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GOAL_RESULT_Failed = -1 | |
GOAL_RESULT_Continue = 0 | |
GOAL_RESULT_Success = 1 | |
AI_DIR_TYPE_CENTER = 0 | |
AI_DIR_TYPE_F = 1 | |
AI_DIR_TYPE_B = 2 | |
AI_DIR_TYPE_L = 3 | |
AI_DIR_TYPE_R = 4 | |
AI_DIR_TYPE_ToF = 5 | |
AI_DIR_TYPE_ToB = 6 | |
AI_DIR_TYPE_ToL = 7 | |
AI_DIR_TYPE_ToR = 8 | |
AI_DIR_TYPE_Top = 9 | |
DIST_Near = -1 | |
DIST_Middle = -2 | |
DIST_Far = -3 | |
DIST_Out = -4 | |
DIST_None = -5 | |
TARGET_NONE = -2 | |
TARGET_SELF = -1 | |
TARGET_ENE_0 = 0 | |
TARGET_FRI_0 = 10 | |
TARGET_EVENT = 20 | |
TARGET_LOCALPLAYER = 21 | |
TARGET_LowHp_Friend = 22 | |
POINT_INITIAL = 100 | |
POINT_SNIPE = 101 | |
POINT_EVENT = 102 | |
POINT_MOVE_POINT = 103 | |
POINT_NEAR_NAVIMESH = 104 | |
POINT_FAR_NAVIGATE = 105 | |
POINT_NEAR_NAVIGATE = 106 | |
POINT_AI_FIXED_POS = 107 | |
POINT_FAR_LANDING = 108 | |
POINT_NEAR_LANDING = 109 | |
POINT_2ndNEAR_LANDING = 110 | |
POINT_INIT_POSE = 111 | |
POINT_HitObstacle = 112 | |
POINT_CurrRequestPosition = 114 | |
POINT_NearMovePoint = 115 | |
POINT_NEAR_OBJ_ACT_POINT = 116 | |
POINT_2ndNEAR_OBJ_ACT_POINT = 117 | |
POINT_LastSightPosition = 118 | |
POINT_NearCorpsePosition = 119 | |
POINT_AutoWalkAroundTest = 120 | |
EVENT_TARGET_0 = 1000 | |
EVENT_TARGET_1 = 1001 | |
EVENT_TARGET_2 = 1002 | |
EVENT_TARGET_3 = 1003 | |
EVENT_TARGET_4 = 1004 | |
EVENT_TARGET_5 = 1005 | |
EVENT_TARGET_6 = 1006 | |
EVENT_TARGET_7 = 1007 | |
EVENT_TARGET_8 = 1008 | |
EVENT_TARGET_9 = 1009 | |
EVENT_TARGET_10 = 1010 | |
INTERUPT_FindEnemy = 0 | |
INTERUPT_FindAttack = 1 | |
INTERUPT_Damaged = 2 | |
INTERUPT_Damaged_Stranger = 3 | |
INTERUPT_FindMissile = 4 | |
INTERUPT_SuccessGuard = 5 | |
INTERUPT_MissSwing = 6 | |
INTERUPT_GuardBegin = 7 | |
INTERUPT_GuardFinish = 8 | |
INTERUPT_GuardBreak = 9 | |
INTERUPT_Shoot = 10 | |
INTERUPT_ShootReady = 11 | |
INTERUPT_UseItem = 12 | |
INTERUPT_EnterBattleArea = 13 | |
INTERUPT_LeaveBattleArea = 14 | |
INTERUPT_CANNOT_MOVE = 15 | |
INTERUPT_Inside_ObserveArea = 16 | |
INTERUPT_ReboundByOpponentGuard = 17 | |
INTERUPT_ForgetTarget = 18 | |
INTERUPT_FriendRequestSupport = 19 | |
INTERUPT_TargetIsGuard = 20 | |
INTERUPT_HitEnemyWall = 21 | |
INTERUPT_SuccessParry = 22 | |
INTERUPT_CANNOT_MOVE_DisableInterupt = 23 | |
