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Revision: |c000000FFEternalCraft rev. |c00FF0000EternalCraft 2023-02-14 15:56 +111414 (RELIZ) (Win64, RelWithDebInfo, Static) | |
Date 3:3:2023. Time 10:19 | |
//===================================================== | |
*** Hardware *** | |
Processor: AMD Athlon(tm) X2 340 Dual Core Processor | |
Number Of Processors: 2 | |
Physical Memory: 16700344 KB (Available: 7406820 KB) | |
Commit Charge Limit: 17747020 KB | |
*** Operation System *** | |
Windows 7 Professional Service Pack 1 (Version 6.1, Build 7601) | |
//===================================================== | |
Exception code: C0000005 ACCESS_VIOLATION | |
Fault address: 000000013F997E90 01:00000000008C6E90 D:\xampp\SERWERWOW335\worldserver.exe | |
Registers: | |
RAX:0000000000000000 | |
RBX:0000000000000000 | |
RCX:000000000309A0F0 | |
RDX:00000001406695B0 | |
RSI:0000000000000000 | |
RDI:0000000007DDF1F0 | |
R8: 0000000000000000 | |
R9: 0000000140BF0F58 | |
R10:0000000002E3C7C0 | |
R11:0000000000000000 | |
R12:0000000000000000 | |
R13:000000009D6362C8 | |
R14:000000009DA84290 | |
R15:0000000000000001 | |
CS:RIP:0033:000000013F997E90 | |
SS:RSP:002B:0000000007DDF0C0 RBP:9BEF3E90 | |
DS:002B ES:002B FS:0053 GS:002B | |
Flags:00010202 | |
Call stack: | |
Address Frame Function SourceFile | |
000000013F997E90 0000000007DDF120 ObjectMgr::GeneratePetName+120 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Globals\ObjectMgr.cpp line 7406 | |
000000013F8904E0 0000000007DDF310 Player::SummonPet+170 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\Player.cpp line 8824 | |
000000013FFA2A6E 0000000007DDF390 Spell::EffectResurrectPet+8E D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\SpellEffects.cpp line 5254 | |
000000013FBE8B04 0000000007DDF4C0 Spell::HandleEffects+424 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 5607 | |
000000013FBF96B3 0000000007DDF500 Spell::_handle_immediate_phase+63 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4233 | |
000000013FBFA391 0000000007DDF540 Spell::handle_immediate+121 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4121 | |
000000013FBF918B 0000000007DDF5E0 Spell::_cast+73B D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4032 | |
000000013FBF9A60 0000000007DDF610 Spell::cast+70 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3777 | |
000000013FBFB8C3 0000000007DDF700 Spell::update+7B3 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4407 | |
000000013FBE7CB5 0000000007DDF730 SpellEvent::Execute+25 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 8104 | |
00000001400D21AE 0000000007DDF760 EventProcessor::Update+6E D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Utilities\EventProcessor.cpp line 55 | |
000000013F8F8C0D 0000000007DDF7D0 Unit::Update+2D D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 411 | |
000000013FB81014 0000000007DDFA10 Player::Update+114 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\PlayerUpdates.cpp line 80 | |
000000013FAD0F76 0000000007DDFC10 Map::Update+2B6 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 820 | |
000000013FAD0C97 0000000007DDFC40 InstanceMap::Update+17 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 3014 | |
000000013FEEB962 0000000007DDFC80 MapUpdateRequest::call+32 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 45 | |
000000013FEEB45C 0000000007DDFCB0 MapUpdater::WorkerThread+DC D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 158 | |
000000013FEEAE6F 0000000007DDFCE0 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000007DDFD10 _o__realloc_base+60 | |
0000000076FF55DD 0000000007DDFD40 BaseThreadInitThunk+D | |
000000007715295D 0000000007DDFD90 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 00000000002DED80 ZwWaitForKeyedEvent+A | |
00000000771C098D 00000000002DEDF0 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 00000000002DEE30 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 00000000002DEE60 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 00000000002DEE90 _Cnd_wait+3A | |
000000013FEEBC9F 00000000002DEED0 MapUpdater::wait+4F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 104 | |
000000013F7D86C5 00000000002DEF10 MapMgr::Update+1A5 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapMgr.cpp line 276 | |
000000013F7BF9FF 00000000002DF080 World::Update+61F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\World\World.cpp line 2403 | |
000000013F1085EA 00000000002DF0D0 WorldUpdateLoop+FA D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 543 | |
000000013F116832 00000000002DFAB0 main+26E2 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 373 | |
00000001401C73F0 00000000002DFAF0 __scrt_common_main_seh+10C D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 | |
0000000076FF55DD 00000000002DFB20 BaseThreadInitThunk+D | |
000000007715295D 00000000002DFB70 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D5A 000000000259FBD0 NtRemoveIoCompletion+A | |
000007FEFCED169D 000000000259FC30 GetQueuedCompletionStatus+3D | |
0000000076FE9851 000000000259FC70 GetQueuedCompletionStatus+11 | |
000000013F10CCD0 000000000259FDC0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
000000013F112534 000000000259FEA0 boost::asio::detail::win_iocp_io_context::run+104 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
000000013F0F2BC4 000000000259FEF0 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+34 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 55 | |
000007FEDF2BF4A0 000000000259FF20 _o__realloc_base+60 | |
0000000076FF55DD 000000000259FF50 BaseThreadInitThunk+D | |
000000007715295D 000000000259FFA0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D5A 000000000269F4D0 NtRemoveIoCompletion+A | |
000007FEFCED169D 000000000269F530 GetQueuedCompletionStatus+3D | |
0000000076FE9851 000000000269F570 GetQueuedCompletionStatus+11 | |
000000013F10CCD0 000000000269F6C0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
000000013F112502 000000000269F7A0 boost::asio::detail::win_iocp_io_context::run+D2 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
000000013F0F2BC4 000000000269F7F0 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+34 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 55 | |
000007FEDF2BF4A0 000000000269F820 _o__realloc_base+60 | |
0000000076FF55DD 000000000269F850 BaseThreadInitThunk+D | |
000000007715295D 000000000269F8A0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716927A 00000000027CFB00 ZwWaitForMultipleObjects+A | |
0000000077113D9D 00000000027CFDA0 RtlIsCriticalSectionLockedByThread+D4D | |
0000000076FF55DD 00000000027CFDD0 BaseThreadInitThunk+D | |
000000007715295D 00000000027CFE20 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 000000000292F850 ZwWaitForKeyedEvent+A | |
00000000771C098D 000000000292F8C0 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 000000000292F900 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 000000000292F930 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 000000000292F960 _Cnd_wait+3A | |
000000014009EE44 000000000292F990 DatabaseWorker::WorkerThread+74 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
000000014009EB7F 000000000292F9C0 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000000292F9F0 _o__realloc_base+60 | |
0000000076FF55DD 000000000292FA20 BaseThreadInitThunk+D | |
000000007715295D 000000000292FA70 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 0000000002BAFD60 ZwWaitForKeyedEvent+A | |
00000000771C098D 0000000002BAFDD0 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 0000000002BAFE10 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 0000000002BAFE40 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 0000000002BAFE70 _Cnd_wait+3A | |
000000014009EE44 0000000002BAFEA0 DatabaseWorker::WorkerThread+74 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
000000014009EB7F 0000000002BAFED0 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000002BAFF00 _o__realloc_base+60 | |
0000000076FF55DD 0000000002BAFF30 BaseThreadInitThunk+D | |
000000007715295D 0000000002BAFF80 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 0000000002D9FBC0 ZwWaitForKeyedEvent+A | |
00000000771C098D 0000000002D9FC30 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 0000000002D9FC70 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 0000000002D9FCA0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 0000000002D9FCD0 _Cnd_wait+3A | |
000000014009EE44 0000000002D9FD00 DatabaseWorker::WorkerThread+74 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
000000014009EB7F 0000000002D9FD30 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000002D9FD60 _o__realloc_base+60 | |
0000000076FF55DD 0000000002D9FD90 BaseThreadInitThunk+D | |
000000007715295D 0000000002D9FDE0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D0A 000000000371F900 ZwWaitForSingleObject+A | |
000007FEFCED10DC 000000000371F9A0 WaitForSingleObjectEx+9C | |
000000013F1123F3 000000000371F9D0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_79_0\boost\asio\detail\win_thread.hpp line 122 | |
000000013F114025 000000000371FA00 boost::asio::detail::win_thread_function+25 C:\local\boost_1_79_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
000007FEDF2BF4A0 000000000371FA30 _o__realloc_base+60 | |
0000000076FF55DD 000000000371FA60 BaseThreadInitThunk+D | |
000000007715295D 000000000371FAB0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716A5BA 000000000349F3E0 ZwWaitForKeyedEvent+A | |
00000000771C098D 000000000349F450 RtlSleepConditionVariableSRW+FD | |
000000007702B2D8 000000000349F490 SleepConditionVariableSRW+28 | |
000007FEDE3829E9 000000000349F4C0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
000007FEDE382C2A 000000000349F4F0 _Cnd_wait+3A | |
000000013F22FAF8 000000000349FC00 HttpManager::HttpWorkerThread+A8 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\modules\mod-eluna\src\LuaEngine\HttpManager.cpp line 110 | |
000000013F22288F 000000000349FC30 std::thread::_Invoke<std::tuple<void (__cdecl HttpManager::*)(void),HttpManager *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000000349FC60 _o__realloc_base+60 | |
0000000076FF55DD 000000000349FC90 BaseThreadInitThunk+D | |
000000007715295D 000000000349FCE0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716999A 0000000007DDD230 NtGetContextThread+A | |
0000000076FE28AA 0000000007DDD260 GetThreadContext+A | |
000000013F12340D 0000000007DDD790 WheatyExceptionReport::printTracesForAllThreads+BD D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 582 | |
000000013F1212EF 0000000007DDDE20 WheatyExceptionReport::GenerateExceptionReport+30F D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 688 | |
000000013F122644 0000000007DDE120 WheatyExceptionReport::WheatyUnhandledExceptionFilter+324 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 209 | |
000000007707B970 0000000007DDE200 UnhandledExceptionFilter+160 | |
00000000771784C5 0000000007DDE230 longjmp+C355 | |
00000000771565D8 0000000007DDE2A0 __C_specific_handler+8C | |
000000007716B3CD 0000000007DDE2D0 __chkstk+9D | |
000000007713F71A 0000000007DDE9B0 RtlInitializeResource+53A | |
000000007716AA6E 0000000007DDF0B0 KiUserExceptionDispatcher+2E | |
000000013F997E90 0000000007DDF120 ObjectMgr::GeneratePetName+120 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Globals\ObjectMgr.cpp line 7406 | |
000000013F8904E0 0000000007DDF310 Player::SummonPet+170 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\Player.cpp line 8824 | |
000000013FFA2A6E 0000000007DDF390 Spell::EffectResurrectPet+8E D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\SpellEffects.cpp line 5254 | |
000000013FBE8B04 0000000007DDF4C0 Spell::HandleEffects+424 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 5607 | |
000000013FBF96B3 0000000007DDF500 Spell::_handle_immediate_phase+63 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4233 | |
000000013FBFA391 0000000007DDF540 Spell::handle_immediate+121 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4121 | |
000000013FBF918B 0000000007DDF5E0 Spell::_cast+73B D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4032 | |
000000013FBF9A60 0000000007DDF610 Spell::cast+70 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3777 | |
000000013FBFB8C3 0000000007DDF700 Spell::update+7B3 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4407 | |
000000013FBE7CB5 0000000007DDF730 SpellEvent::Execute+25 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 8104 | |
00000001400D21AE 0000000007DDF760 EventProcessor::Update+6E D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\common\Utilities\EventProcessor.cpp line 55 | |
000000013F8F8C0D 0000000007DDF7D0 Unit::Update+2D D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 411 | |
000000013FB81014 0000000007DDFA10 Player::Update+114 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\PlayerUpdates.cpp line 80 | |
000000013FAD0F76 0000000007DDFC10 Map::Update+2B6 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 820 | |
000000013FAD0C97 0000000007DDFC40 InstanceMap::Update+17 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 3014 | |
000000013FEEB962 0000000007DDFC80 MapUpdateRequest::call+32 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 45 | |
000000013FEEB45C 0000000007DDFCB0 MapUpdater::WorkerThread+DC D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 158 | |
000000013FEEAE6F 0000000007DDFCE0 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000007DDFD10 _o__realloc_base+60 | |
0000000076FF55DD 0000000007DDFD40 BaseThreadInitThunk+D | |
000000007715295D 0000000007DDFD90 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D0A 0000000034016DA0 ZwWaitForSingleObject+A | |
000007FEFC3A11F5 0000000034016E20 WSPStartup+8495 | |
000007FEFC3A12D7 0000000034016FC0 WSPStartup+8577 | |
000007FEFF05507C 0000000034017000 select+15C | |
000007FEFF054FFD 0000000034017100 select+DD | |
0000000140026D3B 00000000340177C0 tcp_select+16B D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\deps\gsoap\stdsoap2.cpp line 6516 | |
000000014000CEFE 0000000034017820 soap_accept+EE D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\deps\gsoap\stdsoap2.cpp line 7040 | |
000000013F1178F6 000000003403FC20 ACSoapThread+4F6 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\ACSoap\ACSoap.cpp line 46 | |
000000013F0F2B33 000000003403FC50 std::thread::_Invoke<std::tuple<void (__cdecl*)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,unsigned short),std::basic_string<char,std::char_traits<char>,std::allocator<char> >,unsigned short>,0,1,2>+13 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 000000003403FC80 _o__realloc_base+60 | |
0000000076FF55DD 000000003403FCB0 BaseThreadInitThunk+D | |
000000007715295D 000000003403FD00 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D0A 00000000341FF980 ZwWaitForSingleObject+A | |
000007FEFCED10DC 00000000341FFA20 WaitForSingleObjectEx+9C | |
000000013F1123F3 00000000341FFA50 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_79_0\boost\asio\detail\win_thread.hpp line 122 | |
000000013F114025 00000000341FFA80 boost::asio::detail::win_thread_function+25 C:\local\boost_1_79_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
000007FEDF2BF4A0 00000000341FFAB0 _o__realloc_base+60 | |
0000000076FF55DD 00000000341FFAE0 BaseThreadInitThunk+D | |
000000007715295D 00000000341FFB30 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168D5A 0000000033EDFA90 NtRemoveIoCompletion+A | |
000007FEFCED169D 0000000033EDFAF0 GetQueuedCompletionStatus+3D | |
0000000076FE9851 0000000033EDFB30 GetQueuedCompletionStatus+11 | |
000000013F10CCD0 0000000033EDFC80 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
000000013F112534 0000000033EDFD60 boost::asio::detail::win_iocp_io_context::run+104 C:\local\boost_1_79_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
000000013F8286BA 0000000033EDFE50 NetworkThread<WorldSocket>::Run+31A D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\shared\Network\NetworkThread.h line 126 | |
000000013F8253EF 0000000033EDFE80 std::thread::_Invoke<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 0000000033EDFEB0 _o__realloc_base+60 | |
0000000076FF55DD 0000000033EDFEE0 BaseThreadInitThunk+D | |
000000007715295D 0000000033EDFF30 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
0000000077168EEA 00000000343FF380 ZwRequestWaitReplyPort+A | |
0000000077001348 00000000343FF3B0 GetConsoleMode+F8 | |
00000000770353F1 00000000343FF500 VerifyConsoleIoHandle+281 | |
000000007704A692 00000000343FF5E0 ReadConsoleA+B2 | |
000000007701824B 00000000343FF620 GetEnvironmentStringsA+626B | |
000007FEDF2A69E1 00000000343FF6C0 _read+201 | |
000007FEDF2A6882 00000000343FF700 _read+A2 | |
000007FEDF2B7408 00000000343FF730 _wfsopen+1C8 | |
000007FEDF310EE5 00000000343FF770 _fgetwc_nolock+105 | |
000007FEDF310CA3 00000000343FF7C0 fgetpos+1D3 | |
000000013F1197EC 00000000343FFC20 CliThread+20C D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\CommandLine\CliRunnable.cpp line 149 | |
000000013F0F2B6B 00000000343FFC50 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 00000000343FFC80 _o__realloc_base+60 | |
0000000076FF55DD 00000000343FFCB0 BaseThreadInitThunk+D | |
000000007715295D 00000000343FFD00 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
000000007716900A 00000000345FFA20 ZwDelayExecution+A | |
000007FEFCED1203 00000000345FFAC0 SleepEx+B3 | |
000007FEDE382ECC 00000000345FFB10 _Thrd_sleep+3C | |
000000013F0F7185 00000000345FFB60 std::this_thread::sleep_until<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > >+85 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 201 | |
000000013F0F70F9 00000000345FFB90 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 207 | |
000000013F102E46 00000000345FFD80 AuctionListingRunnable+576 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 667 | |
000000013F0F2B6B 00000000345FFDB0 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.34.31933\include\thread line 56 | |
000007FEDF2BF4A0 00000000345FFDE0 _o__realloc_base+60 | |
0000000076FF55DD 00000000345FFE10 BaseThreadInitThunk+D | |
000000007715295D 00000000345FFE60 RtlUserThreadStart+1D | |
======================== | |
Local Variables And Parameters | |
Call stack: | |
Address Frame Function SourceFile | |
000000013F997E90 0000000007DDF120 ObjectMgr::GeneratePetName+120 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Globals\ObjectMgr.cpp line 7406 | |
Local ObjectMgr* this = 0x4D3CA90 | |
std::multimap<int,unsigned int,std::less<int>,std::allocator<std::pair<int const ,unsigned int> > > mExclusiveQuestGroups | |
std::_Tree<std::_Tmap_traits<int,unsigned int,std::less<int>,std::allocator<std::pair<int const ,unsigned int> >,1> > | |
bool std::_Tree<std::_Tmap_traits<int,unsigned int,std::less<int>,std::allocator<std::pair<int const ,unsigned int> >,1> >::_Multi = 0xD6 | |
bool std::_Tree<std::_Tmap_traits<int,unsigned int,std::less<int>,std::allocator<std::pair<int const ,unsigned int> >,1> >::_Is_set = 0xD6 | |
<user defined> value_compare = 0xD6 | |
std::_Compressed_pair<std::less<int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3CA90 | |
<user defined> value_compare = 0x4D3CA90 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > FactionChangeAchievements | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3CAA0 | |
<user defined> value_compare = 0x4D3CAA0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > FactionChangeItems | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3CAB0 | |
<user defined> value_compare = 0x4D3CAB0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > FactionChangeQuests | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3CAC0 | |
<user defined> value_compare = 0x4D3CAC0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > FactionChangeReputation | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3CAD0 | |
<user defined> value_compare = 0x4D3CAD0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > FactionChangeSpells | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3CAE0 | |
<user defined> value_compare = 0x4D3CAE0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > FactionChangeTitles | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3CAF0 | |
<user defined> value_compare = 0x4D3CAF0 | |
unsigned int _auctionId = 0x0 | |
unsigned int _equipmentSetGuid = 0x237CED0 | |
unsigned int _mailId = 0x0 | |
std::mutex _mailIdMutex | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x4D3CB18 | |
unsigned int _hiPetNumber = 0x0 | |
std::mutex _hiPetNumberMutex | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x4D3CB70 | |
unsigned int _creatureSpawnId = 0x0 | |
unsigned int _gameObjectSpawnId = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> > | |
bool std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >::_Multi = 0xFF | |
bool std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >::_Is_set = 0xFF | |
<user defined> value_compare = 0xFF | |
std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x4D3CBC8 | |
<user defined> value_compare = 0x4D3CBC8 | |
std::unordered_map<unsigned int,Quest *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Quest *> > > _questTemplates | |
std::_Hash<std::_Umap_traits<unsigned int,Quest *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Quest *> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,Quest *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Quest *> >,0> >::_Bucket_size = 0xC9700000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,Quest *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Quest *> >,0> >::_Min_buckets = 0xC9700000000 | |
bool std::_Hash<std::_Umap_traits<unsigned int,Quest *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Quest *> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Quest *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Quest *> >,0> >* _Target = 0xC9700000000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Quest *>,std::allocator<std::pair<unsigned int const ,Quest *> > >& _List = 0xC9700000000 | |
std::_List_node<std::pair<unsigned int const ,Quest *>,void *>* _Predecessor = 0x1C600000000 | |
std::_List_node<std::pair<unsigned int const ,Quest *>,void *>* _Next = 0x3200000000 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,Quest *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Quest *> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,Quest *>,std::allocator<std::pair<unsigned int const ,Quest *> > > _List = 0x4D3CBE0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Quest *> > > > > > _Vec = 0x4D3CBF0 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::vector<Quest *,std::allocator<Quest *> > _questTemplatesFast | |
std::_Compressed_pair<std::allocator<Quest *>,std::_Vector_val<std::_Simple_types<Quest *> >,1> _Mypair | |
std::allocator<Quest *> | |
unsigned int std::allocator<Quest *>::_Minimum_allocation_alignment = 0x4030040 | |
std::_Vector_val<std::_Simple_types<Quest *> > _Myval2 = 0x4D3CC18 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _questAreaTriggerStore | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,unsigned int>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,unsigned int>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x4D3CC38 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x4D3CC48 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _tavernAreaTriggerStore | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,unsigned int>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,unsigned int>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x4D3CC78 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x4D3CC88 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::unordered_map<unsigned int,GossipText,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipText> > > _gossipTextStore | |
std::_Hash<std::_Umap_traits<unsigned int,GossipText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipText> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GossipText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipText> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GossipText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipText> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GossipText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipText> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GossipText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipText> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GossipText>,std::allocator<std::pair<unsigned int const ,GossipText> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,GossipText>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,GossipText>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,GossipText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipText> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,GossipText>,std::allocator<std::pair<unsigned int const ,GossipText> > > _List = 0x4D3CCB8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GossipText> > > > > > _Vec = 0x4D3CCC8 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::array<std::unordered_map<unsigned int,QuestGreeting,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestGreeting> > >,2> _questGreetingStore | |
std::unordered_map<unsigned int,QuestGreeting,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestGreeting> > >[2] _Elems | |
[0] = 0x4D3CCF0 | |
[1] = 0x4D3CD30 | |
std::unordered_map<unsigned int,AreaTrigger,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,AreaTrigger> > > _areaTriggerStore | |
std::_Hash<std::_Umap_traits<unsigned int,AreaTrigger,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTrigger> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,AreaTrigger,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTrigger> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,AreaTrigger,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTrigger> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,AreaTrigger,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTrigger> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,AreaTrigger,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTrigger> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,AreaTrigger>,std::allocator<std::pair<unsigned int const ,AreaTrigger> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,AreaTrigger>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,AreaTrigger>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,AreaTrigger,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTrigger> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,AreaTrigger>,std::allocator<std::pair<unsigned int const ,AreaTrigger> > > _List = 0x4D3CD78 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,AreaTrigger> > > > > > _Vec = 0x4D3CD88 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,AreaTriggerTeleport,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> > > _areaTriggerTeleportStore | |
std::_Hash<std::_Umap_traits<unsigned int,AreaTriggerTeleport,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,AreaTriggerTeleport,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> >,0> >::_Bucket_size = 0x3F80000000000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,AreaTriggerTeleport,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> >,0> >::_Min_buckets = 0x3F80000000000000 | |
bool std::_Hash<std::_Umap_traits<unsigned int,AreaTriggerTeleport,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,AreaTriggerTeleport,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> >,0> >* _Target = 0x3F80000000000000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,AreaTriggerTeleport>,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> > >& _List = 0x3F80000000000000 | |
std::_List_node<std::pair<unsigned int const ,AreaTriggerTeleport>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,AreaTriggerTeleport>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,AreaTriggerTeleport,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,AreaTriggerTeleport>,std::allocator<std::pair<unsigned int const ,AreaTriggerTeleport> > > _List = 0x4D3CDB8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,AreaTriggerTeleport> > > > > > _Vec = 0x4D3CDC8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _areaTriggerScriptStore | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,unsigned int>,void *>* _Predecessor = 0x4D3CA90 | |
std::_List_node<std::pair<unsigned int const ,unsigned int>,void *>* _Next = 0x2 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x4D3CDF8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x4D3CE08 | |
unsigned int _Mask = 0x3F80000000000000 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > > > _accessRequirementStore | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > > > _List = 0x4D3CE38 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_map<unsigned char,DungeonProgressionRequirements *,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,DungeonProgressionRequirements *> > > > > > > > > _Vec = 0x4D3CE48 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > > > _dungeonEncounterStore | |
std::_Hash<std::_Umap_traits<unsigned int,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > >,void *>* _Next = 0x101 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > >,std::allocator<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > > > _List = 0x4D3CE78 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::list<DungeonEncounter const *,std::allocator<DungeonEncounter const *> > > > > > > > _Vec = 0x4D3CE88 | |
unsigned int _Mask = 0x3D8 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,RepRewardRate,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RepRewardRate> > > _repRewardRateStore | |
std::_Hash<std::_Umap_traits<unsigned int,RepRewardRate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepRewardRate> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,RepRewardRate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepRewardRate> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,RepRewardRate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepRewardRate> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,RepRewardRate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepRewardRate> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,RepRewardRate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepRewardRate> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,RepRewardRate>,std::allocator<std::pair<unsigned int const ,RepRewardRate> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,RepRewardRate>,void *>* _Predecessor = 0x10000 | |
std::_List_node<std::pair<unsigned int const ,RepRewardRate>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,RepRewardRate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepRewardRate> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,RepRewardRate>,std::allocator<std::pair<unsigned int const ,RepRewardRate> > > _List = 0x4D3CEB8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RepRewardRate> > > > > > _Vec = 0x4D3CEC8 | |
unsigned int _Mask = 0x8000000 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,ReputationOnKillEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> > > _repOnKillStore | |
std::_Hash<std::_Umap_traits<unsigned int,ReputationOnKillEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ReputationOnKillEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> >,0> >::_Bucket_size = 0x1 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ReputationOnKillEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> >,0> >::_Min_buckets = 0x1 | |
bool std::_Hash<std::_Umap_traits<unsigned int,ReputationOnKillEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> >,0> >::_Multi = 0x1 | |
<user defined> _Min_buckets_construct_ptr = 0x1 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,ReputationOnKillEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> >,0> >* _Target = 0x1 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,ReputationOnKillEntry>,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> > >& _List = 0x1 | |
std::_List_node<std::pair<unsigned int const ,ReputationOnKillEntry>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,ReputationOnKillEntry>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1 | |
<user defined> _Multi_equal_check_result = 0x1 | |
std::_Umap_traits<unsigned int,ReputationOnKillEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> >,0> _Traitsobj = 0x1 | |
std::list<std::pair<unsigned int const ,ReputationOnKillEntry>,std::allocator<std::pair<unsigned int const ,ReputationOnKillEntry> > > _List = 0x4D3CEF8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ReputationOnKillEntry> > > > > > _Vec = 0x4D3CF08 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x5DC00000085 | |
std::unordered_map<unsigned int,RepSpilloverTemplate,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> > > _repSpilloverTemplateStore | |
std::_Hash<std::_Umap_traits<unsigned int,RepSpilloverTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,RepSpilloverTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> >,0> >::_Bucket_size = 0xF | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,RepSpilloverTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> >,0> >::_Min_buckets = 0xF | |
bool std::_Hash<std::_Umap_traits<unsigned int,RepSpilloverTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> >,0> >::_Multi = 0xF | |
<user defined> _Min_buckets_construct_ptr = 0xF | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,RepSpilloverTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> >,0> >* _Target = 0xF | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,RepSpilloverTemplate>,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> > >& _List = 0xF | |
std::_List_node<std::pair<unsigned int const ,RepSpilloverTemplate>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,RepSpilloverTemplate>,void *>* _Next = 0x65 | |
<user defined> _Equal_range_result = 0xF | |
<user defined> _Multi_equal_check_result = 0xF | |
std::_Umap_traits<unsigned int,RepSpilloverTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> >,0> _Traitsobj = 0xF | |
std::list<std::pair<unsigned int const ,RepSpilloverTemplate>,std::allocator<std::pair<unsigned int const ,RepSpilloverTemplate> > > _List = 0x4D3CF38 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RepSpilloverTemplate> > > > > > _Vec = 0x4D3CF48 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::multimap<unsigned int,GossipMenus,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenus> > > _gossipMenusStore | |
std::_Tree<std::_Tmap_traits<unsigned int,GossipMenus,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenus> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,GossipMenus,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenus> >,1> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,GossipMenus,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenus> >,1> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,GossipMenus>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,GossipMenus> > >,1>,1> _Mypair = 0x4D3CF70 | |
<user defined> value_compare = 0x4D3CF70 | |
std::multimap<unsigned int,GossipMenuItems,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItems> > > _gossipMenuItemsStore | |
std::_Tree<std::_Tmap_traits<unsigned int,GossipMenuItems,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItems> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,GossipMenuItems,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItems> >,1> >::_Multi = 0xF8 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,GossipMenuItems,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItems> >,1> >::_Is_set = 0xF8 | |
<user defined> value_compare = 0xF8 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,GossipMenuItems>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,GossipMenuItems> > >,1>,1> _Mypair = 0x4D3CF80 | |
<user defined> value_compare = 0x4D3CF80 | |
std::unordered_map<unsigned int,PointOfInterest,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PointOfInterest> > > _pointsOfInterestStore | |
std::_Hash<std::_Umap_traits<unsigned int,PointOfInterest,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterest> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PointOfInterest,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterest> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PointOfInterest,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterest> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,PointOfInterest,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterest> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PointOfInterest,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterest> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PointOfInterest>,std::allocator<std::pair<unsigned int const ,PointOfInterest> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,PointOfInterest>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PointOfInterest>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,PointOfInterest,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterest> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,PointOfInterest>,std::allocator<std::pair<unsigned int const ,PointOfInterest> > > _List = 0x4D3CF98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PointOfInterest> > > > > > _Vec = 0x4D3CFA8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,std::vector<QuestPOI,std::allocator<QuestPOI> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > > > _questPOIStore | |
std::_Hash<std::_Umap_traits<unsigned int,std::vector<QuestPOI,std::allocator<QuestPOI> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::vector<QuestPOI,std::allocator<QuestPOI> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::vector<QuestPOI,std::allocator<QuestPOI> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::vector<QuestPOI,std::allocator<QuestPOI> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::vector<QuestPOI,std::allocator<QuestPOI> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > >,void *>* _Predecessor = 0xFFFFFFFF | |
