <Unable to read memory> | |
[1] = 0x1000019C8 <Unable to read memory> | |
[2] = 0x1000019CC <Unable to read memory> | |
[3] = 0x1000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019D4 <Unable to read memory> | |
[1] = 0x1000019D8 <Unable to read memory> | |
[2] = 0x1000019DC <Unable to read memory> | |
[3] = 0x1000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019E4 <Unable to read memory> | |
[1] = 0x1000019E8 <Unable to read memory> | |
[2] = 0x1000019EC <Unable to read memory> | |
[3] = 0x1000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0x1000019F4 <Unable to read memory> | |
[1] = 0x1000019F8 <Unable to read memory> | |
[2] = 0x1000019FC <Unable to read memory> | |
[3] = 0x100001A00 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A04 <Unable to read memory> | |
[1] = 0x100001A08 <Unable to read memory> | |
[2] = 0x100001A0C <Unable to read memory> | |
[3] = 0x100001A10 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A14 <Unable to read memory> | |
[1] = 0x100001A18 <Unable to read memory> | |
[2] = 0x100001A1C <Unable to read memory> | |
[3] = 0x100001A20 <Unable to read memory> | |
float[4] | |
[0] = 0x100001A24 <Unable to read memory> | |
[1] = 0x100001A28 <Unable to read memory> | |
[2] = 0x100001A2C <Unable to read memory> | |
[3] = 0x100001A30 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x100001B24 <Unable to read memory> | |
[1] = 0x100001B28 <Unable to read memory> | |
[0] = 0x100001B24 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B2C <Unable to read memory> | |
[1] = 0x100001B30 <Unable to read memory> | |
[0] = 0x100001B24 | |
float[2] | |
[0] = 0x100001B34 <Unable to read memory> | |
[1] = 0x100001B38 <Unable to read memory> | |
[0] = 0x100001B34 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B3C <Unable to read memory> | |
[1] = 0x100001B40 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B44 <Unable to read memory> | |
[1] = 0x100001B48 <Unable to read memory> | |
[0] = 0x100001B44 <Unable to read memory> | |
float[2] | |
[0] = 0x100001B4C <Unable to read memory> | |
[1] = 0x100001B50 <Unable to read memory> | |
bool m_canModifyStats = 0x100001B54 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x100001B58 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x100001B58 <Unable to read memory> | |
<user defined> value_compare = 0x100001B58 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x100001B58 | |
<user defined> value_compare = 0x100001B58 | |
float[9] m_speed_rate | |
[0] = 0x100001B68 <Unable to read memory> | |
[1] = 0x100001B6C <Unable to read memory> | |
[2] = 0x100001B70 <Unable to read memory> | |
[3] = 0x100001B74 <Unable to read memory> | |
[4] = 0x100001B78 <Unable to read memory> | |
[5] = 0x100001B7C <Unable to read memory> | |
[6] = 0x100001B80 <Unable to read memory> | |
[7] = 0x100001B84 <Unable to read memory> | |
[8] = 0x100001B88 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x100001B98 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x100001BB0 <Unable to read memory> | |
[1] = 0x100001BB4 <Unable to read memory> | |
[2] = 0x100001BB8 <Unable to read memory> | |
[3] = 0x100001BBC <Unable to read memory> | |
int m_regenTimer = 0x100001BC0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x100001BD8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x100001BE0 | |
ThreatContainer iThreatOfflineContainer = 0x100001BF8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x100001C10 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x100001C10 <Unable to read memory> | |
<user defined> value_compare = 0x100001C10 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x100001C10 | |
<user defined> value_compare = 0x100001C10 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x100001C30 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x100001C40 <Unable to read memory> | |
bool _instantCast = 0x100001C41 <Unable to read memory> | |
unsigned int m_rootTimes = 0x100001C44 <Unable to read memory> | |
unsigned int m_state = 0x100001C48 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x100001C4C <Unable to read memory> | |
unsigned int m_lastManaUse = 0x100001C50 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x100001C58 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x100001C58 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x100001C70 | |
LinkedListElement iLast = 0x100001C80 | |
unsigned int iSize = 0x100001C90 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x100001C70 <Unable to read memory> | |
<user defined> iterator = 0x100001C68 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x100001CA8 | |
LinkedListElement iLast = 0x100001CB8 | |
unsigned int iSize = 0x100001CC8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x100001CA8 <Unable to read memory> | |
<user defined> iterator = 0x100001CA0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x100001CD8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x100001CE0 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x100001CE0 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x100001CE0 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100001CE0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100001CE0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100001CE0 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x100001CE0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x100001CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x100001CF8 | |