INTERUPT_ParryTiming = 24 | |
INTERUPT_RideNode_LadderBottom = 25 | |
INTERUPT_FLAG_RideNode_Door = 26 | |
INTERUPT_StraightByPath = 27 | |
INTERUPT_ChangedAnimIdOffset = 28 | |
INTERUPT_SuccessThrow = 29 | |
INTERUPT_LookedTarget = 30 | |
INTERUPT_LoseSightTarget = 31 | |
INTERUPT_RideNode_InsideWall = 32 | |
INTERUPT_MissSwingSelf = 33 | |
INTERUPT_GuardBreakBlow = 34 | |
PLATOON_STATE_None = 0 | |
PLATOON_STATE_Caution = 1 | |
PLATOON_STATE_Find = 2 | |
PLATOON_STATE_ReplyHelp = 3 | |
PLATOON_STATE_Battle = 4 | |
COORDINATE_TYPE_None = -1 | |
COORDINATE_TYPE_Attack = 0 | |
COORDINATE_TYPE_SideWalk_L = 1 | |
COORDINATE_TYPE_SideWalk_R = 2 | |
COORDINATE_TYPE_AttackOrder = 3 | |
COORDINATE_TYPE_Support = 4 | |
COORDINATE_TYPE_KIMERAbite = 100 | |
COORDINATE_TYPE_UROKOIwaSupport = 110 | |
ORDER_TYPE_Role = 0 | |
ORDER_TYPE_CallHelp = 1 | |
ROLE_TYPE_None = -1 | |
ROLE_TYPE_Attack = 0 | |
ROLE_TYPE_Torimaki = 1 | |
ROLE_TYPE_Kankyaku = 2 | |
NPC_ATK_NormalR = 0 | |
NPC_ATK_LargeR = 1 | |
NPC_ATK_PushR = 2 | |
NPC_ATK_NormalL = 3 | |
NPC_ATK_GuardL = 4 | |
NPC_ATK_Parry = 5 | |
NPC_ATK_Magic = 6 | |
NPC_ATK_MagicL = NPC_ATK_Magic | |
NPC_ATK_Item = 7 | |
NPC_ATK_SwitchWep = 8 | |
NPC_ATK_StepF = 9 | |
NPC_ATK_StepB = 10 | |
NPC_ATK_StepL = 11 | |
NPC_ATK_StepR = 12 | |
NPC_ATK_ChangeWep_R1 = 13 | |
NPC_ATK_ChangeWep_R2 = 14 | |
NPC_ATK_ChangeWep_L1 = 15 | |
NPC_ATK_ChangeWep_L2 = 16 | |
NPC_ATK_BackstepF = 17 | |
NPC_ATK_BackstepB = 18 | |
NPC_ATK_BackstepL = 19 | |
NPC_ATK_BackstepR = 20 | |
NPC_ATK_MagicR = 21 | |
NPC_ATK_Ladder_10 = 22 | |
NPC_ATK_Ladder_11 = 23 | |
NPC_ATK_Ladder_12 = 24 | |
NPC_ATK_Ladder_13 = 25 | |
NPC_ATK_Ladder_20 = 26 | |
NPC_ATK_Ladder_21 = 27 | |
NPC_ATK_Ladder_22 = 28 | |
NPC_ATK_Ladder_23 = 29 | |
AI_EXCEL_THINK_PARAM_TYPE__NONE = 0 | |
AI_EXCEL_THINK_PARAM_TYPE__maxBackhomeDist = 1 | |
AI_EXCEL_THINK_PARAM_TYPE__backhomeDist = 2 | |
AI_EXCEL_THINK_PARAM_TYPE__backhomeBattleDist = 3 | |
AI_EXCEL_THINK_PARAM_TYPE__nonBattleActLife = 4 | |
AI_EXCEL_THINK_PARAM_TYPE__BattleStartDist = 5 | |
AI_EXCEL_THINK_PARAM_TYPE__bMoveOnHearSound = 6 | |
AI_EXCEL_THINK_PARAM_TYPE__CannotMoveAction = 7 | |
AI_EXCEL_THINK_PARAM_TYPE__battleGoalID = 8 | |
AI_EXCEL_THINK_PARAM_TYPE__BackHome_LookTargetTime = 9 | |
