Created
March 12, 2017 03:26
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proper module pattern for node.js
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<!DOCTYPE html> | |
<html> | |
<head> | |
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.12.0/jquery.min.js"></script> | |
<script type="text/javascript" src="js/pingpong.js"></script> | |
<script type="text/javascript" src="js/pingpong-interface.js"></script> | |
<title>Ping Pong</title> | |
</head> | |
<body> | |
<form id="ping-pong-form"> | |
<label for="goal">Enter a number:</label> | |
<input id="goal" type="number"> | |
<button type="submit">Submit</button> | |
</form> | |
<ul id="solution"></ul> | |
</body> | |
</html> |
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var myModule = require('./pingpong.js'); | |
$(document).ready(function() { | |
$('#ping-pong-form').submit(function(event) { | |
event.preventDefault(); | |
var goal = $('#goal').val(); | |
var output = myModule.pingityPongity(goal); | |
output.forEach(function(element) { | |
$('#solution').append("<li>" + element + "</li>"); | |
}); | |
}); | |
}); |
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module.exports = (function(){ | |
function pingPong(goal) { | |
var output = []; | |
for (var i = 1; i <= goal; i++) { | |
if (i % 15 === 0) { | |
output.push("ping-pong"); | |
} else if (i % 5 === 0) { | |
output.push("pong"); | |
} else if (i % 3 === 0) { | |
output.push("ping"); | |
} else { | |
output.push(i); | |
} | |
} | |
return output; | |
} | |
return { | |
pingityPongity: pingPong // this is exposed to the outside because it's a returned key-value pair | |
}; | |
}()); | |
// https://toddmotto.com/mastering-the-module-pattern/ |
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