unsigned int _Mask = 0x100001D10 <Unable to read memory> | |
unsigned int _Maxidx = 0x100001D18 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x100001D20 <Unable to read memory> | |
unsigned int _threatPct = 0x100001D28 <Unable to read memory> | |
bool m_cleanupDone = 0x100001D30 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x100001D31 <Unable to read memory> | |
unsigned int _oldFactionId = 0x100001D34 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x100001D38 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x100001D3C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x100001D40 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x100001D40 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x100001D40 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100001D40 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x100001D40 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100001D40 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100001D40 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x100001D40 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x100001D48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x100001D58 | |
unsigned int _Mask = 0x100001D70 <Unable to read memory> | |
unsigned int _Maxidx = 0x100001D78 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x100001D80 <Unable to read memory> | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID | |
unsigned int _guid = 0x4F | |
Unit* m_originalCaster = NULL | |
Spell** m_selfContainer = <Unable to read memory> | |
int m_spellSchoolMask = 0x411DDAA5 | |
int m_attackType = 0x3F9CB485 | |
int m_powerCost = 0x329B881 | |
int m_casttime = 0x0 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
unsigned int m_spellFlags = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x7CDFAFF | |
unsigned int m_delayTrajectory = 0x100000000 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x0 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = 0x7FE00000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x7FE00000008 | |
unsigned int m_objectType = 0x7FE00000048 <Unable to read memory> | |
int m_objectTypeId = 0x7FE0000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x7FE00000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x7FE00000060 | |
unsigned int m_valuesCount = 0x7FE00000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7FE00000072 <Unable to read memory> | |
bool m_objectUpdated = 0x7FE00000074 <Unable to read memory> | |
bool m_inWorld = 0x7FE00000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x7FE00000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FE000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FE000000A8 <Unable to read memory> | |
float m_positionX = 0x7FE000000A8 <Unable to read memory> | |
float m_positionY = 0x7FE000000AC <Unable to read memory> | |
float m_positionZ = 0x7FE000000B0 <Unable to read memory> | |
float m_orientation = 0x7FE000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x7FE000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x7FE000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x7FE000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x7FE000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x7FE00000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7FE0000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7FE00000148 | |
unsigned int LastUsedScriptID = 0x7FE00000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x7FE00000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x7FE000001D0 <Unable to read memory> | |
bool m_isActive = 0x7FE000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x7FE000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x7FE000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x7FE000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x7FE00000208 <Unable to read memory> | |
unsigned int _areaId = 0x7FE0000020C <Unable to read memory> | |
float _floorZ = 0x7FE00000210 <Unable to read memory> | |
bool _outdoors = 0x7FE00000214 <Unable to read memory> | |
LiquidData _liquidData = 0x7FE00000218 | |
bool _updatePositionData = 0x7FE0000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x7FE00000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x7FE00000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x7FE00000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x7FE0000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x7FE0000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x7FE00000250 | |
unsigned int m_extraAttacks = 0x7FE00000290 <Unable to read memory> | |
bool m_canDualWield = 0x7FE00000294 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x7FE00000298 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x7FE00000298 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x7FE00000298 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7FE000002B8 <Unable to read memory> | |
[1] = 0x7FE000002C0 <Unable to read memory> | |
[2] = 0x7FE000002C8 <Unable to read memory> | |
[3] = 0x7FE000002D0 <Unable to read memory> | |
[4] = 0x7FE000002D8 <Unable to read memory> | |
[5] = 0x7FE000002E0 <Unable to read memory> | |
[6] = 0x7FE000002E8 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x7FE000002F0 <Unable to read memory> | |