AI_EXCEL_THINK_PARAM_TYPE__BackHome_LookTargetDist = 10 | |
AI_EXCEL_THINK_PARAM_TYPE__BackHomeLife_OnHitEnemyWall = 11 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_IsCall = 12 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_IsReply = 13 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_MyPeerId = 14 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_CallPeerId = 15 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_DelayTime = 16 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_CallActionId = 17 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_ReplyBehaviorType = 18 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_ForgetTimeByArrival = 19 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_MinWaitTime = 20 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_MaxWaitTime = 21 | |
AI_EXCEL_THINK_PARAM_TYPE__callHelp_ReplyActionId = 22 | |
AI_EXCEL_THINK_PARAM_TYPE__thinkAttr_doAdmirer = 23 | |
POINT_MOVE_TYPE_Patrol = 0 | |
POINT_MOVE_TYPE_RoundTrip = 1 | |
POINT_MOVE_TYPE_Randum = 2 | |
POINT_MOVE_TYPE_Gargoyle_Air_Patrol = 3 | |
POINT_MOVE_TYPE_Gargoyle_Landing = 4 | |
ARM_L = 0 | |
ARM_R = 1 | |
WEP_Primary = 0 | |
WEP_Secondary = 1 | |
PARTS_DMG_NONE = 0 | |
PARTS_DMG_LV1 = 1 | |
PARTS_DMG_LV2 = 2 | |
PARTS_DMG_LV3 = 3 | |
PARTS_DMG_FINAL = 20 | |
SP_EFFECT_TYPE_NONE = 0 | |
SP_EFFECT_TYPE_FIRE = 1 | |
SP_EFFECT_TYPE_POIZON = 2 | |
SP_EFFECT_TYPE_LEECH = 3 | |
SP_EFFECT_TYPE_SPOIL = 4 | |
SP_EFFECT_TYPE_ILLNESS = 5 | |
SP_EFFECT_TYPE_BLOOD = 6 | |
SP_EFFECT_TYPE_CAMOUFLAGE = 7 | |
SP_EFFECT_TYPE_HIDDEN = 8 | |
SP_EFFECT_TYPE_MASOCHIST = 9 | |
SP_EFFECT_TYPE_RECOVER_POZON = 10 | |
SP_EFFECT_TYPE_RECOVER_ILLNESS = 11 | |
SP_EFFECT_TYPE_RECOVER_BLOOD = 12 | |
SP_EFFECT_TYPE_RECOVER_ALL = 13 | |
SP_EFFECT_TYPE_SOUL_STEAL = 14 | |
SP_EFFECT_TYPE_ZOOM = 15 | |
SP_EFFECT_TYPE_WARP = 16 | |
SP_EFFECT_TYPE_DEMONS_SOUL = 17 | |
SP_EFFECT_TYPE_BLACK_DISPERSE = 18 | |
SP_EFFECT_TYPE_TOUGH_GHOST = 19 | |
SP_EFFECT_TYPE_WHITE_REQUEST = 20 | |
SP_EFFECT_TYPE_BLACK_REQUEST = 21 | |
SP_EFFECT_TYPE_CHANGE_BLACK = 22 | |
SP_EFFECT_TYPE_REVIVE = 23 | |
SP_EFFECT_TYPE_FORBID_USEMAGIC = 24 | |
SP_EFFECT_TYPE_MIRACLE_DIRAY = 25 | |
SP_EFFECT_TYPE_WHETSTONE = 26 | |
SP_EFFECT_TYPE_SUSPENDED_REVIVE = 27 | |
SP_EFFECT_TYPE_ENCHANT_WEAPON = 28 | |
