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BluePrinceNotes.md

General

  • Mount Holly Estate
  • 46th Secret Room
  • 8th of March, 1993 - Herbert F. Sinclair
  • Father: Daniel Jones
  • Mother: Mary Jones (Mary Marigold)

Inventory Items

  • Sleep Mask
    • Effect: The first time you enter each bedroom with the Sleep Mask, gain 5 steps.
      image
  • Broken Lever
    • Effect: Could prove to be useful.
      image
    • Can be used with special slot machine in Casino.
  • Coupon Book
    • Effect: Save 1 coin on each purchase you make in the Estate.
      image
  • Sledge Hammer
    • Effect: Can shatter padlocks on locked trunks.
      image
  • Metal Detector
    • Effect: Greater chance of finding keys and coins.
      image
  • Magnifying Glass
    • Effect: Inspect documents of the estate more closely.
      image
  • Salt Shaker
    • Effect: Whenever you eat food and gain steps, gain an extra step.
      image
  • Shovel
    • Effect: Looks like it could be useful for digging.
      image

Directory

Rooms [Blueprint] (Blue)

001

002: Entrance Hall

  • Broken left vase via Sledge Hammer provided 1 Computer Chip
    • Hinted at within A New Case book

003: Spare Room

004: Rotunda

  • Effect: Can Rotate
  • Draft Cost: 3 gems

005: Parlor

006: Billiard Room

  • Dartboard Puzzle
    image
    • Add: Section 1 (Teal)
    • Subtract: Section 2 (Yellow)
    • Multiply: Section 3 (Pink)
    • Divide: Section 4 (Purple)
  • Items [Potential]
    • Silver Key
      image

007

008

009: Closet

  • Effect: 2 items
  • Hat: Black Bowler hat with grey border
    • !TODO Add image

010

011

012: Storeroom

  • Effect: 1 key, 2 gem, 1 coin
  • Chess Piece: Pawn (White)
  • Items [Potential]: 1 trunk
  • [Potential] 1 dig-spot
  • Globe: 1 large B&W
  • Card: blue bird, swimsuit
    image

013: Nook

  • Effect: +1 key
  • Chess Piece: Rook (White)
  • Items [Potential]: 1 coin
  • A Journey Noteworthy card
    image

014: Garage

  • Effect: +3 keys
  • Draft Cost: 1 gem
  • [TODO] Open chest on car using Car Keys
    • !TODO Add Car Keys image
  • [TODO] Allows exterior access to the West when Utility Closet has switch turned on
  • Car: License Plate: SWNSNG
    image
  • Note from Mrs. Babbage to Cristoph [Magnified]
    image
  • From glossary: West Path
    image

015

016

017: Den

  • Effect: +1 gem
  • Chess Piece: Pawn (White)
  • Contains fireplace

018: Wine Cellar

  • Effect: +3 gems
  • [Potential] 1 dig-spot

019

020

021: Pantry

  • Items [Always]: 4 coins, 1 apple
  • Note to Bridgette:
    image

022: Rumpus Room

  • Effect: +8 coins
  • Chess Piece: Bishop (Black)
  • Alzara, fortune teller game, 1 coin to operate
    • 1st: cutscene, black cat with red flag, door with crescent moon beyond water
    • 2nd: Broken on Steam Deck, shows video test pattern
      • !TODO Add image
  • Hat: White Countryman hat with red border
    • !TODO Add image

023

024: Office

025: Drawing Room

026

027: Library

  • Effect: Discover less common Floor Plans while drafting in the Library.
  • Items [Potential]: 1 gem
  • Additional Reading card
    image
  • Book Request Form
    image
  • Mount Holly Records book
    • Contains data about your save file statistics
  • Mount Holly Scrapbook
    • Contains data about your save file related to room drafting information, purchases, and some noted photographs

028

029: The Pool

  • Effect: Adds Locker Room, Sauna, and Pump Room to today's Draft Pool.
  • Draft Cost: 1 gem
  • [TODO] Use Pump Room to lower the water level.

030

031: Utility Closet

  • Effect: Breaker Box
  • [TODO] Colored light puzzle
    • V.A.C. Indicators, 6 lights
  • Allows turning off power for
    • Keycard Entry System
    • Gymnasium
    • Dark Room
      • Stepping into a Dark Room the first time flips the breaker, which requires you to turn this breaker back on again, even if you left it on previously.
    • Garage
    • Cabinet Scribbled out and missing the breaker switch

032

033

034: Security [Powerable]

035

036: Laboratory [Powerable]

  • Experimental House Features
  • Contains filing cabinet
  • [TODO] Power from Boiler Room and interact with lever machine
    • Printed Blue Note (Truth)
      image
  • Laboratory Terminal
    • Experiment Setup
    • Research Logs
    • Pause Experiment
    • Login to Network
  • Periodic Table of Elements
    image
  • Periodic Table of Elements, Mostly empty, puzzle?
    image
  • Heating and Cooling Curves
    image
  • Note by Kimberly Thompson
    image
  • Printed Red Note (Lie)
    image

037

038: Coat Check

  • Effect: Check one item and retrieve it on another day.
  • Hat: Black Fedora with Green band
    • Entire room with numbers on items, including additional hats
      image

039

040

041: Dining Room

  • Effect: Each day, a meal is served in the Dining Room after Rank 8 has been reached.
  • Chess Piece: Pawn (White)
  • Has a fireplace
  • Main Courses
    • [Day 1] Glazed Salmon, +20 steps, +10 if Aquarium
    • [Day 3] Beef Stew Pie, +20 steps, +10 if Boiler Room
    • [Day 4] Stuffed Wild Quail, +20 steps, +10 if Trophy Room
    • [Day 5] Wood-fired Pizza, +20 steps, +10 if Furnace

042: Observatory

  • Effect: +1 star for each time you've drafted Observatory.
  • Chess Piece: Knight (White)
  • Globe: 1 large B&W, 1 small color
  • Book: The Fixed Stars
    • !TODO Insert images
  • Found Planetarium floorplan in compartment on the telescope.