[1] = 0x7FE000002F8 <Unable to read memory> | |
[2] = 0x7FE00000300 <Unable to read memory> | |
[3] = 0x7FE00000308 <Unable to read memory> | |
float m_modMeleeHitChance = 0x7FE00000310 <Unable to read memory> | |
float m_modRangedHitChance = 0x7FE00000314 <Unable to read memory> | |
float m_modSpellHitChance = 0x7FE00000318 <Unable to read memory> | |
int m_baseSpellCritChance = 0x7FE0000031C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x7FE00000320 <Unable to read memory> | |
[1] = 0x7FE00000324 <Unable to read memory> | |
[2] = 0x7FE00000328 <Unable to read memory> | |
[3] = 0x7FE0000032C <Unable to read memory> | |
[4] = 0x7FE00000330 <Unable to read memory> | |
[5] = 0x7FE00000334 <Unable to read memory> | |
[6] = 0x7FE00000338 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x7FE0000033C <Unable to read memory> | |
[1] = 0x7FE00000340 <Unable to read memory> | |
[2] = 0x7FE00000344 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x7FE00000348 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x7FE00000350 | |
bool m_aborting = 0x7FE00000360 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x7FE00000368 | |
[1] = 0x7FE00000380 | |
[2] = 0x7FE00000398 | |
[3] = 0x7FE000003B0 | |
[4] = 0x7FE000003C8 | |
[5] = 0x7FE000003E0 | |
[6] = 0x7FE000003F8 | |
[7] = 0x7FE00000410 | |
unsigned int m_lastSanctuaryTime = 0x7FE00000428 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x7FE00000430 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x7FE00000430 <Unable to read memory> | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x7FE00000430 | |
bool IsAIEnabled = 0x7FE00000440 <Unable to read memory> | |
bool NeedChangeAI = 0x7FE00000441 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x7FE00000442 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x7FE00000443 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x7FE00000448 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x7FE00000448 <Unable to read memory> | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x7FE00000448 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FE00000458 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FE00000458 <Unable to read memory> | |
float m_positionX = 0x7FE00000458 <Unable to read memory> | |
float m_positionY = 0x7FE0000045C <Unable to read memory> | |
float m_positionZ = 0x7FE00000460 <Unable to read memory> | |
float m_orientation = 0x7FE00000464 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x7FE00000468 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x7FE0000046C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x7FE0000046E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x7FE00000470 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x7FE00000490 <Unable to read memory> | |
unsigned int m_race = 0x7FE00000491 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x7FE00000492 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x7FE00000494 <Unable to read memory> | |
[1] = 0x7FE00000498 <Unable to read memory> | |
[2] = 0x7FE0000049C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x7FE000004A0 <Unable to read memory> | |
[1] = 0x7FE000004A4 <Unable to read memory> | |
[2] = 0x7FE000004A8 <Unable to read memory> | |
[3] = 0x7FE000004AC <Unable to read memory> | |
[4] = 0x7FE000004B0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x7FE000004B8 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x7FE000004B8 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x7FE000004B8 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE000004B8 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE000004B8 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE000004B8 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x7FE000004B8 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x7FE000004C0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x7FE000004D0 | |
unsigned int _Mask = 0x7FE000004E8 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE000004F0 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x7FE00000500 <Unable to read memory> | |
int m_procDeep = 0x7FE00000504 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x7FE00000508 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x7FE00000518 | |
unsigned int m_transform = 0x7FE00000528 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x7FE00000550 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x7FE00000550 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00000550 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x7FE00000550 | |
<user defined> value_compare = 0x7FE00000550 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x7FE00000560 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x7FE00000560 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00000560 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00000560 | |
<user defined> value_compare = 0x7FE00000560 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x7FE00000570 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x7FE00000580 <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x7FE00000588 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x7FE00000590 | |
[1] = 0x7FE000005A0 | |
[2] = 0x7FE000005B0 | |
[3] = 0x7FE000005C0 | |
[4] = 0x7FE000005D0 | |
[5] = 0x7FE000005E0 | |