std::_List_node<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,std::vector<QuestPOI,std::allocator<QuestPOI> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > >,std::allocator<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > > > _List = 0x4D3CFD8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::vector<QuestPOI,std::allocator<QuestPOI> > > > > > > > _Vec = 0x4D3CFE8 | |
unsigned int _Mask = 0x40332C9 | |
unsigned int _Maxidx = 0x4030040 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _goQuestRelations | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3D010 | |
<user defined> value_compare = 0x4D3D010 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _goQuestInvolvedRelations | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3D020 | |
<user defined> value_compare = 0x4D3D020 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _creatureQuestRelations | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3D030 | |
<user defined> value_compare = 0x4D3D030 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _creatureQuestInvolvedRelations | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3D040 | |
<user defined> value_compare = 0x4D3D040 | |
std::set<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,std::less<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,std::allocator<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > > > _reservedNamesStore | |
std::_Tree<std::_Tset_traits<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,std::less<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,std::allocator<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,0> > | |
bool std::_Tree<std::_Tset_traits<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,std::less<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,std::allocator<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,0> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tset_traits<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,std::less<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,std::allocator<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,0> >::_Is_set = 0x40 | |
std::_Compressed_pair<std::less<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > > >,1>,1> _Mypair = 0x4D3D050 | |
std::unordered_map<unsigned int,GameTele,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameTele> > > _gameTeleStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameTele,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameTele> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameTele,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameTele> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameTele,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameTele> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GameTele,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameTele> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GameTele,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameTele> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GameTele>,std::allocator<std::pair<unsigned int const ,GameTele> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,GameTele>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,GameTele>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,GameTele,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameTele> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,GameTele>,std::allocator<std::pair<unsigned int const ,GameTele> > > _List = 0x4D3D068 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameTele> > > > > > _Vec = 0x4D3D078 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > _scriptNamesStore | |
std::_Compressed_pair<std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Vector_val<std::_Simple_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,1> _Mypair | |
std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > | |
unsigned int std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::_Minimum_allocation_alignment = 0x4030040 | |
std::_Vector_val<std::_Simple_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > _Myval2 = 0x4D3D0A0 | |
std::multimap<unsigned int,SpellClickInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellClickInfo> > > _spellClickInfoStore | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellClickInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellClickInfo> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,SpellClickInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellClickInfo> >,1> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,SpellClickInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellClickInfo> >,1> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellClickInfo>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellClickInfo> > >,1>,1> _Mypair = 0x4D3D0B8 | |
<user defined> value_compare = 0x4D3D0B8 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _spellScriptsStore | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3D0C8 | |
<user defined> value_compare = 0x4D3D0C8 | |
std::map<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > > > _vehicleTemplateAccessoryStore | |
std::_Tree<std::_Tmap_traits<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > >,0> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > >,0> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > > >,1>,1> _Mypair = 0x4D3D0D8 | |
<user defined> value_compare = 0x4D3D0D8 | |
std::map<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > > > _vehicleAccessoryStore | |
std::_Tree<std::_Tmap_traits<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > >,0> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > >,0> >::_Is_set = 0x40 | |
<user defined> value_compare = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,std::vector<VehicleAccessory,std::allocator<VehicleAccessory> > > > >,1>,1> _Mypair = 0x4D3D0E8 | |
<user defined> value_compare = 0x4D3D0E8 | |
int DBCLocaleIndex = 0x4030040 | |
std::map<unsigned int,PageText,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PageText> > > _pageTextStore | |
std::_Tree<std::_Tmap_traits<unsigned int,PageText,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PageText> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,PageText,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PageText> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,PageText,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PageText> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,PageText>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,PageText> > >,1>,1> _Mypair = 0x4D3D100 | |
<user defined> value_compare = 0x4D3D100 | |
std::unordered_map<unsigned short,InstanceTemplate,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,InstanceTemplate> > > _instanceTemplateStore | |
std::_Hash<std::_Umap_traits<unsigned short,InstanceTemplate,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,InstanceTemplate> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned short,InstanceTemplate,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,InstanceTemplate> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned short,InstanceTemplate,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,InstanceTemplate> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned short,InstanceTemplate,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,InstanceTemplate> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned short,InstanceTemplate,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,InstanceTemplate> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned short const ,InstanceTemplate>,std::allocator<std::pair<unsigned short const ,InstanceTemplate> > >& _List = NULL | |
std::_List_node<std::pair<unsigned short const ,InstanceTemplate>,void *>* _Predecessor = 0x100000001 | |
std::_List_node<std::pair<unsigned short const ,InstanceTemplate>,void *>* _Next = 0x200000000 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned short,InstanceTemplate,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,InstanceTemplate> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned short const ,InstanceTemplate>,std::allocator<std::pair<unsigned short const ,InstanceTemplate> > > _List = 0x4D3D118 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,InstanceTemplate> > > > > > _Vec = 0x4D3D128 | |
unsigned int _Mask = 0x3FA666660000000F | |
unsigned int _Maxidx = 0x5A | |
std::unordered_map<unsigned char,std::list<MailLevelReward,std::allocator<MailLevelReward> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > > > _mailLevelRewardStore | |
std::_Hash<std::_Umap_traits<unsigned char,std::list<MailLevelReward,std::allocator<MailLevelReward> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned char,std::list<MailLevelReward,std::allocator<MailLevelReward> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > >,0> >::_Bucket_size = 0x3F80000000000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned char,std::list<MailLevelReward,std::allocator<MailLevelReward> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > >,0> >::_Min_buckets = 0x3F80000000000000 | |
bool std::_Hash<std::_Umap_traits<unsigned char,std::list<MailLevelReward,std::allocator<MailLevelReward> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned char,std::list<MailLevelReward,std::allocator<MailLevelReward> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > >,0> >* _Target = 0x3F80000000000000 | |
_Range_eraser | |
std::list<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > > >& _List = 0x3F80000000000000 | |
std::_List_node<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > >,void *>* _Predecessor = 0x3F36C8B4 | |
std::_List_node<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned char,std::list<MailLevelReward,std::allocator<MailLevelReward> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > >,std::allocator<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > > > _List = 0x4D3D158 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::list<MailLevelReward,std::allocator<MailLevelReward> > > > > > > > _Vec = 0x4D3D168 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned short,CreatureBaseStats,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> > > _creatureBaseStatsStore | |
std::_Hash<std::_Umap_traits<unsigned short,CreatureBaseStats,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned short,CreatureBaseStats,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned short,CreatureBaseStats,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned short,CreatureBaseStats,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned short,CreatureBaseStats,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned short const ,CreatureBaseStats>,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> > >& _List = NULL | |
std::_List_node<std::pair<unsigned short const ,CreatureBaseStats>,void *>* _Predecessor = 0x4D3CEA0 | |
std::_List_node<std::pair<unsigned short const ,CreatureBaseStats>,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned short,CreatureBaseStats,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned short const ,CreatureBaseStats>,std::allocator<std::pair<unsigned short const ,CreatureBaseStats> > > _List = 0x4D3D198 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,CreatureBaseStats> > > > > > _Vec = 0x4D3D1A8 | |
unsigned int _Mask = 0x3F80000000000000 | |
unsigned int _Maxidx = 0x0 | |
std::map<unsigned int,PetLevelInfo *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PetLevelInfo *> > > _petInfoStore | |
std::_Tree<std::_Tmap_traits<unsigned int,PetLevelInfo *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PetLevelInfo *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,PetLevelInfo *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PetLevelInfo *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,PetLevelInfo *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,PetLevelInfo *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,PetLevelInfo *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,PetLevelInfo *> > >,1>,1> _Mypair = 0x4D3D1D0 | |
<user defined> value_compare = 0x4D3D1D0 | |
PlayerClassInfo*[12] _playerClassInfo | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = 0x3D8 | |
[6] = 0x2 <Unable to read memory> | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
PlayerInfo*[12] _playerInfo | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x80 | |
[8] = 0xCC1B268 | |
[9] = NULL | |
[0] = 0x4D3D240 | |
<user defined>*[12] PlayerInfo | |
[0] = NULL | |
[1] = 0x9800000C729E804E | |
[2] = 0x3DC | |
[3] = NULL | |
[4] = NULL | |
[5] = 0x10000 | |
[6] = 0x80000 | |
[7] = NULL | |
[8] = 0x800000 | |
[9] = 0x800000000100000 | |
<user defined>*[12] PlayerInfo | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = 0x237CEA0 | |
[6] = NULL | |
[7] = 0x5DC00000085 | |
[8] = 0x8 | |
[9] = NULL | |
<user defined>*[12] PlayerInfo | |
[0] = 0x24 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = 0xE00000000 | |
[5] = NULL | |
[6] = 0x3AA8BA0 | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[12] PlayerInfo | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = 0xFFFFFFFF | |
[6] = NULL | |
[7] = 0x5600000000 | |
[8] = 0x4A00000000 | |
[9] = NULL | |
<user defined>*[12] PlayerInfo | |
[0] = 0x4030040 | |
[1] = 0x4030040 | |
[2] = 0x4030040 | |
[3] = 0x4030040 | |
[4] = 0x4030040 | |
[5] = 0x4030040 | |
[6] = 0x4030040 | |
[7] = 0x4030040 | |
[8] = 0x4030040 | |
[9] = 0x4030040 | |
<user defined>*[12] PlayerInfo | |
[0] = 0x4030040 | |
[1] = 0x4030040 | |
[2] = 0x40316AB | |
[3] = 0x4030040 | |
[4] = 0x4030040 | |
[5] = 0x4030040 | |
[6] = 0x4030040 | |
[7] = 0x4030040 | |
[8] = 0x4030040 | |
[9] = 0x4030040 | |
<user defined>*[12] PlayerInfo | |
[0] = 0x4030040 | |
[1] = 0x4030040 | |
[2] = 0x4030040 | |
[3] = 0x4030040 | |
[4] = 0x4030040 | |
[5] = 0x4030040 | |
[6] = NULL | |
[7] = 0x6 | |
[8] = 0x1 | |
[9] = 0x100000001 | |
<user defined>*[12] PlayerInfo | |
[0] = 0x2600000000 | |
[1] = NULL | |
[2] = 0x1 | |
[3] = 0x1 | |
[4] = 0x3F80000000000000 | |
[5] = 0x100000000 | |
[6] = NULL | |
[7] = 0x19 | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[12] PlayerInfo | |
[0] = NULL | |
[1] = 0x4D3D2B0 | |
[2] = 0x1 | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = 0x3F80000000000000 | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
std::vector<unsigned int,std::allocator<unsigned int> > _playerXPperLevel | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair | |
std::allocator<unsigned int> | |
unsigned int std::allocator<unsigned int>::_Minimum_allocation_alignment = 0x3DE | |
std::_Vector_val<std::_Simple_types<unsigned int> > _Myval2 = 0x4D3D6C0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _baseXPTable | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x4D3D6D8 | |
<user defined> value_compare = 0x4D3D6D8 | |
std::map<unsigned int,int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,int> > > _fishingBaseForAreaStore | |
std::_Tree<std::_Tmap_traits<unsigned int,int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,int> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,int> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,int> > >,1>,1> _Mypair = 0x4D3D6E8 | |
<user defined> value_compare = 0x4D3D6E8 | |
std::map<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > > _petHalfName0 | |
std::_Tree<std::_Tmap_traits<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> >::_Multi = 0x10 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> >::_Is_set = 0x10 | |
<user defined> value_compare = 0x10 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > >,1>,1> _Mypair = 0x4D3D6F8 | |
<user defined> value_compare = 0x4D3D6F8 | |
std::map<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > > _petHalfName1 | |
std::_Tree<std::_Tmap_traits<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > > >,1>,1> _Mypair = 0x4D3D708 | |
<user defined> value_compare = 0x4D3D708 | |
std::unordered_map<unsigned int,ItemSetNameEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> > > _itemSetNameStore | |
std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,ItemSetNameEntry>,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,ItemSetNameEntry>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,ItemSetNameEntry>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,ItemSetNameEntry,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,ItemSetNameEntry>,std::allocator<std::pair<unsigned int const ,ItemSetNameEntry> > > _List = 0x4D3D720 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ItemSetNameEntry> > > > > > _Vec = 0x4D3D730 | |
unsigned int _Mask = 0x5DC00000085 | |
unsigned int _Maxidx = 0xF | |
std::unordered_map<unsigned int,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > > > _mapObjectGuidsStore | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > >,void *>* _Predecessor = 0x65 | |
std::_List_node<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > >,void *>* _Next = 0x160000001F | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > > > _List = 0x4D3D760 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > > > > > > > _Vec = 0x4D3D770 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x2800000000 | |
std::unordered_map<unsigned int,CellObjectGuids,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > _emptyCellObjectGuidsMap | |
std::_Hash<std::_Umap_traits<unsigned int,CellObjectGuids,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CellObjectGuids> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CellObjectGuids,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CellObjectGuids> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CellObjectGuids,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CellObjectGuids> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,CellObjectGuids,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CellObjectGuids> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CellObjectGuids,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CellObjectGuids> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CellObjectGuids>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,CellObjectGuids>,void *>* _Predecessor = 0x3AA87B0 | |
std::_List_node<std::pair<unsigned int const ,CellObjectGuids>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,CellObjectGuids,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CellObjectGuids> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,CellObjectGuids>,std::allocator<std::pair<unsigned int const ,CellObjectGuids> > > _List = 0x4D3D7A0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CellObjectGuids> > > > > > _Vec = 0x4D3D7B0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
CellObjectGuids _emptyCellObjectGuids | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > creatures | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x4D3D7D8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > gameobjects | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x4D3D7E8 | |
std::unordered_map<unsigned int,CreatureData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureData> > > _creatureDataStore | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureData> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureData> >,0> >::_Bucket_size = 0xFFFFFFFF | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureData> >,0> >::_Min_buckets = 0xFFFFFFFF | |
bool std::_Hash<std::_Umap_traits<unsigned int,CreatureData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureData> >,0> >::_Multi = 0xFF | |
<user defined> _Min_buckets_construct_ptr = 0xFF | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureData> >,0> >* _Target = 0xFFFFFFFF | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CreatureData>,std::allocator<std::pair<unsigned int const ,CreatureData> > >& _List = 0xFFFFFFFF | |
std::_List_node<std::pair<unsigned int const ,CreatureData>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,CreatureData>,void *>* _Next = 0x23300000000 | |
<user defined> _Equal_range_result = 0xFF | |
<user defined> _Multi_equal_check_result = 0xFF | |
std::_Umap_traits<unsigned int,CreatureData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureData> >,0> _Traitsobj = 0xFFFFFFFF | |
std::list<std::pair<unsigned int const ,CreatureData>,std::allocator<std::pair<unsigned int const ,CreatureData> > > _List = 0x4D3D800 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureData> > > > > > _Vec = 0x4D3D810 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::unordered_map<unsigned int,CreatureTemplate,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureTemplate> > > _creatureTemplateStore | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureTemplate> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureTemplate> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureTemplate> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,CreatureTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureTemplate> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureTemplate> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CreatureTemplate>,std::allocator<std::pair<unsigned int const ,CreatureTemplate> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,CreatureTemplate>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,CreatureTemplate>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,CreatureTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureTemplate> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,CreatureTemplate>,std::allocator<std::pair<unsigned int const ,CreatureTemplate> > > _List = 0x4D3D840 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureTemplate> > > > > > _Vec = 0x4D3D850 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::vector<CreatureTemplate *,std::allocator<CreatureTemplate *> > _creatureTemplateStoreFast | |
std::_Compressed_pair<std::allocator<CreatureTemplate *>,std::_Vector_val<std::_Simple_types<CreatureTemplate *> >,1> _Mypair | |
std::allocator<CreatureTemplate *> | |
unsigned int std::allocator<CreatureTemplate *>::_Minimum_allocation_alignment = 0x4030040 | |
std::_Vector_val<std::_Simple_types<CreatureTemplate *> > _Myval2 = 0x4D3D878 | |
std::unordered_map<unsigned short,CreatureModelInfo,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> > > _creatureModelStore | |
std::_Hash<std::_Umap_traits<unsigned short,CreatureModelInfo,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned short,CreatureModelInfo,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned short,CreatureModelInfo,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned short,CreatureModelInfo,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned short,CreatureModelInfo,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned short const ,CreatureModelInfo>,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned short const ,CreatureModelInfo>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned short const ,CreatureModelInfo>,void *>* _Next = 0x40316B2 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned short,CreatureModelInfo,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned short const ,CreatureModelInfo>,std::allocator<std::pair<unsigned short const ,CreatureModelInfo> > > _List = 0x4D3D898 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,CreatureModelInfo> > > > > > _Vec = 0x4D3D8A8 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::unordered_map<unsigned int,CreatureAddon,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureAddon> > > _creatureAddonStore | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CreatureAddon>,std::allocator<std::pair<unsigned int const ,CreatureAddon> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,CreatureAddon>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,CreatureAddon>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,CreatureAddon>,std::allocator<std::pair<unsigned int const ,CreatureAddon> > > _List = 0x4D3D8D8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureAddon> > > > > > _Vec = 0x4D3D8E8 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::unordered_map<unsigned int,CreatureAddon,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureAddon> > > _creatureTemplateAddonStore | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CreatureAddon>,std::allocator<std::pair<unsigned int const ,CreatureAddon> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,CreatureAddon>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,CreatureAddon>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,CreatureAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureAddon> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,CreatureAddon>,std::allocator<std::pair<unsigned int const ,CreatureAddon> > > _List = 0x4D3D918 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureAddon> > > > > > _Vec = 0x4D3D928 | |
unsigned int _Mask = 0x4000000000 | |
unsigned int _Maxidx = 0x4D3D6C0 | |
std::unordered_map<unsigned int,CreatureMovementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureMovementData> > > _creatureMovementOverrides | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureMovementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureMovementData> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureMovementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureMovementData> >,0> >::_Bucket_size = 0x1800000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureMovementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureMovementData> >,0> >::_Min_buckets = 0x1800000000 | |
bool std::_Hash<std::_Umap_traits<unsigned int,CreatureMovementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureMovementData> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureMovementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureMovementData> >,0> >* _Target = 0x1800000000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CreatureMovementData>,std::allocator<std::pair<unsigned int const ,CreatureMovementData> > >& _List = 0x1800000000 | |
std::_List_node<std::pair<unsigned int const ,CreatureMovementData>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,CreatureMovementData>,void *>* _Next = 0x4000000000000001 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,CreatureMovementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureMovementData> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,CreatureMovementData>,std::allocator<std::pair<unsigned int const ,CreatureMovementData> > > _List = 0x4D3D958 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureMovementData> > > > > > _Vec = 0x4D3D968 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1 | |
std::unordered_map<unsigned int,GameObjectAddon,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObjectAddon> > > _gameObjectAddonStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectAddon> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectAddon> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectAddon> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GameObjectAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectAddon> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectAddon> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GameObjectAddon>,std::allocator<std::pair<unsigned int const ,GameObjectAddon> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,GameObjectAddon>,void *>* _Predecessor = 0x45A00000000 | |
std::_List_node<std::pair<unsigned int const ,GameObjectAddon>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,GameObjectAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectAddon> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,GameObjectAddon>,std::allocator<std::pair<unsigned int const ,GameObjectAddon> > > _List = 0x4D3D998 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObjectAddon> > > > > > _Vec = 0x4D3D9A8 | |
unsigned int _Mask = 0x1 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > > _gameObjectQuestItemStore | |
std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,void *>* _Next = 0x3F80000000000000 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > > _List = 0x4D3D9D8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > > > > > _Vec = 0x4D3D9E8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > > _creatureQuestItemStore | |
std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,std::vector<unsigned int,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > > _List = 0x4D3DA18 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::vector<unsigned int,std::allocator<unsigned int> > > > > > > > _Vec = 0x4D3DA28 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > > > _equipmentInfoStore | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > >,0> >::_Bucket_size = 0x3F80000000000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > >,0> >::_Min_buckets = 0x3F80000000000000 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > >,0> >* _Target = 0x3F80000000000000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > > >& _List = 0x3F80000000000000 | |
std::_List_node<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > >,std::allocator<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > > > _List = 0x4D3DA58 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_map<unsigned char,EquipmentInfo,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,EquipmentInfo> > > > > > > > > _Vec = 0x4D3DA68 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::map<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> > > _linkedRespawnStore | |
std::_Tree<std::_Tmap_traits<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,ObjectGuid> > >,1>,1> _Mypair = 0x4D3DA90 | |
<user defined> value_compare = 0x4D3DA90 | |
std::unordered_map<unsigned int,CreatureLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureLocale> > > _creatureLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureLocale> >,0> >::_Bucket_size = 0xCC1B5D8 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CreatureLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureLocale> >,0> >::_Min_buckets = 0xCC1B5D8 | |
bool std::_Hash<std::_Umap_traits<unsigned int,CreatureLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureLocale> >,0> >::_Multi = 0xD8 | |
<user defined> _Min_buckets_construct_ptr = 0xD8 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CreatureLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureLocale> >,0> >* _Target = 0xCC1B5D8 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CreatureLocale>,std::allocator<std::pair<unsigned int const ,CreatureLocale> > >& _List = 0xCC1B5D8 | |
std::_List_node<std::pair<unsigned int const ,CreatureLocale>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,CreatureLocale>,void *>* _Next = 0x101 | |
<user defined> _Equal_range_result = 0xD8 | |
<user defined> _Multi_equal_check_result = 0xD8 | |
std::_Umap_traits<unsigned int,CreatureLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureLocale> >,0> _Traitsobj = 0xCC1B5D8 | |
std::list<std::pair<unsigned int const ,CreatureLocale>,std::allocator<std::pair<unsigned int const ,CreatureLocale> > > _List = 0x4D3DAA8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureLocale> > > > > > _Vec = 0x4D3DAB8 | |
unsigned int _Mask = 0x3E0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,GameObjectData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObjectData> > > _gameObjectDataStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectData> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectData> >,0> >::_Bucket_size = 0x1 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectData> >,0> >::_Min_buckets = 0x1 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GameObjectData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectData> >,0> >::_Multi = 0x1 | |
<user defined> _Min_buckets_construct_ptr = 0x1 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectData> >,0> >* _Target = 0x1 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GameObjectData>,std::allocator<std::pair<unsigned int const ,GameObjectData> > >& _List = 0x1 | |
std::_List_node<std::pair<unsigned int const ,GameObjectData>,void *>* _Predecessor = 0x50000 | |
std::_List_node<std::pair<unsigned int const ,GameObjectData>,void *>* _Next = 0x80000 | |
<user defined> _Equal_range_result = 0x1 | |
<user defined> _Multi_equal_check_result = 0x1 | |
std::_Umap_traits<unsigned int,GameObjectData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectData> >,0> _Traitsobj = 0x1 | |
std::list<std::pair<unsigned int const ,GameObjectData>,std::allocator<std::pair<unsigned int const ,GameObjectData> > > _List = 0x4D3DAE8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObjectData> > > > > > _Vec = 0x4D3DAF8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,GameObjectLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObjectLocale> > > _gameObjectLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectLocale> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectLocale> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GameObjectLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectLocale> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectLocale> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GameObjectLocale>,std::allocator<std::pair<unsigned int const ,GameObjectLocale> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,GameObjectLocale>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,GameObjectLocale>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,GameObjectLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectLocale> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,GameObjectLocale>,std::allocator<std::pair<unsigned int const ,GameObjectLocale> > > _List = 0x4D3DB28 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObjectLocale> > > > > > _Vec = 0x4D3DB38 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x5DC00000085 | |
std::unordered_map<unsigned int,GameObjectTemplate,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> > > _gameObjectTemplateStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> >,0> >::_Bucket_size = 0x8 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> >,0> >::_Min_buckets = 0x8 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> >,0> >::_Multi = 0x8 | |
<user defined> _Min_buckets_construct_ptr = 0x8 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> >,0> >* _Target = 0x8 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GameObjectTemplate>,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> > >& _List = 0x8 | |
std::_List_node<std::pair<unsigned int const ,GameObjectTemplate>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,GameObjectTemplate>,void *>* _Next = 0x64 | |
<user defined> _Equal_range_result = 0x8 | |
<user defined> _Multi_equal_check_result = 0x8 | |
std::_Umap_traits<unsigned int,GameObjectTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> >,0> _Traitsobj = 0x8 | |
std::list<std::pair<unsigned int const ,GameObjectTemplate>,std::allocator<std::pair<unsigned int const ,GameObjectTemplate> > > _List = 0x4D3DB68 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObjectTemplate> > > > > > _Vec = 0x4D3DB78 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,GameObjectTemplateAddon,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> > > _gameObjectTemplateAddonStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplateAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplateAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> >,0> >::_Bucket_size = 0x1600000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplateAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> >,0> >::_Min_buckets = 0x1600000000 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplateAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GameObjectTemplateAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> >,0> >* _Target = 0x1600000000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GameObjectTemplateAddon>,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> > >& _List = 0x1600000000 | |
std::_List_node<std::pair<unsigned int const ,GameObjectTemplateAddon>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,GameObjectTemplateAddon>,void *>* _Next = 0x3AA87F8 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,GameObjectTemplateAddon,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,GameObjectTemplateAddon>,std::allocator<std::pair<unsigned int const ,GameObjectTemplateAddon> > > _List = 0x4D3DBA8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObjectTemplateAddon> > > > > > _Vec = 0x4D3DBB8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::map<TempSummonGroupKey,std::vector<TempSummonData,std::allocator<TempSummonData> >,std::less<TempSummonGroupKey>,std::allocator<std::pair<TempSummonGroupKey const ,std::vector<TempSummonData,std::allocator<TempSummonData> > > > > _tempSummonDataStore | |
std::_Tree<std::_Tmap_traits<TempSummonGroupKey,std::vector<TempSummonData,std::allocator<TempSummonData> >,std::less<TempSummonGroupKey>,std::allocator<std::pair<TempSummonGroupKey const ,std::vector<TempSummonData,std::allocator<TempSummonData> > > >,0> > | |
bool std::_Tree<std::_Tmap_traits<TempSummonGroupKey,std::vector<TempSummonData,std::allocator<TempSummonData> >,std::less<TempSummonGroupKey>,std::allocator<std::pair<TempSummonGroupKey const ,std::vector<TempSummonData,std::allocator<TempSummonData> > > >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<TempSummonGroupKey,std::vector<TempSummonData,std::allocator<TempSummonData> >,std::less<TempSummonGroupKey>,std::allocator<std::pair<TempSummonGroupKey const ,std::vector<TempSummonData,std::allocator<TempSummonData> > > >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<TempSummonGroupKey>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<TempSummonGroupKey const ,std::vector<TempSummonData,std::allocator<TempSummonData> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<TempSummonGroupKey const ,std::vector<TempSummonData,std::allocator<TempSummonData> > > > >,1>,1> _Mypair = 0x4D3DBE0 | |
<user defined> value_compare = 0x4D3DBE0 | |