043: Conference Room

  • Effect: Whenever items would be spread throughout the house, they are placed in this room instead.
  • Items [Potential]: 1 apple, 1 key
  • Spreading Items card
    image
  • Printed Red Note (Lie): Safe Code: 9083
    image
  • Notepad Reminder
    image

044: Aquarium

  • Effect Aquarium is every color of room.
  • Draft Cost: 1 gem
  • [Potential] 1 dig-spot
  • [TODO] Drain water to reveal puzzle hints

045

046

Bedrooms (Purple)

B01: Bedroom

  • Effect: This room counts as 2 Bedrooms.
  • Chess Piece: Pawn
  • Card: Greetings from Reddington
    image
  • Photo: Woman, crescent moon pendant
    image
  • Hand Statue: Pointing down
  • Hat: Black Top-hat
    image

B02: Boudoir

  • Items [Always]: 1 gem (in safe)
  • Synka Co. safe
    image
    • Combination: 1225
    • Red Letter 4
      • !TODO Add images
  • Christmas card
    image

B03: Guest Bedroom

  • Effect: +10 steps
  • Chess Piece: Pawn (White)
  • Items [Potential]: 1 gem
  • Note to Sinclair from KL (?), billiard room, mathematical puzzle, darts
    image

B04

B05

B06: Bunk Room

B07

B08

Hallways (Orange)

H01: Hallway

  • Printed Red Notice [Lie]: Doors in the west wing are more likely to be locked.

H02: West Wing Hall

  • Staff Notice (partial) [Magnified]
    image

H03: East Wing Hall

H04: Corridor

  • Effect: Corridor is always left unlocked.
  • Hat: Black Fedora
    image

H05: Passageway

  • Draft Cost: 2 gems
  • [Conductive]

H06

H07

H08

Green Rooms (Green)

G01

G02: Patio

  • Effect: Spread gems in each Green Room.
  • [Potential] 1 dig-spot
  • Items [Potential]: 1 key, 1 gem
  • Buried Below note: !TODO Add image
  • Digging under spot in front of grill using shovel acquired the File Cabinet Key
    • Effect: Likely opens up a drawer somewhere on the estate.
    • Key always available without digging after acquiring once
    • !TODO Image here

G03: Courtyard

  • Items [Potential]: Metal Detector
  • [Potential] 2 dig-spots

G04

G05: Veranda

  • Effect: Greater chance of finding items in Green Rooms.
  • [Potential] 2 dig-spots, 1 chest

G06

G07

G08: Secret Garden [Requires Special Key]

  • Effect: Spread Fruit throughout the House.
  • Point weather vanes at moon to reveal left Antechamber door lever.

Shops (Yellow)

S01: Commissary

  • Effect: Items for Sale
  • Draft Cost: 1 gem
  • Pin-board
    image
    • With? Grandfather clock, Without? Key-lock
  • Staff Notice, same as Security
    • [Magnified] Terminal Password: SWANSONG
      image
  • Printed Red Notice [Lie]: The commissary will be closed from Day 12 to Day 16. Sorry for any inconvenience.
  • Annual Maid's Day Sale, 50% off, Day 20 & 21
    image
  • Arcade Cabinet: Dirigiblocks
    image
    • From glossary
      image
  • Items
    • Gem(1): 3 coins
    • Salt Shaker: 5 coins
    • Shovel: 6 coins
    • Key(1): 10 coins
    • Magnifying Glass: 4 coins
    • Sledge Hammer: 8 coins
    • Sleeping Mask: 8 coins
    • Running Shoes: 8 coins
  • Example Item List:
    image

S02: Kitchen

S03

S04

S05

S06

S07

S08

Red Rooms (Red)

R01: Lavatory

  • Hand towel:
    image

R02: Chapel

R03

R04: Archives [Powerable]

R05: Gymnasium

  • Effect: Whenever you enter Gymnasium, lost 2 steps.
    • This effect is disabled if the power is shut off via Utility Room switch.
  • Items [Potential]: 1 key

R06: Dark Room [Powerable]

  • Effect: You cannot see the Floor Plans while drafting in this room.
  • Requires Utility Closet to turn on lights
  • Many pictures
    • !TODO Add pictures
  • Print notes: !TODO Add image

R07

R08: Furnace [Powerable]

  • Effect: You are more likely to draw Red Rooms while drafting.
  • [TODO] Provide power?
  • [Potential] 1 dig-spot
  • [TODO] Draft near a Den for fireplace?
  • [TODO] Draft near a Freezer

[404]

Found Floorplans

F01: Planetarium

F02: Conservatory

  • Effect: Adjust the rarity of the Floorplans in your house.
  • Draft Cost: 1 gem

Exterior

E01: The Grounds

  • West circle/egg shaped gate is closed
  • East side (2 zones)
    • Door in rock-face is sealed
    • Far east vehicle gate is sealed
    • Gate to orchard requires 4-digit number combination
    • Far east yellow hazard door in rock-face is sealed
    • Campsite explanation for Call It A Day
      image
      • Dug in-between 2 rocks between 2 white trees to acquire the Conservatory floorplan.
  • South side
    • Boarded up entrance in rock-face
    • Pipes to 4 stone torches facing the mountain
    • Archway to underground blocked off by boxes, dark, no lighting
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