[6] = 0x7FE000005F0 | |
[7] = 0x7FE00000600 | |
[8] = 0x7FE00000610 | |
[9] = 0x7FE00000620 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x7FE00001960 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x7FE00001970 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x7FE00001980 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x7FE00001980 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001980 <Unable to read memory> | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00001980 | |
<user defined> value_compare = 0x7FE00001980 | |
unsigned int m_interruptMask = 0x7FE00001990 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x7FE00001994 <Unable to read memory> | |
[1] = 0x7FE00001998 <Unable to read memory> | |
[2] = 0x7FE0000199C <Unable to read memory> | |
[3] = 0x7FE000019A0 <Unable to read memory> | |
[0] = 0x7FE00001994 | |
float[4] | |
[0] = 0x7FE000019A4 <Unable to read memory> | |
[1] = 0x7FE000019A8 <Unable to read memory> | |
[2] = 0x7FE000019AC <Unable to read memory> | |
[3] = 0x7FE000019B0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019B4 <Unable to read memory> | |
[1] = 0x7FE000019B8 <Unable to read memory> | |
[2] = 0x7FE000019BC <Unable to read memory> | |
[3] = 0x7FE000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019C4 <Unable to read memory> | |
[1] = 0x7FE000019C8 <Unable to read memory> | |
[2] = 0x7FE000019CC <Unable to read memory> | |
[3] = 0x7FE000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019D4 <Unable to read memory> | |
[1] = 0x7FE000019D8 <Unable to read memory> | |
[2] = 0x7FE000019DC <Unable to read memory> | |
[3] = 0x7FE000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019E4 <Unable to read memory> | |
[1] = 0x7FE000019E8 <Unable to read memory> | |
[2] = 0x7FE000019EC <Unable to read memory> | |
[3] = 0x7FE000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE000019F4 <Unable to read memory> | |
[1] = 0x7FE000019F8 <Unable to read memory> | |
[2] = 0x7FE000019FC <Unable to read memory> | |
[3] = 0x7FE00001A00 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A04 <Unable to read memory> | |
[1] = 0x7FE00001A08 <Unable to read memory> | |
[2] = 0x7FE00001A0C <Unable to read memory> | |
[3] = 0x7FE00001A10 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A14 <Unable to read memory> | |
[1] = 0x7FE00001A18 <Unable to read memory> | |
[2] = 0x7FE00001A1C <Unable to read memory> | |
[3] = 0x7FE00001A20 <Unable to read memory> | |
float[4] | |
[0] = 0x7FE00001A24 <Unable to read memory> | |
[1] = 0x7FE00001A28 <Unable to read memory> | |
[2] = 0x7FE00001A2C <Unable to read memory> | |
[3] = 0x7FE00001A30 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x7FE00001B24 <Unable to read memory> | |
[1] = 0x7FE00001B28 <Unable to read memory> | |
[0] = 0x7FE00001B24 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B2C <Unable to read memory> | |
[1] = 0x7FE00001B30 <Unable to read memory> | |
[0] = 0x7FE00001B24 | |
float[2] | |
[0] = 0x7FE00001B34 <Unable to read memory> | |
[1] = 0x7FE00001B38 <Unable to read memory> | |
[0] = 0x7FE00001B34 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B3C <Unable to read memory> | |
[1] = 0x7FE00001B40 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B44 <Unable to read memory> | |
[1] = 0x7FE00001B48 <Unable to read memory> | |
[0] = 0x7FE00001B44 <Unable to read memory> | |
float[2] | |
[0] = 0x7FE00001B4C <Unable to read memory> | |
[1] = 0x7FE00001B50 <Unable to read memory> | |
bool m_canModifyStats = 0x7FE00001B54 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x7FE00001B58 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x7FE00001B58 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001B58 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x7FE00001B58 | |
<user defined> value_compare = 0x7FE00001B58 | |
float[9] m_speed_rate | |
[0] = 0x7FE00001B68 <Unable to read memory> | |
[1] = 0x7FE00001B6C <Unable to read memory> | |
[2] = 0x7FE00001B70 <Unable to read memory> | |
[3] = 0x7FE00001B74 <Unable to read memory> | |
[4] = 0x7FE00001B78 <Unable to read memory> | |
[5] = 0x7FE00001B7C <Unable to read memory> | |
[6] = 0x7FE00001B80 <Unable to read memory> | |
[7] = 0x7FE00001B84 <Unable to read memory> | |
[8] = 0x7FE00001B88 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x7FE00001B98 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x7FE00001BB0 <Unable to read memory> | |
[1] = 0x7FE00001BB4 <Unable to read memory> | |
[2] = 0x7FE00001BB8 <Unable to read memory> | |
[3] = 0x7FE00001BBC <Unable to read memory> | |
int m_regenTimer = 0x7FE00001BC0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x7FE00001BD8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x7FE00001BE0 | |
ThreatContainer iThreatOfflineContainer = 0x7FE00001BF8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x7FE00001C10 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x7FE00001C10 <Unable to read memory> | |
<user defined> value_compare = 0x7FE00001C10 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x7FE00001C10 | |
<user defined> value_compare = 0x7FE00001C10 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x7FE00001C30 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x7FE00001C40 <Unable to read memory> | |
bool _instantCast = 0x7FE00001C41 <Unable to read memory> | |