std::unordered_map<unsigned int,BroadcastText,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BroadcastText> > > _broadcastTextStore | |
std::_Hash<std::_Umap_traits<unsigned int,BroadcastText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BroadcastText> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,BroadcastText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BroadcastText> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,BroadcastText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BroadcastText> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,BroadcastText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BroadcastText> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BroadcastText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BroadcastText> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BroadcastText>,std::allocator<std::pair<unsigned int const ,BroadcastText> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,BroadcastText>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,BroadcastText>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,BroadcastText,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BroadcastText> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,BroadcastText>,std::allocator<std::pair<unsigned int const ,BroadcastText> > > _List = 0x4D3DBF8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BroadcastText> > > > > > _Vec = 0x4D3DC08 | |
unsigned int _Mask = 0xEA00000000 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,ItemTemplate,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ItemTemplate> > > _itemTemplateStore | |
std::_Hash<std::_Umap_traits<unsigned int,ItemTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemTemplate> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemTemplate> >,0> >::_Bucket_size = 0x40334B7 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemTemplate> >,0> >::_Min_buckets = 0x40334B7 | |
bool std::_Hash<std::_Umap_traits<unsigned int,ItemTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemTemplate> >,0> >::_Multi = 0xB7 | |
<user defined> _Min_buckets_construct_ptr = 0xB7 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,ItemTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemTemplate> >,0> >* _Target = 0x40334B7 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,ItemTemplate>,std::allocator<std::pair<unsigned int const ,ItemTemplate> > >& _List = 0x40334B7 | |
std::_List_node<std::pair<unsigned int const ,ItemTemplate>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,ItemTemplate>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0xB7 | |
<user defined> _Multi_equal_check_result = 0xB7 | |
std::_Umap_traits<unsigned int,ItemTemplate,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemTemplate> >,0> _Traitsobj = 0x40334B7 | |
std::list<std::pair<unsigned int const ,ItemTemplate>,std::allocator<std::pair<unsigned int const ,ItemTemplate> > > _List = 0x4D3DC38 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ItemTemplate> > > > > > _Vec = 0x4D3DC48 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::vector<ItemTemplate *,std::allocator<ItemTemplate *> > _itemTemplateStoreFast | |
std::_Compressed_pair<std::allocator<ItemTemplate *>,std::_Vector_val<std::_Simple_types<ItemTemplate *> >,1> _Mypair | |
std::allocator<ItemTemplate *> | |
unsigned int std::allocator<ItemTemplate *>::_Minimum_allocation_alignment = 0x4030040 | |
std::_Vector_val<std::_Simple_types<ItemTemplate *> > _Myval2 = 0x4D3DC70 | |
std::unordered_map<unsigned int,ItemLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ItemLocale> > > _itemLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,ItemLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemLocale> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemLocale> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,ItemLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemLocale> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,ItemLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemLocale> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,ItemLocale>,std::allocator<std::pair<unsigned int const ,ItemLocale> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,ItemLocale>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,ItemLocale>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,ItemLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemLocale> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,ItemLocale>,std::allocator<std::pair<unsigned int const ,ItemLocale> > > _List = 0x4D3DC90 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ItemLocale> > > > > > _Vec = 0x4D3DCA0 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::unordered_map<unsigned int,ItemSetNameLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> > > _itemSetNameLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,ItemSetNameLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,ItemSetNameLocale>,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,ItemSetNameLocale>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,ItemSetNameLocale>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,ItemSetNameLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,ItemSetNameLocale>,std::allocator<std::pair<unsigned int const ,ItemSetNameLocale> > > _List = 0x4D3DCD0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ItemSetNameLocale> > > > > > _Vec = 0x4D3DCE0 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
std::unordered_map<unsigned int,QuestLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestLocale> > > _questLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,QuestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestLocale> >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestLocale> >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,QuestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestLocale> >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,QuestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestLocale> >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,QuestLocale>,std::allocator<std::pair<unsigned int const ,QuestLocale> > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,QuestLocale>,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,QuestLocale>,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,QuestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestLocale> >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,QuestLocale>,std::allocator<std::pair<unsigned int const ,QuestLocale> > > _List = 0x4D3DD10 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,QuestLocale> > > > > > _Vec = 0x4D3DD20 | |
unsigned int _Mask = 0x800000000006 | |
unsigned int _Maxidx = 0x40000000000 | |
std::unordered_map<unsigned int,QuestOfferRewardLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> > > _questOfferRewardLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,QuestOfferRewardLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestOfferRewardLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> >,0> >::_Bucket_size = 0x100000001 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestOfferRewardLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> >,0> >::_Min_buckets = 0x100000001 | |
bool std::_Hash<std::_Umap_traits<unsigned int,QuestOfferRewardLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> >,0> >::_Multi = 0x1 | |
<user defined> _Min_buckets_construct_ptr = 0x1 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,QuestOfferRewardLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> >,0> >* _Target = 0x100000001 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,QuestOfferRewardLocale>,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> > >& _List = 0x100000001 | |
std::_List_node<std::pair<unsigned int const ,QuestOfferRewardLocale>,void *>* _Predecessor = 0x2000000000 | |
std::_List_node<std::pair<unsigned int const ,QuestOfferRewardLocale>,void *>* _Next = 0x4D3DAD0 | |
<user defined> _Equal_range_result = 0x1 | |
<user defined> _Multi_equal_check_result = 0x1 | |
std::_Umap_traits<unsigned int,QuestOfferRewardLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> >,0> _Traitsobj = 0x1 | |
std::list<std::pair<unsigned int const ,QuestOfferRewardLocale>,std::allocator<std::pair<unsigned int const ,QuestOfferRewardLocale> > > _List = 0x4D3DD50 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,QuestOfferRewardLocale> > > > > > _Vec = 0x4D3DD60 | |
unsigned int _Mask = 0x22 | |
unsigned int _Maxidx = 0x3F80000000000000 | |
std::unordered_map<unsigned int,QuestRequestItemsLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> > > _questRequestItemsLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,QuestRequestItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestRequestItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestRequestItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,QuestRequestItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,QuestRequestItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,QuestRequestItemsLocale>,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,QuestRequestItemsLocale>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,QuestRequestItemsLocale>,void *>* _Next = 0x6 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,QuestRequestItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,QuestRequestItemsLocale>,std::allocator<std::pair<unsigned int const ,QuestRequestItemsLocale> > > _List = 0x4D3DD90 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,QuestRequestItemsLocale> > > > > > _Vec = 0x4D3DDA0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,NpcTextLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,NpcTextLocale> > > _npcTextLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,NpcTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,NpcTextLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,NpcTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,NpcTextLocale> >,0> >::_Bucket_size = 0x4D3DAD0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,NpcTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,NpcTextLocale> >,0> >::_Min_buckets = 0x4D3DAD0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,NpcTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,NpcTextLocale> >,0> >::_Multi = 0xD0 | |
<user defined> _Min_buckets_construct_ptr = 0xD0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,NpcTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,NpcTextLocale> >,0> >* _Target = 0x4D3DAD0 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,NpcTextLocale>,std::allocator<std::pair<unsigned int const ,NpcTextLocale> > >& _List = 0x4D3DAD0 | |
std::_List_node<std::pair<unsigned int const ,NpcTextLocale>,void *>* _Predecessor = 0x1 | |
std::_List_node<std::pair<unsigned int const ,NpcTextLocale>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0xD0 | |
<user defined> _Multi_equal_check_result = 0xD0 | |
std::_Umap_traits<unsigned int,NpcTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,NpcTextLocale> >,0> _Traitsobj = 0x4D3DAD0 | |
std::list<std::pair<unsigned int const ,NpcTextLocale>,std::allocator<std::pair<unsigned int const ,NpcTextLocale> > > _List = 0x4D3DDD0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,NpcTextLocale> > > > > > _Vec = 0x4D3DDE0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,PageTextLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PageTextLocale> > > _pageTextLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,PageTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PageTextLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PageTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PageTextLocale> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PageTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PageTextLocale> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,PageTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PageTextLocale> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PageTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PageTextLocale> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PageTextLocale>,std::allocator<std::pair<unsigned int const ,PageTextLocale> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,PageTextLocale>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PageTextLocale>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,PageTextLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PageTextLocale> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,PageTextLocale>,std::allocator<std::pair<unsigned int const ,PageTextLocale> > > _List = 0x4D3DE10 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PageTextLocale> > > > > > _Vec = 0x4D3DE20 | |
unsigned int _Mask = 0x4D3DAD0 | |
unsigned int _Maxidx = 0x2 | |
std::unordered_map<int,AcoreString,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const ,AcoreString> > > _acoreStringStore | |
std::_Hash<std::_Umap_traits<int,AcoreString,std::_Uhash_compare<int,std::hash<int>,std::equal_to<int> >,std::allocator<std::pair<int const ,AcoreString> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<int,AcoreString,std::_Uhash_compare<int,std::hash<int>,std::equal_to<int> >,std::allocator<std::pair<int const ,AcoreString> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<int,AcoreString,std::_Uhash_compare<int,std::hash<int>,std::equal_to<int> >,std::allocator<std::pair<int const ,AcoreString> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<int,AcoreString,std::_Uhash_compare<int,std::hash<int>,std::equal_to<int> >,std::allocator<std::pair<int const ,AcoreString> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<int,AcoreString,std::_Uhash_compare<int,std::hash<int>,std::equal_to<int> >,std::allocator<std::pair<int const ,AcoreString> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<int const ,AcoreString>,std::allocator<std::pair<int const ,AcoreString> > >& _List = NULL | |
std::_List_node<std::pair<int const ,AcoreString>,void *>* _Predecessor = 0x1 | |
std::_List_node<std::pair<int const ,AcoreString>,void *>* _Next = 0xFFFFFFFF | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<int,AcoreString,std::_Uhash_compare<int,std::hash<int>,std::equal_to<int> >,std::allocator<std::pair<int const ,AcoreString> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<int const ,AcoreString>,std::allocator<std::pair<int const ,AcoreString> > > _List = 0x4D3DE50 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<int const ,AcoreString> > > > > > _Vec = 0x4D3DE60 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,GossipMenuItemsLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> > > _gossipMenuItemsLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,GossipMenuItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GossipMenuItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GossipMenuItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GossipMenuItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GossipMenuItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GossipMenuItemsLocale>,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,GossipMenuItemsLocale>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,GossipMenuItemsLocale>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,GossipMenuItemsLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,GossipMenuItemsLocale>,std::allocator<std::pair<unsigned int const ,GossipMenuItemsLocale> > > _List = 0x4D3DE90 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GossipMenuItemsLocale> > > > > > _Vec = 0x4D3DEA0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x101 | |
std::unordered_map<unsigned int,PointOfInterestLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> > > _pointOfInterestLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,PointOfInterestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PointOfInterestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PointOfInterestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,PointOfInterestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PointOfInterestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PointOfInterestLocale>,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,PointOfInterestLocale>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PointOfInterestLocale>,void *>* _Next = 0x9800000C729E8089 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,PointOfInterestLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,PointOfInterestLocale>,std::allocator<std::pair<unsigned int const ,PointOfInterestLocale> > > _List = 0x4D3DED0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PointOfInterestLocale> > > > > > _Vec = 0x4D3DEE0 | |
unsigned int _Mask = 0x10000 | |
unsigned int _Maxidx = 0x80000 | |
std::unordered_map<unsigned int,QuestGreetingLocale,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> > > _questGreetingLocaleStore | |
std::_Hash<std::_Umap_traits<unsigned int,QuestGreetingLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestGreetingLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,QuestGreetingLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,QuestGreetingLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,QuestGreetingLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,QuestGreetingLocale>,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,QuestGreetingLocale>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,QuestGreetingLocale>,void *>* _Next = 0x8000000000100100 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,QuestGreetingLocale,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,QuestGreetingLocale>,std::allocator<std::pair<unsigned int const ,QuestGreetingLocale> > > _List = 0x4D3DF10 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,QuestGreetingLocale> > > > > > _Vec = 0x4D3DF20 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,VendorItemData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,VendorItemData> > > _cacheVendorItemStore | |
std::_Hash<std::_Umap_traits<unsigned int,VendorItemData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,VendorItemData> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,VendorItemData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,VendorItemData> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,VendorItemData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,VendorItemData> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,VendorItemData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,VendorItemData> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,VendorItemData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,VendorItemData> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,VendorItemData>,std::allocator<std::pair<unsigned int const ,VendorItemData> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,VendorItemData>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,VendorItemData>,void *>* _Next = 0x237CF08 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,VendorItemData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,VendorItemData> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,VendorItemData>,std::allocator<std::pair<unsigned int const ,VendorItemData> > > _List = 0x4D3DF50 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,VendorItemData> > > > > > _Vec = 0x4D3DF60 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x65 | |
std::unordered_map<unsigned int,TrainerSpellData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,TrainerSpellData> > > _cacheTrainerSpellStore | |
std::_Hash<std::_Umap_traits<unsigned int,TrainerSpellData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,TrainerSpellData> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,TrainerSpellData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,TrainerSpellData> >,0> >::_Bucket_size = 0x2800000031 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,TrainerSpellData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,TrainerSpellData> >,0> >::_Min_buckets = 0x2800000031 | |
bool std::_Hash<std::_Umap_traits<unsigned int,TrainerSpellData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,TrainerSpellData> >,0> >::_Multi = 0x31 | |
<user defined> _Min_buckets_construct_ptr = 0x31 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,TrainerSpellData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,TrainerSpellData> >,0> >* _Target = 0x2800000031 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,TrainerSpellData>,std::allocator<std::pair<unsigned int const ,TrainerSpellData> > >& _List = 0x2800000031 | |
std::_List_node<std::pair<unsigned int const ,TrainerSpellData>,void *>* _Predecessor = 0x28 | |
std::_List_node<std::pair<unsigned int const ,TrainerSpellData>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x31 | |
<user defined> _Multi_equal_check_result = 0x31 | |
std::_Umap_traits<unsigned int,TrainerSpellData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,TrainerSpellData> >,0> _Traitsobj = 0x31 | |
std::list<std::pair<unsigned int const ,TrainerSpellData>,std::allocator<std::pair<unsigned int const ,TrainerSpellData> > > _List = 0x4D3DF90 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,TrainerSpellData> > > > > > _Vec = 0x4D3DFA0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x3AA8810 | |
std::unordered_map<unsigned int,ServerMail,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ServerMail> > > _serverMailStore | |
std::_Hash<std::_Umap_traits<unsigned int,ServerMail,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ServerMail> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ServerMail,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ServerMail> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,ServerMail,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ServerMail> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,ServerMail,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ServerMail> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,ServerMail,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ServerMail> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,ServerMail>,std::allocator<std::pair<unsigned int const ,ServerMail> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,ServerMail>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,ServerMail>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,ServerMail,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ServerMail> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,ServerMail>,std::allocator<std::pair<unsigned int const ,ServerMail> > > _List = 0x4D3DFD0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ServerMail> > > > > > _Vec = 0x4D3DFE0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >[3] _difficultyEntries | |
[0] = 0x4D3E008 | |
[1] = 0x4D3E018 | |
[2] = 0x4D3E028 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >[3] _hasDifficultyEntries | |
[0] = 0x4D3E038 | |
[1] = 0x4D3E048 | |
[2] = 0x4D3E058 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _transportMaps | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Is_set = 0x40 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x4D3E068 | |
std::unordered_map<unsigned int,std::array<unsigned int,10>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > > > _questMoneyRewards | |
std::_Hash<std::_Umap_traits<unsigned int,std::array<unsigned int,10>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::array<unsigned int,10>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > >,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::array<unsigned int,10>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > >,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::array<unsigned int,10>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::array<unsigned int,10>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > >,0> >* _Target = 0x4030040 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::array<unsigned int,10> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > > >& _List = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,std::array<unsigned int,10> >,void *>* _Predecessor = 0x4030040 | |
std::_List_node<std::pair<unsigned int const ,std::array<unsigned int,10> >,void *>* _Next = 0x4030040 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,std::array<unsigned int,10>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > >,0> _Traitsobj = 0x4030040 | |
std::list<std::pair<unsigned int const ,std::array<unsigned int,10> >,std::allocator<std::pair<unsigned int const ,std::array<unsigned int,10> > > > _List = 0x4D3E080 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::array<unsigned int,10> > > > > > > _Vec = 0x4D3E090 | |
unsigned int _Mask = 0x4030040 | |
unsigned int _Maxidx = 0x4030040 | |
GameobjectInstanceSavedState | |
unsigned int m_instance = 0x3D6 | |
unsigned int m_guid = 0x0 | |
unsigned int m_state = 0x0 | |
std::vector<ObjectMgr::GameobjectInstanceSavedState,std::allocator<ObjectMgr::GameobjectInstanceSavedState> > GameobjectInstanceSavedStateList | |
value_type | |
unsigned int m_instance = 0x4030040 | |
unsigned int m_guid = 0x0 | |
unsigned int m_state = 0x16AB | |
std::_Compressed_pair<std::allocator<ObjectMgr::GameobjectInstanceSavedState>,std::_Vector_val<std::_Simple_types<ObjectMgr::GameobjectInstanceSavedState> >,1> _Mypair | |
std::allocator<ObjectMgr::GameobjectInstanceSavedState> | |
value_type | |
unsigned int m_instance = 0x4030040 | |
unsigned int m_guid = 0x0 | |
unsigned int m_state = 0x16AB | |
unsigned int std::allocator<ObjectMgr::GameobjectInstanceSavedState>::_Minimum_allocation_alignment = 0x4030040 | |
std::_Vector_val<std::_Simple_types<ObjectMgr::GameobjectInstanceSavedState> > _Myval2 = 0x4D3E0B8 | |
Parameter unsigned int entry = 0x0 | |
000000013F8904E0 0000000007DDF310 Player::SummonPet+170 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Entities\Player\Player.cpp line 8824 | |
Local Player* this = 0x9BEF3E90 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x9BEF3E98 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x4598FA2800000000 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x4598FA2800000000 <Unable to read memory> | |
float* m_floatValues = 0x4598FA2800000000 <Unable to read memory> | |
UpdateMask _changesMask = 0x9BEF3EF0 | |
unsigned int m_valuesCount = 0xFFFF | |
unsigned int _fieldNotifyFlags = 0xFFFF | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x9BEF3F08 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9BEF3F4C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9BEF3F58 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9BEF3F64 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9BEF3F98 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9BEF3FCC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9BEF3FD8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x9BEF3FE8 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x2 | |
LiquidData _liquidData = 0x9BEF40A8 | |
bool _updatePositionData = 0x81 | |
Transport* m_transport = 0x9D5B4B90 | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x9D5B1650 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9BEF40E0 | |
unsigned int m_extraAttacks = 0xFFFFFFFF | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x9BEF4128 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = NULL | |
Unit* defaultValue = 0x3F98E6DBC12876EA | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x3EB1BDC4C1535DD0 | |
[1] = 0xFFFFFFFF | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x1 | |
[6] = 0x934A3DD0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x9D5B6AE0 | |
[2] = 0x0 | |
[3] = 0x1 | |
float m_modMeleeHitChance = -0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x1 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -5531.124512 | |
[3] = 0.000000 | |
[4] = -2.000122 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x9BEF41E0 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9BEF41F8 | |
[1] = 0x9BEF4210 | |
[2] = 0x9BEF4228 | |
[3] = 0x9BEF4240 | |
[4] = 0x9BEF4258 | |
[5] = 0x9BEF4270 | |
[6] = 0x9BEF4288 | |
[7] = 0x9BEF42A0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x9BEF42C0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x9BEF42D8 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0xFFFFFFFF | |
unsigned int m_delayed_unit_relocation_timer = 0x1 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x2 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 107.859375 | |
[1] = 150.384460 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x9C27C840 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x9C27C840 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x9C27C840 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x9C27C840 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9DD168C0 | |
std::_List_node<Unit *,void *>* _Next = 0xF1300017750047ED | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x9C27C840 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9BEF4350 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9BEF4360 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
Unit* m_attacking = 0xC000001600000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0xC000001600000008 | |
unsigned int m_objectType = 0xC000001600000048 <Unable to read memory> | |
int m_objectTypeId = 0xC00000160000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0xC000001600000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xC000001600000060 | |
unsigned int m_valuesCount = 0xC000001600000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xC000001600000072 <Unable to read memory> | |
bool m_objectUpdated = 0xC000001600000074 <Unable to read memory> | |
bool m_inWorld = 0xC000001600000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xC000001600000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC0000016000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC0000016000000A8 <Unable to read memory> | |
float m_positionX = 0xC0000016000000A8 <Unable to read memory> | |
float m_positionY = 0xC0000016000000AC <Unable to read memory> | |
float m_positionZ = 0xC0000016000000B0 <Unable to read memory> | |
float m_orientation = 0xC0000016000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0xC0000016000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xC0000016000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xC0000016000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xC0000016000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xC000001600000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xC00000160000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xC000001600000148 | |
unsigned int LastUsedScriptID = 0xC000001600000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xC000001600000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0xC0000016000001D0 <Unable to read memory> | |
bool m_isActive = 0xC0000016000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0xC0000016000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0xC0000016000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0xC0000016000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0xC000001600000208 <Unable to read memory> | |
unsigned int _areaId = 0xC00000160000020C <Unable to read memory> | |
float _floorZ = 0xC000001600000210 <Unable to read memory> | |
bool _outdoors = 0xC000001600000214 <Unable to read memory> | |
LiquidData _liquidData = 0xC000001600000218 | |
bool _updatePositionData = 0xC00000160000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xC000001600000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0xC000001600000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0xC000001600000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0xC00000160000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0xC00000160000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xC000001600000250 | |
unsigned int m_extraAttacks = 0xC000001600000290 <Unable to read memory> | |
bool m_canDualWield = 0xC000001600000294 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xC000001600000298 | |
SafeUnitPointer m_movedByPlayer = 0xC0000016000002A8 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xC0000016000002B8 <Unable to read memory> | |
[1] = 0xC0000016000002C0 <Unable to read memory> | |
[2] = 0xC0000016000002C8 <Unable to read memory> | |
[3] = 0xC0000016000002D0 <Unable to read memory> | |
[4] = 0xC0000016000002D8 <Unable to read memory> | |
[5] = 0xC0000016000002E0 <Unable to read memory> | |
[6] = 0xC0000016000002E8 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xC0000016000002F0 <Unable to read memory> | |
[1] = 0xC0000016000002F8 <Unable to read memory> | |
[2] = 0xC000001600000300 <Unable to read memory> | |
[3] = 0xC000001600000308 <Unable to read memory> | |
float m_modMeleeHitChance = 0xC000001600000310 <Unable to read memory> | |
float m_modRangedHitChance = 0xC000001600000314 <Unable to read memory> | |
float m_modSpellHitChance = 0xC000001600000318 <Unable to read memory> | |
int m_baseSpellCritChance = 0xC00000160000031C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xC000001600000320 <Unable to read memory> | |
[1] = 0xC000001600000324 <Unable to read memory> | |
[2] = 0xC000001600000328 <Unable to read memory> | |
[3] = 0xC00000160000032C <Unable to read memory> | |
[4] = 0xC000001600000330 <Unable to read memory> | |
[5] = 0xC000001600000334 <Unable to read memory> | |
[6] = 0xC000001600000338 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xC00000160000033C <Unable to read memory> | |
[1] = 0xC000001600000340 <Unable to read memory> | |
[2] = 0xC000001600000344 <Unable to read memory> | |
EventProcessor m_Events = 0xC000001600000348 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0xC000001600000368 | |
[1] = 0xC000001600000380 | |
[2] = 0xC000001600000398 | |
[3] = 0xC0000016000003B0 | |
[4] = 0xC0000016000003C8 | |
[5] = 0xC0000016000003E0 | |
[6] = 0xC0000016000003F8 | |
[7] = 0xC000001600000410 | |
unsigned int m_lastSanctuaryTime = 0xC000001600000428 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xC000001600000430 | |
bool IsAIEnabled = 0xC000001600000440 <Unable to read memory> | |
bool NeedChangeAI = 0xC000001600000441 <Unable to read memory> | |
bool m_ControlledByPlayer = 0xC000001600000442 <Unable to read memory> | |
bool m_CreatedByPlayer = 0xC000001600000443 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0xC000001600000448 | |
Position m_last_notify_position = 0xC000001600000458 | |
unsigned int m_last_notify_mstime = 0xC000001600000468 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0xC00000160000046C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0xC00000160000046E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0xC000001600000470 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0xC000001600000490 <Unable to read memory> | |
unsigned int m_race = 0xC000001600000491 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xC000001600000492 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0xC000001600000494 <Unable to read memory> | |
[1] = 0xC000001600000498 <Unable to read memory> | |
[2] = 0xC00000160000049C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xC0000016000004A0 <Unable to read memory> | |
[1] = 0xC0000016000004A4 <Unable to read memory> | |
[2] = 0xC0000016000004A8 <Unable to read memory> | |
[3] = 0xC0000016000004AC <Unable to read memory> | |
[4] = 0xC0000016000004B0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0xC0000016000004B8 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0xC000001600000500 <Unable to read memory> | |
int m_procDeep = 0xC000001600000504 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xC000001600000508 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0xC000001600000518 | |
unsigned int m_transform = 0xC000001600000528 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xC000001600000550 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xC000001600000560 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xC000001600000570 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xC000001600000580 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xC000001600000588 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xC000001600000590 | |
[1] = 0xC0000016000005A0 | |
[2] = 0xC0000016000005B0 | |
[3] = 0xC0000016000005C0 | |
[4] = 0xC0000016000005D0 | |
[5] = 0xC0000016000005E0 | |
[6] = 0xC0000016000005F0 | |
[7] = 0xC000001600000600 | |
[8] = 0xC000001600000610 | |
[9] = 0xC000001600000620 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xC000001600001960 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xC000001600001970 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xC000001600001980 | |
unsigned int m_interruptMask = 0xC000001600001990 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xC000001600001994 <Unable to read memory> | |
[1] = 0xC000001600001998 <Unable to read memory> | |
[2] = 0xC00000160000199C <Unable to read memory> | |
[3] = 0xC0000016000019A0 <Unable to read memory> | |
[0] = 0xC000001600001994 | |
float[4] | |
[0] = 0xC0000016000019A4 <Unable to read memory> | |
[1] = 0xC0000016000019A8 <Unable to read memory> | |
[2] = 0xC0000016000019AC <Unable to read memory> | |
[3] = 0xC0000016000019B0 <Unable to read memory> | |
float[4] | |
[0] = 0xC0000016000019B4 <Unable to read memory> | |
[1] = 0xC0000016000019B8 <Unable to read memory> | |
[2] = 0xC0000016000019BC <Unable to read memory> | |
[3] = 0xC0000016000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0xC0000016000019C4 <Unable to read memory> | |
[1] = 0xC0000016000019C8 <Unable to read memory> | |
[2] = 0xC0000016000019CC <Unable to read memory> | |
[3] = 0xC0000016000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0xC0000016000019D4 <Unable to read memory> | |
[1] = 0xC0000016000019D8 <Unable to read memory> | |
[2] = 0xC0000016000019DC <Unable to read memory> | |
[3] = 0xC0000016000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0xC0000016000019E4 <Unable to read memory> | |
[1] = 0xC0000016000019E8 <Unable to read memory> | |
[2] = 0xC0000016000019EC <Unable to read memory> | |