SP_EFFECT_TYPE_ENCHANT_ARMOR = 29 | |
SP_EFFECT_TYPE_WIRE_WRAPED = 30 | |
SP_EFFECT_TYPE_GHOST_PARAM_CHANGE = 31 | |
SP_EFFECT_TYPE_PARALYSIS = 32 | |
SP_EFFECT_TYPE_FLY_CROWD = 33 | |
SP_EFFECT_TYPE_FIREMAN_STAGE_1 = 34 | |
SP_EFFECT_TYPE_FIREMAN_STAGE_2 = 35 | |
SP_EFFECT_TYPE_FIREMAN_STAGE_3 = 36 | |
SP_EFFECT_TYPE_FIREMAN_STAGE_4 = 37 | |
SP_EFFECT_TYPE_HALLUCINATION = 38 | |
SP_EFFECT_TYPE_SOULCOIN = 39 | |
SP_EFFECT_TYPE_TOUGH_SHIELD = 40 | |
SP_EFFECT_TYPE_ANTIFIRE_SHIELD = 41 | |
SP_EFFECT_TYPE_HP_RECOVERY = 42 | |
SP_EFFECT_TYPE_FORCE_GHOST_STAGE1 = 43 | |
SP_EFFECT_TYPE_FORCE_GHOST_STAGE2 = 44 | |
SP_EFFECT_TYPE_FORCE_GHOST_STAGE3 = 45 | |
SP_EFFECT_TYPE_PHEROMONE = 46 | |
SP_EFFECT_TYPE_CAT_LANDING = 47 | |
SP_EFFECT_TYPE_PINCH_ATTACKPOWER_UP = 48 | |
SP_EFFECT_TYPE_PINCH_DEFENSIBILITY_UP = 49 | |
SP_EFFECT_TYPE_REGENERATE = 50 | |
SP_EFFECT_TYPE_TORCH = 51 | |
SP_EFFECT_TYPE_WEAK_REGENERATE = 52 | |
SP_EFFECT_TYPE_WEAK_CAMOUFLAGE = 53 | |
SP_EFFECT_TYPE_WEAK_HIDDEN = 54 | |
SP_EFFECT_TYPE_HINT_BLOOD_SIGN = 55 | |
SP_EFFECT_TYPE_LEECH_FOOT = 56 | |
SP_EFFECT_TYPE_YELLOW_CLOAK = 57 | |
SP_EFFECT_TYPE_POINT_LIGHT = 58 | |
SP_EFFECT_TYPE_BLOOD_SIGN_ESTIMATION = 59 | |
SP_EFFECT_TYPE_ENCHANT_WEAPON_REGULAR = 60 | |
SP_EFFECT_TYPE_ENCHANT_WEAPON_LARGE = 61 | |
SP_EFFECT_TYPE_ENCHANT_WEAPON_FIRE = 62 | |
SP_EFFECT_TYPE_ENCHANT_WEAPON_FIRE_LARGE = 63 | |
SP_EFFECT_TYPE_ENCHANT_WEAPON_MAGIC = 64 | |
SP_EFFECT_TYPE_CHIMERA_POWER_UP = 65 | |
SP_EFFECT_TYPE_ITEM_DROP_RATE = 66 | |
OBJ_ACT_TYPE_LEVER = 0 | |
OBJ_ACT_TYPE_DOOR = 1 | |
TEAM_TYPE_None = 0 | |
TEAM_TYPE_Live = 1 | |
TEAM_TYPE_WhiteGhost = 2 | |
TEAM_TYPE_BlackGhost = 3 | |
TEAM_TYPE_GlayGhost = 4 | |
TEAM_TYPE_WanderGhost = 5 | |
TEAM_TYPE_Enemy = 6 | |
TEAM_TYPE_Boss = 7 | |
TEAM_TYPE_Friend = 8 | |
TEAM_TYPE_AngryFriend = 9 | |
TEAM_TYPE_Decoy = 10 | |
TEAM_TYPE_DecoyLike = 11 | |
TEAM_TYPE_BattleFriend = 12 | |
TEAM_TYPE_Intruder = 13 | |
TEAM_TYPE_Neutral = 14 | |
TEAM_TYPE_Charm = 15 | |
GUARD_GOAL_DESIRE_RET_Success = 1 | |
GUARD_GOAL_DESIRE_RET_Continue = 2 | |
GUARD_GOAL_DESIRE_RET_Failed = 3 | |
WEP_CATE_None = 0 | |
WEP_CATE_Shield = 1 | |
WEP_CATE_Bow = 2 | |
WEP_CATE_Crossbow = 3 | |
WEP_CATE_Wand = 4 |
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