unsigned int m_rootTimes = 0x7FE00001C44 <Unable to read memory> | |
unsigned int m_state = 0x7FE00001C48 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x7FE00001C4C <Unable to read memory> | |
unsigned int m_lastManaUse = 0x7FE00001C50 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x7FE00001C58 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x7FE00001C58 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FE00001C70 | |
LinkedListElement iLast = 0x7FE00001C80 | |
unsigned int iSize = 0x7FE00001C90 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x7FE00001C70 <Unable to read memory> | |
<user defined> iterator = 0x7FE00001C68 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FE00001CA8 | |
LinkedListElement iLast = 0x7FE00001CB8 | |
unsigned int iSize = 0x7FE00001CC8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x7FE00001CA8 <Unable to read memory> | |
<user defined> iterator = 0x7FE00001CA0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x7FE00001CD8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x7FE00001CE0 <Unable to read memory> | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x7FE00001CE0 <Unable to read memory> | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x7FE00001CE0 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE00001CE0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE00001CE0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE00001CE0 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x7FE00001CE0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x7FE00001CE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x7FE00001CF8 | |
unsigned int _Mask = 0x7FE00001D10 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE00001D18 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x7FE00001D20 <Unable to read memory> | |
unsigned int _threatPct = 0x7FE00001D28 <Unable to read memory> | |
bool m_cleanupDone = 0x7FE00001D30 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x7FE00001D31 <Unable to read memory> | |
unsigned int _oldFactionId = 0x7FE00001D34 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x7FE00001D38 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x7FE00001D3C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x7FE00001D40 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x7FE00001D40 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x7FE00001D40 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x7FE00001D40 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x7FE00001D40 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x7FE00001D40 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x7FE00001D48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x7FE00001D58 | |
unsigned int _Mask = 0x7FE00001D70 <Unable to read memory> | |
unsigned int _Maxidx = 0x7FE00001D78 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x7FE00001D80 <Unable to read memory> | |
Item* itemTarget = 0xB0A19B30 | |
Object | |
DataMap CustomData = 0xB0A19B38 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x824B | |
int* m_int32Values = 0x408A5CB8 | |
unsigned int* m_uint32Values = 0x408A5CB8 | |
float* m_floatValues = 4.323818 | |
UpdateMask _changesMask = 0xB0A19B90 | |
unsigned int m_valuesCount = 0x6 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0xA5 | |
bool m_inWorld = 0x8 | |
PackedGuid m_PackGUID = 0xB0A19BA8 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xB0A19BD8 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xB0A19BF0 | |
unsigned int gold = 0x50D88912 | |
unsigned int unlootedCount = 0x29 | |
ObjectGuid roundRobinPlayer = 0xC004C1023F800000 | |
ObjectGuid lootOwnerGUID = 0xAFC8FC70 | |
int loot_type = 0x0 | |
ObjectGuid containerGUID = 0xB73826F0 | |
ObjectGuid sourceWorldObjectGUID = 0xB7382770 | |
GameObject* sourceGameObject = 0xB7382770 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xB0A19C40 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xB0A19C50 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xB0A19C60 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xB0A19C70 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xB0A19C80 | |
bool m_lootGenerated = 0x7 | |
std::string m_text = "" | |
unsigned int m_slot = 0x60 | |
Bag* m_container = 0x140E06D58 | |
Item | |
Object | |
DataMap CustomData = 0x140E06D60 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0xFFFF | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x140E06DB8 | |
unsigned int m_valuesCount = 0x6FA0 | |
unsigned int _fieldNotifyFlags = 0x3B | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x140E06DD0 | |
Loot loot = 0x140E06E00 | |
bool m_lootGenerated = 0xA0 | |
std::string m_text = "(null)" | |
unsigned int m_slot = 0x0 | |
Bag* m_container = 0x14076E8C8 | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0xC0 | |
int m_lastPlayedTimeUpdate = 0x1 | |
unsigned int m_refundRecipient = 0x3B4620 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0xA | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x140E06F38 | |
Item*[36] m_bagslot | |
[0] = 0x39EB60 | |
[1] = 0x3B4670 | |
[2] = 0x2 | |
[3] = 0x3B45D0 | |
[4] = 0x1B | |
[5] = 0x1400000000 | |
[6] = NULL | |
[7] = 0x3F800000 | |
[8] = 0x2EBB720 | |
[9] = NULL | |
int uState = 0x50D8891C | |