[3] = 0xC0000016000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0xC0000016000019F4 <Unable to read memory> | |
[1] = 0xC0000016000019F8 <Unable to read memory> | |
[2] = 0xC0000016000019FC <Unable to read memory> | |
[3] = 0xC000001600001A00 <Unable to read memory> | |
float[4] | |
[0] = 0xC000001600001A04 <Unable to read memory> | |
[1] = 0xC000001600001A08 <Unable to read memory> | |
[2] = 0xC000001600001A0C <Unable to read memory> | |
[3] = 0xC000001600001A10 <Unable to read memory> | |
float[4] | |
[0] = 0xC000001600001A14 <Unable to read memory> | |
[1] = 0xC000001600001A18 <Unable to read memory> | |
[2] = 0xC000001600001A1C <Unable to read memory> | |
[3] = 0xC000001600001A20 <Unable to read memory> | |
float[4] | |
[0] = 0xC000001600001A24 <Unable to read memory> | |
[1] = 0xC000001600001A28 <Unable to read memory> | |
[2] = 0xC000001600001A2C <Unable to read memory> | |
[3] = 0xC000001600001A30 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0xC000001600001B24 <Unable to read memory> | |
[1] = 0xC000001600001B28 <Unable to read memory> | |
[0] = 0xC000001600001B24 <Unable to read memory> | |
float[2] | |
[0] = 0xC000001600001B2C <Unable to read memory> | |
[1] = 0xC000001600001B30 <Unable to read memory> | |
[0] = 0xC000001600001B24 | |
float[2] | |
[0] = 0xC000001600001B34 <Unable to read memory> | |
[1] = 0xC000001600001B38 <Unable to read memory> | |
[0] = 0xC000001600001B34 <Unable to read memory> | |
float[2] | |
[0] = 0xC000001600001B3C <Unable to read memory> | |
[1] = 0xC000001600001B40 <Unable to read memory> | |
float[2] | |
[0] = 0xC000001600001B44 <Unable to read memory> | |
[1] = 0xC000001600001B48 <Unable to read memory> | |
[0] = 0xC000001600001B44 <Unable to read memory> | |
float[2] | |
[0] = 0xC000001600001B4C <Unable to read memory> | |
[1] = 0xC000001600001B50 <Unable to read memory> | |
bool m_canModifyStats = 0xC000001600001B54 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xC000001600001B58 | |
float[9] m_speed_rate | |
[0] = 0xC000001600001B68 <Unable to read memory> | |
[1] = 0xC000001600001B6C <Unable to read memory> | |
[2] = 0xC000001600001B70 <Unable to read memory> | |
[3] = 0xC000001600001B74 <Unable to read memory> | |
[4] = 0xC000001600001B78 <Unable to read memory> | |
[5] = 0xC000001600001B7C <Unable to read memory> | |
[6] = 0xC000001600001B80 <Unable to read memory> | |
[7] = 0xC000001600001B84 <Unable to read memory> | |
[8] = 0xC000001600001B88 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xC000001600001B98 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0xC000001600001BB0 <Unable to read memory> | |
[1] = 0xC000001600001BB4 <Unable to read memory> | |
[2] = 0xC000001600001BB8 <Unable to read memory> | |
[3] = 0xC000001600001BBC <Unable to read memory> | |
int m_regenTimer = 0xC000001600001BC0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0xC000001600001BC8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0xC000001600001C10 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xC000001600001C30 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0xC000001600001C40 <Unable to read memory> | |
bool _instantCast = 0xC000001600001C41 <Unable to read memory> | |
unsigned int m_rootTimes = 0xC000001600001C44 <Unable to read memory> | |
unsigned int m_state = 0xC000001600001C48 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xC000001600001C4C <Unable to read memory> | |
unsigned int m_lastManaUse = 0xC000001600001C50 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xC000001600001C58 | |
HostileRefMgr m_HostileRefMgr = 0xC000001600001C68 | |
FollowerRefMgr m_FollowingRefMgr = 0xC000001600001CA0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0xC000001600001CD8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0xC000001600001CE0 | |
RedirectThreatInfo _redirectThreatInfo = 0xC000001600001D20 | |
bool m_cleanupDone = 0xC000001600001D30 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xC000001600001D31 <Unable to read memory> | |
unsigned int _oldFactionId = 0xC000001600001D34 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0xC000001600001D38 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0xC000001600001D3C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0xC000001600001D40 | |
ObjectGuid _lastDamagedTargetGuid = 0xC000001600001D80 <Unable to read memory> | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = NULL | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x9BEF4398 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x45D4A00000000100 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x9BEF43A8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x9C27C840 | |
[1] = NULL | |
[2] = NULL | |
[3] = 0x9BEF4450 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x1 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x1 | |
<user defined> value_compare = 0x1 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x9BEF43E0 | |
<user defined> value_compare = 0x300000001 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x9BEF43F0 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = 0x2000400010 | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9BEF4400 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x45D65D5C00100000 | |
unsigned int m_removedAurasCount = 0x9D9C5330 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9BEF4420 | |
[1] = 0x9BEF4430 | |
[2] = 0x9BEF4440 | |
[3] = 0x9BEF4450 | |
[4] = 0x9BEF4460 | |
[5] = 0x9BEF4470 | |
[6] = 0x9BEF4480 | |
[7] = 0x9BEF4490 | |
[8] = 0x9BEF44A0 | |
[9] = 0x9BEF44B0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x9A895410 | |
std::_List_node<Aura *,void *>* _Head = 0xF150006A86005359 | |
std::_List_node<Aura *,void *>** _Tail = 0x140694428 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9BEF57F0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = 0x9BF686F0 | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x9BEF5800 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x1 | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x1 | |
<user defined> value_compare = 0x1 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x9BEF5810 | |
<user defined> value_compare = 0x9BEF5810 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -2.000005 | |
[3] = 0.000000 | |
[0] = 0x9BEF5824 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 6804.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 6859.669922 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x7FFFF00000000 | |
float[2] | |
[0] = 353.921509 | |
[1] = 0.000000 | |
[0] = 0x9BEF59B4 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x9BEF59E8 | |
<user defined> value_compare = 0x9BEF59E8 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 6300740032958505064192383385600.000000 | |
[5] = -0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = NULL | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x9BEF5A28 | |
MotionMaster* i_motionMaster = 0x4300000000 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = <Unable to read memory> | |
MovementGenerator*[3] Impl | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
int _top = 0x4300000020 <Unable to read memory> | |
Unit* _owner = <Unable to read memory> | |
bool[3] _needInit | |
[0] = 0x4300000030 <Unable to read memory> | |
[1] = 0x4300000031 <Unable to read memory> | |
[2] = 0x4300000032 <Unable to read memory> | |
unsigned int _cleanFlag = 0x4300000033 <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x2 | |
[1] = 0x19 | |
[2] = 0x9C0F6320 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = 0xF130006D68005370 | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0x0 | |
ThreatContainer iThreatContainer = 0x9BEF5A70 | |
ThreatContainer iThreatOfflineContainer = 0x9BEF5A88 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x9BEF5AA0 | |
<user defined> value_compare = 0x9BEF5AA0 | |
Vehicle* m_vehicle = 0xFFFFFFFF | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x100000007 | |
Unit* _me = <Unable to read memory> | |
VehicleEntry* _vehicleInfo = <Unable to read memory> | |
unsigned int _usableSeatNum = 0x100000027 <Unable to read memory> | |
unsigned int _creatureEntry = 0x10000002B <Unable to read memory> | |
int _status = 0x10000002F <Unable to read memory> | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x9BEF5AE8 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x9BEF5AE8 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9BEF5B00 | |
LinkedListElement iLast = 0x9BEF5B10 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = NULL | |
iterator | |
<user defined> _Ptr = 0x0 | |
<user defined> iterator = 0x0 | |
Unit* iOwner = NULL | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9BEF5B38 | |
LinkedListElement iLast = 0x9BEF5B48 | |
unsigned int iSize = 0x9BF73140 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = NULL | |
iterator | |
<user defined> _Ptr = 0x0 | |
<user defined> iterator = 0x0 | |
Unit* m_comboTarget = 0x9C244B40 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9C244B48 | |
unsigned int m_objectType = 0xD4B | |
int m_objectTypeId = 0x45B3730A | |
unsigned int m_updateFlag = 0x4B82 | |
int* m_int32Values = 0x8C00000C72E5409C <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8C00000C72E5409C <Unable to read memory> | |
float* m_floatValues = 0x8C00000C72E5409C <Unable to read memory> | |
UpdateMask _changesMask = 0x9C244BA0 | |
unsigned int m_valuesCount = 0x9115 | |
unsigned int _fieldNotifyFlags = 0x4304 | |
bool m_objectUpdated = 0x8 | |
bool m_inWorld = 0xD8 | |
PackedGuid m_PackGUID = 0x9C244BB8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x72E5409A | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9C244BFC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9C244C08 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9C244C14 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9C244C48 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9C244C7C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9C244C88 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x9C244C98 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x72E540F1 | |
unsigned int _areaId = 0x8800000C | |
float _floorZ = -0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x9C244D58 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x8800000C72E540F2 | |
unsigned int m_InstanceId = 0x406A4398 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9C244D90 | |
unsigned int m_extraAttacks = 0x425DEBF5 | |
bool m_canDualWield = 0x7 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x9C244DD8 | |
SafeUnitPointer m_movedByPlayer = 0x9C244DE8 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x3EC60101 | |
[1] = 0x0 | |
[2] = 0x8800000C72E540C5 | |
[3] = 0x9C244E10 | |
[4] = 0x9C244E10 | |
[5] = 0x9C245440 | |
[6] = 0xC0000001 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1 | |
[1] = 0x9000000C72E540C6 | |
[2] = 0x9C244E40 | |
[3] = 0x9C244E40 | |
float m_modMeleeHitChance = -0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x0 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 9081645998464962123004509159424.000000 | |
[3] = -0.000000 | |
[4] = -0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x9C244E88 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9C244EA8 | |
[1] = 0x9C244EC0 | |
[2] = 0x9C244ED8 | |
[3] = 0x9C244EF0 | |
[4] = 0x9C244F08 | |
[5] = 0x9C244F20 | |
[6] = 0x9C244F38 | |
[7] = 0x9C244F50 | |
unsigned int m_lastSanctuaryTime = 0x4229F86C | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x9C244F70 | |
bool IsAIEnabled = 0x80 | |
bool NeedChangeAI = 0xBF | |
bool m_ControlledByPlayer = 0x31 | |
bool m_CreatedByPlayer = 0x42 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x9C244F88 | |
Position m_last_notify_position = 0x9C244F98 | |
unsigned int m_last_notify_mstime = 0xC44BD0CF | |
unsigned int m_delayed_unit_relocation_timer = 0x71A | |
unsigned int m_delayed_unit_ai_notify_timer = 0x450F | |
bool bRequestForcedVisibilityUpdate = 0xE4 | |
Movement::MoveSpline* movespline = 0x8C00000C72E540DE | |
UnitAI* i_AI = 0x43EF232C4579B775 | |
UnitAI* i_disabledAI = 0x4579E3D04229F86C | |
unsigned int m_realRace = 0x46 | |
unsigned int m_race = 0x94 | |
bool m_AutoRepeatFirstCast = 0xF0 | |
int[3] m_attackTimer | |
[0] = 0x422E4EB0 | |
[1] = 0x457A0C7B | |
[2] = 0x43F1E6B4 | |
float[5] m_createStats | |
[0] = 44.437012 | |
[1] = 0.000000 | |
[2] = 9081660505574797498554605633536.000000 | |
[3] = -0.000000 | |
[4] = 4443.125488 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x9C244FF8 | |
Unit* m_attacking = 0x2827300 | |
int m_deathState = 0x9BF137E0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x9C245048 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x9C245058 | |
unsigned int m_transform = 0xC4BE2E71 | |
Spell*[4] m_currentSpells | |
[0] = 0xC1C6DF8C | |
[1] = 0x8C00000C72E54122 | |
[2] = 0x438DBCBEC5892410 | |
[3] = 0xC589334042540F10 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x9C245090 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x9C2450A0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x9C2450B0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x9C245170 | |
unsigned int m_removedAurasCount = 0x1 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9C2450D0 | |
[1] = 0x9C2450E0 | |
[2] = 0x9C2450F0 | |
[3] = 0x9C245100 | |
[4] = 0x9C245110 | |
[5] = 0x9C245120 | |
[6] = 0x9C245130 | |
[7] = 0x9C245140 | |
[8] = 0x9C245150 | |
[9] = 0x9C245160 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x9C2464A0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x9C2464B0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x9C2464C0 | |
unsigned int m_interruptMask = 0x44B15946 | |
float[4] m_auraModifiersGroup | |
[0] = 133.560165 | |
[1] = 4349.131836 | |
[2] = 1417.939941 | |
[3] = 133.259094 | |
[0] = 0x9C2464D4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 9081902290738720424389546868736.000000 | |
[2] = -0.000000 | |
[3] = -273.983002 | |
float[4] | |
[0] = -574.759949 | |
[1] = 5.798763 | |
[2] = -274.533234 | |
[3] = -578.721924 | |
float[4] | |
[0] = 5.373304 | |
[1] = -274.766388 | |
[2] = -580.400696 | |
[3] = 5.371625 | |
float[4] | |
[0] = 0.000000 | |
[1] = 9081907730904908690220833046528.000000 | |
[2] = -0.000000 | |
[3] = -658.540466 | |
float[4] | |
[0] = 4369.520020 | |
[1] = 66.155777 | |
[2] = -661.993530 | |
[3] = 4367.500977 | |
float[4] | |
[0] = 65.389771 | |
[1] = -664.247681 | |
[2] = 4366.183105 | |
[3] = 64.942917 | |
float[4] | |
[0] = 0.000000 | |
[1] = 9081905917516179268277070987264.000000 | |
[2] = -0.000000 | |
[3] = 2398.235352 | |
float[4] | |
[0] = -385.976715 | |
[1] = 69.988403 | |
[2] = 2394.399414 | |
[3] = -387.110901 | |
float[4] | |
[0] = 69.580772 | |
[1] = 2390.089600 | |
[2] = -388.473999 | |
[3] = 69.377907 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 9081878112222328131806052745216.000000 | |
[0] = 0x72E5424300000000 | |
float[2] | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[0] = 0x9C246664 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x9C24667000000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x10100000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.500000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x9C246698 | |
float[9] m_speed_rate | |
[0] = -1872.200439 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 9081881738999786975693576863744.000000 | |
CharmInfo* m_charmInfo = 0x45BB5555450D7636 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x9C2466D8 | |
MotionMaster* i_motionMaster = 0x45BB65C3450D2E36 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x42CEBDDA | |
[1] = 0x1 | |
[2] = 0x72E5424A | |
[3] = 0x8C00000C | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr = 0x9C246708 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x9C246750 | |
Vehicle* m_vehicle = 0xC4396B0A4514EFDE | |
Vehicle* m_vehicleKit = 0x4514C0B4428E7D55 | |
unsigned int m_unitTypeMask = 0xC43A1815 | |
LiquidTypeEntry* _lastLiquid = 0xC43AEA4A451498BF | |
bool m_applyResilience = 0x66 | |
bool _instantCast = 0x3A | |
unsigned int m_rootTimes = 0x6 | |
unsigned int m_state = 0x72E5425D | |
unsigned int m_CombatTimer = 0x8C00000C | |
unsigned int m_lastManaUse = 0xC3AD1CC8 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x9C246798 | |
HostileRefMgr m_HostileRefMgr = 0x9C2467A8 | |
FollowerRefMgr m_FollowingRefMgr = 0x9C2467E0 | |
Unit* m_comboTarget = 0x141D431C4 | |
int m_comboPoints = 0xA4 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x9C246820 | |
RedirectThreatInfo _redirectThreatInfo = 0x9C246860 | |
bool m_cleanupDone = 0x5E | |
bool m_duringRemoveFromWorld = 0x63 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0xA2 | |
unsigned int _lastExtraAttackSpell = 0x8C00000C | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x9C246880 | |
ObjectGuid _lastDamagedTargetGuid = 0x434FB53DC58AC790 | |
int m_comboPoints = 0x5E | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x9BF73140 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x9BF73140 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x9BF73140 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x9BF73140 | |
std::_List_node<Unit *,void *>* _Predecessor = NULL | |
std::_List_node<Unit *,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x9BF73140 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9BEF5B78 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9BEF5B88 | |
unsigned int _Mask = 0x33A1 | |
unsigned int _Maxidx = 0xCCA | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0xAA | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x9C0F6320 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x9C0F6320 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x20 | |
<user defined> _Min_buckets_construct_ptr = 0x20 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x9C0F6320 | |
<user defined> _Range_eraser = 0x20 | |
<user defined> _Equal_range_result = 0x20 | |
<user defined> _Multi_equal_check_result = 0x20 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x9C0F6320 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x9BEF5BD8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x9BEF5BE8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
GridObject<Player> | |
GridReference<Player> _gridRef | |
Reference<GridRefMgr<Player>,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x7904000000 | |
LinkedListElement* iPrev = 0x9A8A94B0 | |
GridRefMgr<Player>* iRefTo = 0x1 | |
Player* iRefFrom = 0x8A00000000 | |
std::string autoReplyMsg = "°J$њ..." | |
PlayerTaxi m_taxi | |
std::array<unsigned int,14> m_taximask | |
unsigned int[14] _Elems | |
[0] = 0x4583895C | |
[1] = 0x43C5BD91 | |
[2] = 0x426E2B6B | |
[3] = 0x3F8192B8 | |
[4] = 0xFFFFFFFF | |
[5] = 0xDC34 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations | |
int std::deque<unsigned int,std::allocator<unsigned int> >::_Minimum_map_size = 0x426E2B6B | |
int std::deque<unsigned int,std::allocator<unsigned int> >::_Block_size = 0x426E2B6B | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Deque_val<std::_Deque_simple_types<unsigned int> >,1> _Mypair = 0x9BEF5C98 | |
unsigned int m_flightMasterFactionId = 0x4583895C | |
int m_logintime = 0x3F8192B8426E2B6B | |
int m_Last_tick = 0xDC34FFFFFFFF | |
unsigned int[2] m_Played_time | |
[0] = 0x0 | |
[1] = 0x0 | |
bool m_mailsUpdated = 0x0 | |
unsigned int unReadMails = 0x0 | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >::_Bucket_size = 0xA200000001 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >::_Min_buckets = 0xA200000001 | |
bool std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >::_Multi = 0x1 | |
<user defined> _Min_buckets_construct_ptr = 0x1 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = 0xA200000001 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = 0xA200000001 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = 0x9C2C4A20 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1 | |
<user defined> _Multi_equal_check_result = 0x1 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x1 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x9BEF5CF8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x9BEF5D08 | |
unsigned int _Mask = 0x9C244A50 | |
unsigned int _Maxidx = 0xB90007FFFF | |
PvPInfo pvpInfo | |
bool IsHostile = 0xC0 | |
bool IsInHostileArea = 0x9A | |
bool IsInNoPvPArea = 0x7F | |
bool IsInFFAPvPArea = 0xB | |
int EndTimer = 0x600000000 | |
int FFAPvPEndTimer = 0x3800000000 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair | |
DuelInfo* _Myval2 = NULL | |
PlayerMenu* PlayerTalkClass = 0x200000000 | |
GossipMenu _gossipMenu | |
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0x200000000 | |
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0x200000010 | |
unsigned int _menuId = 0x200000020 <Unable to read memory> | |
int _locale = 0x200000024 <Unable to read memory> | |
ObjectGuid _senderGUID = 0x200000028 <Unable to read memory> | |
QuestMenu _questMenu | |
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0x200000030 | |
WorldSession* _session = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair | |
std::allocator<ItemSetEffect *> | |
unsigned int std::allocator<ItemSetEffect *>::_Minimum_allocation_alignment = 0x0 | |
std::_Vector_val<std::_Simple_types<ItemSetEffect *> > _Myval2 = 0x9BEF5D58 | |
ChatFloodThrottle | |
int Time = 0x4D3CA90 | |
unsigned int Count = 0x0 | |
SafeUnitPointer m_mover | |
Unit* ptr = NULL | |
Unit* defaultValue = 0x9000000C729F0DE3 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9000000C729F0DEB | |
unsigned int m_objectType = 0x9000000C729F0E2B <Unable to read memory> | |
int m_objectTypeId = 0x9000000C729F0E2F <Unable to read memory> | |
unsigned int m_updateFlag = 0x9000000C729F0E33 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x9000000C729F0E43 | |
unsigned int m_valuesCount = 0x9000000C729F0E53 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x9000000C729F0E55 <Unable to read memory> | |
bool m_objectUpdated = 0x9000000C729F0E57 <Unable to read memory> | |
bool m_inWorld = 0x9000000C729F0E58 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x9000000C729F0E5B | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9000000C729F0E8B <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9000000C729F0E8B <Unable to read memory> | |
float m_positionX = 0x9000000C729F0E8B <Unable to read memory> | |
float m_positionY = 0x9000000C729F0E8F <Unable to read memory> | |
float m_positionZ = 0x9000000C729F0E93 <Unable to read memory> | |
float m_orientation = 0x9000000C729F0E97 <Unable to read memory> | |
unsigned int m_mapId = 0x9000000C729F0E9B <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9000000C729F0E9F | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9000000C729F0EAB | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9000000C729F0EB7 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9000000C729F0EEB | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9000000C729F0F1F | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9000000C729F0F2B | |
unsigned int LastUsedScriptID = 0x9000000C729F0F37 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x9000000C729F0F3B | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x9000000C729F0FB3 <Unable to read memory> | |
bool m_isActive = 0x9000000C729F0FD3 <Unable to read memory> | |
bool m_isFarVisible = 0x9000000C729F0FD4 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x9000000C729F0FD7 <Unable to read memory> | |
bool m_isWorldObject = 0x9000000C729F0FDF <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x9000000C729F0FEB <Unable to read memory> | |
unsigned int _areaId = 0x9000000C729F0FEF <Unable to read memory> | |
float _floorZ = 0x9000000C729F0FF3 <Unable to read memory> | |
bool _outdoors = 0x9000000C729F0FF7 <Unable to read memory> | |
LiquidData _liquidData = 0x9000000C729F0FFB | |
bool _updatePositionData = 0x9000000C729F100F <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x9000000C729F1023 <Unable to read memory> | |
unsigned int m_phaseMask = 0x9000000C729F1027 <Unable to read memory> | |
bool m_useCombinedPhases = 0x9000000C729F102B <Unable to read memory> | |
unsigned int m_notifyflags = 0x9000000C729F102D <Unable to read memory> | |
unsigned int m_executed_notifies = 0x9000000C729F102F <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9000000C729F1033 | |
unsigned int m_extraAttacks = 0x9000000C729F1073 <Unable to read memory> | |
bool m_canDualWield = 0x9000000C729F1077 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x9000000C729F107B | |
SafeUnitPointer m_movedByPlayer = 0x9000000C729F108B | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x9000000C729F109B <Unable to read memory> | |
[1] = 0x9000000C729F10A3 <Unable to read memory> | |
[2] = 0x9000000C729F10AB <Unable to read memory> | |
[3] = 0x9000000C729F10B3 <Unable to read memory> | |
[4] = 0x9000000C729F10BB <Unable to read memory> | |
[5] = 0x9000000C729F10C3 <Unable to read memory> | |
[6] = 0x9000000C729F10CB <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x9000000C729F10D3 <Unable to read memory> | |
[1] = 0x9000000C729F10DB <Unable to read memory> | |
[2] = 0x9000000C729F10E3 <Unable to read memory> | |
[3] = 0x9000000C729F10EB <Unable to read memory> | |
float m_modMeleeHitChance = 0x9000000C729F10F3 <Unable to read memory> | |
float m_modRangedHitChance = 0x9000000C729F10F7 <Unable to read memory> | |
float m_modSpellHitChance = 0x9000000C729F10FB <Unable to read memory> | |
int m_baseSpellCritChance = 0x9000000C729F10FF <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x9000000C729F1103 <Unable to read memory> | |
[1] = 0x9000000C729F1107 <Unable to read memory> | |
[2] = 0x9000000C729F110B <Unable to read memory> | |
[3] = 0x9000000C729F110F <Unable to read memory> | |
[4] = 0x9000000C729F1113 <Unable to read memory> | |
[5] = 0x9000000C729F1117 <Unable to read memory> | |
[6] = 0x9000000C729F111B <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x9000000C729F111F <Unable to read memory> | |
[1] = 0x9000000C729F1123 <Unable to read memory> | |
[2] = 0x9000000C729F1127 <Unable to read memory> | |
EventProcessor m_Events = 0x9000000C729F112B | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9000000C729F114B | |
[1] = 0x9000000C729F1163 | |
[2] = 0x9000000C729F117B | |
[3] = 0x9000000C729F1193 | |
[4] = 0x9000000C729F11AB | |
[5] = 0x9000000C729F11C3 | |
[6] = 0x9000000C729F11DB | |
[7] = 0x9000000C729F11F3 | |
unsigned int m_lastSanctuaryTime = 0x9000000C729F120B <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x9000000C729F1213 | |
bool IsAIEnabled = 0x9000000C729F1223 <Unable to read memory> | |
bool NeedChangeAI = 0x9000000C729F1224 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x9000000C729F1225 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x9000000C729F1226 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x9000000C729F122B | |
Position m_last_notify_position = 0x9000000C729F123B | |
unsigned int m_last_notify_mstime = 0x9000000C729F124B <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x9000000C729F124F <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x9000000C729F1251 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x9000000C729F1253 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x9000000C729F1273 <Unable to read memory> | |
unsigned int m_race = 0x9000000C729F1274 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x9000000C729F1275 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x9000000C729F1277 <Unable to read memory> | |
[1] = 0x9000000C729F127B <Unable to read memory> | |
[2] = 0x9000000C729F127F <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x9000000C729F1283 <Unable to read memory> | |
[1] = 0x9000000C729F1287 <Unable to read memory> | |
[2] = 0x9000000C729F128B <Unable to read memory> | |
[3] = 0x9000000C729F128F <Unable to read memory> | |
[4] = 0x9000000C729F1293 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x9000000C729F129B | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x9000000C729F12E3 <Unable to read memory> | |
int m_procDeep = 0x9000000C729F12E7 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x9000000C729F12EB | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x9000000C729F12FB | |
unsigned int m_transform = 0x9000000C729F130B <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x9000000C729F1333 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x9000000C729F1343 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x9000000C729F1353 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x9000000C729F1363 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x9000000C729F136B <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9000000C729F1373 | |
[1] = 0x9000000C729F1383 | |
[2] = 0x9000000C729F1393 | |
[3] = 0x9000000C729F13A3 | |
[4] = 0x9000000C729F13B3 | |
[5] = 0x9000000C729F13C3 | |
[6] = 0x9000000C729F13D3 | |
[7] = 0x9000000C729F13E3 | |
[8] = 0x9000000C729F13F3 | |
[9] = 0x9000000C729F1403 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x9000000C729F2743 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x9000000C729F2753 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x9000000C729F2763 | |
unsigned int m_interruptMask = 0x9000000C729F2773 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x9000000C729F2777 <Unable to read memory> | |
[1] = 0x9000000C729F277B <Unable to read memory> | |
[2] = 0x9000000C729F277F <Unable to read memory> | |
[3] = 0x9000000C729F2783 <Unable to read memory> | |
[0] = 0x9000000C729F2777 | |
float[4] | |
[0] = 0x9000000C729F2787 <Unable to read memory> | |
[1] = 0x9000000C729F278B <Unable to read memory> | |
[2] = 0x9000000C729F278F <Unable to read memory> | |
[3] = 0x9000000C729F2793 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F2797 <Unable to read memory> | |
[1] = 0x9000000C729F279B <Unable to read memory> | |
[2] = 0x9000000C729F279F <Unable to read memory> | |
[3] = 0x9000000C729F27A3 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F27A7 <Unable to read memory> | |
[1] = 0x9000000C729F27AB <Unable to read memory> | |
[2] = 0x9000000C729F27AF <Unable to read memory> | |
[3] = 0x9000000C729F27B3 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F27B7 <Unable to read memory> | |
[1] = 0x9000000C729F27BB <Unable to read memory> | |
[2] = 0x9000000C729F27BF <Unable to read memory> | |
[3] = 0x9000000C729F27C3 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F27C7 <Unable to read memory> | |
[1] = 0x9000000C729F27CB <Unable to read memory> | |
[2] = 0x9000000C729F27CF <Unable to read memory> | |
[3] = 0x9000000C729F27D3 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F27D7 <Unable to read memory> | |
[1] = 0x9000000C729F27DB <Unable to read memory> | |
[2] = 0x9000000C729F27DF <Unable to read memory> | |
[3] = 0x9000000C729F27E3 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F27E7 <Unable to read memory> | |
[1] = 0x9000000C729F27EB <Unable to read memory> | |
[2] = 0x9000000C729F27EF <Unable to read memory> | |
[3] = 0x9000000C729F27F3 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F27F7 <Unable to read memory> | |
[1] = 0x9000000C729F27FB <Unable to read memory> | |
[2] = 0x9000000C729F27FF <Unable to read memory> | |
[3] = 0x9000000C729F2803 <Unable to read memory> | |
float[4] | |
[0] = 0x9000000C729F2807 <Unable to read memory> | |
[1] = 0x9000000C729F280B <Unable to read memory> | |
[2] = 0x9000000C729F280F <Unable to read memory> | |
[3] = 0x9000000C729F2813 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x9000000C729F2907 <Unable to read memory> | |
[1] = 0x9000000C729F290B <Unable to read memory> | |
[0] = 0x9000000C729F2907 <Unable to read memory> | |
float[2] | |
[0] = 0x9000000C729F290F <Unable to read memory> | |
[1] = 0x9000000C729F2913 <Unable to read memory> | |
[0] = 0x9000000C729F2907 | |
float[2] | |
[0] = 0x9000000C729F2917 <Unable to read memory> | |
[1] = 0x9000000C729F291B <Unable to read memory> | |
[0] = 0x9000000C729F2917 <Unable to read memory> | |
float[2] | |
[0] = 0x9000000C729F291F <Unable to read memory> | |
[1] = 0x9000000C729F2923 <Unable to read memory> | |
float[2] | |
[0] = 0x9000000C729F2927 <Unable to read memory> | |
[1] = 0x9000000C729F292B <Unable to read memory> | |
[0] = 0x9000000C729F2927 <Unable to read memory> | |
float[2] | |
[0] = 0x9000000C729F292F <Unable to read memory> | |
[1] = 0x9000000C729F2933 <Unable to read memory> | |
bool m_canModifyStats = 0x9000000C729F2937 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x9000000C729F293B | |
float[9] m_speed_rate | |
[0] = 0x9000000C729F294B <Unable to read memory> | |
[1] = 0x9000000C729F294F <Unable to read memory> | |
[2] = 0x9000000C729F2953 <Unable to read memory> | |
[3] = 0x9000000C729F2957 <Unable to read memory> | |
[4] = 0x9000000C729F295B <Unable to read memory> | |
[5] = 0x9000000C729F295F <Unable to read memory> | |
[6] = 0x9000000C729F2963 <Unable to read memory> | |
[7] = 0x9000000C729F2967 <Unable to read memory> | |
[8] = 0x9000000C729F296B <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x9000000C729F297B | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9000000C729F2993 <Unable to read memory> | |
[1] = 0x9000000C729F2997 <Unable to read memory> | |
[2] = 0x9000000C729F299B <Unable to read memory> | |
[3] = 0x9000000C729F299F <Unable to read memory> | |
int m_regenTimer = 0x9000000C729F29A3 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x9000000C729F29AB | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x9000000C729F29F3 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x9000000C729F2A13 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x9000000C729F2A23 <Unable to read memory> | |
bool _instantCast = 0x9000000C729F2A24 <Unable to read memory> | |
unsigned int m_rootTimes = 0x9000000C729F2A27 <Unable to read memory> | |
unsigned int m_state = 0x9000000C729F2A2B <Unable to read memory> | |
unsigned int m_CombatTimer = 0x9000000C729F2A2F <Unable to read memory> | |
unsigned int m_lastManaUse = 0x9000000C729F2A33 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x9000000C729F2A3B | |
HostileRefMgr m_HostileRefMgr = 0x9000000C729F2A4B | |
FollowerRefMgr m_FollowingRefMgr = 0x9000000C729F2A83 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x9000000C729F2ABB <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x9000000C729F2AC3 | |
RedirectThreatInfo _redirectThreatInfo = 0x9000000C729F2B03 | |
bool m_cleanupDone = 0x9000000C729F2B13 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x9000000C729F2B14 <Unable to read memory> | |
unsigned int _oldFactionId = 0x9000000C729F2B17 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x9000000C729F2B1B <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x9000000C729F2B1F <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x9000000C729F2B23 | |
ObjectGuid _lastDamagedTargetGuid = 0x9000000C729F2B63 <Unable to read memory> | |
WorldObject* m_seer = 0xBCF14E0 | |
Object | |
DataMap CustomData = 0xBCF14E8 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0xBCF1540 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xBCF1558 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x4512150 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x3AA8828 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0xFFFFFFFF | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x2FAB | |
unsigned int m_flags = 0x0 | |
unsigned int LastUsedScriptID = 0x7A6 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x0 | |
unsigned int flags = 0x41D8546 | |
unsigned int flags2 = 0x0 | |
Position pos = 0xBCF1648 | |
unsigned int time = 0x4030040 | |
TransportInfo | |
ObjectGuid guid = 0x0 | |
Position pos = 0xBCF1640 | |
int seat = 0x40 | |
unsigned int time = 0x0 | |
unsigned int time2 = 0x4030040 | |
MovementInfo::TransportInfo transport = 0xBCF1660 | |
float pitch = 0.000000 | |
unsigned int fallTime = 0x0 | |
JumpInfo | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0xBCF1690 | |
float splineElevation = 0.000000 | |
ElunaEventProcessor* elunaEvents = 0x4030040 | |
std::unordered_map<int,LuaEvent *,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const ,LuaEvent *> > > eventMap = 0x4030040 | |
std::multimap<unsigned __int64,LuaEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,LuaEvent *> > > eventList = 0x4030080 | |
unsigned int m_time = 0x746E6174736E4900 | |
WorldObject* obj = 0x736C6C694B20796C | |
Eluna** E = <Unable to read memory> | |
std::string m_name = "..." | |
bool m_isActive = 0x40 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x40 | |
?$_AllowUnwrappingAssignment@M | |
std::integral_constant<bool,0> | |
bool std::integral_constant<bool,0>::value = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x4030040 | |
unsigned int _zoneId = 0x4030040 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData | |
unsigned int Entry = 0x4030040 | |
unsigned int Flags = 0x0 | |
float Level = 0.000000 | |
float DepthLevel = 0.000000 | |
int Status = 0x4030040 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = 0x4030040 | |
GameObject | |
WorldObject | |
Object | |
DataMap CustomData = 0x4030048 | |
unsigned int m_objectType = 0x6874 | |
int m_objectTypeId = 0x6863756F | |
unsigned int m_updateFlag = 0x4900 | |
int* m_int32Values = 0x736C6C694B20796C <Unable to read memory> | |
unsigned int* m_uint32Values = 0x736C6C694B20796C <Unable to read memory> | |
float* m_floatValues = 0x736C6C694B20796C <Unable to read memory> | |
UpdateMask _changesMask = 0x40300A0 | |
unsigned int m_valuesCount = 0x6F68 | |
unsigned int _fieldNotifyFlags = 0x6570 | |
bool m_objectUpdated = 0x20 | |
bool m_inWorld = 0x79 | |
PackedGuid m_PackGUID = 0x40300B8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x6F63207265747361 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x6F63207265747361 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x6F63207265747361 | |
float m_positionX = 72149111685955731849216.000000 | |
float m_positionY = 70292321205452045873670258688.000000 | |
float m_positionZ = 73976110019233821065467138146304.000000 | |
float m_orientation = 308199776603996364156567426170880.000000 | |
unsigned int m_mapId = 0x64696369 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x40300FC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x4030108 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x4030114 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x4030148 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x403017C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x4030188 | |
unsigned int LastUsedScriptID = 0x65766520 | |
MovementInfo m_movementInfo = 0x4030198 | |
ElunaEventProcessor* elunaEvents = 0x2954534554282064 | |
std::string m_name = 0x4030210 <Unable to read memory> | |
bool m_isActive = 0x6F | |
bool m_isFarVisible = 0x72 | |
std::optional<float> m_visibilityDistanceOverride = 0x646C6569685320 | |
bool m_isWorldObject = 0x44 | |
ZoneScript* m_zoneScript = 0x656874206E6F2073 | |
unsigned int _zoneId = 0x756F7320 | |
unsigned int _areaId = 0x666F206C | |
float _floorZ = 68608197011332325703680.000000 | |
bool _outdoors = 0x20 | |
LiquidData _liquidData = 0x4030258 | |
bool _updatePositionData = 0x6C | |
Transport* m_transport = 0x736261202C6D6568 | |
Map* m_currMap = 0x2420676E6962726F | |
unsigned int m_InstanceId = 0x64203173 | |
unsigned int m_phaseMask = 0x67616D61 | |
bool m_useCombinedPhases = 0x65 | |
unsigned int m_notifyflags = 0x2020 | |
unsigned int m_executed_notifies = 0x614C | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x4030290 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x40302D0 | |
MovableMapObject | |
Cell _currentCell = 0x61632074 | |
int _moveState = 0x746F6E6E | |
Loot loot = 0x4030300 | |
unsigned int m_groupLootTimer = 0x65737265 | |
unsigned int lootingGroupLowGUID = 0x52006B72 | |
GameObjectModel* m_model = 0x6157006C61696361 | |
unsigned int m_spellId = 0x74532072 | |
int m_respawnTime = 0x6E20736B636F6E4B | |
unsigned int m_respawnDelayTime = 0x62726165 | |
unsigned int m_despawnDelay = 0x6E652079 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0x6162207365696D65 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime = 0x69727053002E6B63 | |
int m_lootState = 0x2820746E | |
bool m_spawnedByDefault = 0x54 | |
unsigned int m_cooldownTime = 0x65480029 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0x4030420 | |
ObjectGuid m_ritualOwnerGUID = 0x72617620746F6420 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x4030468 | |
unsigned int m_usetimes = 0x6E657272 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x4030480 | |
unsigned int m_spawnId = 0x2E656C6F | |
GameObjectTemplate* m_goInfo = 0x614200626174736B | |
GameObjectData* m_goData = 0x7420626174736B63 | |
GameObjectValue m_goValue = 0x40304A8 | |
bool m_allowModifyDestructibleBuilding = 0x6E | |
int m_packedRotation = 0x64206E6F70616577 | |
G3D::Quat m_localRotation = 0x40304C8 | |
Position m_stationaryPosition = 0x40304D8 | |
ObjectGuid m_lootRecipient = 0x754D20202E746567 | |
unsigned int m_lootRecipientGroup = 0x62207473 | |
unsigned int m_LootMode = 0x2065 | |
unsigned int m_lootGenerationTime = 0x646E6968 | |
ObjectGuid m_linkedTrap = 0x2E74656772617420 | |
ObjectGuid _lootStateUnitGUID = 0x7269757165522020 | |
GameObjectAI* m_AI = 0x6761642061207365 | |
bool m_saveStateOnDb = 0x67 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0x4030528 | |
Map* m_currMap = 0x4030040 | |
GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
RefMgr<GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
LinkedListHead | |
LinkedListElement iFirst = 0x4030048 | |
LinkedListElement iLast = 0x4030058 | |
unsigned int iSize = 0x4F28206C | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x206C6C6163655220 | |
iterator | |
<user defined> _Ptr = 0x206C6C6163655220 | |
<user defined> iterator = 0x726F5700 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x666F2064726F5700 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > i_objectsForDelayedVisibility = 0x4030070 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x40300B0 | |
DataMap CustomData = 0x40300C0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x4030100 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x4030118 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x4030130 | |
std::mutex Lock = 0x4030148 | |
std::mutex GridLock = 0x4030198 | |
std::shared_mutex MMapLock = 0x48002E7465677261 | |
MapEntry* i_mapEntry = 0x20746F6F4620746F | |
unsigned int i_spawnMode = 0x28 | |
unsigned int i_InstanceId = 0x53002954 | |
unsigned int m_unloadTimer = 0x206D6977 | |
float m_VisibleDistance = 67718371293356835733504.000000 | |
DynamicMapTree _dynamicTree = 0x2954534554282064 | |
int _instanceResetPeriod = 0x724420616E614D00 | |
MapRefMgr m_mapRefMgr = 0x4030218 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x666F206C756F7320 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x4030250 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x206F742074656772 | |
std::set<MotionTransport *,std::less<MotionTransport *>,std::allocator<MotionTransport *> > _transports = 0x4030268 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MotionTransport *> > > _transportsUpdateIter = 0x2420676E6962726F | |
Map* m_parentMap = 0x67616D6164203173 | |
NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x7473614C20202E65 | |
[1] = 0x5720202E64242073 | |
[2] = 0x65687420656C6968 | |
[3] = 0x20646C6569687320 | |
[4] = 0x73202C73646C6F68 | |
[5] = 0x747361636C6C6570 | |
[6] = 0x6C6C697720676E69 | |
[7] = 0x20656220746F6E20 | |
[8] = 0x7075727265746E69 | |
[9] = 0x6420796220646574 | |
[0] = 0x4030288 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x736E6F6320656874 | |
[1] = 0x636142002E656C6F | |
[2] = 0x614200626174736B | |
[3] = 0x7420626174736B63 | |
[4] = 0x6567726174206568 | |
[5] = 0x6973756163202C74 | |
[6] = 0x2025326D2420676E | |
[7] = 0x64206E6F70616577 | |
[8] = 0x6C70206567616D61 | |
[9] = 0x316D247B24207375 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x7461657268742067 | |
[1] = 0x6573206863616520 | |
[2] = 0x20205D2E646E6F63 | |
[3] = 0x6566666520656854 | |
[4] = 0x6163207369207463 | |
[5] = 0x2064656C6C65636E | |
[6] = 0x7020756F79206669 | |
[7] = 0x61206D726F667265 | |
[8] = 0x6F6974636120796E | |
[9] = 0x69685720202E736E | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x6567726174206568 | |
[1] = 0x7920687469772074 | |
[2] = 0x656968732072756F | |
[3] = 0x6E697A616420646C | |
[4] = 0x61206D6568742067 | |
[5] = 0x7265746E6920646E | |
[6] = 0x20676E6974707572 | |
[7] = 0x7361636C6C657073 | |
[8] = 0x6877202C676E6974 | |
[9] = 0x7665727020686369 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x206F7420656E756D | |
[1] = 0x6C657073206C6C61 | |
[2] = 0x6E616863656D206C | |
[3] = 0x735520202E736369 | |
[4] = 0x7541206E69206465 | |
[5] = 0x6E6F6974616D6F74 | |
[6] = 0x7374706972637320 | |
[7] = 0x65766967206F7420 | |
[8] = 0x746F622065687420 | |
[9] = 0x74696E756D6D6920 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x20726F6620676E69 | |
[1] = 0x616D616420327324 | |
[2] = 0x7972657665206567 | |
[3] = 0x6365732032742420 | |
[4] = 0x6D65440073646E6F | |
[5] = 0x6E697A696C61726F | |
[6] = 0x540072616F522067 | |
[7] = 0x6469757264206568 | |
[8] = 0x202C7372616F7220 | |
[9] = 0x6973616572636564 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x736E696168430029 | |
[1] = 0x65634920666F20 | |
[2] = 0x636920736D726F46 | |
[3] = 0x736E696168632079 | |
[4] = 0x20646E756F726120 | |
[5] = 0x6D656E6520656874 | |
[6] = 0x696B636F6C202C79 | |
[7] = 0x742065687420676E | |
[8] = 0x6E69207465677261 | |
[9] = 0x66206563616C7020 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x4F20202E6D726F66 | |
[1] = 0x20656E6F20796C6E | |
[2] = 0x6320746567726174 | |
[3] = 0x6F70206562206E61 | |
[4] = 0x656870726F6D796C | |
[5] = 0x7420612074612064 | |
[6] = 0x6E4F20202E656D69 | |
[7] = 0x736B726F7720796C | |
[8] = 0x73616542206E6F20 | |
[9] = 0x616D7548202C7374 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x656C420065636E61 | |
[1] = 0x6C6C612073657373 | |
[2] = 0x7374656772617420 | |
[3] = 0x2061206874697720 | |
[4] = 0x666E6920796C6F68 | |
[5] = 0x666F206E6F697375 | |
[6] = 0x6F207265776F7020 | |
[7] = 0x2065737275632072 | |
[8] = 0x746977206D656874 | |
[9] = 0x6162206568742068 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = 0x65746544002E6424 | |
[1] = 0x657373656C207463 | |
[2] = 0x697369766E692072 | |
[3] = 0x2E7974696C6962 | |
[4] = 0x6C6C616265726946 | |
[5] = 0x6120736C72754800 | |
[6] = 0x6220797265696620 | |
[7] = 0x74616874206C6C61 | |
[8] = 0x2073657375616320 | |
[9] = 0x6572694620317324 | |
GridMap*[64] GridMaps | |
[0] = 0x6572616C46002E73 | |
[1] = 0x7365736F70784500 | |
[2] = 0x646968206C6C6120 | |
[3] = 0x20646E61206E6564 | |
[4] = 0x6C62697369766E69 | |
[5] = 0x65696D656E652065 | |
[6] = 0x6E69687469772073 | |
[7] = 0x7261792031612420 | |
[8] = 0x687420666F207364 | |
[9] = 0x7465677261742065 | |
[0] = 0x4038288 | |
<user defined>*[64] GridMap | |
[0] = 0x726F662074736163 | |
[1] = 0x696857002E642420 | |
[2] = 0x4900646E69776C72 | |
[3] = 0x726968772061206E | |
[4] = 0x666F20646E69776C | |
[5] = 0x79206C6565747320 | |
[6] = 0x636174746120756F | |
[7] = 0x206F74207075206B | |
[8] = 0x696D656E65206924 | |
[9] = 0x6968746977207365 | |
<user defined>*[64] GridMap | |
[0] = 0x20202E2531732420 | |
[1] = 0x656E6F20796C6E4F | |
[2] = 0x7020657372754320 | |
[3] = 0x6F6C726157207265 | |
[4] = 0x62206E6163206B63 | |
[5] = 0x6576697463612065 | |
[6] = 0x20796E61206E6F20 | |
[7] = 0x6772617420656E6F | |
[8] = 0x73614C20202E7465 | |
[9] = 0x53002E6424207374 | |
<user defined>*[64] GridMap | |
[0] = 0x72636E6920736920 | |
[1] = 0x7962206465736165 | |
[2] = 0x44002E2532732420 | |
[3] = 0x74636172747369 | |
[4] = 0x612073776F726854 | |
[5] = 0x6361727473696420 | |
[6] = 0x7461202C6E6F6974 | |
[7] = 0x676E697463617274 | |
[8] = 0x7474612065687420 | |
[9] = 0x6F206E6F69746E65 | |
<user defined>*[64] GridMap | |
[0] = 0x685720202E746920 | |
[1] = 0x65776F6320656C69 | |
[2] = 0x6F79202C676E6972 | |
[3] = 0x7420746570207275 | |
[4] = 0x3273242073656B61 | |
[5] = 0x64207373656C2025 | |
[6] = 0x6F66206567616D61 | |
[7] = 0x694B002E64242072 | |
[8] = 0x6975712041006B63 | |
[9] = 0x206B63696B206B63 | |
<user defined>*[64] GridMap | |
[0] = 0x6465737561632065 | |
[1] = 0x6572206C6C697720 | |
[2] = 0x6568742065766976 | |
[3] = 0x2E74656772617420 | |
[4] = 0x7364726177412020 | |
[5] = 0x6D6F632032732420 | |
[6] = 0x696F706C24206F62 | |
[7] = 0x746E696F703A746E | |
[8] = 0x61636E49002E3B73 | |
[9] = 0x6574617469636170 | |
<user defined>*[64] GridMap | |
[0] = 0x776F6C6C41006B63 | |
[1] = 0x6E696E65706F2073 | |
[2] = 0x636F6C20666F2067 | |
[3] = 0x736568632064656B | |
[4] = 0x6420646E61207374 | |
[5] = 0x6F4C002E73726F6F | |
[6] = 0x6E696B6369706B63 | |
[7] = 0x6E65727070410067 | |
[8] = 0x756F4A0065636974 | |
[9] = 0x6E616D79656E72 | |
<user defined>*[64] GridMap | |
[0] = 0x70617254206D7261 | |
[1] = 0x206D726173694400 | |
[2] = 0x6C6974736F682061 | |
[3] = 0x2E706172742065 | |
[4] = 0x6E696D7261736944 | |
[5] = 0x7274206568742067 | |
[6] = 0x6944002E2E2E7061 | |
[7] = 0x20676E696D726173 | |
[8] = 0x6666452079727546 | |
[9] = 0x4420664900746365 | |
<user defined>*[64] GridMap | |
[0] = 0x65687420746E7561 | |
[1] = 0x2C74656772617420 | |
[2] = 0x73616572636E6920 | |
[3] = 0x2065687420676E69 | |
[4] = 0x6F68696C656B696C | |
[5] = 0x632065687420646F | |
[6] = 0x2065727574616572 | |
[7] = 0x636F66206C6C6977 | |
[8] = 0x6361747461207375 | |
[9] = 0x6F79206E6F20736B | |
<user defined>*[64] GridMap | |
[0] = 0x61206567616D6164 | |
[1] = 0x69776F6C7320646E | |
[2] = 0x726965687420676E | |
[3] = 0x6E656D65766F6D20 | |
[4] = 0x3373242079622074 | |
[5] = 0x642420726F662025 | |
[6] = 0x656D65766F4D002E | |
[7] = 0x646565707320746E | |
[8] = 0x6465637564657220 | |
[9] = 0x2533732420796220 | |
std::bitset<262144> marked_cells = 0x4040288 | |
std::bitset<262144> marked_cells_large = 0x4048288 | |
bool i_scriptLock = 0x27 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x4050290 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x40502D0 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x40502E0 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x4050320 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x4050330 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x4050370 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x40503B0 | |
unsigned int _defaultLight = 0x68430079 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators = 0x40503F8 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x4050408 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x4050550 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x4050590 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell = 0x40505D0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x4050610 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x4050650 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x4050690 | |
unsigned int m_InstanceId = 0x4030040 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x40 | |
unsigned int m_notifyflags = 0x403 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Bucket_size = 0x4030040 | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Min_buckets = 0x4030040 | |
bool std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x4030040 | |
<user defined> _Range_eraser = 0x40 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x4030040 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xBCF1738 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0xBCF1748 | |
unsigned int _Mask = 0x2000000000 | |
unsigned int _Maxidx = 0xBCF14E0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x9BEF5D88 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 0.000000 | |
float m_recallY = 0.000000 | |
float m_recallZ = 0.000000 | |
float m_recallO = 0.000000 | |
unsigned int m_homebindMapId = 0x43E02266 | |
unsigned int m_homebindAreaId = 0x2 | |
float m_homebindX = 0.000000 | |
float m_homebindY = -0.000000 | |
float m_homebindZ = 0.000000 | |
float m_homebindO = 0.000000 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Bucket_size = 0xF13000757E00494F | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Min_buckets = 0xF13000757E00494F | |
bool std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Multi = 0x4F | |
<user defined> _Min_buckets_construct_ptr = 0x4F | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0xF13000757E00494F | |
<user defined> _Range_eraser = 0x4F | |
<user defined> _Equal_range_result = 0x4F | |
<user defined> _Multi_equal_check_result = 0x4F | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x7E00494F | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x9BEF5DD0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x9BEF5DE0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair | |
std::allocator<Unit *> | |
unsigned int std::allocator<Unit *>::_Minimum_allocation_alignment = 0x0 | |
std::_Vector_val<std::_Simple_types<Unit *> > _Myval2 = 0x9BEF5E08 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xFF | |
[1] = 0xFF | |
[2] = 0xFF | |
[3] = 0xFF | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x9BEF5E30 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x0 | |
Spell* m_spellModTakingSpell = NULL | |
bool isDebugAreaTriggers = 0x0 | |
unsigned int m_pendingSpectatorForBG = 0x0 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xF | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xF | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x9BEF5E60 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_charmUpdateTimer = 0xFFFFFFFF | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair | |
std::allocator<std::_List_node<ObjectGuid,void *> > | |
unsigned int std::allocator<std::_List_node<ObjectGuid,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<ObjectGuid> > _Myval2 = 0x9BEF5E80 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = 0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x0 | |
[1] = 0x43A7D13D | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x44A31900 | |
[5] = 0x44A2CA3B | |
[6] = 0x9C245EF0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x93B896C0 | |
unsigned int m_regenTimerCount = 0x0 | |
unsigned int m_foodEmoteTimerCount = 0x9C245F20 | |
float[7] m_powerFraction | |
[0] = 0.000000 | |
[1] = 38772159904117905097228288.000000 | |
[2] = -871518627926963645504823492608.000000 | |
[3] = -0.000000 | |
[4] = 0.000000 | |
[5] = -0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x20 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x90 | |
unsigned int invitedToInstance = 0x0 | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x0 | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x44A27100 | |
unsigned int bgTypeID = 0xA | |
int bgTeamId = 0x0 | |
unsigned int bgQueueSlot = 0x0 | |
bool isInvited = 0x0 | |
bool bgIsRandom = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x9BEF5F20 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x8000007200000000 | |
bool m_IsBGRandomWinner = 0xF0 | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x0 | |
std::array<unsigned int,2> taxiPath | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
WorldLocation joinPos | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Multi = 0xA0 | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Is_set = 0xA0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x9BEF5F68 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x9BEF5F78 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x9BEF5F88 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >::_Bucket_size = 0x9C29F640 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >::_Min_buckets = 0x9C29F640 | |
bool std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >::_Multi = 0x40 | |
<user defined> _Min_buckets_construct_ptr = 0x40 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = 0x9C29F640 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = 0x9C29F640 | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = 0x1 | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = 0x3C0000001 | |
<user defined> _Equal_range_result = 0x40 | |
<user defined> _Multi_equal_check_result = 0x40 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x9C29F640 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x9BEF5FA0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x9BEF5FB0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x43B14D0E455AF800 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x403A8A72C2E35AA0 | |
unsigned int m_ingametime = 0xFFFFFFFF | |
int m_lastHonorUpdateTime = 0x0 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x0 | |
int m_team = 0x0 | |
unsigned int m_nextSave = 0x0 | |
unsigned int m_additionalSaveTimer = 0xF800 | |
unsigned int m_additionalSaveMask = 0x5A | |
unsigned int m_hostileReferenceCheckTimer = 0x4D0E | |
std::array<Player::ChatFloodThrottle,2> m_chatFloodData | |
value_type | |
int Time = 0x403A8A72C2E35AA0 | |
unsigned int Count = 0xFFFFFFFF | |
Player::ChatFloodThrottle[2] _Elems | |
[0] = 0x9BEF6008 | |
[1] = 0x9BEF6018 | |
int m_dungeonDifficulty = 0x0 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x455AF800 | |
unsigned int m_atLoginFlags = 0x43B14D0E | |
Item*[150] m_items | |
[0] = 0x403A8A72C2E35AA0 | |
[1] = 0xFFFFFFFF | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = 0x1 | |
[6] = 0x9BF39A90 | |
[7] = NULL | |
[8] = 0x9C245FB0 | |
[9] = NULL | |
unsigned int m_currentBuybackSlot = 0x0 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair | |
std::allocator<Item *> | |
unsigned int std::allocator<Item *>::_Minimum_allocation_alignment = 0x0 | |
std::_Vector_val<std::_Simple_types<Item *> > _Myval2 = 0x9BEF64F0 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0x0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x9BEF6510 | |
<user defined> value_compare = 0x0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x9BEF6520 | |
<user defined> value_compare = 0x0 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = NULL | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = NULL | |
std::_List_node<unsigned int,void *>* _Predecessor = NULL | |
std::_List_node<unsigned int,void *>* _Next = 0xF | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x0 | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x9BEF6538 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x9BEF6548 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x9BEF6570 | |
<user defined> value_compare = 0x0 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >::_Bucket_size = 0x4398B17900000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >::_Min_buckets = 0x4398B17900000000 | |
bool std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = 0x4398B17900000000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = 0x4398B17900000000 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = 0x7F80000043962700 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x9BEF6588 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x9BEF6598 | |
unsigned int _Mask = 0x9DD150C0 | |
unsigned int _Maxidx = 0xF1300017750047E6 | |
unsigned int m_GuildIdInvited = 0x9C285080 | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
int std::deque<Mail *,std::allocator<Mail *> >::_Minimum_map_size = 0x9C2855B8 | |
int std::deque<Mail *,std::allocator<Mail *> >::_Block_size = 0x9C2855B8 | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair | |
std::allocator<Mail *> | |
unsigned int std::allocator<Mail *>::_Minimum_allocation_alignment = 0x9C2855B8 | |
std::_Deque_val<std::_Deque_simple_types<Mail *> > _Myval2 = 0x9BEF65C8 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x9BEF65F8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x9BEF6608 | |
unsigned int _Mask = 0x9C285080 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >::_Bucket_size = 0x0 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >::_Min_buckets = 0x0 | |
bool std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = 0x9BEF66B0 | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = 0x300000001 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x9BEF6638 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x9BEF6648 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x2000400010 | |
unsigned int m_lastPotionId = 0x100000 | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns | |
std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> >::_Bucket_size = 0x9D9BEF70 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> >::_Min_buckets = 0x9D9BEF70 | |
bool std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> >::_Multi = 0x70 | |
<user defined> _Min_buckets_construct_ptr = 0x70 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> >* _Target = 0x9D9BEF70 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GlobalCooldown>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > >& _List = 0x9D9BEF70 | |
std::_List_node<std::pair<unsigned int const ,GlobalCooldown>,void *>* _Predecessor = 0x1 | |
std::_List_node<std::pair<unsigned int const ,GlobalCooldown>,void *>* _Next = 0x42A7B32500000000 | |
<user defined> _Equal_range_result = 0x70 | |
<user defined> _Multi_equal_check_result = 0x70 | |
std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> _Traitsobj = 0x9D9BEF70 | |
std::list<std::pair<unsigned int const ,GlobalCooldown>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > _List = 0x9BEF6680 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GlobalCooldown> > > > > > _Vec = 0x9BEF6690 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0xC55343D7C6347C66 | |
unsigned int m_activeSpec = 0x8 | |
unsigned int m_specsCount = 0xAC | |
unsigned int[6] m_Glyphs | |
[0] = 0x4066511A | |
[1] = 0xFFFFFFFF | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[0] = 0x9BEF66BC | |
unsigned int[6] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0xC6347C66 | |
[4] = 0xC55343D7 | |
[5] = 0x4137AC08 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >::_Multi = 0xFF | |
bool std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >::_Is_set = 0xFF | |
<user defined> value_compare = 0xFF | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x9BEF66F0 | |
<user defined> value_compare = 0x9BEF66F0 | |
float[2] m_auraBaseMod | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = -11551.099609 | |
[1] = -3380.239990 | |
float[2] | |
[0] = 11.479500 | |
[1] = 3.598700 | |
int[25] m_baseRatingValue | |
[0] = 0xFFFFFFFF | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0xC5AE5B01 | |
[9] = 0xC5AD7302 | |
unsigned int m_baseSpellPower = 0x0 | |
unsigned int m_baseFeralAP = 0xFF | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x0 | |
int m_spellPenetrationItemMod = 0x0 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x9BEF6798 | |
[1] = 0x9BEF67A8 | |
[2] = 0x9BEF67B8 | |
[3] = 0x9BEF67C8 | |
[4] = 0x9BEF67D8 | |
[5] = 0x9BEF67E8 | |
[6] = 0x9BEF67F8 | |
[7] = 0x9BEF6808 | |
[8] = 0x9BEF6818 | |
[9] = 0x9BEF6828 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x9BEF6998 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair | |
std::allocator<std::_List_node<EnchantDuration,void *> > | |
unsigned int std::allocator<std::_List_node<EnchantDuration,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<EnchantDuration> > _Myval2 = 0x9BEF6998 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = 0x9BEF6A20 | |
std::_List_node<Item *,void *>* _Head = 0x300000000 | |
std::_List_node<Item *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair | |
std::allocator<std::_List_node<Item *,void *> > | |
unsigned int std::allocator<std::_List_node<Item *,void *> >::_Minimum_allocation_alignment = 0x9BEF6A20 | |
std::_List_val<std::_List_simple_types<Item *> > _Myval2 = 0x9BEF69A8 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = NULL | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair | |
std::allocator<std::_List_node<Item *,void *> > | |
unsigned int std::allocator<std::_List_node<Item *,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<Item *> > _Myval2 = 0x9BEF69B8 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x9BEF69C8 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_resurrectMap = 0x450FAE14 | |
float m_resurrectX = 5240.689941 | |
float m_resurrectY = 12.633000 | |
float m_resurrectZ = 2.670350 | |
unsigned int m_resurrectHealth = 0xFFFFFFFF | |
unsigned int m_resurrectMana = 0x0 | |
WorldSession* m_session = NULL | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = NULL | |
std::_List_node<Channel *,void *>* _Head = NULL | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair | |
std::allocator<std::_List_node<Channel *,void *> > | |
unsigned int std::allocator<std::_List_node<Channel *,void *> >::_Minimum_allocation_alignment = 0x0 | |
std::_List_val<std::_List_simple_types<Channel *> > _Myval2 = 0x9BEF6A40 | |
unsigned int m_cinematic = 0x14 | |
TradeData* m_trade = 0x402AE704414A20C5 | |
Player* m_player = <Unable to read memory> | |
Player* m_trader = <Unable to read memory> | |
bool m_accepted = 0x402AE704414A20D5 <Unable to read memory> | |
bool m_acceptProccess = 0x402AE704414A20D6 <Unable to read memory> | |
unsigned int m_money = 0x402AE704414A20D9 <Unable to read memory> | |
unsigned int m_spell = 0x402AE704414A20DD <Unable to read memory> | |
ObjectGuid m_spellCastItem | |
unsigned int _guid = 0x402AE704414A20E5 <Unable to read memory> | |
ObjectGuid[7] m_items | |
[0] = 0x402AE704414A20ED <Unable to read memory> | |
[1] = 0x402AE704414A20F5 <Unable to read memory> | |
[2] = 0x402AE704414A20FD <Unable to read memory> | |
[3] = 0x402AE704414A2105 <Unable to read memory> | |
[4] = 0x402AE704414A210D <Unable to read memory> | |
[5] = 0x402AE704414A2115 <Unable to read memory> | |
[6] = 0x402AE704414A211D <Unable to read memory> | |
bool m_DailyQuestChanged = 0xFF | |
bool m_WeeklyQuestChanged = 0xFF | |
bool m_MonthlyQuestChanged = 0xFF | |
bool m_SeasonalQuestChanged = 0xFF | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x0 | |
unsigned int m_weaponChangeTimer = 0x0 | |
unsigned int m_zoneUpdateId = 0x0 | |
unsigned int m_zoneUpdateTimer = 0x0 | |
unsigned int m_areaUpdateId = 0x450FAE14 | |
unsigned int m_deathTimer = 0x45A3C585 | |
int m_deathExpireTime = 0x402AE704414A20C5 | |
unsigned int m_WeaponProficiency = 0xFFFFFFFF | |
unsigned int m_ArmorProficiency = 0x0 | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x0 | |
unsigned int _innTriggerId = 0x0 | |
float _restBonus = 0.000000 | |
unsigned int _restFlagMask = 0xC5AE5B01 | |
unsigned int m_resetTalentsCost = 0xC5AD7302 | |
int m_resetTalentsTime = 0x9D736310 | |
unsigned int m_usedTalentCount = 0x0 | |
unsigned int m_questRewardTalentCount = 0x0 | |
unsigned int m_extraBonusTalentCount = 0x9D5B7AA0 | |
PlayerSocial* m_social = NULL | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x9D5AEE30 | |
LinkedListElement* iPrev = 0x43B0F5F400000000 | |
Group* iRefTo = NULL | |
Player* iRefFrom = 0xFF | |
unsigned int iSubGroup = 0x0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
Group* m_groupInvite = 0x9000000C729F0E87 | |
MemberSlot | |
ObjectGuid guid = 0x9000000C729F0E87 <Unable to read memory> | |
std::string name = 0x9000000C729F0E8F <Unable to read memory> | |
unsigned int group = 0x9000000C729F0EAF <Unable to read memory> | |
unsigned int flags = 0x9000000C729F0EB0 <Unable to read memory> | |
unsigned int roles = 0x9000000C729F0EB1 <Unable to read memory> | |
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots | |
value_type | |
<user defined> guid = 0x9000000C729F0E87 <Unable to read memory> | |
<user defined> name = 0x9000000C729F0E8F | |
unsigned int group = 0x9000000C729F0EAF <Unable to read memory> | |
unsigned int flags = 0x9000000C729F0EB0 <Unable to read memory> | |
unsigned int roles = 0x9000000C729F0EB1 <Unable to read memory> | |
<user defined> _List_node_remove_op = 0x9000000C729F0E87 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Group::MemberSlot,void *> >,std::_List_val<std::_List_simple_types<Group::MemberSlot> >,1> _Mypair = 0x9000000C729F0E87 | |
GroupRefMgr m_memberMgr | |
RefMgr<Group,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9000000C729F0E9F | |
LinkedListElement iLast = 0x9000000C729F0EAF | |
unsigned int iSize = 0x9000000C729F0EBF <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x9000000C729F0E9F <Unable to read memory> | |
<user defined> iterator = 0x9000000C729F0E97 <Unable to read memory> | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees | |
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> > | |
bool std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::_Multi = 0x9000000C729F0EC7 <Unable to read memory> | |
bool std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::_Is_set = 0x9000000C729F0EC7 <Unable to read memory> | |
std::_Compressed_pair<std::less<Player *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Player *,void *> >,std::_Tree_val<std::_Tree_simple_types<Player *> >,1>,1> _Mypair = 0x9000000C729F0EC7 | |
ObjectGuid m_leaderGuid | |
unsigned int _guid = 0x9000000C729F0ED7 <Unable to read memory> | |
std::string m_leaderName = 0x9000000C729F0EDF <Unable to read memory> | |
int m_groupType = 0x9000000C729F0EFF <Unable to read memory> | |
int m_dungeonDifficulty = 0x9000000C729F0F03 <Unable to read memory> | |
int m_raidDifficulty = 0x9000000C729F0F07 <Unable to read memory> | |
Battlefield* m_bfGroup = <Unable to read memory> | |
Battleground* m_bgGroup = <Unable to read memory> | |
ObjectGuid[8] m_targetIcons | |
[0] = 0x9000000C729F0F1F <Unable to read memory> | |
[1] = 0x9000000C729F0F27 <Unable to read memory> | |
[2] = 0x9000000C729F0F2F <Unable to read memory> | |
[3] = 0x9000000C729F0F37 <Unable to read memory> | |
[4] = 0x9000000C729F0F3F <Unable to read memory> | |
[5] = 0x9000000C729F0F47 <Unable to read memory> | |
[6] = 0x9000000C729F0F4F <Unable to read memory> | |
[7] = 0x9000000C729F0F57 <Unable to read memory> | |
int m_lootMethod = 0x9000000C729F0F5F <Unable to read memory> | |
int m_lootThreshold = 0x9000000C729F0F63 <Unable to read memory> | |
ObjectGuid m_looterGuid | |
unsigned int _guid = 0x9000000C729F0F67 <Unable to read memory> | |
ObjectGuid m_masterLooterGuid | |
unsigned int _guid = 0x9000000C729F0F6F <Unable to read memory> | |
std::vector<Roll *,std::allocator<Roll *> > RollId | |
std::_Compressed_pair<std::allocator<Roll *>,std::_Vector_val<std::_Simple_types<Roll *> >,1> _Mypair = 0x9000000C729F0F77 | |
unsigned int* m_subGroupsCounts = <Unable to read memory> | |
ObjectGuid m_guid | |
unsigned int _guid = 0x9000000C729F0F97 <Unable to read memory> | |
unsigned int m_counter = 0x9000000C729F0F9F <Unable to read memory> | |
unsigned int m_maxEnchantingLevel = 0x9000000C729F0FA3 <Unable to read memory> | |
unsigned int m_lfgGroupFlags = 0x9000000C729F0FA7 <Unable to read memory> | |
unsigned int _difficultyChangePreventionTime = 0x9000000C729F0FAB <Unable to read memory> | |
int _difficultyChangePreventionType = 0x9000000C729F0FAF <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x502EEF0 | |
unsigned int m_auraRaidUpdateMask = 0x0 | |
bool m_bPassOnGroupLoot = 0x0 | |
unsigned int m_lastpetnumber = 0x0 | |
int m_summon_expire = 0x0 | |
unsigned int m_summon_mapid = 0x0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 1254.344360 | |
bool m_summon_asSpectator = 0x2 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = NULL | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x9BEF6B88 | |
<user defined> value_compare = 0x0 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needZoneUpdate = 0x0 | |
CinematicMgr* _cinematicMgr = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x9BEF6BA8 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Map* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int m_lastFallTime = 0xFFFFFFFF | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
unsigned int teleportStore_options = 0x0 | |
int mSemaphoreTeleport_Near = 0x0 | |
int mSemaphoreTeleport_Far = 0x0 | |
unsigned int m_DelayedOperations = 0xF | |
bool m_bMustDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
bool m_canTeleport = 0x0 | |
bool m_canKnockback = 0x0 | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair | |
PetStable* _Myval2 = NULL | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = 0xFFFFFFFF | |
Player* _player = <Unable to read memory> | |
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _criteriaProgress | |
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> >::_Bucket_size = 0x100000007 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> >::_Min_buckets = 0x100000007 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> >::_Multi = 0x100000007 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100000007 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CriteriaProgress>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CriteriaProgress>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100000007 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100000007 <Unable to read memory> | |
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> _Traitsobj = 0x100000007 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0x10000000F | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > > > > _Vec = 0x10000001F | |
unsigned int _Mask = 0x100000037 <Unable to read memory> | |
unsigned int _Maxidx = 0x10000003F <Unable to read memory> | |
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _completedAchievements | |
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> >::_Bucket_size = 0x100000047 <Unable to read memory> | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> >::_Min_buckets = 0x100000047 <Unable to read memory> | |
bool std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> >::_Multi = 0x100000047 <Unable to read memory> | |
<user defined> _Min_buckets_construct_ptr = 0x100000047 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CompletedAchievementData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CompletedAchievementData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x100000047 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x100000047 <Unable to read memory> | |
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> _Traitsobj = 0x100000047 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0x10000004F | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > > > > _Vec = 0x10000005F | |
unsigned int _Mask = 0x100000077 <Unable to read memory> | |
unsigned int _Maxidx = 0x10000007F <Unable to read memory> | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _timedAchievements | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Multi = 0x100000087 <Unable to read memory> | |
bool std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >::_Is_set = 0x100000087 <Unable to read memory> | |
<user defined> value_compare = 0x100000087 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x100000087 | |
<user defined> value_compare = 0x100000087 <Unable to read memory> | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x9BEF6C48 | |
<user defined> value_compare = 0x0 | |
unsigned int m_ChampioningFaction = 0x0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >::_Bucket_size = 0x45EBA0BA00000000 | |
unsigned int std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >::_Min_buckets = 0x45EBA0BA00000000 | |
bool std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = 0x45EBA0BA00000000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = 0x45EBA0BA00000000 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x9BEF6C68 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x9BEF6C78 | |
unsigned int _Mask = 0x9DD1CFE0 | |
unsigned int _Maxidx = 0xF13000177500480C | |
unsigned int _pendingBindId = 0x9DA1DC80 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x9DA1E1B8 | |
unsigned int healthBeforeDuel = 0x0 | |
unsigned int manaBeforeDuel = 0x1 | |
bool m_isInstantFlightOn = 0x0 | |
unsigned int m_flightSpellActivated = 0x0 | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 335.632813 | |
unsigned int m_mapId = 0xA00000AE | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
std::integral_constant<bool,0> | |
bool std::integral_constant<bool,0>::value = 0x0 | |
bool _wasOutdoor = 0x0 | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
bool std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x9BEF6CE0 | |
<user defined> value_compare = 0x0 | |
Parameter unsigned int entry = 0x3FBB6700 | |
Parameter float x = 0.000000 | |
Parameter float y = 0.000000 | |
Parameter float z = 0.000000 | |