int uQueuePos = 0x88000029 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0xB7FEFBA0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0xB803F930 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xB0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xB0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xB0A19D10 | |
GameObject* gameObjTarget = 0xA9E55AB0 | |
WorldObject | |
Object | |
DataMap CustomData = 0xA9E55AB8 | |
unsigned int m_objectType = 0x101 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x880000295B819115 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x880000295B819115 <Unable to read memory> | |
float* m_floatValues = 0x880000295B819115 <Unable to read memory> | |
UpdateMask _changesMask = 0xA9E55B10 | |
unsigned int m_valuesCount = 0x1DD | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xA9E55B28 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x5B819113 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xA9E55B6C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xA9E55B78 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xA9E55B84 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xA9E55BB8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xA9E55BEC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xA9E55BF8 | |
unsigned int LastUsedScriptID = 0x68796C7A | |
MovementInfo m_movementInfo = 0xA9E55C08 | |
ElunaEventProcessor* elunaEvents = 0x101 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x90 | |
bool m_isFarVisible = 0x5C | |
std::optional<float> m_visibilityDistanceOverride = 0x10100000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x5B81916E | |
unsigned int _areaId = 0x88000029 | |
float _floorZ = -0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0xA9E55CC8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x900000295B81916B | |
unsigned int m_InstanceId = 0xA9E55CF0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0xF0 | |
unsigned int m_notifyflags = 0xA9E5 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xA9E55D00 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0xA9E55D40 | |
MovableMapObject | |
Cell _currentCell = 0x0 | |
int _moveState = 0xB | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xA9E55D70 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xA9E55D88 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x880000295B81917F | |
ObjectGuid lootOwnerGUID = 0xA9E4F510 | |
int loot_type = 0xA9E569E0 | |
ObjectGuid containerGUID = 0x10000000B | |
ObjectGuid sourceWorldObjectGUID = 0x63F38BFD | |
GameObject* sourceGameObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xA9E55DD8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xA9E55DE8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xA9E55DF8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xA9E55E08 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xA9E55E18 | |
unsigned int m_groupLootTimer = 0x5F656572 | |
unsigned int lootingGroupLowGUID = 0x776F6E53 | |
GameObjectModel* m_model = 0x326D2E31305F | |
std::string name = 0x326D2E31305F <Unable to read memory> | |
unsigned int phasemask = 0x326D2E31307F <Unable to read memory> | |
G3D::AABox iBound = 0x326D2E313083 | |
G3D::Matrix3 iInvRot = 0x326D2E31309B | |
G3D::Vector3 iPos = 0x326D2E3130BF | |
float iInvScale = 0x326D2E3130CB <Unable to read memory> | |
float iScale = 0x326D2E3130CF <Unable to read memory> | |
VMAP::WorldModel* iModel = <Unable to read memory> | |
std::unique_ptr<GameObjectModelOwnerBase,std::default_delete<GameObjectModelOwnerBase> > owner = 0x326D2E3130DF <Unable to read memory> | |
bool isWmo = 0x326D2E3130E7 <Unable to read memory> | |
unsigned int m_spellId = 0x26F188C | |
int m_respawnTime = 0xA7053310 | |
unsigned int m_respawnDelayTime = 0x5B819143 | |
unsigned int m_despawnDelay = 0x90000029 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime | |
int _MyRep = 0x545F64726F6A6648 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime | |
int _MyRep = 0x776F6E535F656572 | |
int m_lootState = 0x2E35305F | |
bool m_spawnedByDefault = 0x6D | |
unsigned int m_cooldownTime = 0x0 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Bucket_size = 0x600000000 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Min_buckets = 0x600000000 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >* _Target = 0x600000000 | |
<user defined> _Range_eraser = 0x0 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<ObjectGuid const ,int>,std::allocator<std::pair<ObjectGuid const ,int> > > _List = 0xA9E55E98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,int> > > > > > _Vec = 0xA9E55EA8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x8C0000295B819149 | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _guid = 0xC589A1A644B37400 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xE0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xE0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xA9E55ED8 | |
unsigned int m_usetimes = 0x44B3A247 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Multi = 0xE0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Is_set = 0xE0 | |
<user defined> value_compare = 0xE0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > >,1>,1> _Mypair = 0xA9E55EF0 | |
<user defined> value_compare = 0x141CBB2E0 | |
unsigned int m_spawnId = 0x6F6A6648 | |
GameObjectTemplate* m_goInfo = 0x6D2E31305F656572 | |
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