Parameter float ang = 0.000000 | |
Parameter PetType petType = 0x0 | |
Parameter std::chrono::duration<__int64,std::ratio<1,1000> > duration | |
int _MyRep = 0x0 | |
Parameter unsigned int healthPct = 0xF | |
Local std::string new_name = "" | |
Local std::exception& e = NULL | |
Local std::exception& e = NULL | |
000000013FFA2A6E 0000000007DDF390 Spell::EffectResurrectPet+8E D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\SpellEffects.cpp line 5254 | |
Local Spell* this = 0x9BEF3E90 | |
SpellInfo* m_spellInfo = 0x4D3CA90 | |
unsigned int Id = 0x3D6 | |
SpellCategoryEntry* CategoryEntry = NULL | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x0 | |
unsigned int Attributes = 0x80010000 | |
unsigned int AttributesEx = 0x20000 | |
unsigned int AttributesEx2 = 0x40000 | |
unsigned int AttributesEx3 = 0x0 | |
unsigned int AttributesEx4 = 0x0 | |
unsigned int AttributesEx5 = 0x0 | |
unsigned int AttributesEx6 = 0x0 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesCu = 0x100000 | |
unsigned int Stances = 0x0 | |
unsigned int StancesNot = 0x0 | |
unsigned int Targets = 0x0 | |
unsigned int TargetCreatureType = 0x0 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x0 | |
unsigned int CasterAuraStateNot = 0x0 | |
unsigned int TargetAuraStateNot = 0x0 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x0 | |
unsigned int ExcludeCasterAuraSpell = 0x0 | |
unsigned int ExcludeTargetAuraSpell = 0x0 | |
SpellCastTimesEntry* CastTimeEntry = 0x237CED0 | |
unsigned int ID = 0x7 | |
int CastTime = 0x2710 | |
unsigned int RecoveryTime = 0x0 | |
unsigned int CategoryRecoveryTime = 0x0 | |
unsigned int StartRecoveryCategory = 0x85 | |
unsigned int StartRecoveryTime = 0x5DC | |
unsigned int InterruptFlags = 0xF | |
unsigned int AuraInterruptFlags = 0x0 | |
unsigned int ChannelInterruptFlags = 0x0 | |
unsigned int ProcFlags = 0x0 | |
unsigned int ProcChance = 0x65 | |
unsigned int ProcCharges = 0x0 | |
unsigned int MaxLevel = 0x0 | |
unsigned int BaseLevel = 0xA | |
unsigned int SpellLevel = 0xA | |
SpellDurationEntry* DurationEntry = 0x45121B0 | |
unsigned int ID = 0x1B | |
int[3] Duration | |
[0] = 0xBB8 | |
[1] = 0x0 | |
[2] = 0xBB8 | |
unsigned int PowerType = 0x0 | |
unsigned int ManaCost = 0x0 | |
unsigned int ManaCostPerlevel = 0x0 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaPerSecondPerLevel = 0x0 | |
unsigned int ManaCostPercentage = 0x50 | |
unsigned int RuneCostID = 0x0 | |
SpellRangeEntry* RangeEntry = 0x3AA87B0 | |
unsigned int ID = 0x1 | |
float[2] RangeMin | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = 0.000000 | |
unsigned int Flags = 0x0 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0x0 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
int EquippedItemClass = 0xFFFFFFFF | |
int EquippedItemSubClassMask = 0x0 | |
int EquippedItemInventoryTypeMask = 0x0 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0xC97 | |
[1] = 0x0 | |
unsigned int SpellIconID = 0x1C6 | |
unsigned int ActiveIconID = 0x0 | |
unsigned int SpellPriority = 0x32 | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "Revive Pet" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
unsigned int MaxTargetLevel = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
unsigned int SpellFamilyName = 0x9 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x1000000 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int DmgClass = 0x1 | |
unsigned int PreventionType = 0x1 | |
int AreaGroupId = 0x0 | |
unsigned int SchoolMask = 0x8 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x4D3CD18 | |
[1] = 0x4D3CD88 | |
[2] = 0x4D3CDF8 | |
unsigned int ExplicitTargetMask = 0x0 | |
SpellChainNode* ChainEntry = NULL | |
int _auraState = 0x0 | |
int _spellSpecific = 0x0 | |
bool _isStackableWithRanks = 0x1 | |
bool _isSpellValid = 0x1 | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
Item* m_CastItem = NULL | |
Item* m_weaponItem = NULL | |
ObjectGuid m_castItemGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_cast_count = 0xD | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x0 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0x42 | |
WorldObject* m_objectTarget = NULL | |
Item* m_itemTarget = NULL | |
ObjectGuid m_objectTargetGUID | |
unsigned int _guid = 0x0 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_itemTargetEntry = 0x0 | |
SpellDestination m_src | |
WorldLocation _position = 0x9BEF3EF0 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0x9BEF3F10 | |
SpellDestination m_dst | |
WorldLocation _position = 0x9BEF3F20 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0x9BEF3F40 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
SpellDestination m_dstChannel | |
WorldLocation _position = 0x9BEF3F78 | |
ObjectGuid _transportGUID = 0x0 | |
Position _transportOffset = 0x9BEF3F98 | |
ObjectGuid m_objectTargetGUIDChannel | |
unsigned int _guid = 0x0 | |
int m_customError = 0x0 | |
Unit* m_comboTarget = NULL | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Multi = 0xA0 | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Is_set = 0xA0 | |
std::_Compressed_pair<std::less<Aura *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Aura *,void *> >,std::_Tree_val<std::_Tree_simple_types<Aura *> >,1>,1> _Mypair = 0x9BEF3FC8 | |
Unit* m_caster = 0x9DA84290 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9DA84298 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x5A | |
unsigned int* m_uint32Values = 0x5A | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x9DA842F0 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x9DA84308 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x3F98E6DBC12876EA | |
PositionXYZStreamer | |
<user defined> m_pos = 0x3F98E6DBC12876EA | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x3F98E6DBC12876EA | |
float m_positionX = -10.529032 | |
float m_positionY = 1.194545 | |
float m_positionZ = -13.210403 | |
float m_orientation = 0.123312 | |
unsigned int m_mapId = 0x21C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9DA8434C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9DA84358 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9DA84364 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9DA84398 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9DA843CC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9DA843D8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x9DA843E8 | |
ElunaEventProcessor* elunaEvents = 0x61ED60E0 | |
std::string m_name = "Йок" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0xE82 | |
unsigned int _areaId = 0xE82 | |
float _floorZ = -13.208841 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x9DA844A8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x9E92ADB0 | |
unsigned int m_InstanceId = 0xB | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9DA844E0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x1 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0xF0 | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0xF0 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x9DA84528 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x9DA84290 | |
Unit* defaultValue = 0x9DA84290 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xF140000116000007 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 1.000000 | |
float m_modRangedHitChance = 1.000000 | |
float m_modSpellHitChance = 4.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 2.073500 | |
[1] = 2.073500 | |
[2] = 2.073500 | |
[3] = 2.073500 | |
[4] = 2.073500 | |
[5] = 2.073500 | |
[6] = 2.073500 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.717897 | |
[1] = 0.717897 | |
[2] = 0.880879 | |
EventProcessor m_Events | |
unsigned int m_time = 0x2C9F4D | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x9DA845E0 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9DA845F8 | |
[1] = 0x9DA84610 | |
[2] = 0x9DA84628 | |
[3] = 0x9DA84640 | |
[4] = 0x9DA84658 | |
[5] = 0x9DA84670 | |
[6] = 0x9DA84688 | |
[7] = 0x9DA846A0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x40 | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x40 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x9DA846C0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0xB0 | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0xB0 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x9DA846D8 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x3F98E6DBC12876EA | |
PositionXYZStreamer | |
<user defined> m_pos = 0x3F98E6DBC12876EA | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x3F98E6DBC12876EA | |
float m_positionX = -10.529032 | |
float m_positionY = 1.194545 | |
float m_positionZ = -13.210403 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x285DE5F | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x9D4539B0 | |
Movement::Spline<int> spline = 0x9D4539B0 | |
Movement::FacingInfo facing = 0x9D4539F0 | |
unsigned int m_Id = 0x417EE7 | |
Movement::MoveSplineFlag splineflags = 0x100 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 0.000000 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x2 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0xB | |
unsigned int m_race = 0xB | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 147.000000 | |
[1] = 92.000000 | |
[2] = 133.000000 | |
[3] = 32.000000 | |
[4] = 53.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x3F800000 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x3F800000 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9CCADD70 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9DA84750 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9DA84760 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x9D68CE30 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = 0x9D68CE50 | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x9DA84798 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x9D68CE50 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x9DA847A8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = 0x9BEF3E90 | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0xF0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0xF0 | |
<user defined> value_compare = 0xF0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x9DA847E0 | |
<user defined> value_compare = 0x9D59B2F0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0xB0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0xB0 | |
<user defined> value_compare = 0xB0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x9DA847F0 | |
<user defined> value_compare = 0x9D599EB0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x9D68CE70 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x9136D4B0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9DA84800 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0xF0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x9D59B2F0 | |
unsigned int m_removedAurasCount = 0xDF | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9DA84820 | |
[1] = 0x9DA84830 | |
[2] = 0x9DA84840 | |
[3] = 0x9DA84850 | |
[4] = 0x9DA84860 | |
[5] = 0x9DA84870 | |
[6] = 0x9DA84880 | |
[7] = 0x9DA84890 | |
[8] = 0x9DA848A0 | |
[9] = 0x9DA848B0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x9D68C550 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x9D68C570 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9DA85BF0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = 0x9D68C570 | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = 0x9D590630 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x9DA85C00 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x30 | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x30 | |
<user defined> value_compare = 0x30 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x9DA85C10 | |
<user defined> value_compare = 0x9DA85C10 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 322.000000 | |
[1] = 1.000000 | |
[2] = 180.000000 | |
[3] = 1.158181 | |
[0] = 0x9DA85C24 | |
float[4] | |
[0] = 16.000000 | |
[1] = 1.000000 | |
[2] = 141.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 490.000000 | |
[1] = 1.000000 | |
[2] = 148.000000 | |
[3] = 1.112400 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 329.839996 | |
[1] = 329.839996 | |
[0] = 0x43A4EB8543A4EB85 | |
float[2] | |
[0] = 612.559998 | |
[1] = 612.559998 | |
[0] = 0x9DA85DB4 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[0] = 0x3F800000 | |
float[2] | |
[0] = 2.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[0] = 0x3F800000 | |
float[2] | |
[0] = 2.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x30 | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x30 | |
<user defined> value_compare = 0x30 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x9DA85DE8 | |
<user defined> value_compare = 0x9DA85DE8 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.150000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.200000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x9D68C590 | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x9DA85E28 | |
MotionMaster* i_motionMaster = 0x9D5953F0 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x140AFEA90 | |
[1] = NULL | |
[2] = NULL | |
int _top = 0x0 | |
Unit* _owner = 0x9DA84290 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x1 | |
[2] = 0x0 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x9DA84290 | |
unsigned int iUpdateTimer = 0x7D0 | |
ThreatContainer iThreatContainer = 0x9DA85E70 | |
ThreatContainer iThreatOfflineContainer = 0x9DA85E88 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0xF0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0xF0 | |
<user defined> value_compare = 0xF0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x9DA85EA0 | |
<user defined> value_compare = 0x9DA85EA0 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x1 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x8000 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x9DA85EE8 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x9DA85EE8 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9DA85F00 | |
LinkedListElement iLast = 0x9DA85F10 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x9DA85F10 | |
iterator | |
<user defined> _Ptr = 0x9DA85F10 | |
<user defined> iterator = 0x9DA85EF8 | |
Unit* iOwner = 0x9DA84290 | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9DA85F38 | |
LinkedListElement iLast = 0x9DA85F48 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x9DA85F48 | |
iterator | |
<user defined> _Ptr = 0x9DA85F48 | |
<user defined> iterator = 0x9DA85F30 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x3F800000 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x3F800000 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9D68C5F0 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9DA85F78 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9DA85F88 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x3F800000 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x3F800000 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x0 | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x0 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x9DA85FD8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x9DA85FE8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
SpellValue* m_spellValue = 0x9D5B0540 | |
int[3] EffectBasePoints | |
[0] = 0xE | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
float RadiusMod = 1.000000 | |
unsigned int AuraStackAmount = 0x1 | |
int AuraDuration = 0x0 | |
bool ForcedCritResult = 0x0 | |
ObjectGuid m_originalCasterGUID | |
unsigned int _guid = 0x5A | |
Unit* m_originalCaster = 0x9DA84290 | |
<user defined>* m_selfContainer = 0x9BEF3E90 | |
int m_spellSchoolMask = 0x8 | |
int m_attackType = 0x0 | |
int m_powerCost = 0x0 | |
int m_casttime = 0x2421 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
unsigned int m_spellFlags = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x0 | |
unsigned int m_delayTrajectory = 0x0 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x1 | |
bool m_executedCurrently = 0x1 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = NULL | |
Item* itemTarget = NULL | |
GameObject* gameObjTarget = NULL | |
WorldLocation* destTarget = 0x9BEF40E0 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x3FC82244C0F1A871 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x3FC82244C0F1A871 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x3FC82244C0F1A871 | |
float m_positionX = -7.551812 | |
float m_positionY = 1.563546 | |
float m_positionZ = -13.203045 | |
float m_orientation = 0.123312 | |
unsigned int m_mapId = 0xFFFFFFFF | |
int damage = 0xF | |
int effectHandleMode = 0x2 | |
Aura* m_spellAura = NULL | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = NULL | |
int m_damage = 0x0 | |
int m_healing = 0x0 | |
unsigned int m_procAttacker = 0x0 | |
unsigned int m_procVictim = 0x0 | |
unsigned int m_procEx = 0x0 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo | |
<user defined> _List_node_remove_op = 0x9D5908F0 | |
std::_Compressed_pair<std::allocator<std::_List_node<TargetInfo,void *> >,std::_List_val<std::_List_simple_types<TargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<TargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<TargetInfo,void *> >::_Minimum_allocation_alignment = 0x9D5908F0 | |
std::_List_val<std::_List_simple_types<TargetInfo> > _Myval2 = 0x9BEF40A8 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID | |
unsigned int _guid = 0x4D3CA90 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
value_type | |
ObjectGuid targetGUID = 0x9D5B4B90 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x50 | |
bool processed = 0x16 | |
<user defined> _List_node_remove_op = 0x9D5B4B90 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::GOTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >::_Minimum_allocation_alignment = 0x9D5B4B90 | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > _Myval2 = 0x9BEF40C0 | |
ItemTargetInfo | |
Item* item = 0x4D3CA90 | |
Object | |
DataMap CustomData = 0x4D3CA98 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x4D3CAF0 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x4D3CB08 | |
Loot loot = 0x4D3CB38 | |
bool m_lootGenerated = 0x40 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x40 | |
Bag* m_container = 0x4030040 | |
int uState = 0x4030040 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x40 | |
int m_lastPlayedTimeUpdate = 0x4030040 | |
unsigned int m_refundRecipient = 0x4030040 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x4030040 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x4D3CC70 | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
value_type | |
Item* item = 0x9D5B1650 | |
unsigned int effectMask = 0x0 | |
<user defined> _List_node_remove_op = 0x9D5B1650 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >::_Minimum_allocation_alignment = 0x9D5B1650 | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > _Myval2 = 0x9BEF40D0 | |
SpellDestination[3] m_destTargets | |
[0] = 0x9BEF40E0 | |
[1] = 0x9BEF4110 | |
[2] = 0x9BEF4140 | |
bool _scriptsLoaded = 0x1 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
<user defined> _List_node_remove_op = 0x9BEF4178 | |
std::_Compressed_pair<std::allocator<std::_List_node<SpellScript *,void *> >,std::_List_val<std::_List_simple_types<SpellScript *> >,1> _Mypair | |
std::allocator<std::_List_node<SpellScript *,void *> > | |
unsigned int std::allocator<std::_List_node<SpellScript *,void *> >::_Minimum_allocation_alignment = 0x934A3DD0 | |
std::_List_val<std::_List_simple_types<SpellScript *> > _Myval2 = 0x9BEF4178 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x4D3CA90 | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x0 | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
value_type | |
SpellInfo* triggeredSpell = 0x9D5B6AE0 | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x1 | |
int chance = 0x0 | |
<user defined> _List_node_remove_op = 0x9BEF4188 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >,std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> >,1> _Mypair | |
std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> > | |
unsigned int std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >::_Minimum_allocation_alignment = 0x9D5B6AE0 | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > _Myval2 = 0x9BEF4188 | |
unsigned int m_spellState = 0x1 | |
int m_timer = 0x0 | |
SpellEvent* _spellEvent = 0x9D5B1EF0 | |
BasicEvent | |
unsigned int m_abortState = 0x0 | |
unsigned int m_addTime = 0x2C7B2C | |
unsigned int m_execTime = 0x2C9F43 | |
Spell* m_Spell = 0x9BEF3E90 | |
int _triggeredCastFlags = 0x0 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell | |
SpellInfo* spellInfo = NULL | |
int effectIndex = 0xFF | |
unsigned int tickNumber = 0x0 | |
bool m_skipCheck = 0x0 | |
unsigned int m_auraScaleMask = 0x2 | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath | |
std::_Compressed_pair<std::default_delete<PathGenerator>,PathGenerator *,1> _Mypair | |
PathGenerator* _Myval2 = NULL | |
bool _spellTargetsSelected = 0x0 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
Parameter SpellEffIndex __formal = 0x9BEF3E90 | |
Local float x = 0.000000 | |
Local float y = 0.000000 | |
Local float z = -0.000000 | |
000000013FBE8B04 0000000007DDF4C0 Spell::HandleEffects+424 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 5607 | |
Local Spell* this = NULL | |
Parameter Unit* pUnitTarget = NULL | |
Parameter Item* pItemTarget = NULL | |
Parameter GameObject* pGOTarget = 0x9BEF3E90 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9BEF3E98 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x4598FA2800000000 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x4598FA2800000000 <Unable to read memory> | |
float* m_floatValues = 0x4598FA2800000000 <Unable to read memory> | |
UpdateMask _changesMask = 0x9BEF3EF0 | |
unsigned int m_valuesCount = 0xFFFF | |
unsigned int _fieldNotifyFlags = 0xFFFF | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x9BEF3F08 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0xF | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0xFFFFFFFF | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x3 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x9D5B4AA0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x9DA84290 | |
[1] = 0x0 | |
unsigned int m_flags = 0x9D5B0540 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x5A | |
unsigned int flags = 0x9DA84290 | |
unsigned int flags2 = 0x0 | |
Position pos = 0x9BEF3FF8 | |
unsigned int time = 0x0 | |
TransportInfo | |
ObjectGuid guid = 0x5A | |
Position pos = 0x9BEF3FF0 | |
int seat = 0x8 | |
unsigned int time = 0x0 | |
unsigned int time2 = 0x0 | |
MovementInfo::TransportInfo transport = 0x9BEF4010 | |
float pitch = 0.000000 | |
unsigned int fallTime = 0x0 | |
JumpInfo | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = -0.000000 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0x9BEF4040 | |
float splineElevation = 0.000000 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
std::integral_constant<bool,0> | |
bool std::integral_constant<bool,0>::value = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x2 | |
LiquidData _liquidData | |
unsigned int Entry = 0x9D5908F0 | |
unsigned int Flags = 0x0 | |
float Level = 0.000000 | |
float DepthLevel = 0.000000 | |
int Status = 0xA0000000 | |
bool _updatePositionData = 0x81 | |
Transport* m_transport = 0x9D5B4B90 | |
GameObject | |
WorldObject | |
Object | |
DataMap CustomData = 0x9D5B4B98 | |
unsigned int m_objectType = 0xD8F | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x8890 | |
int* m_int32Values = 0x8C00000C7C2B5DA8 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8C00000C7C2B5DA8 <Unable to read memory> | |
float* m_floatValues = 0x8C00000C7C2B5DA8 <Unable to read memory> | |
UpdateMask _changesMask = 0x9D5B4BF0 | |
unsigned int m_valuesCount = 0xBCC3 | |
unsigned int _fieldNotifyFlags = 0x4325 | |
bool m_objectUpdated = 0xE0 | |
bool m_inWorld = 0x80 | |
PackedGuid m_PackGUID = 0x9D5B4C08 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x64019A50 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x64019A50 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x64019A50 | |
float m_positionX = 9562997491954039652352.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x7C2B5DD2 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9D5B4C4C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9D5B4C58 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9D5B4C64 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9D5B4C98 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9D5B4CCC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9D5B4CD8 | |
unsigned int LastUsedScriptID = 0x616D6E6F | |
MovementInfo m_movementInfo = 0x9D5B4CE8 | |
ElunaEventProcessor* elunaEvents = 0x43790E9844E4D3C8 | |
std::string m_name = "..." | |
bool m_isActive = 0x56 | |
bool m_isFarVisible = 0x89 | |
std::optional<float> m_visibilityDistanceOverride = 0x44E2EFA1428DA108 | |
bool m_isWorldObject = 0x6E | |
ZoneScript* m_zoneScript = 0x428DA106 | |
unsigned int _zoneId = 0x7C2B5DCF | |
unsigned int _areaId = 0x8800000C | |
float _floorZ = -0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x9D5B4DA8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = 0xF100000000 | |
Map* m_currMap = 0x8800000C7C2B5DCA | |
unsigned int m_InstanceId = 0x406A4398 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9D5B4DE0 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x9D5B4E20 | |
MovableMapObject | |
Cell _currentCell = 0x4357F5FA | |
int _moveState = 0xC5A79099 | |
Loot loot = 0x9D5B4E50 | |
unsigned int m_groupLootTimer = 0x426E4591 | |
unsigned int lootingGroupLowGUID = 0xC3A755C6 | |
GameObjectModel* m_model = 0x426D835D458BB430 | |
unsigned int m_spellId = 0xC3A7A9FC | |
int m_respawnTime = 0x426C8EFC | |
unsigned int m_respawnDelayTime = 0x7C2B5DE2 | |
unsigned int m_despawnDelay = 0x8800000C | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0x9D5B4F50 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime = 0x9D5B4F50 | |
int m_lootState = 0x9D5B4F50 | |
bool m_spawnedByDefault = 0x0 | |
unsigned int m_cooldownTime = 0x3FD00101 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0x9D5B4F70 | |
ObjectGuid m_ritualOwnerGUID = 0x45412D18C3588FA0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x9D5B4FB8 | |
unsigned int m_usetimes = 0xC35D42A6 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x9D5B4FD0 | |
unsigned int m_spawnId = 0x9D5B4FE0 | |
GameObjectTemplate* m_goInfo = 0x9D5B4FE0 | |
GameObjectData* m_goData = 0x9D5B4FE0 | |
GameObjectValue m_goValue = 0x9D5B4FF8 | |
bool m_allowModifyDestructibleBuilding = 0x16 | |
int m_packedRotation = 0x438F0F6D44E0A9D2 | |
G3D::Quat m_localRotation = 0x9D5B5018 | |
Position m_stationaryPosition = 0x9D5B5028 | |
ObjectGuid m_lootRecipient = 0x9000000C7C2B5C15 | |
unsigned int m_lootRecipientGroup = 0x69766943 | |
unsigned int m_LootMode = 0x696C | |
unsigned int m_lootGenerationTime = 0x63655220 | |
ObjectGuid m_linkedTrap = 0x306D71013FDB0000 | |
ObjectGuid _lootStateUnitGUID = 0xF1306D710140DBF1 | |
GameObjectAI* m_AI = 0xF1306D710141DB | |
bool m_saveStateOnDb = 0x10 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0x9D5B5078 | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x9D5B1650 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Bucket_size = 0x3FC82244C0F1A871 | |
unsigned int std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Min_buckets = 0x3FC82244C0F1A871 | |
bool std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >::_Multi = 0x71 | |
<user defined> _Min_buckets_construct_ptr = 0x71 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x3FC82244C0F1A871 | |
<user defined> _Range_eraser = 0x71 | |
<user defined> _Equal_range_result = 0x71 | |
<user defined> _Multi_equal_check_result = 0x71 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0xC0F1A871 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x9BEF40E8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x9BEF40F8 | |
unsigned int _Mask = 0x3FC82244C0F1A871 | |
unsigned int _Maxidx = 0x3DFC8B3BC1533FAC | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef | |
Reference<GridRefMgr<GameObject>,GameObject> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
GridRefMgr<GameObject>* iRefTo = NULL | |
GameObject* iRefFrom = 0x3F98E6DBC12876EA | |
MovableMapObject | |
Cell _currentCell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0xC1535DD0 | |
unsigned int grid_y = 0xC1535DD0 | |
unsigned int cell_x = 0xC1535DD0 | |
unsigned int cell_y = 0xC1535DD0 | |
unsigned int nocreate = 0xC1535DD0 | |
unsigned int reserved = 0xC1535DD0 | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0xC1535DD0 | |
unsigned int All = 0xC1535DD0 | |
Cell::<unnamed-type-data> data = 0xC1535DD0 | |
int _moveState = 0x3EB1BDC4 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x9BEF4150 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x9BEF4168 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer | |
unsigned int _guid = 0x9D5B6AE0 | |
ObjectGuid lootOwnerGUID | |
unsigned int _guid = 0x0 | |
int loot_type = 0x1 | |
ObjectGuid containerGUID | |
unsigned int _guid = 0x9D5B1EF0 | |
ObjectGuid sourceWorldObjectGUID | |
unsigned int _guid = 0x100000000 | |
GameObject* sourceGameObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0xFF | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0xFF | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x9BEF41B8 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x9BEF41C8 | |
<user defined> value_compare = 0x0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x9BEF41D8 | |
<user defined> value_compare = 0x0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x9BEF41E8 | |
<user defined> value_compare = 0x0 | |
LootValidatorRefMgr i_LootValidatorRefMgr | |
RefMgr<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9BEF4200 | |
LinkedListElement iLast = 0x9BEF4210 | |
unsigned int iSize = 0x4578E100 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x502EEF0 | |
iterator | |
<user defined> _Ptr = 0x502EEF0 | |
<user defined> iterator = 0x9BEF41F8 | |
iterator | |
LootValidatorRef* _Ptr = 0x9000000C729F0C2B | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x457912E3 | |
GameObjectModel* m_model = 0x45C9AF8E00000002 | |
std::string name = 0x45C9AF8E00000002 <Unable to read memory> | |
unsigned int phasemask = 0x45C9AF8E00000022 <Unable to read memory> | |
G3D::AABox iBound | |
G3D::Vector3 lo = 0x45C9AF8E00000026 | |
G3D::Vector3 hi = 0x45C9AF8E00000032 | |
G3D::Matrix3 iInvRot | |
float[3] elt | |
[0] = 0x45C9AF8E0000003E <Unable to read memory> | |
[1] = 0x45C9AF8E00000042 <Unable to read memory> | |
[2] = 0x45C9AF8E00000046 <Unable to read memory> | |
[0] = 0x45C9AF8E0000003E | |
float[3] | |
[0] = 0x45C9AF8E0000004A <Unable to read memory> | |
[1] = 0x45C9AF8E0000004E <Unable to read memory> | |
[2] = 0x45C9AF8E00000052 <Unable to read memory> | |
float[3] | |
[0] = 0x45C9AF8E00000056 <Unable to read memory> | |
[1] = 0x45C9AF8E0000005A <Unable to read memory> | |
[2] = 0x45C9AF8E0000005E <Unable to read memory> | |
G3D::Vector3 iPos | |
float x = 0x45C9AF8E00000062 <Unable to read memory> | |
float y = 0x45C9AF8E00000066 <Unable to read memory> | |
float z = 0x45C9AF8E0000006A <Unable to read memory> | |
float iInvScale = 0x45C9AF8E0000006E <Unable to read memory> | |
float iScale = 0x45C9AF8E00000072 <Unable to read memory> | |
VMAP::WorldModel* iModel = <Unable to read memory> | |
std::unique_ptr<GameObjectModelOwnerBase,std::default_delete<GameObjectModelOwnerBase> > owner | |
std::_Compressed_pair<std::default_delete<GameObjectModelOwnerBase>,GameObjectModelOwnerBase *,1> _Mypair = 0x45C9AF8E00000082 <Unable to read memory> | |
bool isWmo = 0x45C9AF8E0000008A <Unable to read memory> | |
unsigned int m_spellId = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelayTime = 0x0 | |
unsigned int m_despawnDelay = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime | |
int _MyRep = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime | |
int _MyRep = 0x0 | |
int m_lootState = 0x0 | |
bool m_spawnedByDefault = 0x0 | |
unsigned int m_cooldownTime = 0x0 | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Bucket_size = 0xFFFFFFFF | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Min_buckets = 0xFFFFFFFF | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >::_Multi = 0xFF | |
<user defined> _Min_buckets_construct_ptr = 0xFF | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> >* _Target = 0xFFFFFFFF | |
<user defined> _Range_eraser = 0xFF | |
<user defined> _Equal_range_result = 0xFF | |
<user defined> _Multi_equal_check_result = 0xFF | |
std::_Umap_traits<ObjectGuid,int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,int> >,0> _Traitsobj = 0xFFFFFFFF | |
std::list<std::pair<ObjectGuid const ,int>,std::allocator<std::pair<ObjectGuid const ,int> > > _List = 0x9BEF4278 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,int> > > > > > _Vec = 0x9BEF4288 | |
unsigned int _Mask = 0xFFFFFFFF | |
unsigned int _Maxidx = 0x0 | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _guid = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x9BEF42B8 | |
unsigned int m_usetimes = 0x0 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > >,1>,1> _Mypair = 0x9BEF42D0 | |
<user defined> value_compare = 0x0 | |
unsigned int m_spawnId = 0xF | |
GameObjectTemplate* m_goInfo = NULL | |
GameObjectData* m_goData = NULL | |
GameObjectValue m_goValue | |
<unnamed-type-Transport> | |
unsigned int PathProgress = 0xFFFFFFFF | |
TransportAnimation* AnimationInfo = NULL | |
GameObjectValue::<unnamed-type-Transport> Transport | |
unsigned int PathProgress = 0xFFFFFFFF | |
<user defined> AnimationInfo = 0x0 | |
<unnamed-type-FishingHole> | |
unsigned int MaxOpens = 0xFFFFFFFF | |
GameObjectValue::<unnamed-type-FishingHole> FishingHole | |
unsigned int MaxOpens = 0xFFFFFFFF | |
<unnamed-type-CapturePoint> | |
OPvPCapturePoint* OPvPObj = 0x1FFFFFFFF | |
GameObjectValue::<unnamed-type-CapturePoint> CapturePoint | |
<user defined> OPvPObj = 0x1FFFFFFFF | |
<unnamed-type-Building> | |
unsigned int Health = 0xFFFFFFFF | |
unsigned int MaxHealth = 0x1 | |
GameObjectValue::<unnamed-type-Building> Building | |
unsigned int Health = 0xFFFFFFFF | |
unsigned int MaxHealth = 0x1 | |
bool m_allowModifyDestructibleBuilding = 0x0 | |
int m_packedRotation = 0x0 | |
G3D::Quat m_localRotation | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
float w = 0.000000 | |
Position m_stationaryPosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 107.859375 | |
float m_orientation = 150.384460 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x9DD16890 | |
unsigned int m_lootRecipientGroup = 0x0 | |
unsigned int m_LootMode = 0x0 | |
unsigned int m_lootGenerationTime = 0x9C27C840 | |
ObjectGuid m_linkedTrap | |
unsigned int _guid = 0x9DD168C0 | |
ObjectGuid _lootStateUnitGUID | |
unsigned int _guid = 0xF1300017750047ED | |
GameObjectAI* m_AI = 0x9C27C840 | |
GameObject* me = 0x3F800000 | |
WorldObject | |
Object | |
DataMap CustomData = 0x3F800008 | |
unsigned int m_objectType = 0xF | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x3F800060 | |
unsigned int m_valuesCount = 0x49F0 | |
unsigned int _fieldNotifyFlags = 0x3F80 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x3F800078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0xF | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x3F8000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x3F8000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x3F8000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x3F800108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x3F80013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x3F800148 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x3F800158 | |
ElunaEventProcessor* elunaEvents = 0xF | |
std::string m_name = "иї™й‡ЊжЇзҐћењЈзљ„зЊ®зҐд№‹еЋ…пјЃдЅ д»¬иї™дє..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x72C92A0500000000 | |
bool m_isWorldObject = 0xC | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x3F800218 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0xF | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x3F800250 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x3F800290 | |
MovableMapObject | |
Cell _currentCell = 0x0 | |
int _moveState = 0x0 | |
Loot loot = 0x3F8002C0 | |
unsigned int m_groupLootTimer = 0xF | |
unsigned int lootingGroupLowGUID = 0x0 | |
GameObjectModel* m_model = NULL | |
unsigned int m_spellId = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelayTime = 0xF | |
unsigned int m_despawnDelay = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_restockTime = 0x0 | |
int m_lootState = 0x0 | |
bool m_spawnedByDefault = 0x0 | |
unsigned int m_cooldownTime = 0xF | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0x3F8003E0 | |
ObjectGuid m_ritualOwnerGUID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x3F800428 | |
unsigned int m_usetimes = 0x0 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x3F800440 | |
unsigned int m_spawnId = 0x0 | |
GameObjectTemplate* m_goInfo = NULL | |
GameObjectData* m_goData = NULL | |
GameObjectValue m_goValue = 0x3F800468 | |
bool m_allowModifyDestructibleBuilding = 0x0 | |
int m_packedRotation = 0x0 | |
G3D::Quat m_localRotation = 0x3F800488 | |
Position m_stationaryPosition = 0x3F800498 | |
ObjectGuid m_lootRecipient = 0x2F | |
unsigned int m_lootRecipientGroup = 0x0 | |
unsigned int m_LootMode = 0x0 | |
unsigned int m_lootGenerationTime = 0x72C92A51 | |
ObjectGuid m_linkedTrap = 0x0 | |
ObjectGuid _lootStateUnitGUID = 0x0 | |
GameObjectAI* m_AI = NULL | |
bool m_saveStateOnDb = 0xF | |
bool m_saveStateOnDb = 0x78 | |
Parameter unsigned int i = 0x0 | |
Parameter SpellEffectHandleMode mode = 0x2 | |
Local unsigned int eff = 0x6D | |
Local std::exception& e = 0x7FEDF2AF02B | |
__std_exception_data _Data | |
char* _What = 0xCCCCCCC328C48348 <Unable to read memory> | |
bool _DoFree = 0xCC | |
000000013FBF96B3 0000000007DDF500 Spell::_handle_immediate_phase+63 D:\WoW3.3.5a\Isxodnik\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4233 | |
Local Spell* this = 0x9D68BFB0 | |
SpellInfo* m_spellInfo = 0x9D68BFB0 | |
unsigned int Id = 0x9D68BFB0 | |
SpellCategoryEntry* CategoryEntry = 0x9D68BFB0 | |
unsigned int Id = 0x9D68BFB0 | |
unsigned int Flags = 0x0 | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x0 | |
unsigned int Attributes = 0x728B5C58 | |
unsigned int AttributesEx = 0x8800000C | |
unsigned int AttributesEx2 = 0x9D68BFD0 | |
unsigned int AttributesEx3 = 0x0 | |
unsigned int AttributesEx4 = 0x9D68BFD0 | |
unsigned int AttributesEx5 = 0x0 | |
unsigned int AttributesEx6 = 0x0 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesCu = 0x728B5C5A | |
unsigned int Stances = 0x8800000C | |
unsigned int StancesNot = 0x9D68BFF0 | |
unsigned int Targets = 0x0 | |
unsigned int TargetCreatureType = 0x9D68BFF0 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x728B5BA4 | |
unsigned int CasterAuraStateNot = 0x8800000C | |
unsigned int TargetAuraStateNot = 0x9D68C010 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x9D68C010 | |
unsigned int ExcludeCasterAuraSpell = 0x0 | |
unsigned int ExcludeTargetAuraSpell = 0x0 | |
SpellCastTimesEntry* CastTimeEntry = 0x8800000C728B5BA6 | |
unsigned int ID = 0x8800000C728B5BA6 <Unable to read memory> | |
int CastTime = 0x8800000C728B5BAA <Unable to read memory> | |
unsigned int RecoveryTime = 0x9D68C030 | |
unsigned int CategoryRecoveryTime = 0x0 | |
unsigned int StartRecoveryCategory = 0x9D68C030 | |
unsigned int StartRecoveryTime = 0x0 | |
unsigned int InterruptFlags = 0x0 | |
unsigned int AuraInterruptFlags = 0x0 | |
unsigned int ChannelInterruptFlags = 0x728B5BA0 | |
unsigned int ProcFlags = 0x8800000C | |
unsigned int ProcChance = 0x9D68C050 | |
unsigned int ProcCharges = 0x0 | |
unsigned int MaxLevel = 0x9D68C050 | |
unsigned int BaseLevel = 0x0 | |
unsigned int SpellLevel = 0x0 | |
SpellDurationEntry* DurationEntry = 0x8800000C728B5BA2 | |
unsigned int ID = 0x8800000C728B5BA2 <Unable to read memory> | |
int[3] Duration | |
[0] = 0x8800000C728B5BA6 <Unable to read memory> | |
[1] = 0x8800000C728B5BAA <Unable to read memory> | |
[2] = 0x8800000C728B5BAE <Unable to read memory> | |
unsigned int PowerType = 0x9D68C070 | |
unsigned int ManaCost = 0x0 | |
unsigned int ManaCostPerlevel = 0x9D68C070 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaPerSecondPerLevel = 0x0 | |
unsigned int ManaCostPercentage = 0x0 | |
unsigned int RuneCostID = 0x728B5BAC | |
SpellRangeEntry* RangeEntry = 0x9D68C090 | |
unsigned int ID = 0x9D68C090 | |
float[2] RangeMin | |
[0] = 0.000000 | |
[1] = -0.000000 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = 0.000000 | |
unsigned int Flags = 0x0 | |
float Speed = -0.000000 | |
unsigned int StackAmount = 0x0 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x728B5BAE | |
[1] = 0x8800000C | |
[2] = 0x9D68C0B0 | |
[3] = 0x0 | |
[4] = 0x9D68C0B0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x728B5BA8 | |
[1] = 0x8800000C | |
[2] = 0x9D68C0D0 | |
[3] = 0x0 | |
[4] = 0x9D68C0D0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
int EquippedItemClass = 0x728B5BAA | |
int EquippedItemSubClassMask = 0x8800000C | |
int EquippedItemInventoryTypeMask = 0x9D68C0F0 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x9D68C0F0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int SpellIconID = 0x0 | |
unsigned int ActiveIconID = 0x728B5BB4 | |
unsigned int SpellPriority = 0x8800000C | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "Бhќ" | |
[1] = "Бhќ" | |
[2] = NULL | |
[3] = 0x8800000C728B5BB6 <Unable to read memory> | |
[4] = "0Бhќ" | |
[5] = "0Бhќ" | |
[6] = NULL | |
[7] = 0x8800000C728B5BB0 <Unable to read memory> | |
[8] = "PБhќ" | |
[9] = "PБhќ" | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "ђБhќ" | |
[1] = "ђБhќ" | |
[2] = NULL | |
[3] = 0x8800000C728B5BBE <Unable to read memory> | |
[4] = "°Бhќ" | |
[5] = "°Бhќ" | |
[6] = NULL | |
[7] = 0x8800000C728B5BB8 <Unable to read memory> | |
[8] = "РБhќ" | |
[9] = "РБhќ" | |
unsigned int MaxTargetLevel = 0x9D696490 | |
unsigned int MaxAffectedTargets = 0x0 | |
unsigned int SpellFamilyName = 0x9D696490 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int DmgClass = 0x728B5B86 | |
unsigned int PreventionType = 0x8800000C | |
int AreaGroupId = 0x9D68C230 | |
unsigned int SchoolMask = 0x0 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x9D68C238 | |
[1] = 0x9D68C2A8 | |
[2] = 0x9D68C318 | |
unsigned int ExplicitTargetMask = 0x728B5B9C | |
SpellChainNode* ChainEntry = 0x9D68C390 | |
SpellInfo* prev = 0x9D68C390 | |
SpellInfo* next = 0x9D68C390 | |
SpellInfo* first = NULL | |
SpellInfo* last = 0x8800000C728B5B9E | |
unsigned int rank = 0xB0 | |
int _auraState = 0x9D68C390 | |
int _spellSpecific = 0x0 | |
bool _isStackableWithRanks = 0x0 | |
bool _isSpellValid = 0x0 | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
Item* m_CastItem = 0x9D68BFB0 | |
Object | |
DataMap CustomData = 0x9D68BFB8 | |
unsigned int m_objectType = 0xBFF0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x8800000C728B5BA4 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8800000C728B5BA4 <Unable to read memory> | |
float* m_floatValues = 0x8800000C728B5BA4 <Unable to read memory> | |
UpdateMask _changesMask = 0x9D68C010 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x9D68C028 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x9D68C058 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x9D68C070 | |
unsigned int gold = 0x728B5BAC | |
unsigned int unlootedCount = 0xC | |
ObjectGuid roundRobinPlayer = 0x9D68C090 | |
ObjectGuid lootOwnerGUID = 0x9D68C090 | |
int loot_type = 0x0 | |
ObjectGuid containerGUID = 0x8800000C728B5BAE | |
ObjectGuid sourceWorldObjectGUID = 0x9D68C0B0 | |
GameObject* sourceGameObject = 0x9D68C0B0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x9D68C0C0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x9D68C0D0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x9D68C0E0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x9D68C0F0 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x9D68C100 | |
bool m_lootGenerated = 0x30 | |
std::string m_text = "0Бhќ..." | |
unsigned int m_slot = 0x50 | |
Bag* m_container = NULL | |
int uState = 0x728B5BB2 | |
int uQueuePos = 0x8800000C | |
bool mb_in_trade = 0x70 | |
int m_lastPlayedTimeUpdate = 0x9D68C170 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x728B5BBC | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Multi = 0x90 | |
bool std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >::_Is_set = 0x90 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x9D68C190 | |
Item* m_weaponItem = NULL | |
ObjectGuid m_castItemGUID | |
unsigned int _guid = 0x8800000C728B5C58 | |
unsigned int m_cast_count = 0xD0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x9D68BFD0 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0x0 | |
WorldObject* m_objectTarget = 0x8800000C728B5C5A | |
Object | |
DataMap CustomData = 0x8800000C728B5C62 | |
unsigned int m_objectType = 0x8800000C728B5CA2 <Unable to read memory> | |
int m_objectTypeId = 0x8800000C728B5CA6 <Unable to read memory> | |
unsigned int m_updateFlag = 0x8800000C728B5CAA <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x8800000C728B5CBA | |
unsigned int m_valuesCount = 0x8800000C728B5CCA <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x8800000C728B5CCC <Unable to read memory> | |
bool m_objectUpdated = 0x8800000C728B5CCE <Unable to read memory> | |
bool m_inWorld = 0x8800000C728B5CCF <Unable to read memory> | |
PackedGuid m_PackGUID = 0x8800000C728B5CD2 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x8800000C728B5D02 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x8800000C728B5D02 <Unable to read memory> | |
float m_positionX = 0x8800000C728B5D02 <Unable to read memory> | |
float m_positionY = 0x8800000C728B5D06 <Unable to read memory> | |
float m_positionZ = 0x8800000C728B5D0A <Unable to read memory> | |
float m_orientation = 0x8800000C728B5D0E <Unable to read memory> | |
unsigned int m_mapId = 0x8800000C728B5D12 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x8800000C728B5D16 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x8800000C728B5D22 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x8800000C728B5D2E | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x8800000C728B5D62 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x8800000C728B5D96 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x8800000C728B5DA2 | |
unsigned int LastUsedScriptID = 0x8800000C728B5DAE <Unable to read memory> | |
MovementInfo m_movementInfo = 0x8800000C728B5DB2 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x8800000C728B5E2A <Unable to read memory> | |
bool m_isActive = 0x8800000C728B5E4A <Unable to read memory> | |
bool m_isFarVisible = 0x8800000C728B5E4B <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x8800000C728B5E4E <Unable to read memory> | |
bool m_isWorldObject = 0x8800000C728B5E56 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x8800000C728B5E62 <Unable to read memory> | |
unsigned int _areaId = 0x8800000C728B5E66 <Unable to read memory> | |
float _floorZ = 0x8800000C728B5E6A <Unable to read memory> | |
bool _outdoors = 0x8800000C728B5E6E <Unable to read memory> | |
LiquidData _liquidData = 0x8800000C728B5E72 | |
bool _updatePositionData = 0x8800000C728B5E86 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x8800000C728B5E9A <Unable to read memory> | |
unsigned int m_phaseMask = 0x8800000C728B5E9E <Unable to read memory> | |
bool m_useCombinedPhases = 0x8800000C728B5EA2 <Unable to read memory> | |
unsigned int m_notifyflags = 0x8800000C728B5EA4 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x8800000C728B5EA6 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x8800000C728B5EAA | |
Item* m_itemTarget = 0x9D68BFF0 | |
Object | |
DataMap CustomData = 0x9D68BFF8 | |
unsigned int m_objectType = 0xC030 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x8800000C728B5BA0 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8800000C728B5BA0 <Unable to read memory> | |
float* m_floatValues = 0x8800000C728B5BA0 <Unable to read memory> | |
UpdateMask _changesMask = 0x9D68C050 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x9D68C068 | |
Loot loot = 0x9D68C098 | |
bool m_lootGenerated = 0x70 | |
std::string m_text = "pБhќ..." | |
unsigned int m_slot = 0x90 | |
Bag* m_container = NULL | |
int uState = 0x728B5BBE | |
int uQueuePos = 0x8800000C | |
bool mb_in_trade = 0xB0 | |
int m_lastPlayedTimeUpdate = 0x9D68C1B0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x728B5BB8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x9D68C1D0 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _guid = 0x9D68BFF0 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_itemTargetEntry = 0x728B5BA4 | |
SpellDestination m_src | |
WorldLocation _position = 0x9D68C010 | |
ObjectGuid _transportGUID = 0x8800000C728B5BA6 | |
Position _transportOffset = 0x9D68C030 | |
SpellDestination m_dst | |
WorldLocation _position = 0x9D68C040 | |
ObjectGuid _transportGUID = 0x9D68C050 | |
Position _transportOffset = 0x9D68C060 | |
float m_elevation = -0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "pАhќ..." | |
SpellDestination m_dstChannel | |
WorldLocation _position = 0x9D68C098 | |
ObjectGuid _transportGUID = 0x9D68C0B0 | |
Position _transportOffset = 0x9D68C0B8 | |
ObjectGuid m_objectTargetGUIDChannel | |
unsigned int _guid = 0x8800000C728B5BA8 | |
int m_customError = 0x9D68C0D0 | |
Unit* m_comboTarget = 0x9D68C0D0 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9D68C0D8 | |
unsigned int m_objectType = 0xC110 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x8800000C728B5BB6 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8800000C728B5BB6 <Unable to read memory> | |
float* m_floatValues = 0x8800000C728B5BB6 <Unable to read memory> | |
UpdateMask _changesMask = 0x9D68C130 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x9D68C148 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x9D68C170 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9D68C170 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9D68C170 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x728B5BBC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9D68C18C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9D68C198 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9D68C1A4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9D68C1D8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9D68C20C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9D68C218 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x9D68C228 | |
ElunaEventProcessor* elunaEvents = 0x9D68C290 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x728B5B8800000000 | |
bool m_isWorldObject = 0xC | |
ZoneScript* m_zoneScript = 0x9D68C2D0 | |
unsigned int _zoneId = 0x9D68C2D0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x9D68C2E8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x8800000C728B5B94 | |
unsigned int m_InstanceId = 0x9D68C310 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x10 | |
unsigned int m_notifyflags = 0x9D68 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9D68C320 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x92 | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x92 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x9D68C368 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x9D68C370 | |
Unit* defaultValue = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x8800000C728B5B9C | |
[1] = 0x9D68C390 | |
[2] = 0x9D68C390 | |
[3] = 0x0 | |
[4] = 0x8800000C728B5B9E | |
[5] = 0x9D68C3B0 | |
[6] = 0x9D68C3B0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x8800000C728B5B98 | |
[2] = 0x9D68C3D0 | |
[3] = 0x9D68C3D0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 5520531949976352989824734461952.000000 | |
int m_baseSpellCritChance = 0x8800000C | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 5520576680231678731104198590464.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x9D68C410 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x9D68C420 | |
bool m_aborting = 0x30 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9D68C438 | |
[1] = 0x9D68C450 | |
[2] = 0x9D68C468 | |
[3] = 0x9D68C480 | |
[4] = 0x9D68C498 | |
[5] = 0x9D68C4B0 | |
[6] = 0x9D68C4C8 | |
[7] = 0x9D68C4E0 | |
unsigned int m_lastSanctuaryTime = 0x9D68C4F0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x9D68C500 | |
bool IsAIEnabled = 0x10 | |
bool NeedChangeAI = 0xC5 | |
bool m_ControlledByPlayer = 0x68 | |
bool m_CreatedByPlayer = 0x9D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x10 | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x10 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x9D68C518 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x8800000C728B5BF6 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x8800000C728B5BF6 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x8800000C728B5BF6 | |
float m_positionX = 5520587560564055262766770946048.000000 | |
float m_positionY = -0.000000 | |
float m_positionZ = -0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x9D68C530 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x8800000C728B5BF0 | |
Movement::Spline<int> spline = 0x8800000C728B5BF0 | |
Movement::FacingInfo facing = 0x8800000C728B5C30 | |
unsigned int m_Id = 0x8800000C728B5C40 <Unable to read memory> | |
Movement::MoveSplineFlag splineflags = 0x8800000C728B5C44 <Unable to read memory> | |
int time_passed = 0x8800000C728B5C48 <Unable to read memory> | |
float vertical_acceleration = 0x8800000C728B5C4C <Unable to read memory> | |
float initialOrientation = 0x8800000C728B5C50 <Unable to read memory> | |
int effect_start_time = 0x8800000C728B5C54 <Unable to read memory> | |
int point_Idx = 0x8800000C728B5C58 <Unable to read memory> | |
int point_Idx_offset = 0x8800000C728B5C5C <Unable to read memory> | |
bool onTransport = 0x8800000C728B5C60 <Unable to read memory> | |
UnitAI* i_AI = 0x9D68C550 | |
Unit* me = 0x9D68C550 | |
UnitAI* i_disabledAI = 0x9D68C550 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x728B5BF2 | |
[2] = 0x8800000C | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x8800000C728B5BFC | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x8800000C728B5BFC | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0xFC | |
<user defined> _Min_buckets_construct_ptr = 0xFC | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x8800000C728B5BFC | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x8800000C728B5BFC | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9D68C590 | |
std::_List_node<Unit *,void *>* _Next = 0x9D68C590 | |
<user defined> _Equal_range_result = 0xFC | |
<user defined> _Multi_equal_check_result = 0xFC | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x728B5BFC | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9D68C590 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9D68C5A0 | |
unsigned int _Mask = 0x9D68C5B0 | |
unsigned int _Maxidx = 0x0 | |
Unit* m_attacking = 0x8800000C728B5BF8 | |
WorldObject | |
Object | |
DataMap CustomData = 0x8800000C728B5C00 | |
unsigned int m_objectType = 0x8800000C728B5C40 <Unable to read memory> | |
int m_objectTypeId = 0x8800000C728B5C44 <Unable to read memory> | |
unsigned int m_updateFlag = 0x8800000C728B5C48 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x8800000C728B5C58 | |
unsigned int m_valuesCount = 0x8800000C728B5C68 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x8800000C728B5C6A <Unable to read memory> | |
bool m_objectUpdated = 0x8800000C728B5C6C <Unable to read memory> | |
bool m_inWorld = 0x8800000C728B5C6D <Unable to read memory> | |
PackedGuid m_PackGUID = 0x8800000C728B5C70 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x8800000C728B5CA0 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x8800000C728B5CA0 <Unable to read memory> | |
float m_positionX = 0x8800000C728B5CA0 <Unable to read memory> | |
float m_positionY = 0x8800000C728B5CA4 <Unable to read memory> | |
float m_positionZ = 0x8800000C728B5CA8 <Unable to read memory> | |
float m_orientation = 0x8800000C728B5CAC <Unable to read memory> | |
unsigned int m_mapId = 0x8800000C728B5CB0 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x8800000C728B5CB4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x8800000C728B5CC0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x8800000C728B5CCC | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x8800000C728B5D00 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x8800000C728B5D34 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x8800000C728B5D40 | |
unsigned int LastUsedScriptID = 0x8800000C728B5D4C <Unable to read memory> | |
MovementInfo m_movementInfo = 0x8800000C728B5D50 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x8800000C728B5DC8 <Unable to read memory> | |
bool m_isActive = 0x8800000C728B5DE8 <Unable to read memory> | |
bool m_isFarVisible = 0x8800000C728B5DE9 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x8800000C728B5DEC <Unable to read memory> | |
bool m_isWorldObject = 0x8800000C728B5DF4 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x8800000C728B5E00 <Unable to read memory> | |
unsigned int _areaId = 0x8800000C728B5E04 <Unable to read memory> | |
float _floorZ = 0x8800000C728B5E08 <Unable to read memory> | |
bool _outdoors = 0x8800000C728B5E0C <Unable to read memory> | |
LiquidData _liquidData = 0x8800000C728B5E10 | |
bool _updatePositionData = 0x8800000C728B5E24 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x8800000C728B5E38 <Unable to read memory> | |
unsigned int m_phaseMask = 0x8800000C728B5E3C <Unable to read memory> | |
bool m_useCombinedPhases = 0x8800000C728B5E40 <Unable to read memory> | |
unsigned int m_notifyflags = 0x8800000C728B5E42 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x8800000C728B5E44 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x8800000C728B5E48 | |
unsigned int m_extraAttacks = 0x8800000C728B5E88 <Unable to read memory> | |
bool m_canDualWield = 0x8800000C728B5E8C <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x8800000C728B5E90 | |
SafeUnitPointer m_movedByPlayer = 0x8800000C728B5EA0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x8800000C728B5EB0 <Unable to read memory> | |
[1] = 0x8800000C728B5EB8 <Unable to read memory> | |
[2] = 0x8800000C728B5EC0 <Unable to read memory> | |
[3] = 0x8800000C728B5EC8 <Unable to read memory> | |
[4] = 0x8800000C728B5ED0 <Unable to read memory> | |
[5] = 0x8800000C728B5ED8 <Unable to read memory> | |
[6] = 0x8800000C728B5EE0 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x8800000C728B5EE8 <Unable to read memory> | |
[1] = 0x8800000C728B5EF0 <Unable to read memory> | |
[2] = 0x8800000C728B5EF8 <Unable to read memory> | |
[3] = 0x8800000C728B5F00 <Unable to read memory> | |
float m_modMeleeHitChance = 0x8800000C728B5F08 <Unable to read memory> | |
float m_modRangedHitChance = 0x8800000C728B5F0C <Unable to read memory> | |
float m_modSpellHitChance = 0x8800000C728B5F10 <Unable to read memory> | |
int m_baseSpellCritChance = 0x8800000C728B5F14 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x8800000C728B5F18 <Unable to read memory> | |
[1] = 0x8800000C728B5F1C <Unable to read memory> | |
[2] = 0x8800000C728B5F20 <Unable to read memory> | |
[3] = 0x8800000C728B5F24 <Unable to read memory> | |
[4] = 0x8800000C728B5F28 <Unable to read memory> | |
[5] = 0x8800000C728B5F2C <Unable to read memory> | |
[6] = 0x8800000C728B5F30 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x8800000C728B5F34 <Unable to read memory> | |
[1] = 0x8800000C728B5F38 <Unable to read memory> | |
[2] = 0x8800000C728B5F3C <Unable to read memory> | |
EventProcessor m_Events = 0x8800000C728B5F40 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x8800000C728B5F60 | |
[1] = 0x8800000C728B5F78 | |
[2] = 0x8800000C728B5F90 | |
[3] = 0x8800000C728B5FA8 | |
[4] = 0x8800000C728B5FC0 | |
[5] = 0x8800000C728B5FD8 | |
[6] = 0x8800000C728B5FF0 | |
[7] = 0x8800000C728B6008 | |
unsigned int m_lastSanctuaryTime = 0x8800000C728B6020 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x8800000C728B6028 | |
bool IsAIEnabled = 0x8800000C728B6038 <Unable to read memory> | |
bool NeedChangeAI = 0x8800000C728B6039 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x8800000C728B603A <Unable to read memory> | |
bool m_CreatedByPlayer = 0x8800000C728B603B <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x8800000C728B6040 | |
Position m_last_notify_position = 0x8800000C728B6050 | |
unsigned int m_last_notify_mstime = 0x8800000C728B6060 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x8800000C728B6064 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x8800000C728B6066 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x8800000C728B6068 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x8800000C728B6088 <Unable to read memory> | |
unsigned int m_race = 0x8800000C728B6089 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x8800000C728B608A <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x8800000C728B608C <Unable to read memory> | |
[1] = 0x8800000C728B6090 <Unable to read memory> | |
[2] = 0x8800000C728B6094 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x8800000C728B6098 <Unable to read memory> | |
[1] = 0x8800000C728B609C <Unable to read memory> | |
[2] = 0x8800000C728B60A0 <Unable to read memory> | |
[3] = 0x8800000C728B60A4 <Unable to read memory> | |
[4] = 0x8800000C728B60A8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x8800000C728B60B0 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x8800000C728B60F8 <Unable to read memory> | |
int m_procDeep = 0x8800000C728B60FC <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x8800000C728B6100 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x8800000C728B6110 | |
unsigned int m_transform = 0x8800000C728B6120 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x8800000C728B6148 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x8800000C728B6158 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x8800000C728B6168 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x8800000C728B6178 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x8800000C728B6180 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x8800000C728B6188 | |
[1] = 0x8800000C728B6198 | |
[2] = 0x8800000C728B61A8 | |
[3] = 0x8800000C728B61B8 | |
[4] = 0x8800000C728B61C8 | |
[5] = 0x8800000C728B61D8 | |
[6] = 0x8800000C728B61E8 | |
[7] = 0x8800000C728B61F8 | |
[8] = 0x8800000C728B6208 | |
[9] = 0x8800000C728B6218 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x8800000C728B7558 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x8800000C728B7568 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x8800000C728B7578 | |
unsigned int m_interruptMask = 0x8800000C728B7588 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x8800000C728B758C <Unable to read memory> | |
[1] = 0x8800000C728B7590 <Unable to read memory> | |
[2] = 0x8800000C728B7594 <Unable to read memory> | |
[3] = 0x8800000C728B7598 <Unable to read memory> | |
[0] = 0x8800000C728B758C | |
float[4] | |
[0] = 0x8800000C728B759C <Unable to read memory> | |
[1] = 0x8800000C728B75A0 <Unable to read memory> | |
[2] = 0x8800000C728B75A4 <Unable to read memory> | |
[3] = 0x8800000C728B75A8 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75AC <Unable to read memory> | |
[1] = 0x8800000C728B75B0 <Unable to read memory> | |
[2] = 0x8800000C728B75B4 <Unable to read memory> | |
[3] = 0x8800000C728B75B8 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75BC <Unable to read memory> | |
[1] = 0x8800000C728B75C0 <Unable to read memory> | |
[2] = 0x8800000C728B75C4 <Unable to read memory> | |
[3] = 0x8800000C728B75C8 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75CC <Unable to read memory> | |
[1] = 0x8800000C728B75D0 <Unable to read memory> | |
[2] = 0x8800000C728B75D4 <Unable to read memory> | |
[3] = 0x8800000C728B75D8 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75DC <Unable to read memory> | |
[1] = 0x8800000C728B75E0 <Unable to read memory> | |
[2] = 0x8800000C728B75E4 <Unable to read memory> | |
[3] = 0x8800000C728B75E8 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75EC <Unable to read memory> | |
[1] = 0x8800000C728B75F0 <Unable to read memory> | |
[2] = 0x8800000C728B75F4 <Unable to read memory> | |
[3] = 0x8800000C728B75F8 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75FC <Unable to read memory> | |
[1] = 0x8800000C728B7600 <Unable to read memory> | |
[2] = 0x8800000C728B7604 <Unable to read memory> | |
[3] = 0x8800000C728B7608 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B760C <Unable to read memory> | |
[1] = 0x8800000C728B7610 <Unable to read memory> | |
[2] = 0x8800000C728B7614 <Unable to read memory> | |
[3] = 0x8800000C728B7618 <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B761C <Unable to read memory> | |
[1] = 0x8800000C728B7620 <Unable to read memory> | |
[2] = 0x8800000C728B7624 <Unable to read memory> | |
[3] = 0x8800000C728B7628 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x8800000C728B771C <Unable to read memory> | |
[1] = 0x8800000C728B7720 <Unable to read memory> | |
[0] = 0x8800000C728B771C <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B7724 <Unable to read memory> | |
[1] = 0x8800000C728B7728 <Unable to read memory> | |
[0] = 0x8800000C728B771C | |
float[2] | |
[0] = 0x8800000C728B772C <Unable to read memory> | |
[1] = 0x8800000C728B7730 <Unable to read memory> | |
[0] = 0x8800000C728B772C <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B7734 <Unable to read memory> | |
[1] = 0x8800000C728B7738 <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B773C <Unable to read memory> | |
[1] = 0x8800000C728B7740 <Unable to read memory> | |
[0] = 0x8800000C728B773C <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B7744 <Unable to read memory> | |
[1] = 0x8800000C728B7748 <Unable to read memory> | |
bool m_canModifyStats = 0x8800000C728B774C <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x8800000C728B7750 | |
float[9] m_speed_rate | |
[0] = 0x8800000C728B7760 <Unable to read memory> | |
[1] = 0x8800000C728B7764 <Unable to read memory> | |
[2] = 0x8800000C728B7768 <Unable to read memory> | |
[3] = 0x8800000C728B776C <Unable to read memory> | |
[4] = 0x8800000C728B7770 <Unable to read memory> | |
[5] = 0x8800000C728B7774 <Unable to read memory> | |
[6] = 0x8800000C728B7778 <Unable to read memory> | |
[7] = 0x8800000C728B777C <Unable to read memory> | |
[8] = 0x8800000C728B7780 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x8800000C728B7790 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x8800000C728B77A8 <Unable to read memory> | |
[1] = 0x8800000C728B77AC <Unable to read memory> | |
[2] = 0x8800000C728B77B0 <Unable to read memory> | |
[3] = 0x8800000C728B77B4 <Unable to read memory> | |
int m_regenTimer = 0x8800000C728B77B8 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x8800000C728B77C0 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x8800000C728B7808 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x8800000C728B7828 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x8800000C728B7838 <Unable to read memory> | |
bool _instantCast = 0x8800000C728B7839 <Unable to read memory> | |
unsigned int m_rootTimes = 0x8800000C728B783C <Unable to read memory> | |
unsigned int m_state = 0x8800000C728B7840 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x8800000C728B7844 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x8800000C728B7848 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x8800000C728B7850 | |
HostileRefMgr m_HostileRefMgr = 0x8800000C728B7860 | |
FollowerRefMgr m_FollowingRefMgr = 0x8800000C728B7898 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x8800000C728B78D0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x8800000C728B78D8 | |
RedirectThreatInfo _redirectThreatInfo = 0x8800000C728B7918 | |
bool m_cleanupDone = 0x8800000C728B7928 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x8800000C728B7929 <Unable to read memory> | |
unsigned int _oldFactionId = 0x8800000C728B792C <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x8800000C728B7930 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x8800000C728B7934 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x8800000C728B7938 | |
ObjectGuid _lastDamagedTargetGuid = 0x8800000C728B7978 <Unable to read memory> | |
int m_deathState = 0x9D68C5D0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x9D68C5D0 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x9D68C5D8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x8800000C728B5BFA | |
std::_List_node<ObjectGuid,void *>* _Head = 0x9D68C5F0 | |
<user defined>* _Tail = 0x9D68C5F0 | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x9D68C5E8 | |
unsigned int m_transform = 0x9D68C5F0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = 0x9000000C728B5BC4 | |
[2] = 0x9DA86098 | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x9D68C620 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0xB0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0xB0 | |
<user defined> value_compare = 0xB0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x9D68C630 | |
<user defined> value_compare = 0xA00A2FB0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = 0x8800000C728B5BC0 | |
std::_List_node<Aura *,void *>** _Tail = 0x9D68C650 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9D68C640 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0x50 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x9D68C650 | |
unsigned int m_removedAurasCount = 0x9D68C650 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9D68C660 | |
[1] = 0x9D68C670 | |
[2] = 0x9D68C680 | |
[3] = 0x9D68C690 | |
[4] = 0x9D68C6A0 | |
[5] = 0x9D68C6B0 | |
[6] = 0x9D68C6C0 | |
[7] = 0x9D68C6D0 | |
[8] = 0x9D68C6E0 | |
[9] = 0x9D68C6F0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x9D68DA30 | |
std::_List_node<Aura *,void *>* _Head = 0x9D68DA30 | |
std::_List_node<Aura *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9D68DA30 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = NULL | |
std::_List_node<AuraApplication *,void *>* _Head = 0x8800000C728B5A00 | |
std::_List_node<AuraApplication *,void *>** _Tail = 0x9D68DA50 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x9D68DA40 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x50 | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x50 | |
<user defined> value_compare = 0x50 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x9D68DA50 | |
<user defined> value_compare = 0x9D68DA50 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 5520285329109151605473094402048.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[0] = 0x9D68DA64 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 5520291373738249678618967932928.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 5520292582664069293248142639104.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 5520288955886610449360618520576.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 5520290164812430063989793226752.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x9D6915B000000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x9D68DBF4 | |
float[2] | |
[0] = 0.000000 | |
[1] = 5520344566474312722302655004672.000000 | |
[0] = 0x728B5A6400000000 | |
float[2] | |
[0] = -0.000000 | |
[1] = -0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x9D691F1000000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x66 | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x66 | |
<user defined> value_compare = 0x66 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x9D68DC28 | |
<user defined> value_compare = 0x9D68DC28 | |
float[9] m_speed_rate | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 5520342148622673493044305592320.000000 | |
[5] = -0.000000 | |
[6] = -0.000000 | |
[7] = 0.000000 | |
[8] = -0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x8800000C728B5A62 | |
std::_List_node<Player *,void *>* _Head = 0x9D68DC70 | |
<user defined>* _Tail = 0x9D68DC70 | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x9D68DC68 | |
MotionMaster* i_motionMaster = 0x9D68DC70 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = 0x9D68DC70 | |
MovementGenerator*[3] Impl | |
[0] = 0x9D68DC70 | |
[1] = NULL | |
[2] = 0x8800000C728B5A6C | |
int _top = 0x9D694E30 | |
Unit* _owner = 0x9D695E50 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x728B5A6C | |
[3] = 0x8800000C | |
int m_regenTimer = 0x9D694E30 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = 0x9D695E50 | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0x728B5A6E | |
ThreatContainer iThreatContainer = 0x9D68DCB0 | |
ThreatContainer iThreatOfflineContainer = 0x9D68DCC8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x9D68DCE0 | |
<user defined> value_compare = 0x9D68DCE0 | |
Vehicle* m_vehicle = 0x9D68DCF0 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x9D68DCF8 | |
Unit* _me = 0x8800000C728B5A74 | |
VehicleEntry* _vehicleInfo = 0x9D68DD10 | |
unsigned int _usableSeatNum = 0x9D68DD10 | |
unsigned int _creatureEntry = 0x0 | |
int _status = 0x0 | |
Vehicle* m_vehicleKit = 0x9D68DCF0 | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = 0x8800000C728B5A74 | |
unsigned int Id = 0x8800000C728B5A74 <Unable to read memory> | |
unsigned int Type = 0x8800000C728B5A78 <Unable to read memory> | |
unsigned int SpellId = 0x8800000C728B5A7C <Unable to read memory> | |
bool m_applyResilience = 0x10 | |
bool _instantCast = 0xDD | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x9D68DD10 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x9D68DD28 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x9D68DD28 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9D68DD40 | |
LinkedListElement iLast = 0x9D68DD50 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = NULL | |
iterator | |
<user defined> _Ptr = 0x0 | |
<user defined> iterator = 0x9D68DD30 | |
Unit* iOwner = 0x8800000C728B5A72 | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9D68DD78 | |
LinkedListElement iLast = 0x9D68DD88 | |
unsigned int iSize = 0x9D68DD90 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x9D68DD70 | |
iterator | |
<user defined> _Ptr = 0x9D68DD70 | |
<user defined> iterator = 0x9D68DD70 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x7E | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x9D68DDB0 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x9D68DDB0 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0xB0 | |
<user defined> _Min_buckets_construct_ptr = 0xB0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x9D68DDB0 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x9D68DDB0 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9D68DDB0 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0xB0 | |
<user defined> _Multi_equal_check_result = 0xB0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x9D68DDB0 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9D68DDB8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9D68DDC8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x8800000C728B5A7A | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x9D68DDF0 | |
unsigned int _threatPct = 0x9D68DDF0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x44 | |
unsigned int _lastExtraAttackSpell = 0x8800000C | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x9D6965B0 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x9D6965B0 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0xB0 | |
<user defined> _Min_buckets_construct_ptr = 0xB0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x9D6965B0 | |
<user defined> _Range_eraser = 0xB0 | |
<user defined> _Equal_range_result = 0xB0 | |
<user defined> _Multi_equal_check_result = 0xB0 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x9D6965B0 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x9D68DE18 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x9D68DE28 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x8800000C728B5A40 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x9D68DE50 | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Multi = 0xAA | |
bool std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> >::_Is_set = 0xAA | |
std::_Compressed_pair<std::less<Aura *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Aura *,void *> >,std::_Tree_val<std::_Tree_simple_types<Aura *> >,1>,1> _Mypair = 0x9D68C0E8 | |
Unit* m_caster = 0x9D68C0F0 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9D68C0F8 | |
unsigned int m_objectType = 0xC130 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x8800000C728B5BB0 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8800000C728B5BB0 <Unable to read memory> | |
float* m_floatValues = 0x8800000C728B5BB0 <Unable to read memory> | |
UpdateMask _changesMask = 0x9D68C150 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x9D68C168 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x9D68C190 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9D68C190 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9D68C190 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x728B5BBE | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9D68C1AC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9D68C1B8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9D68C1C4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9D68C1F8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9D68C22C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9D68C238 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x9D68C248 | |
ElunaEventProcessor* elunaEvents = 0x9D68C2B0 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x728B5B8A00000000 | |
bool m_isWorldObject = 0xC | |
ZoneScript* m_zoneScript = 0x9D68C2F0 | |
unsigned int _zoneId = 0x9D68C2F0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x9D68C308 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x8800000C728B5B96 | |
unsigned int m_InstanceId = 0x9D68C330 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x30 | |
unsigned int m_notifyflags = 0x9D68 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9D68C340 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x9C | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x9C | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x9D68C388 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x9D68C390 | |
Unit* defaultValue = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x8800000C728B5B9E | |
[1] = 0x9D68C3B0 | |
[2] = 0x9D68C3B0 | |
[3] = 0x0 | |
[4] = 0x8800000C728B5B98 | |
[5] = 0x9D68C3D0 | |
[6] = 0x9D68C3D0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x8800000C728B5B9A | |
[2] = 0x9D68C3F0 | |
[3] = 0x9D68C3F0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 5520576680231678731104198590464.000000 | |
int m_baseSpellCritChance = 0x8800000C | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 5520577889157498345733373296640.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x9D68C430 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x9D68C440 | |
bool m_aborting = 0x50 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9D68C458 | |
[1] = 0x9D68C470 | |
[2] = 0x9D68C488 | |
[3] = 0x9D68C4A0 | |
[4] = 0x9D68C4B8 | |
[5] = 0x9D68C4D0 | |
[6] = 0x9D68C4E8 | |
[7] = 0x9D68C500 | |
unsigned int m_lastSanctuaryTime = 0x9D68C510 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x9D68C520 | |
bool IsAIEnabled = 0x30 | |
bool NeedChangeAI = 0xC5 | |
bool m_ControlledByPlayer = 0x68 | |
bool m_CreatedByPlayer = 0x9D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x30 | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x30 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x9D68C538 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x8800000C728B5BF0 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x8800000C728B5BF0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x8800000C728B5BF0 | |
float m_positionX = 5520583933786596418879246827520.000000 | |
float m_positionY = -0.000000 | |
float m_positionZ = -0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x9D68C550 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x8800000C728B5BF2 | |
Movement::Spline<int> spline = 0x8800000C728B5BF2 | |
Movement::FacingInfo facing = 0x8800000C728B5C32 | |
unsigned int m_Id = 0x8800000C728B5C42 <Unable to read memory> | |
Movement::MoveSplineFlag splineflags = 0x8800000C728B5C46 <Unable to read memory> | |
int time_passed = 0x8800000C728B5C4A <Unable to read memory> | |
float vertical_acceleration = 0x8800000C728B5C4E <Unable to read memory> | |
float initialOrientation = 0x8800000C728B5C52 <Unable to read memory> | |
int effect_start_time = 0x8800000C728B5C56 <Unable to read memory> | |
int point_Idx = 0x8800000C728B5C5A <Unable to read memory> | |
int point_Idx_offset = 0x8800000C728B5C5E <Unable to read memory> | |
bool onTransport = 0x8800000C728B5C62 <Unable to read memory> | |
UnitAI* i_AI = 0x9D68C570 | |
Unit* me = 0x9D68C570 | |
UnitAI* i_disabledAI = 0x9D68C570 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x728B5BFC | |
[2] = 0x8800000C | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x8800000C728B5BFE | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x8800000C728B5BFE | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0xFE | |
<user defined> _Min_buckets_construct_ptr = 0xFE | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x8800000C728B5BFE | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x8800000C728B5BFE | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9D68C5B0 | |
std::_List_node<Unit *,void *>* _Next = 0x9D68C5B0 | |
<user defined> _Equal_range_result = 0xFE | |
<user defined> _Multi_equal_check_result = 0xFE | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x728B5BFE | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9D68C5B0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9D68C5C0 | |
unsigned int _Mask = 0x9D68C5D0 | |
unsigned int _Maxidx = 0x0 | |
Unit* m_attacking = 0x8800000C728B5BFA | |
WorldObject | |
Object | |
DataMap CustomData = 0x8800000C728B5C02 | |
unsigned int m_objectType = 0x8800000C728B5C42 <Unable to read memory> | |
int m_objectTypeId = 0x8800000C728B5C46 <Unable to read memory> | |
unsigned int m_updateFlag = 0x8800000C728B5C4A <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x8800000C728B5C5A | |
unsigned int m_valuesCount = 0x8800000C728B5C6A <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x8800000C728B5C6C <Unable to read memory> | |
bool m_objectUpdated = 0x8800000C728B5C6E <Unable to read memory> | |
bool m_inWorld = 0x8800000C728B5C6F <Unable to read memory> | |
PackedGuid m_PackGUID = 0x8800000C728B5C72 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x8800000C728B5CA2 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x8800000C728B5CA2 <Unable to read memory> | |
float m_positionX = 0x8800000C728B5CA2 <Unable to read memory> | |
float m_positionY = 0x8800000C728B5CA6 <Unable to read memory> | |
float m_positionZ = 0x8800000C728B5CAA <Unable to read memory> | |
float m_orientation = 0x8800000C728B5CAE <Unable to read memory> | |
unsigned int m_mapId = 0x8800000C728B5CB2 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x8800000C728B5CB6 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x8800000C728B5CC2 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x8800000C728B5CCE | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x8800000C728B5D02 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x8800000C728B5D36 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x8800000C728B5D42 | |
unsigned int LastUsedScriptID = 0x8800000C728B5D4E <Unable to read memory> | |
MovementInfo m_movementInfo = 0x8800000C728B5D52 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x8800000C728B5DCA <Unable to read memory> | |
bool m_isActive = 0x8800000C728B5DEA <Unable to read memory> | |
bool m_isFarVisible = 0x8800000C728B5DEB <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x8800000C728B5DEE <Unable to read memory> | |
bool m_isWorldObject = 0x8800000C728B5DF6 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x8800000C728B5E02 <Unable to read memory> | |
unsigned int _areaId = 0x8800000C728B5E06 <Unable to read memory> | |
float _floorZ = 0x8800000C728B5E0A <Unable to read memory> | |
bool _outdoors = 0x8800000C728B5E0E <Unable to read memory> | |
LiquidData _liquidData = 0x8800000C728B5E12 | |
bool _updatePositionData = 0x8800000C728B5E26 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x8800000C728B5E3A <Unable to read memory> | |
unsigned int m_phaseMask = 0x8800000C728B5E3E <Unable to read memory> | |
bool m_useCombinedPhases = 0x8800000C728B5E42 <Unable to read memory> | |
unsigned int m_notifyflags = 0x8800000C728B5E44 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x8800000C728B5E46 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x8800000C728B5E4A | |
unsigned int m_extraAttacks = 0x8800000C728B5E8A <Unable to read memory> | |
bool m_canDualWield = 0x8800000C728B5E8E <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x8800000C728B5E92 | |
SafeUnitPointer m_movedByPlayer = 0x8800000C728B5EA2 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x8800000C728B5EB2 <Unable to read memory> | |
[1] = 0x8800000C728B5EBA <Unable to read memory> | |
[2] = 0x8800000C728B5EC2 <Unable to read memory> | |
[3] = 0x8800000C728B5ECA <Unable to read memory> | |
[4] = 0x8800000C728B5ED2 <Unable to read memory> | |
[5] = 0x8800000C728B5EDA <Unable to read memory> | |
[6] = 0x8800000C728B5EE2 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x8800000C728B5EEA <Unable to read memory> | |
[1] = 0x8800000C728B5EF2 <Unable to read memory> | |
[2] = 0x8800000C728B5EFA <Unable to read memory> | |
[3] = 0x8800000C728B5F02 <Unable to read memory> | |
float m_modMeleeHitChance = 0x8800000C728B5F0A <Unable to read memory> | |
float m_modRangedHitChance = 0x8800000C728B5F0E <Unable to read memory> | |
float m_modSpellHitChance = 0x8800000C728B5F12 <Unable to read memory> | |
int m_baseSpellCritChance = 0x8800000C728B5F16 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x8800000C728B5F1A <Unable to read memory> | |
[1] = 0x8800000C728B5F1E <Unable to read memory> | |
[2] = 0x8800000C728B5F22 <Unable to read memory> | |
[3] = 0x8800000C728B5F26 <Unable to read memory> | |
[4] = 0x8800000C728B5F2A <Unable to read memory> | |
[5] = 0x8800000C728B5F2E <Unable to read memory> | |
[6] = 0x8800000C728B5F32 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x8800000C728B5F36 <Unable to read memory> | |
[1] = 0x8800000C728B5F3A <Unable to read memory> | |
[2] = 0x8800000C728B5F3E <Unable to read memory> | |
EventProcessor m_Events = 0x8800000C728B5F42 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x8800000C728B5F62 | |
[1] = 0x8800000C728B5F7A | |
[2] = 0x8800000C728B5F92 | |
[3] = 0x8800000C728B5FAA | |
[4] = 0x8800000C728B5FC2 | |
[5] = 0x8800000C728B5FDA | |
[6] = 0x8800000C728B5FF2 | |
[7] = 0x8800000C728B600A | |
unsigned int m_lastSanctuaryTime = 0x8800000C728B6022 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x8800000C728B602A | |
bool IsAIEnabled = 0x8800000C728B603A <Unable to read memory> | |
bool NeedChangeAI = 0x8800000C728B603B <Unable to read memory> | |
bool m_ControlledByPlayer = 0x8800000C728B603C <Unable to read memory> | |
bool m_CreatedByPlayer = 0x8800000C728B603D <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x8800000C728B6042 | |
Position m_last_notify_position = 0x8800000C728B6052 | |
unsigned int m_last_notify_mstime = 0x8800000C728B6062 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x8800000C728B6066 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x8800000C728B6068 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x8800000C728B606A <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x8800000C728B608A <Unable to read memory> | |
unsigned int m_race = 0x8800000C728B608B <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x8800000C728B608C <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x8800000C728B608E <Unable to read memory> | |
[1] = 0x8800000C728B6092 <Unable to read memory> | |
[2] = 0x8800000C728B6096 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x8800000C728B609A <Unable to read memory> | |
[1] = 0x8800000C728B609E <Unable to read memory> | |
[2] = 0x8800000C728B60A2 <Unable to read memory> | |
[3] = 0x8800000C728B60A6 <Unable to read memory> | |
[4] = 0x8800000C728B60AA <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x8800000C728B60B2 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x8800000C728B60FA <Unable to read memory> | |
int m_procDeep = 0x8800000C728B60FE <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x8800000C728B6102 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x8800000C728B6112 | |
unsigned int m_transform = 0x8800000C728B6122 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x8800000C728B614A | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x8800000C728B615A | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x8800000C728B616A | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x8800000C728B617A <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x8800000C728B6182 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x8800000C728B618A | |
[1] = 0x8800000C728B619A | |
[2] = 0x8800000C728B61AA | |
[3] = 0x8800000C728B61BA | |
[4] = 0x8800000C728B61CA | |
[5] = 0x8800000C728B61DA | |
[6] = 0x8800000C728B61EA | |
[7] = 0x8800000C728B61FA | |
[8] = 0x8800000C728B620A | |
[9] = 0x8800000C728B621A | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x8800000C728B755A | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x8800000C728B756A | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x8800000C728B757A | |
unsigned int m_interruptMask = 0x8800000C728B758A <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x8800000C728B758E <Unable to read memory> | |
[1] = 0x8800000C728B7592 <Unable to read memory> | |
[2] = 0x8800000C728B7596 <Unable to read memory> | |
[3] = 0x8800000C728B759A <Unable to read memory> | |
[0] = 0x8800000C728B758E | |
float[4] | |
[0] = 0x8800000C728B759E <Unable to read memory> | |
[1] = 0x8800000C728B75A2 <Unable to read memory> | |
[2] = 0x8800000C728B75A6 <Unable to read memory> | |
[3] = 0x8800000C728B75AA <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75AE <Unable to read memory> | |
[1] = 0x8800000C728B75B2 <Unable to read memory> | |
[2] = 0x8800000C728B75B6 <Unable to read memory> | |
[3] = 0x8800000C728B75BA <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75BE <Unable to read memory> | |
[1] = 0x8800000C728B75C2 <Unable to read memory> | |
[2] = 0x8800000C728B75C6 <Unable to read memory> | |
[3] = 0x8800000C728B75CA <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75CE <Unable to read memory> | |
[1] = 0x8800000C728B75D2 <Unable to read memory> | |
[2] = 0x8800000C728B75D6 <Unable to read memory> | |
[3] = 0x8800000C728B75DA <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75DE <Unable to read memory> | |
[1] = 0x8800000C728B75E2 <Unable to read memory> | |
[2] = 0x8800000C728B75E6 <Unable to read memory> | |
[3] = 0x8800000C728B75EA <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75EE <Unable to read memory> | |
[1] = 0x8800000C728B75F2 <Unable to read memory> | |
[2] = 0x8800000C728B75F6 <Unable to read memory> | |
[3] = 0x8800000C728B75FA <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B75FE <Unable to read memory> | |
[1] = 0x8800000C728B7602 <Unable to read memory> | |
[2] = 0x8800000C728B7606 <Unable to read memory> | |
[3] = 0x8800000C728B760A <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B760E <Unable to read memory> | |
[1] = 0x8800000C728B7612 <Unable to read memory> | |
[2] = 0x8800000C728B7616 <Unable to read memory> | |
[3] = 0x8800000C728B761A <Unable to read memory> | |
float[4] | |
[0] = 0x8800000C728B761E <Unable to read memory> | |
[1] = 0x8800000C728B7622 <Unable to read memory> | |
[2] = 0x8800000C728B7626 <Unable to read memory> | |
[3] = 0x8800000C728B762A <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x8800000C728B771E <Unable to read memory> | |
[1] = 0x8800000C728B7722 <Unable to read memory> | |
[0] = 0x8800000C728B771E <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B7726 <Unable to read memory> | |
[1] = 0x8800000C728B772A <Unable to read memory> | |
[0] = 0x8800000C728B771E | |
float[2] | |
[0] = 0x8800000C728B772E <Unable to read memory> | |
[1] = 0x8800000C728B7732 <Unable to read memory> | |
[0] = 0x8800000C728B772E <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B7736 <Unable to read memory> | |
[1] = 0x8800000C728B773A <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B773E <Unable to read memory> | |
[1] = 0x8800000C728B7742 <Unable to read memory> | |
[0] = 0x8800000C728B773E <Unable to read memory> | |
float[2] | |
[0] = 0x8800000C728B7746 <Unable to read memory> | |
[1] = 0x8800000C728B774A <Unable to read memory> | |
bool m_canModifyStats = 0x8800000C728B774E <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x8800000C728B7752 | |
float[9] m_speed_rate | |
[0] = 0x8800000C728B7762 <Unable to read memory> | |
[1] = 0x8800000C728B7766 <Unable to read memory> | |
[2] = 0x8800000C728B776A <Unable to read memory> | |
[3] = 0x8800000C728B776E <Unable to read memory> | |
[4] = 0x8800000C728B7772 <Unable to read memory> | |
[5] = 0x8800000C728B7776 <Unable to read memory> | |
[6] = 0x8800000C728B777A <Unable to read memory> | |
[7] = 0x8800000C728B777E <Unable to read memory> | |
[8] = 0x8800000C728B7782 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x8800000C728B7792 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x8800000C728B77AA <Unable to read memory> | |
[1] = 0x8800000C728B77AE <Unable to read memory> | |
[2] = 0x8800000C728B77B2 <Unable to read memory> | |
[3] = 0x8800000C728B77B6 <Unable to read memory> | |
int m_regenTimer = 0x8800000C728B77BA <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x8800000C728B77C2 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x8800000C728B780A | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x8800000C728B782A <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x8800000C728B783A <Unable to read memory> | |
bool _instantCast = 0x8800000C728B783B <Unable to read memory> | |
unsigned int m_rootTimes = 0x8800000C728B783E <Unable to read memory> | |
unsigned int m_state = 0x8800000C728B7842 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x8800000C728B7846 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x8800000C728B784A <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x8800000C728B7852 | |
HostileRefMgr m_HostileRefMgr = 0x8800000C728B7862 | |
FollowerRefMgr m_FollowingRefMgr = 0x8800000C728B789A | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x8800000C728B78D2 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x8800000C728B78DA | |
RedirectThreatInfo _redirectThreatInfo = 0x8800000C728B791A | |
bool m_cleanupDone = 0x8800000C728B792A <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x8800000C728B792B <Unable to read memory> | |
unsigned int _oldFactionId = 0x8800000C728B792E <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x8800000C728B7932 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x8800000C728B7936 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x8800000C728B793A | |
ObjectGuid _lastDamagedTargetGuid = 0x8800000C728B797A <Unable to read memory> | |
int m_deathState = 0x9D68C5F0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x9D68C5F0 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x9D68C5F8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x9000000C728B5BC4 | |
std::_List_node<ObjectGuid,void *>* _Head = 0x9DA86098 | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x9D68C608 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = 0x8800000C728B5BC6 | |
[2] = 0xA00A2FB0 | |
[3] = 0xA00A4C10 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x9D68C640 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Multi = 0x50 | |
bool std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >::_Is_set = 0x50 | |
<user defined> value_compare = 0x50 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x9D68C650 | |
<user defined> value_compare = 0x9D68C650 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = 0x8800000C728B5BC2 | |
std::_List_node<Aura *,void *>** _Tail = 0x9D68F570 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9D68C660 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator_base0 | |
bool std::_Iterator_base0::_Unwrap_when_unverified = 0xD0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x9D68F7D0 | |
unsigned int m_removedAurasCount = 0x9D68F9D0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9D68C680 | |
[1] = 0x9D68C690 | |
[2] = 0x9D68C6A0 | |
[3] = 0x9D68C6B0 | |
[4] = 0x9D68C6C0 | |
[5] = 0x9D68C6D0 | |
[6] = 0x9D68C6E0 | |
[7] = 0x9D68C6F0 | |
[8] = 0x9D68C700 | |
[9] = 0x9D68C710 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x9D68DA50 | |
std::_List_node<Aura *,void *>* _Head = 0x9D68DA50 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x9D68DA50 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = NULL | |
std::_List_node<AuraApplication *,void *>* _Head = 0x8800000C728B5A02 | |
std::_List_node<AuraApplication *,void *>** _Tail = 0x9D68DA70 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x9D68DA60 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Multi = 0x70 | |
bool std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >::_Is_set = 0x70 | |
<user defined> value_compare = 0x70 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x9D68DA70 | |
<user defined> value_compare = 0x9D68DA70 | |
unsigned int m_interruptMask = 0x0 | |
<user defined>[25] m_auraModifiersGroup | |
[0] = 0x9D68DA84 | |
[1] = 0x9D68DA94 | |
[2] = 0x9D68DAA4 | |
[3] = 0x9D68DAB4 | |
[4] = 0x9D68DAC4 | |
[5] = 0x9D68DAD4 | |
[6] = 0x9D68DAE4 | |
[7] = 0x9D68DAF4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 5520296209441528137135666757632.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
<user defined>[3] m_weaponDamage | |
[0] = 0x9D68DC14 | |
float[2] | |
[0] = 0.000000 | |
[1] = 5520345775400132336931829710848.000000 | |
[0] = 0x728B5A6600000000 | |
float[2] | |
[0] = -0.000000 | |
[1] = -0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x9D68DC3000000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Multi = 0x60 | |
bool std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >::_Is_set = 0x60 | |
<user defined> value_compare = 0x60 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x9D68DC48 | |
<user defined> value_compare = 0x9D68DC48 | |
float[9] m_speed_rate | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 5520343357548493107673480298496.000000 | |
[5] = -0.000000 | |
[6] = -0.000000 | |
[7] = 0.000000 | |
[8] = -0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x8800000C728B5A6C | |
std::_List_node<Player *,void *>* _Head = 0x9D694E30 | |
std::_List_node<Player *,void *>** _Tail = 0x9D68DC90 | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x9D68DC88 | |
MotionMaster* i_motionMaster = 0x9D695E50 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = 0x9D68DC90 | |
MovementGenerator*[3] Impl | |
[0] = 0x9D6955F0 | |
[1] = 0x93EB9F50 | |
[2] = 0x9700000C728B4242 | |
int _top = 0x44E8887 | |
Unit* _owner = 0x1 | |
bool[3] _needInit | |
[0] = 0xFF | |
[1] = 0xFF | |
[2] = 0x0 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x728B5A6E | |
[3] = 0x8800000C | |
int m_regenTimer = 0x9D68DCB0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = 0x9D68DCB0 | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0x728B5A68 | |
ThreatContainer iThreatContainer = 0x9D68DCD0 | |
ThreatContainer iThreatOfflineContainer = 0x9D68DCE8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> >::_Is_set = 0x0 | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x9D68DD00 | |
<user defined> value_compare = 0x9D68DD00 | |
Vehicle* m_vehicle = 0x9D68DD10 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x9D68DD18 | |
Unit* _me = 0x8800000C728B5A76 | |
VehicleEntry* _vehicleInfo = 0x9D68DD30 | |
unsigned int _usableSeatNum = 0x9D68DD30 | |
unsigned int _creatureEntry = 0x0 | |
int _status = 0x0 | |
Vehicle* m_vehicleKit = 0x9D68DD10 | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = 0x8800000C728B5A76 | |
unsigned int Id = 0x8800000C728B5A76 <Unable to read memory> | |
unsigned int Type = 0x8800000C728B5A7A <Unable to read memory> | |
unsigned int SpellId = 0x8800000C728B5A7E <Unable to read memory> | |
bool m_applyResilience = 0x30 | |
bool _instantCast = 0xDD | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x9D68DD30 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x9D68DD48 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x9D68DD48 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9D68DD60 | |
LinkedListElement iLast = 0x9D68DD70 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = NULL | |
iterator | |
<user defined> _Ptr = 0x0 | |
<user defined> iterator = 0x9D68DD50 | |
Unit* iOwner = 0x8800000C728B5A7C | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x9D68DD98 | |
LinkedListElement iLast = 0x9D68DDA8 | |
unsigned int iSize = 0x9D68DDB0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x9D68DD90 | |
iterator | |
<user defined> _Ptr = 0x9D68DD90 | |
<user defined> iterator = 0x9D68DD90 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x78 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x9D68DDD0 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x9D68DDD0 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0xD0 | |
<user defined> _Min_buckets_construct_ptr = 0xD0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x9D68DDD0 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x9D68DDD0 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9D68DDD0 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0xD0 | |
<user defined> _Multi_equal_check_result = 0xD0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x9D68DDD0 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9D68DDD8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9D68DDE8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x8800000C728B5A44 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x9D6965B0 | |
unsigned int _threatPct = 0x9D696750 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x46 | |
unsigned int _lastExtraAttackSpell = 0x8800000C | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Bucket_size = 0x9D68DE30 | |
unsigned int std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Min_buckets = 0x9D68DE30 | |
bool std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >::_Multi = 0x30 | |
<user defined> _Min_buckets_construct_ptr = 0x30 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x9D68DE30 | |
<user defined> _Range_eraser = 0x30 | |
<user defined> _Equal_range_result = 0x30 | |
<user defined> _Multi_equal_check_result = 0x30 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x9D68DE30 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x9D68DE38 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x9D68DE48 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x8800000C728B5A42 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x9D68DE70 | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID | |
unsigned int _guid = 0x8800000C728B5BB4 | |
Unit* m_originalCaster = 0x9D68C110 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9D68C118 | |
unsigned int m_objectType = 0x4350 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x8800000C728B5BB2 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x8800000C728B5BB2 <Unable to read memory> | |
float* m_floatValues = 0x8800000C728B5BB2 <Unable to read memory> | |
UpdateMask _changesMask = 0x9D68C170 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x9D68C188 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x9D68C1B0 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9D68C1B0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9D68C1B0 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x728B5BB8 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9D68C1CC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9D68C1D8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9D68C1E4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9D68C218 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9D68C24C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9D68C258 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x9D68C268 | |
ElunaEventProcessor* elunaEvents = 0x9D68C2D0 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x728B5B9400000000 | |
bool m_isWorldObject = 0xC | |
ZoneScript* m_zoneScript = 0x9D68C310 | |
unsigned int _zoneId = 0x9D68C310 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x9D68C328 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x8800000C728B5B90 | |
unsigned int m_InstanceId = 0x9D68C350 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x50 | |
unsigned int m_notifyflags = 0x9D68 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9D68C360 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Multi = 0x9E | |
bool std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >::_Is_set = 0x9E | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x9D68C3A8 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x9D68C3B0 | |
Unit* defaultValue = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x8800000C728B5B98 | |
[1] = 0x9D68C3D0 | |
[2] = 0x9D68C3D0 | |
[3] = 0x0 | |
[4] = 0x8800000C728B5B9A | |
[5] = 0x9D68C3F0 | |
[6] = 0x9D68C3F0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x8800000C728B5BE4 | |
[2] = 0x9D68C410 | |
[3] = 0x9D68C410 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 5520577889157498345733373296640.000000 | |
int m_baseSpellCritChance = 0x8800000C | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 5520574262380039501845849178112.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x9D68C450 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x9D68C460 | |
bool m_aborting = 0x70 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9D68C478 | |
[1] = 0x9D68C490 | |
[2] = 0x9D68C4A8 | |
[3] = 0x9D68C4C0 | |
[4] = 0x9D68C4D8 | |
[5] = 0x9D68C4F0 | |
[6] = 0x9D68C508 | |
[7] = 0x9D68C520 | |
unsigned int m_lastSanctuaryTime = 0x9D68C530 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Multi = 0x0 | |
bool std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >::_Is_set = 0x0 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x9D68C540 | |
bool IsAIEnabled = 0x50 | |
bool NeedChangeAI = 0xC5 | |
bool m_ControlledByPlayer = 0x68 | |
bool m_CreatedByPlayer = 0x9D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Multi = 0x50 | |
bool std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> >::_Is_set = 0x50 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x9D68C558 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x8800000C728B5BF2 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x8800000C728B5BF2 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x8800000C728B5BF2 | |
float m_positionX = 5520585142712416033508421533696.000000 | |
float m_positionY = -0.000000 | |
float m_positionZ = -0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x9D68C570 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x8800000C728B5BFC | |
Movement::Spline<int> spline = 0x8800000C728B5BFC | |
Movement::FacingInfo facing = 0x8800000C728B5C3C | |
unsigned int m_Id = 0x8800000C728B5C4C <Unable to read memory> | |
Movement::MoveSplineFlag splineflags = 0x8800000C728B5C50 <Unable to read memory> | |
int time_passed = 0x8800000C728B5C54 <Unable to read memory> | |
float vertical_acceleration = 0x8800000C728B5C58 <Unable to read memory> | |
float initialOrientation = 0x8800000C728B5C5C <Unable to read memory> | |
int effect_start_time = 0x8800000C728B5C60 <Unable to read memory> | |
int point_Idx = 0x8800000C728B5C64 <Unable to read memory> | |
int point_Idx_offset = 0x8800000C728B5C68 <Unable to read memory> | |
bool onTransport = 0x8800000C728B5C6C <Unable to read memory> | |
UnitAI* i_AI = 0x9D68C590 | |
Unit* me = 0x9D68C590 | |
UnitAI* i_disabledAI = 0x9D68C590 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x728B5BFE | |
[2] = 0x8800000C | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Bucket_size = 0x8800000C728B5BF8 | |
unsigned int std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Min_buckets = 0x8800000C728B5BF8 | |
bool std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >::_Multi = 0xF8 | |
<user defined> _Min_buckets_construct_ptr = 0xF8 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x8800000C728B5BF8 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x8800000C728B5BF8 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x9D68C5D0 | |
std::_List_node<Unit *,void *>* _Next = 0x9D68C5D0 | |
<user defined> _Equal_range_result = 0xF8 | |
<user defined> _Multi_equal_check_result = 0xF8 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x728B5BF8 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x9D68C5D0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x9D68C5E0 | |
unsigned int _Mask = 0x9D68C5F0 | |
unsigned int _Maxidx = 0x0 | |
Unit* m_attacking = 0x9000000C728B5BC4 | |
WorldObject | |
Object | |
DataMap CustomData = 0x9000000C728B5BCC | |
unsigned int m_objectType = 0x9000000C728B5C0C <Unable to read memory> | |
int m_objectTypeId = 0x9000000C728B5C10 <Unable to read memory> | |
unsigned int m_updateFlag = 0x9000000C728B5C14 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x9000000C728B5C24 | |
unsigned int m_valuesCount = 0x9000000C728B5C34 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x9000000C728B5C36 <Unable to read memory> | |
bool m_objectUpdated = 0x9000000C728B5C38 <Unable to read memory> | |
bool m_inWorld = 0x9000000C728B5C39 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x9000000C728B5C3C | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9000000C728B5C6C <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9000000C728B5C6C <Unable to read memory> | |
float m_positionX = 0x9000000C728B5C6C <Unable to read memory> | |
float m_positionY = 0x9000000C728B5C70 <Unable to read memory> | |
float m_positionZ = 0x9000000C728B5C74 <Unable to read memory> | |
float m_orientation = 0x9000000C728B5C78 <Unable to read memory> | |
unsigned int m_mapId = 0x9000000C728B5C7C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9000000C728B5C80 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9000000C728B5C8C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9000000C728B5C98 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9000000C728B5CCC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9000000C728B5D00 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9000000C728B5D0C | |
unsigned int LastUsedScriptID = 0x9000000C728B5D18 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x9000000C728B5D1C | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x9000000C728B5D94 <Unable to read memory> | |
bool m_isActive = 0x9000000C728B5DB4 <Unable to read memory> | |
bool m_isFarVisible = 0x9000000C728B5DB5 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x9000000C728B5DB8 <Unable to read memory> | |
bool m_isWorldObject = 0x9000000C728B5DC0 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x9000000C728B5DCC <Unable to read memory> | |
unsigned int _areaId = 0x9000000C728B5DD0 <Unable to read memory> | |
float _floorZ = 0x9000000C728B5DD4 <Unable to read memory> | |
bool _outdoors = 0x9000000C728B5DD8 <Unable to read memory> | |
LiquidData _liquidData = 0x9000000C728B5DDC | |
bool _updatePositionData = 0x9000000C728B5DF0 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x9000000C728B5E04 <Unable to read memory> | |
unsigned int m_phaseMask = 0x9000000C728B5E08 <Unable to read memory> | |
bool m_useCombinedPhases = 0x9000000C728B5E0C <Unable to read memory> | |
unsigned int m_notifyflags = 0x9000000C728B5E0E <Unable to read memory> | |
unsigned int m_executed_notifies = 0x9000000C728B5E10 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9000000C728B5E14 | |
unsigned int m_extraAttacks = 0x9000000C728B5E54 <Unable to read memory> | |
bool m_canDualWield = 0x9000000C728B5E58 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x9000000C728B5E5C | |
SafeUnitPointer m_movedByPlayer = 0x9000000C728B5E6C | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x9000000C728B5E7C <Unable to read memory> | |
[1] = 0x9000000C728B5E84 <Unable to read memory> | |
[2] = 0x9000000C728B5E8C <Unable to read memory> | |
[3] = 0x9000000C728B5E94 <Unable to read memory> | |
[4] = 0x9000000C728B5E9C <Unable to read memory> | |
[5] = 0x9000000C728B5EA4 <Unable to read memory> | |
[6] = 0x9000000C728B5EAC <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x9000000C728B5EB4 <Unable to read memory> | |
[1] = 0x9000000C728B5EBC <Unable to read memory> | |
[2] = 0x9000000C728B5EC4 <Unable to read memory> | |
[3] = 0x9000000C728B5ECC <Unable to read memory> | |
float m_modMeleeHitChance = 0x9000000C728B5ED4 <Unable to read memory> | |
float m_modRangedHitChance = 0x9000000C728B5ED8 <Unable to read memory> | |
float m_modSpellHitChance = 0x9000000C728B5EDC <Unable to read memory> | |
int m_baseSpellCritChance = 0x9000000C728B5EE0 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x9000000C728B5EE4 <Unable to read memory> | |
[1] = 0x9000000C728B5EE8 <Unable to read memory> | |
[2] = 0x9000000C728B5EEC <Unable to read memory> | |
[3] = 0x9000000C728B5EF0 <Unable to read memory> | |
[4] = 0x9000000C728B5EF4 <Unable to read memory> | |
[5] = 0x9000000C728B5EF8 <Unable to read memory> | |
[6] = 0x9000000C728B5EFC <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x9000000C728B5F00 <Unable to read memory> | |
[1] = 0x9000000C728B5F04 <Unable to read memory> | |
[2] = 0x9000000C728B5F08 <Unable to read memory> | |
EventProcessor m_Events = 0x9000000C728B5F0C | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9000000C728B5F2C | |
[1] = 0x9000000C728B5F44 | |
[2] = 0x9000000C728B5F5C | |
[3] = 0x9000000C728B5F74 | |
[4] = 0x9000000C728B5F8C | |
[5] = 0x9000000C728B5FA4 | |
[6] = 0x9000000C728B5FBC | |
[7] = 0x9000000C728B5FD4 | |
unsigned int m_lastSanctuaryTime = 0x9000000C728B5FEC <Unable to read memory> |
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